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Update some scripts
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@@ -2,11 +2,10 @@ Name:Chaos Harlequin
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ManaCost:2 R R
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Types:Creature Human
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PT:2/4
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A:AB$ Dig | Cost$ R | DigNum$ 1 | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBLand | SpellDescription$ Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn. | StackDescription$ SpellDescription
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A:AB$ Dig | Cost$ R | DigNum$ 1 | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBLand | SpellDescription$ Exile the top card of your library. If that card is a land card, CARDNAME gets -4/-0 until end of turn. Otherwise, CARDNAME gets +2/+0 until end of turn. | StackDescription$ SpellDescription
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SVar:DBLand:DB$ Pump | Defined$ Self | NumAtt$ -4 | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ GT0 | ConditionDescription$ If that card is a land card, | SubAbility$ DBNonLand | StackDescription$ None
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SVar:DBNonLand:DB$ Pump | Defined$ Self | NumAtt$ +2 | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ EQ0 | ConditionDescription$ Otherwise, | SubAbility$ DBCleanup | StackDescription$ None
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | StackDescription$ None
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# Note: This card is functioal, but it's Stack Description is horrendous.
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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AI:RemoveDeck:All
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SVar:Picture:http://www.wizards.com/global/images/magic/general/chaos_harlequin.jpg
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Oracle:{R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.
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@@ -1,7 +1,6 @@
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Name:Chimeric Mass
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ManaCost:X
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Types:Artifact
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#CARDNAME enters the battlefield with X charge counters on it.
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K:etbCounter:CHARGE:X
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SVar:X:Count$xPaid
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A:AB$ Animate | Cost$ 1 | Defined$ Self | Types$ Artifact,Creature,Construct | staticAbilities$ Static | SpellDescription$ Until end of turn, CARDNAME becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."
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@@ -4,7 +4,6 @@ Types:Creature Elemental
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PT:4/3
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K:Haste
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T:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | CheckSVar$ X | SVarCompare$ EQ2 | NoResolvingCheck$ True | TriggerZones$ Graveyard | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return CARDNAME from your graveyard to the battlefield.
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# This trigger is "activated" after the first creature you cast this turn. It triggers with the second Creature you cast. Thus EQ1 instead of EQ2
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SVar:TrigReturn:DB$ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield
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SVar:X:Count$ThisTurnCast_Creature.YouCtrl
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SVar:Picture:http://www.wizards.com/global/images/magic/general/vengevine.jpg
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@@ -3,6 +3,5 @@ ManaCost:2 U
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Types:Instant
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A:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBDraw | SpellDescription$ Counter target spell. That spell's controller may draw a card.
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SVar:DBDraw:DB$Draw | Defined$ TargetedController | NumCards$ 1 | OptionalDecider$ TargetedController
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#believe it or not, the OptionalDecider thing works. I wouldn't have believed it if I wouldn't have tested it myself.
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SVar:Picture:http://www.wizards.com/global/images/magic/general/vex.jpg
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Oracle:Counter target spell. That spell's controller may draw a card.
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