mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-19 12:18:00 +00:00
Merge branch 'master' into 'master'
Moving hard-coded text to res files See merge request core-developers/forge!1632
This commit is contained in:
@@ -4,6 +4,7 @@ splash.loading.examining-cards=Lade Karten, durchsuche Verzeichnis
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splash.loading.cards-folders=Lade Karten aus Verzeichnissen
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splash.loading.cards-archive=Lade Karten aus Archiv
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splash.loading.decks=Lade Decks...
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||||
splash.loading.processingimagesprites=Processing image sprites
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||||
#VSubmenuPreferences.java
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||||
Preferences=Einstellungen
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||||
btnReset=Alles zurücksetzen
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||||
@@ -13,14 +14,14 @@ btnDeleteWorkshopUI=Workshop-Layout zurücksetzen
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btnUserProfileUI=Öffne Benutzer-Verzeichnis
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btnContentDirectoryUI=Öffne Daten-Verzeichnis
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||||
btnResetJavaFutureCompatibilityWarnings=Java-Kompatibilitätswarnung zurücksetzen
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||||
btnClearImageCache=Clear Image Cache
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btnTokenPreviewer=Token Previewer
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||||
btnClearImageCache=Leere Bildspeicher
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btnTokenPreviewer=Spielstein-Vorschau
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btnCopyToClipboard=In Zwischenablage kopieren
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cbpSelectLanguage=Language
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||||
nlSelectLanguage=Select Language (Excluded Game part. Still a work in progress) (RESTART REQUIRED)
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cbpSelectLanguage=Sprache
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nlSelectLanguage=Wähle Sprache (Ist noch in Arbeit und nur teilweise umgesetzt.) (Neustart ist erforderlich.)
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cbRemoveSmall=Entferne kleine Kreaturen
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cbCardBased=Nutze kartenabhängige Deckerstellung
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cbSingletons=Singleton Modus
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cbSingletons=Einzelkarten Modus
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cbRemoveArtifacts=Entferne Artefakte
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cbAnte=Spiele um Ante
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cbAnteMatchRarity=Passe Ante-Seltenheit an
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@@ -72,7 +73,7 @@ cbpAutoYieldMode=Automatische Bestätigung
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cbpCounterDisplayType=Markeranzeige Art
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cbpCounterDisplayLocation=Markeranzeige Ort
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||||
cbpGraveyardOrdering=Genaue Reihenfolge im Friedhof einhalten
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Troubleshooting=Troubleshooting
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Troubleshooting=Fehlerbehebung
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GeneralConfiguration=Allgemeine Einstellungen
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nlPlayerName=Name unter welchem du beim Spielen geführt wirst.
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nlCompactMainMenu=Aktiviere, um im Seitenmenü platzsparend immer nur eine Menügruppe anzeigen zu lassen. (Erfordert Neustart)
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@@ -187,14 +188,14 @@ lblPuzzleMode=Rätsel-Modus
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lblGauntlets=Herausforderungen
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lblGameSettings=Spieleinstellungen
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#VLobby.java
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lblHeaderConstructedMode=Sanctioned Format: Constructed
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lblGetNewRandomName=Get new random name
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lbltypeofName=What type of name do you want to generate?
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lblconfirmName=Would you like to use the name %n, or try again?
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lblUseThisName=Use this name
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lblTryAgain=Try Again
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lblAddAPlayer=Add a Player
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lblVariants=Variants
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lblHeaderConstructedMode=Format: Constructed
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lblGetNewRandomName=Wähle einen zufälligen Namen
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lbltypeofName=Welche Art Namen möchtest du erzeugen?
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lblconfirmName=Möchtest du den Namen %n nutzen, oder es neu versuchen?
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lblUseThisName=Nutzen
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lblTryAgain=Neu
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lblAddAPlayer=Spieler hinzufügen
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lblVariants=Varianten
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#VSubmenuConstructed.java
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lblConstructedMode=Constructed-Modus
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lblConstructed=Constructed
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@@ -304,151 +305,173 @@ lblSHORTCUT_MACRO_NEXT_ACTION=Duel: führe nächste Aktion im gespeicherten Makr
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lblSHORTCUT_CARD_ZOOM=Duell: Zoome ausgewählte Karte
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#VSubmenuDraft.java
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lblBoosterDraft=Booster Draft
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lblHeaderBoosterDraft=Sanctioned Format: Booster Draft
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lblPlayAnOpponent=Play an opponent
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lblPlayAll7opponents=Play all 7 opponents
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lblBuildorselectadeck=Build or select a deck
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lblDraftText1=In Draft mode, three booster packs are rotated around eight players.
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lblDraftText2=Build a deck from the cards you choose. The AI will do the same.
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lblDraftText3=Then, play against one or all of the AI opponents.
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lblNewBoosterDraftGame=New Booster Draft Game
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lblHeaderBoosterDraft=Format: Booster Draft
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lblPlayAnOpponent=Spiele gegen einen Gegner
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lblPlayAll7opponents=Spiele gegen sieben Gegner
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lblBuildorselectadeck=Erstelle oder wähle ein Deck
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lblDraftText1=Im Draft Modus werden drei Booster von acht Spielern herumgereicht.
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lblDraftText2=Erstelle ein Deck aus den von dir gewählten Karten. Die KI macht dasselbe.
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lblDraftText3=Dann spiele gegen einen oder alle KI-Gegner.
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lblNewBoosterDraftGame=Neues Spiel Booster Draft
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||||
lblDraftDecks=Draft Decks
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||||
#CSubmenuDraft.java
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||||
lblNoDeckSelected=No deck selected for human.\n(You may need to build a new deck)
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||||
lblNoDeck=No Deck
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||||
lblChooseDraftFormat=Choose Draft Format
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||||
lblNoDeckSelected=Kein Spieler-Deck gewählt.\n(Du muß eventuell ein neues Deck erstellen.)
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||||
lblNoDeck=Kein Deck
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||||
lblChooseDraftFormat=Wähle Draft Format
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||||
#VSubmenuSealed.java
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||||
lblSealedDeck=Sealed Deck
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||||
lblSealedDecks=Sealed Decks
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lblHeaderSealed=Sanctioned Format: Sealed Deck
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||||
lblSealedText1=Select a game, or build a new one
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||||
lblSealedText2=In Sealed mode, you build a deck from booster packs (maximum 10).
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lblSealedText3=Build a deck from the cards you receive. A number of AI opponents will do the same.
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lblSealedText4=Then, you may play against each of the AI opponents, or one of the opponents.
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btnBuildNewSealedDeck=Build New Sealed Deck
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lblHeaderSealed=Format: Sealed Deck
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||||
lblSealedText1=Wähle ein Spiel, oder erstelle ein neues
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||||
lblSealedText2=Im Sealed Modus erstellst du ein Deck aus max. 10 Boostern.
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||||
lblSealedText3=Erstelle ein Deck aus den erhaltenen Karten. Die KI macht dasselbe.
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||||
lblSealedText4=Dann spiele gegen einen oder alle KI-Gegner.
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||||
btnBuildNewSealedDeck=Erstelle neues Sealed Deck
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||||
#FDeckChooser.java
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lblViewDeck=View Deck
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lblRandomDeck=Random Deck
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lblViewDeck=Zeige Deck
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lblRandomDeck=Zufälliges Deck
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#GameType.java
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lblSealed=Sealed
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lblDraft=Draft
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lblWinston=Winston
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lblGauntlet=Gauntlet
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||||
lblTournament=Tournament
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||||
lblGauntlet=Herausforderung
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||||
lblTournament=Turnier
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||||
lblQuest=Quest
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||||
lblQuestDraft=QuestDraft
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||||
lblPlanarConquest=PlanarConquest
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||||
lblPuzzle=Puzzle
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||||
lblPuzzleDesc=Solve a puzzle from the given game state
|
||||
lblPlanarConquest=Welteneroberung
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||||
lblPuzzle=Rätsel
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||||
lblPuzzleDesc=Löse ein Rätsel, ausgehend von einem Spielstand.
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||||
lblDeckManager=Deck Manager
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||||
lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game.
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||||
lblVanguardDesc=Jeder Spieler hat eine eigene spielbeeinflussende \"Avatar\"-Karte.
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||||
lblCommander=Commander
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||||
lblCommanderDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors.
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||||
lblTinyLeaders=Tiny Leaders
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lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4.
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||||
lblCommanderDesc=Jeder Spieler hat eine legendäre \"General\"-Karte, welche (fast) jederzeit gespielt werden kann und die Farben des Decks bestimmt.
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||||
lblTinyLeaders=Kleine Anführer
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||||
lblTinyLeadersDesc=Jeder Spieler hat eine legendäre \"General\"-Karte, welche (fast) jederzeit gespielt werden kann und die Farben des Decks bestimmt. Alle Karten haben umgewandelte Manakosten von max. 3.
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||||
lblBrawl=Brawl
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||||
lblBrawlDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Only cards legal in Standard may be used.
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||||
lblBrawlDesc=Jeder Spieler hat eine legendäre \"General\"-Karte, welche (fast) jederzeit gespielt werden kann und die Farben des Decks bestimmt. Nur standardlegale Karten sind erlaubt.
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lblPlaneswalker=Planeswalker
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lblPlaneswalkerDesc=Each player has a Planeswalker card which can be cast at any time.
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||||
lblPlanechase=Planechase
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||||
lblPlanechaseDesc=Plane cards apply global effects. The Plane card changes when a player rolls \"Planeswalk\" on the planar die.
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||||
lblArchenemyDesc=One player is the Archenemy and fights the other players by playing Scheme cards.
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||||
lblArchenemyRumble=Archenemy Rumble
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||||
lblArchenemyRumbleDesc=All players are Archenemies and can play Scheme cards.
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||||
lblPlaneswalkerDesc=Jeder Spieler hat eine Planeswalker-Karte, welche (fast) jederzeit gespielt werden kann.
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||||
lblPlanechase=Weltenjagd
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lblPlanechaseDesc=Weltenkarten haben globale Effekte. Wenn ein Spieler auf dem Weltenwürfel \"Planeswalk\"wirft, wechselt die Weltenkarte.
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lblArchenemyDesc=Ein Spieler ist der Erzfeind und kämpft gegen die anderen Spieler. Er hat Komplottkarten.\NEiner gegen alle.
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lblArchenemyRumble=Erzfeind Rumble
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||||
lblArchenemyRumbleDesc=Alle Spieler sind Erzfeinde und haben Komplottkarten.\nJeder gegen jeden.
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||||
lblMomirBasic=Momir Basic
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||||
lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar.
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||||
lblMomirBasicDesc=Jeder Spieler hat ein Deck mit 60 Standardländern und den Momir-Vig-Avatar.
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||||
lblMoJhoSto=MoJhoSto
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||||
lblMoJhoStoDesc=Each player has a deck containing 60 basic lands and the Momir Vig, Jhoira of the Ghitu, and Stonehewer Giant avatars.
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||||
lblMoJhoStoDesc=Jeder Spieler hat ein Deck mit 60 Standardländern und den Momir-Vig-, Jhoira-von-den-Ghitu- und den Steinhauer-Gigant-Avatar.
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||||
#VSubmenuDuels.java
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||||
lblQuestDuels=Quest Duels
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||||
lblQuestModeDuels=Quest Mode: Duels
|
||||
lblSelectNextDuel=Select your next duel.
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||||
lblNoDuelDeck=Current deck hasn't been set yet.
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||||
lblNextChallengeNotYet=Next challenge in wins hasn't been set yet.
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||||
btnUnlockSets=Unlock Sets
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||||
btnTravel=Travel
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||||
btnBazaar=Bazaar
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||||
btnSpellShop=Spell Shop
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||||
cbSummonPlant=Summon Plant
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||||
cbLaunchZeppelin=Launch Zeppelin
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||||
lblQuestDuels=Quest Duelle
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||||
lblQuestModeDuels=Quest Modus: Duelle
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||||
lblSelectNextDuel=Wähle dein nächstes Duell
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||||
lblNoDuelDeck=Es wurde noch kein eigenes Deck gewählt.
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||||
lblNextChallengeNotYet=Anzahl Siege für nächste Herausforderung wurde noch nicht gewählt.
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||||
btnUnlockSets=Set freischalten
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||||
btnTravel=Reise
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||||
btnBazaar=Basar
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||||
btnSpellShop=Spruchladen
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||||
cbSummonPlant=Beschwöre Pflanze
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||||
cbLaunchZeppelin=Starte Zeppelin
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||||
#VSubmenuQuest.java
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||||
lblQuestData=Quest Data
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||||
lblStartanewQuest=Start a new Quest
|
||||
lblOldQuestData=Old quest data? Put into %n and restart Forge.
|
||||
rbEasy=Easy
|
||||
rbMedium=Medium
|
||||
rbHard=Hard
|
||||
rbExpert=Expert
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||||
rbFantasyMode=Fantasy Mode
|
||||
lblQuestData=Quest Daten
|
||||
lblStartanewQuest=Starte neue Quest
|
||||
lblOldQuestData=Alte Questdaten? Kopiere sie nach %n und starte Forge neu.
|
||||
rbEasy=Einfach
|
||||
rbMedium=Mittel
|
||||
rbHard=Hart
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||||
rbExpert=Experte
|
||||
rbFantasyMode=Fantasy Modus
|
||||
rbCommanderSubformat=Commander Subformat
|
||||
lblStartingWorld=Starting World
|
||||
lblStartingPool=Starting Pool
|
||||
lblAllCardsAvailable=All cards will be available to play.
|
||||
lblStarterEventdeck=Starter/Event deck:
|
||||
lblSanctionedformat=Sanctioned format:
|
||||
lblCustomdeck=Custom deck
|
||||
lblDefineCustomFormat=Define custom format
|
||||
lblSelectFormat=Select format
|
||||
lblStartWithAllCards=Start with all cards in selected sets
|
||||
lblAllowDuplicateCards=Allow duplicate cards
|
||||
lblStartingPoolDistribution=Starting pool distribution
|
||||
lblChooseDistribution=Choose Distribution
|
||||
lblPrizedCards=Prized cards
|
||||
lblAllCardsAvailableWin=All cards will be available to win.
|
||||
lblOnlySetsInStarting="Only sets in starting pool will be available.
|
||||
lblAllowUnlockAdEd=Allow unlock of additional editions
|
||||
lblEmbark=Embark!
|
||||
lblboxCompleteSet=You will start the quest with 4 of each card in the sets you have selected.
|
||||
lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included.
|
||||
lblSameAsStartingPool=Same as starting pool
|
||||
lblNewLoadQuest=New / Load Quest
|
||||
lblStartingWorld=Startwelt
|
||||
lblStartingPool=Anfangskartensammlung
|
||||
lblAllCardsAvailable=Alle Karten stehen zur Verfügung.
|
||||
lblStarterEventdeck=Starter-/Event-Deck:
|
||||
lblSanctionedformat=Zugelassenes Format:
|
||||
lblCustomdeck=Eigenes Deck
|
||||
lblDefineCustomFormat=Definiere eigenes Format
|
||||
lblSelectFormat=Wähle Format
|
||||
lblStartWithAllCards=Starte mit allen Karten der gewählten Sets.
|
||||
lblAllowDuplicateCards=Erlaube Kartenduplikate
|
||||
lblStartingPoolDistribution=Verteilung der Startkarten
|
||||
lblChooseDistribution=Wähle Verteilung
|
||||
lblPrizedCards=Karten-Gewinn
|
||||
lblAllCardsAvailableWin=Alle Karten können gewonnen werden.
|
||||
lblOnlySetsInStarting=Nur Karten aus den gewählten Startssets
|
||||
lblAllowUnlockAdEd=Erlaube Freischaltung weiterer Blöcke
|
||||
lblEmbark=Aufbrechen!
|
||||
lblboxCompleteSet=Du startest mit je 4 Stück jeder Karte der gewählten Sets.
|
||||
lblboxAllowDuplicates=In deiner Startsammlung können Karten mehrfach vorkommen.
|
||||
lblSameAsStartingPool=Wie Startsammlung
|
||||
lblNewLoadQuest=Neu / Lade Quest
|
||||
#CSubmenuQChallenges.java
|
||||
lblLaunchaZeppelin=Launch a Zeppelin.
|
||||
lblPlant=Plant
|
||||
lblChallenges=Challenges
|
||||
lblMatchBestof=Match - Best of
|
||||
lblDuels=Duels
|
||||
lblLaunchaZeppelin=Starte einen Zeppelin.
|
||||
lblPlant=Pflanze
|
||||
lblChallenges=Herausforderungen
|
||||
lblMatchBestof=Turnier - Beste aus
|
||||
lblDuels=Duelle
|
||||
#CSubmenuQuestData.java
|
||||
lblNotFormatDefined=You have defined custom format as containing no sets.\nThis will choose all editions without restriction as prizes.\n\nContinue?
|
||||
lbldckStartPool=You have not selected a deck to start.
|
||||
lblCannotStartaQuest=Cannot start a quest
|
||||
lblFromDeck=From deck
|
||||
MsgQuestNewName=Poets will remember your quest as
|
||||
lblNotFormatDefined=Du hast ein eigenes Format ohne Sets definiert.\nGewinne werden aus allen Blöcken ohne Einschränkung gewählt.\n\nFortsetzen?
|
||||
lbldckStartPool=Du hast noch kein Deck ausgewählt.
|
||||
lblCannotStartaQuest=Kann Quest nicht starten.
|
||||
lblFromDeck=Von Deck
|
||||
MsgQuestNewName=Poeten werden an deine Quest erinnern als
|
||||
TitQuestNewName=Quest Name
|
||||
lblQuestNameEmpty=Please specify a quest name.
|
||||
lblQuestExists=A quest already exists with that name. Please pick another quest name.
|
||||
lblQuestNameEmpty=Bitte gib einen Namen für die Quest ein.
|
||||
lblQuestExists=Der Name wird bereits verwendet. Bitte wähle einen anderen Namen.
|
||||
#CSubmenuQuestDecks.java
|
||||
lblCreateaDeck=Create a Deck.
|
||||
lblCreateaDeck=Erzeuge ein Deck.
|
||||
#CSubmenuQuestPrefs.java
|
||||
lblEnteraNumber=Enter a number
|
||||
lblSavefailed=Save failed
|
||||
lblEnteraNumber=Nummer eingeben
|
||||
lblSavefailed=Speichern fehlgeschlagen
|
||||
#DialogChooseFormats.java
|
||||
cbWantReprints=Allow compatible reprints from other sets
|
||||
lblChooseFormats=Choose formats
|
||||
lblSanctioned=Sanctioned
|
||||
lblOther=Other
|
||||
lblHistoric=Historic
|
||||
lblCancel=Cancel
|
||||
cbWantReprints=Erlaube passende Drucke aus anderen Sets
|
||||
lblChooseFormats=Wähle Format
|
||||
lblSanctioned=Sanktioniert
|
||||
lblOther=Andere
|
||||
lblHistoric=Historisch
|
||||
lblCancel=Abbrechen
|
||||
#DialogChoosePoolDistribution.java
|
||||
lblBlack=Black
|
||||
lblBlue=Blue
|
||||
lblGreen=Green
|
||||
lblRed=Red
|
||||
lblWhite=White
|
||||
lblColorless=Colorless
|
||||
lblIncludeArtifacts=Include Artifacts
|
||||
lblBalanced=Balanced
|
||||
lblTrueRandom=True Random
|
||||
lblSurpriseMe=Surprise Me
|
||||
lblBoosters=Boosters
|
||||
lblClearAll=Clear All
|
||||
lblNumberofBoosters=Number of Boosters
|
||||
lblColors=Colors
|
||||
lblnoSettings=No settings are available for this selection.
|
||||
lblDistribution=Distribution
|
||||
lblHoverforDescription=Hover over each item for a more detailed description.
|
||||
lblradBalanced=A "Balanced" distribution will provide a roughly equal number of cards in each selected color.
|
||||
lblradRandom=A "True Random" distribution will be almost entirely randomly selected. This ignores any color selections.
|
||||
lblradSurpriseMe=This is the same as a "Balanced" distribution, except the colors picked will be random and you will not be told what they are.
|
||||
lblradBoosters=This ignores all color settings and instead generates a card pool out of a specified number of booster packs.
|
||||
lblcbxArtifacts=When selected, artifacts will be included in your pool regardless of color selections. This mimics the old card pool behavior.
|
||||
lblBlack=Schwarz
|
||||
lblBlue=Blau
|
||||
lblGreen=Grün
|
||||
lblRed=Rot
|
||||
lblWhite=Weiß
|
||||
lblColorless=Farblos
|
||||
lblIncludeArtifacts=mit Artefakten
|
||||
lblBalanced=Ausgeglichen
|
||||
lblTrueRandom=Wirklich zufällig
|
||||
lblSurpriseMe=Überrasch mich
|
||||
lblBoosters=Booster
|
||||
lblClearAll=Alles löschen
|
||||
lblNumberofBoosters=Anzahl Booster
|
||||
lblColors=Farben
|
||||
lblnoSettings=Keine Einstellungen bei dieser Auswahl.
|
||||
lblDistribution=Verteilung
|
||||
lblHoverforDescription=Für ausführliche Beschreibung länger länger draufzeigen.
|
||||
lblradBalanced="Ausgeglichen" führt zu einer etwa gleichen Anzahl Karten der gewählten Farben.
|
||||
lblradRandom="Wirklich zufällig" führt zu einer zufällig Anzahl Karten pro Farbe. Ignoriert die Farbwahl.
|
||||
lblradSurpriseMe=Wie "Ausgeglichen", nur das auch die Farbwahl zufällig ist.
|
||||
lblradBoosters=IgnoriertFarbwahl. Entnimmt die Karten einer gewählten Anzahl Booster.
|
||||
lblcbxArtifacts=Wenn gewählt, werden Artefakte hinzugefügt, unabhängig von der Farbwahl. Imitiert das alte Erstellungsverhalten.
|
||||
#VSubmenuChallenges.java
|
||||
lblQuestChallenges=Quest Challenges
|
||||
htmlLaunchZeppelin=<html>Launch<br>Zeppelin</html>
|
||||
lblQuestModeChallenges=Quest Mode: Challenges
|
||||
lblWhichChallenge=Which challenge will you attempt?
|
||||
#VSubmenuQuestDraft.java
|
||||
lblTournaments=Tournaments
|
||||
lblQuestModeDraftTournament=Quest Mode: Draft Tournament
|
||||
lblSelectaTournament=Select a tournament to join
|
||||
lblNoTournaments=There are no tournaments available at this time.
|
||||
btnEditDeck=Edit Deck
|
||||
btnLeaveTournament=Leave Tournament
|
||||
btnSpendToken=Spend Token
|
||||
btnStartMatchSmall=Start Next Match
|
||||
lblUndetermined=Undetermined
|
||||
btnSpendTokenTT=Creates a new tournament that can be played immediately.
|
||||
#VSubmenuQuestDecks.java
|
||||
lblQuestDecks=Quest Decks
|
||||
lblQuestDesc1=In Quest mode, you build a deck from a limited inventory.
|
||||
lblQuestDesc2=Build and enhance decks from the cards in your quest inventory as it grows.
|
||||
lblQuestDesc3=Then, switch to the Duels or Challenges submenu to play against AI opponents and unlock more cards.
|
||||
lblBuildaNewDeck=Build a New Deck
|
||||
@@ -4,6 +4,7 @@ splash.loading.examining-cards = Loading cards, examining folder
|
||||
splash.loading.cards-folders = Loading cards from folders
|
||||
splash.loading.cards-archive = Loading cards from archive
|
||||
splash.loading.decks = Loading decks...
|
||||
splash.loading.processingimagesprites=Processing image sprites
|
||||
#VSubmenuPreferences.java
|
||||
Preferences = Preferences
|
||||
btnReset = Reset to Default Settings
|
||||
@@ -451,4 +452,26 @@ lblradBalanced=A "Balanced" distribution will provide a roughly equal number of
|
||||
lblradRandom=A "True Random" distribution will be almost entirely randomly selected. This ignores any color selections.
|
||||
lblradSurpriseMe=This is the same as a "Balanced" distribution, except the colors picked will be random and you will not be told what they are.
|
||||
lblradBoosters=This ignores all color settings and instead generates a card pool out of a specified number of booster packs.
|
||||
lblcbxArtifacts=When selected, artifacts will be included in your pool regardless of color selections. This mimics the old card pool behavior.
|
||||
lblcbxArtifacts=When selected, artifacts will be included in your pool regardless of color selections. This mimics the old card pool behavior.
|
||||
#VSubmenuChallenges.java
|
||||
lblQuestChallenges=Quest Challenges
|
||||
htmlLaunchZeppelin=<html>Launch<br>Zeppelin</html>
|
||||
lblQuestModeChallenges=Quest Mode: Challenges
|
||||
lblWhichChallenge=Which challenge will you attempt?
|
||||
#VSubmenuQuestDraft.java
|
||||
lblTournaments=Tournaments
|
||||
lblQuestModeDraftTournament=Quest Mode: Draft Tournament
|
||||
lblSelectaTournament=Select a tournament to join
|
||||
lblNoTournaments=There are no tournaments available at this time.
|
||||
btnEditDeck=Edit Deck
|
||||
btnLeaveTournament=Leave Tournament
|
||||
btnSpendToken=Spend Token
|
||||
btnStartMatchSmall=Start Next Match
|
||||
lblUndetermined=Undetermined
|
||||
btnSpendTokenTT=Creates a new tournament that can be played immediately.
|
||||
#VSubmenuQuestDecks.java
|
||||
lblQuestDecks=Quest Decks
|
||||
lblQuestDesc1=In Quest mode, you build a deck from a limited inventory.
|
||||
lblQuestDesc2=Build and enhance decks from the cards in your quest inventory as it grows.
|
||||
lblQuestDesc3=Then, switch to the Duels or Challenges submenu to play against AI opponents and unlock more cards.
|
||||
lblBuildaNewDeck=Build a New Deck
|
||||
@@ -4,6 +4,7 @@ splash.loading.examining-cards=Cargando cartas, examinando carpeta
|
||||
splash.loading.cards-folders=Cargando cartas de carpetas
|
||||
splash.loading.cards-archive=Cargando cartas del archivo
|
||||
splash.loading.decks=Cargando Mazos...
|
||||
splash.loading.processingimagesprites=Procesando imágenes de cartas
|
||||
#VSubmenuPreferences.java
|
||||
Preferences=Preferencias
|
||||
btnReset=Restablecer la configuración predeterminada
|
||||
@@ -452,3 +453,25 @@ lblradRandom=Una distribución "Aleatorio real" se seleccionará casi completame
|
||||
lblradSurpriseMe=Esto es lo mismo que una distribución "equilibrada", excepto que los colores seleccionados serán aleatorios y no se le dirá qué son.
|
||||
lblradBoosters=Esto ignora todas las configuraciones de color y en su lugar genera un conjunto de cartas de un número específico de sobres.
|
||||
lblcbxArtifacts=Cuando se seleccione, los artefactos se incluirán en su grupo independientemente de las selecciones de color. Esto imita el antiguo comportamiento del conjunto de cartas.
|
||||
#VSubmenuChallenges.java
|
||||
lblQuestChallenges=Desafíos de la Aventura
|
||||
htmlLaunchZeppelin=<html>Lanzar<br>Zeppelin</html>
|
||||
lblQuestModeChallenges=Modo Aventura: Desafíos
|
||||
lblWhichChallenge=¿Qué desafío vas a intentar?
|
||||
#VSubmenuQuestDraft.java
|
||||
lblTournaments=Torneos
|
||||
lblQuestModeDraftTournament=Modo Aventura: Torneo de Draft
|
||||
lblSelectaTournament=Seleccione un torneo para unirse
|
||||
lblNoTournaments=No hay torneos disponibles en este momento.
|
||||
btnEditDeck=Editar Mazo
|
||||
btnLeaveTournament=Dejar el torneo
|
||||
btnSpendToken=Gastar Token
|
||||
btnStartMatchSmall=Comenzar Siguiente Partida
|
||||
lblUndetermined=Sin determinar
|
||||
btnSpendTokenTT=Crea un nuevo torneo que se puede jugar de inmediato.
|
||||
#VSubmenuQuestDecks.java
|
||||
lblQuestDecks=Mazos de la Aventura
|
||||
lblQuestDesc1=En el modo Aventura, construyes un mazo a partir de un inventario limitado.
|
||||
lblQuestDesc2=Construye y mejora mazos con las cartas de tu inventario de misiones a medida que crece.
|
||||
lblQuestDesc3=Luego, cambia al submenú Duelos o Desafíos para jugar contra oponentes de la IA y desbloquear más cartas.
|
||||
lblBuildaNewDeck=Construir un Nuevo Mazo
|
||||
Reference in New Issue
Block a user