From 77bb7f9f423370b4729dcb2dbf5ca1459718b5b1 Mon Sep 17 00:00:00 2001 From: churrufli Date: Wed, 27 Feb 2019 20:18:39 +0100 Subject: [PATCH 01/10] Update language properties --- forge-gui/res/languages/de-DE.properties | 110 ++-------------- forge-gui/res/languages/en-US.properties | 102 +-------------- forge-gui/res/languages/es-es.properties | 156 +++++------------------ 3 files changed, 43 insertions(+), 325 deletions(-) diff --git a/forge-gui/res/languages/de-DE.properties b/forge-gui/res/languages/de-DE.properties index 16f2b0b5724..15a592a69f7 100644 --- a/forge-gui/res/languages/de-DE.properties +++ b/forge-gui/res/languages/de-DE.properties @@ -13,8 +13,8 @@ btnDeleteWorkshopUI=Workshop-Layout zurücksetzen btnUserProfileUI=Öffne Benutzer-Verzeichnis btnContentDirectoryUI=Öffne Daten-Verzeichnis btnResetJavaFutureCompatibilityWarnings=Java-Kompatibilitätswarnung zurücksetzen -btnClearImageCache=Clear Image Cache -btnTokenPreviewer=Token Previewer +btnClearImageCache= Clear Image Cache +btnTokenPreviewer= Token Previewer btnCopyToClipboard=In Zwischenablage kopieren cbpSelectLanguage=Language nlSelectLanguage=Select Language (Excluded Game part. Still a work in progress) (RESTART REQUIRED) @@ -190,7 +190,7 @@ lblGameSettings=Spieleinstellungen lblHeaderConstructedMode=Sanctioned Format: Constructed lblGetNewRandomName=Get new random name lbltypeofName=What type of name do you want to generate? -lblconfirmName=Would you like to use the name %n, or try again? +lblconfirmName= Would you like to use the name %n, or try again? lblUseThisName=Use this name lblTryAgain=Try Again lblAddAPlayer=Add a Player @@ -206,7 +206,7 @@ lblSelectaCommanderDeck=Wähle Commanderdeck lblSelectaPlanarDeck=Wähle Weltendeck lblPlanarDeckEditor=Weltendeck-Editor lblSelectaVanguardAvatar=Wähle Vanguard-Avatar -lblVanguardAvatar=Vanguard avatar +lblVanguardAvatar= Vanguard avatar lblDeck=Deck lblSchemeDeck=Komplottdeck lblCommanderDeck=Commanderdeck @@ -303,7 +303,7 @@ lblSHORTCUT_MACRO_RECORD=Duell: Aktion-Abfolge-Makro aufnehmen lblSHORTCUT_MACRO_NEXT_ACTION=Duel: führe nächste Aktion im gespeicherten Makro aus lblSHORTCUT_CARD_ZOOM=Duell: Zoome ausgewählte Karte #VSubmenuDraft.java -lblBoosterDraft=Booster Draft +lblBoosterDraft= Booster Draft lblHeaderBoosterDraft=Sanctioned Format: Booster Draft lblPlayAnOpponent=Play an opponent lblPlayAll7opponents=Play all 7 opponents @@ -340,10 +340,9 @@ lblQuestDraft=QuestDraft lblPlanarConquest=PlanarConquest lblPuzzle=Puzzle lblPuzzleDesc=Solve a puzzle from the given game state -lblDeckManager=Deck Manager +lblDeckManager= lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game. -lblCommander=Commander -lblCommanderDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. +lblCommandesDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. lblTinyLeaders=Tiny Leaders lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4. lblBrawl=Brawl @@ -353,102 +352,9 @@ lblPlaneswalkerDesc=Each player has a Planeswalker card which can be cast at any lblPlanechase=Planechase lblPlanechaseDesc=Plane cards apply global effects. The Plane card changes when a player rolls \"Planeswalk\" on the planar die. lblArchenemyDesc=One player is the Archenemy and fights the other players by playing Scheme cards. -lblArchenemyRumble=Archenemy Rumble +lblArchenemyRumble= lblArchenemyRumbleDesc=All players are Archenemies and can play Scheme cards. lblMomirBasic=Momir Basic lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar. lblMoJhoSto=MoJhoSto lblMoJhoStoDesc=Each player has a deck containing 60 basic lands and the Momir Vig, Jhoira of the Ghitu, and Stonehewer Giant avatars. -#VSubmenuDuels.java -lblQuestDuels=Quest Duels -lblQuestModeDuels=Quest Mode: Duels -lblSelectNextDuel=Select your next duel. -lblNoDuelDeck=Current deck hasn't been set yet. -lblNextChallengeNotYet=Next challenge in wins hasn't been set yet. -btnUnlockSets=Unlock Sets -btnTravel=Travel -btnBazaar=Bazaar -btnSpellShop=Spell Shop -cbSummonPlant=Summon Plant -cbLaunchZeppelin=Launch Zeppelin -#VSubmenuQuest.java -lblQuestData=Quest Data -lblStartanewQuest=Start a new Quest -lblOldQuestData=Old quest data? Put into %n and restart Forge. -rbEasy=Easy -rbMedium=Medium -rbHard=Hard -rbExpert=Expert -rbFantasyMode=Fantasy Mode -rbCommanderSubformat=Commander Subformat -lblStartingWorld=Starting World -lblStartingPool=Starting Pool -lblAllCardsAvailable=All cards will be available to play. -lblStarterEventdeck=Starter/Event deck: -lblSanctionedformat=Sanctioned format: -lblCustomdeck=Custom deck -lblDefineCustomFormat=Define custom format -lblSelectFormat=Select format -lblStartWithAllCards=Start with all cards in selected sets -lblAllowDuplicateCards=Allow duplicate cards -lblStartingPoolDistribution=Starting pool distribution -lblChooseDistribution=Choose Distribution -lblPrizedCards=Prized cards -lblAllCardsAvailableWin=All cards will be available to win. -lblOnlySetsInStarting="Only sets in starting pool will be available. -lblAllowUnlockAdEd=Allow unlock of additional editions -lblEmbark=Embark! -lblboxCompleteSet=You will start the quest with 4 of each card in the sets you have selected. -lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included. -lblSameAsStartingPool=Same as starting pool -lblNewLoadQuest=New / Load Quest -#CSubmenuQChallenges.java -lblLaunchaZeppelin=Launch a Zeppelin. -lblPlant=Plant -lblChallenges=Challenges -lblMatchBestof=Match - Best of -lblDuels=Duels -#CSubmenuQuestData.java -lblNotFormatDefined=You have defined custom format as containing no sets.\nThis will choose all editions without restriction as prizes.\n\nContinue? -lbldckStartPool=You have not selected a deck to start. -lblCannotStartaQuest=Cannot start a quest -lblFromDeck=From deck -MsgQuestNewName=Poets will remember your quest as -TitQuestNewName=Quest Name -lblQuestNameEmpty=Please specify a quest name. -lblQuestExists=A quest already exists with that name. Please pick another quest name. -#CSubmenuQuestDecks.java -lblCreateaDeck=Create a Deck. -#CSubmenuQuestPrefs.java -lblEnteraNumber=Enter a number -lblSavefailed=Save failed -#DialogChooseFormats.java -cbWantReprints=Allow compatible reprints from other sets -lblChooseFormats=Choose formats -lblSanctioned=Sanctioned -lblOther=Other -lblHistoric=Historic -lblCancel=Cancel -#DialogChoosePoolDistribution.java -lblBlack=Black -lblBlue=Blue -lblGreen=Green -lblRed=Red -lblWhite=White -lblColorless=Colorless -lblIncludeArtifacts=Include Artifacts -lblBalanced=Balanced -lblTrueRandom=True Random -lblSurpriseMe=Surprise Me -lblBoosters=Boosters -lblClearAll=Clear All -lblNumberofBoosters=Number of Boosters -lblColors=Colors -lblnoSettings=No settings are available for this selection. -lblDistribution=Distribution -lblHoverforDescription=Hover over each item for a more detailed description. -lblradBalanced=A "Balanced" distribution will provide a roughly equal number of cards in each selected color. -lblradRandom=A "True Random" distribution will be almost entirely randomly selected. This ignores any color selections. -lblradSurpriseMe=This is the same as a "Balanced" distribution, except the colors picked will be random and you will not be told what they are. -lblradBoosters=This ignores all color settings and instead generates a card pool out of a specified number of booster packs. -lblcbxArtifacts=When selected, artifacts will be included in your pool regardless of color selections. This mimics the old card pool behavior. diff --git a/forge-gui/res/languages/en-US.properties b/forge-gui/res/languages/en-US.properties index 53588825670..2819480c0a8 100644 --- a/forge-gui/res/languages/en-US.properties +++ b/forge-gui/res/languages/en-US.properties @@ -190,7 +190,7 @@ lblGameSettings = Game Settings lblHeaderConstructedMode=Sanctioned Format: Constructed lblGetNewRandomName=Get new random name lbltypeofName=What type of name do you want to generate? -lblconfirmName= Would you like to use the name %s, or try again? +lblconfirmName= Would you like to use the name %n, or try again? lblUseThisName=Use this name lblTryAgain=Try Again lblAddAPlayer=Add a Player @@ -340,10 +340,9 @@ lblQuestDraft=QuestDraft lblPlanarConquest=PlanarConquest lblPuzzle=Puzzle lblPuzzleDesc=Solve a puzzle from the given game state -lblDeckManager=Deck Manager +lblDeckManager= lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game. -lblCommander=Commander -lblCommanderDesc=Each player has a legendary "General" card which can be cast at any time and determines deck colors. +lblCommandesDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. lblTinyLeaders=Tiny Leaders lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4. lblBrawl=Brawl @@ -353,102 +352,9 @@ lblPlaneswalkerDesc=Each player has a Planeswalker card which can be cast at any lblPlanechase =Planechase lblPlanechaseDesc=Plane cards apply global effects. The Plane card changes when a player rolls \"Planeswalk\" on the planar die. lblArchenemyDesc=One player is the Archenemy and fights the other players by playing Scheme cards. -lblArchenemyRumble=Archenemy Rumble +lblArchenemyRumble= lblArchenemyRumbleDesc=All players are Archenemies and can play Scheme cards. lblMomirBasic=Momir Basic lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar. lblMoJhoSto=MoJhoSto lblMoJhoStoDesc=Each player has a deck containing 60 basic lands and the Momir Vig, Jhoira of the Ghitu, and Stonehewer Giant avatars. -#VSubmenuDuels.java -lblQuestDuels=Quest Duels -lblQuestModeDuels=Quest Mode: Duels -lblSelectNextDuel=Select your next duel. -lblNoDuelDeck=Current deck hasn't been set yet. -lblNextChallengeNotYet=Next challenge in wins hasn't been set yet. -btnUnlockSets=Unlock Sets -btnTravel=Travel -btnBazaar=Bazaar -btnSpellShop=Spell Shop -cbSummonPlant=Summon Plant -cbLaunchZeppelin=Launch Zeppelin -#VSubmenuQuest.java -lblQuestData=Quest Data -lblStartanewQuest=Start a new Quest -lblOldQuestData=Old quest data? Put into %s and restart Forge. -rbEasy=Easy -rbMedium=Medium -rbHard=Hard -rbExpert=Expert -rbFantasyMode=Fantasy Mode -rbCommanderSubformat=Commander Subformat -lblStartingWorld=Starting World -lblStartingPool=Starting Pool -lblAllCardsAvailable=All cards will be available to play. -lblStarterEventdeck=Starter/Event deck: -lblSanctionedformat=Sanctioned format: -lblCustomdeck=Custom deck -lblDefineCustomFormat=Define custom format -lblSelectFormat=Select format -lblStartWithAllCards=Start with all cards in selected sets -lblAllowDuplicateCards=Allow duplicate cards -lblStartingPoolDistribution=Starting pool distribution -lblChooseDistribution=Choose Distribution -lblPrizedCards=Prized cards -lblAllCardsAvailableWin =All cards will be available to win. -lblOnlySetsInStarting=Only sets in starting pool will be available. -lblAllowUnlockAdEd=Allow unlock of additional editions -lblEmbark=Embark! -lblboxCompleteSet=You will start the quest with 4 of each card in the sets you have selected. -lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included. -lblSameAsStartingPool=Same as starting pool -lblNewLoadQuest=New / Load Quest -#CSubmenuQChallenges.java -lblLaunchaZeppelin=Launch a Zeppelin. -lblPlant=Plant -lblChallenges=Challenges -lblMatchBestof=Match - Best of -lblDuels=Duels -#CSubmenuQuestData.java -lblNotFormatDefined=You have defined custom format as containing no sets.\nThis will choose all editions without restriction as prizes.\n\nContinue? -lbldckStartPool=You have not selected a deck to start. -lblCannotStartaQuest=Cannot start a quest -lblFromDeck=From deck -MsgQuestNewName=Poets will remember your quest as -TitQuestNewName=Quest Name -lblQuestNameEmpty=Please specify a quest name. -lblQuestExists=A quest already exists with that name. Please pick another quest name. -#CSubmenuQuestDecks.java -lblCreateaDeck=Create a Deck. -#CSubmenuQuestPrefs.java -lblEnteraNumber=Enter a number -lblSavefailed=Save failed -#DialogChooseFormats.java -cbWantReprints=Allow compatible reprints from other sets -lblChooseFormats=Choose formats -lblSanctioned=Sanctioned -lblOther=Other -lblHistoric=Historic -lblCancel=Cancel -#DialogChoosePoolDistribution.java -lblBlack=Black -lblBlue=Blue -lblGreen=Green -lblRed=Red -lblWhite=White -lblColorless=Colorless -lblIncludeArtifacts=Include Artifacts -lblBalanced=Balanced -lblTrueRandom=True Random -lblSurpriseMe=Surprise Me -lblBoosters=Boosters -lblClearAll=Clear All -lblNumberofBoosters=Number of Boosters -lblColors=Colors -lblnoSettings=No settings are available for this selection. -lblDistribution=Distribution -lblHoverforDescription=Hover over each item for a more detailed description. -lblradBalanced=A "Balanced" distribution will provide a roughly equal number of cards in each selected color. -lblradRandom=A "True Random" distribution will be almost entirely randomly selected. This ignores any color selections. -lblradSurpriseMe=This is the same as a "Balanced" distribution, except the colors picked will be random and you will not be told what they are. -lblradBoosters=This ignores all color settings and instead generates a card pool out of a specified number of booster packs. -lblcbxArtifacts=When selected, artifacts will be included in your pool regardless of color selections. This mimics the old card pool behavior. \ No newline at end of file diff --git a/forge-gui/res/languages/es-es.properties b/forge-gui/res/languages/es-es.properties index 2e8a61ad78c..9eb85e99a90 100644 --- a/forge-gui/res/languages/es-es.properties +++ b/forge-gui/res/languages/es-es.properties @@ -13,11 +13,11 @@ btnDeleteWorkshopUI=Restablecer diseño del Workshop btnUserProfileUI=Abrir directorio de usuario btnContentDirectoryUI=Abrir directorio del contenido btnResetJavaFutureCompatibilityWarnings=Restablecer las advertencias de compatibilidad de Java -btnClearImageCache=Limpiar Caché de Imágenes -btnTokenPreviewer=Previsualizador de Fichas (Token) -btnCopyToClipboard=Copiar al portapapeles -cbpSelectLanguage=Idioma -nlSelectLanguage=Seleccionar idioma (excepto partida). Todavía un trabajo en progreso) (Es necesario reiniciar Forge) +btnClearImageCache= +btnTokenPreviewer= +btnCopyToClipboard=Copy to Clipboard +cbpSelectLanguage=Language +nlSelectLanguage=Select Language (Excluded math part. Still a work in progress) (RESTART REQUIRED) cbRemoveSmall=Eliminar Pequeñas Criaturas cbCardBased=Incluye la generación de mazo basado en tarjeta cbSingletons=Mode Singleton @@ -144,8 +144,8 @@ btnDownloadPics=Descargar todas las Cartas btnDownloadQuestImages=Descargar Imágenes del modo Quest btnDownloadAchievementImages=Descagar Imágenes de los Logros btnReportBug=Reportar un error -btnListImageData=Auditar Cartas y Datos de Imagen -lblListImageData=Audita cartas no implementadas por Forge e imágenes de cartas faltantes +btnListImageData=Audit Card and Image Data +lblListImageData=Audit cards not implemented by Forge and missing card images btnImportPictures=Importar Datos btnHowToPlay=Cómo jugar (Inglés) btnDownloadPrices=Descargar los precios de las cartas @@ -157,7 +157,7 @@ lblDownloadAchievementImages=Descarga imágenes de logros para que tus trofeos r lblDownloadPrices=Descargue la lista de precios actualizada para las tiendas de cartas del juego. lblYourVersionOfJavaIsTooOld=Su versión de Java es demasiado antigua para usar los descargadores de contenido. lblPleaseUpdateToTheLatestVersionOfJava=Por favor, actualice a la última versión de Java -lblYoureRunning=Estas corriendo +lblYoureRunning=Estas corriendo lblYouNeedAtLeastJavaVersion=Necesitas al menos la versión 1.8.0_101. lblImportPictures=Importar datos desde un directorio local. lblReportBug=¿Algo roto? @@ -264,10 +264,10 @@ lblDeckList=Lista del Mazo lblClose=Cerrar lblExitForge=Salir de Forge #ConstructedGameMenu.java -lblSelectAvatarFor=Seleccionar avatar para %s -lblRemoveSmallCreatures=Elimina 1/1 y 0 /X criaturas en los mazos generados. -lblRemoveArtifacts=Retira las tarjetas de artefactos en los mazos generados. -PreventNonLandDuplicates=Evitar que no se dupliquen las tierras en los mazos generadas. +lblSelectAvatarFor=Select avatar for %s +lblRemoveSmallCreatures=Remove 1/1 and 0/X creatures in generated decks. +lblRemoveArtifacts=Remove artifact cards in generated decks. +PreventNonLandDuplicates=Prevent non-land duplicates in generated decks. #PlayerPanel.java lblName=Nombre lblTeam=Equipo @@ -289,19 +289,19 @@ lblTotalDamageText=Puntos de daño disponibles: Desconocido lblAssignRemainingText=Distribuye los puntos de daño restantes entre las entidades letalmente heridas. lblLethal=Letal #KeyboardShortcuts.java -lblSHORTCUT_SHOWSTACK=Partida: mostrar panel de pila -lblSHORTCUT_SHOWCOMBAT=Partida: mostrar panel de combate -lblSHORTCUT_SHOWCONSOLE=Partida: mostrar el panel de la consola -lblSHORTCUT_SHOWDEV=Partida: mostrar panel de desarrollo -lblSHORTCUT_CONCEDE=Partida: conceder juego -lblSHORTCUT_ENDTURN=Partida: pasa la prioridad hasta fin del turno o siguiente evento de pila -lblSHORTCUT_ALPHASTRIKE=Partida: Alpha Strike (ataque con todos los disponibles) -lblSHORTCUT_SHOWTARGETING=Partida: alternar la orientación visual de superposición -lblSHORTCUT_AUTOYIELD_ALWAYS_YES=Partida:ceder automaticamente en cada habilidad de la pila (Siempre Si) -lblSHORTCUT_AUTOYIELD_ALWAYS_NO=Partida:ceder automaticamente en cada habilidad de la pila (Siempre No) -lblSHORTCUT_MACRO_RECORD=Partida: Grabar una macro de secuencia de acciones -lblSHORTCUT_MACRO_NEXT_ACTION=Partida: Ejecutar siguiente acción en una macro grabada -lblSHORTCUT_CARD_ZOOM=Partida: hacer zoom en la carta seleccionada +lblSHORTCUT_SHOWSTACK=Match: show stack panel +lblSHORTCUT_SHOWCOMBAT=Match: show combat panel +lblSHORTCUT_SHOWCONSOLE=Match: show console panel +lblSHORTCUT_SHOWDEV=Match: show dev panel +lblSHORTCUT_CONCEDE=Match: concede game +lblSHORTCUT_ENDTURN=Match: pass priority until EOT or next stack event +lblSHORTCUT_ALPHASTRIKE=Match: Alpha Strike (attack with all available) +lblSHORTCUT_SHOWTARGETING=Match: toggle targeting visual overlay +lblSHORTCUT_AUTOYIELD_ALWAYS_YES=Match: auto-yield ability on stack (Always Yes) +lblSHORTCUT_AUTOYIELD_ALWAYS_NO=Match: auto-yield ability on stack (Always No) +lblSHORTCUT_MACRO_RECORD=Match: record a macro sequence of actions +lblSHORTCUT_MACRO_NEXT_ACTION=Match: execute next action in a recorded macro +lblSHORTCUT_CARD_ZOOM=Match: zoom the currently selected card #VSubmenuDraft.java lblBoosterDraft=Booster Draft lblHeaderBoosterDraft=Formato sancionado: Booster Draft @@ -314,9 +314,9 @@ lblDraftText3=Luego, juega contra uno o todos los oponentes de la IA. lblNewBoosterDraftGame=Nuevo Booster Draft lblDraftDecks=Mazos de Draft #CSubmenuDraft.java -lblNoDeckSelected=Ningún mazo seleccionado para humano.\n(Es posible que necesites construir un nuevo mazo) -lblNoDeck=No hay Mazo -lblChooseDraftFormat=Elige el Formato del Draft +lblNoDeckSelected=No deck selected for human.\n(You may need to build a new deck) +lblNoDeck=No Deck +lblChooseDraftFormat=Choose Draft Format #VSubmenuSealed.java lblSealedDeck=Mazo Sellado lblSealedDecks=Mazos de Sellado @@ -342,8 +342,7 @@ lblPuzzle=Puzzle lblPuzzleDesc=Resuelve un puzzle del estado del juego dado. lblDeckManager=Gestor de Mazos lblVanguardDesc=Cada jugador tiene una carta especial de "Avatar" que afecta el juego. -lblCommander=Commander -lblCommanderDesc=Cada jugador tiene una carta legendaria "Comandante" que se puede lanzar en cualquier momento y determina los colores de la baraja. +lblCommandesDesc= lblTinyLeaders=Tiny Leaders lblTinyLeadersDesc=Cada jugador tiene una carta legendaria "Comandante" que se puede lanzar en cualquier momento y determina los colores de la baraja. Cada carta debe tener CMC menos de 4. lblBrawl=Brawl @@ -356,99 +355,6 @@ lblArchenemyDesc=Un jugador es el Archienemigo y lucha contra los otros jugadore lblArchenemyRumble=Archenemy Rumble lblArchenemyRumbleDesc=Todos los jugadores son Archienemigos y pueden jugar cartas de Fenómenos. lblMomirBasic=Momir Basic -lblMomirBasicDesc=Cada jugador tiene un mazo que contiene 60 tierras básicas y el avatar de Momir Vig. +lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar. lblMoJhoSto=MoJhoSto -lblMoJhoStoDesc=Cada jugador tiene un mazo que contiene 60 tierras básicas y los avatares Momir Vig, Jhoira of the Ghitu, y Stonehewer Giant. -#VSubmenuDuels.java -lblQuestDuels=Duelos de Aventura -lblQuestModeDuels=Modo Aventura: Duelos -lblSelectNextDuel=Selecciona tu próximo duelo. -lblNoDuelDeck=No se ha establecido todavía el mazo actual. -lblNextChallengeNotYet=El próximo desafío en victorias aún no se ha establecido. -btnUnlockSets=Desbloquear Sets -btnTravel=Viajar -btnBazaar=Bazar -btnSpellShop=Tienda de Hechizos -cbSummonPlant=Invocar Planta -cbLaunchZeppelin=Lanzar Zeppelin -#VSubmenuQuest.java -lblQuestData=Datos de Aventura -lblStartanewQuest=Comenzar una nueva Aventura -lblOldQuestData=Viejos datos de Aventura? Poner en %n y reiniciar Forge. -rbEasy=Fácil -rbMedium=Medio -rbHard=Difícil -rbExpert=Experto -rbFantasyMode=Modo Fantasía -rbCommanderSubformat=Subformato Commander -lblStartingWorld=Mundo de partida -lblStartingPool=Pool inicial -lblAllCardsAvailable=Todas las cartas estarán disponibles para jugar. -lblStarterEventdeck=Mazo de Inicio/Evento -lblSanctionedformat=Formato Sancionado -lblCustomdeck=Mazo Personalizado -lblDefineCustomFormat=Define mazo personalizado -lblSelectFormat=Selecciona formato -lblStartWithAllCards=Comienza con todas las cartas en set seleccionados -lblAllowDuplicateCards=Permitir cartas duplicadas -lblStartingPoolDistribution=Distribución inicial de la Pool -lblChooseDistribution=Elige Distribución -lblPrizedCards=Cartas Valiosas -lblAllCardsAvailableWin=Todas las cartas estarán disponibles para ganar. -lblOnlySetsInStarting=Solo los sets del pool inicial estarán disponibles. -lblAllowUnlockAdEd=Permite desbloquear ediciones adicionales. -lblEmbark=¡Embarcarse! -lblboxCompleteSet=Comenzarás la aventura con 4 copias de cada carta en los sets que hayas seleccionado. -lblboxAllowDuplicates=Cuando tu pool inicial se genera, se puede incluir duplicados de cartas. -lblSameAsStartingPool=Igual que el pool inicial -lblNewLoadQuest=Nueva/Cargar Aventura -#CSubmenuQChallenges.java -lblLaunchaZeppelin=Lanzar el Zeppelin. -lblPlant=Planta -lblChallenges=Desafíos -lblMatchBestof=Partida - Mejor de -lblDuels=Duelos -#CSubmenuQuestData.java -lblNotFormatDefined=Ha definido el formato personalizado sin sets\n Esto elegirá todas las ediciones sin restricción como premios. \n\n¿Continuar? -lbldckStartPool=No has seleccionado un mazo para empezar. -lblCannotStartaQuest=No se puede iniciar la aventura. -lblFromDeck=Desde el mazo -MsgQuestNewName=Los poetas recordarán tu aventura como -TitQuestNewName=Nombre Aventura -lblQuestNameEmpty=Por favor,especifica un nombre para la aventura. -lblQuestExists=Ya existe una aventura con ese nombre. Por favor, elija otro nombre de aventura. -#CSubmenuQuestDecks.java -lblCreateaDeck=Crear un Mazo. -#CSubmenuQuestPrefs.java -lblEnteraNumber=Ingrese un numero -lblSavefailed=Error al guardar -#DialogChooseFormats.java -cbWantReprints=Permitir reimpresiones compatibles de otros sets. -lblChooseFormats=Elije Formatos -lblSanctioned=Sancionado -lblOther=Otro -lblHistoric=Histórico -lblCancel=Cancelar -#DialogChoosePoolDistribution.java -lblBlack=Negro -lblBlue=Azul -lblGreen=Verde -lblRed=Rojo -lblWhite=Blanco -lblColorless=Incoloro -lblIncludeArtifacts=Incluir Artefactos -lblBalanced=Balanceado -lblTrueRandom=Aleatorio real -lblSurpriseMe=Sorpréndeme -lblBoosters=Sobres -lblClearAll=Limpiar todo -lblNumberofBoosters=Número de Sobres -lblColors=Colores -lblnoSettings=No hay configuraciones disponibles para esta selección. -lblDistribution=Distribución -lblHoverforDescription=Pase el cursor sobre cada elemento para obtener una descripción más detallada. -lblradBalanced=Una distribución "equilibrada" proporcionará una cantidad aproximadamente igual cartas tarjetas en cada color seleccionado. -lblradRandom=Una distribución "Aleatorio real" se seleccionará casi completamente al azar. Esto ignora cualquier selección de color. -lblradSurpriseMe=Esto es lo mismo que una distribución "equilibrada", excepto que los colores seleccionados serán aleatorios y no se le dirá qué son. -lblradBoosters=Esto ignora todas las configuraciones de color y en su lugar genera un conjunto de cartas de un número específico de sobres. -lblcbxArtifacts=Cuando se seleccione, los artefactos se incluirán en su grupo independientemente de las selecciones de color. Esto imita el antiguo comportamiento del conjunto de cartas. +lblMoJhoStoDesc=Cada jugador tiene un mazo que contiene 60 tierras básicas y los avatares Momir Vig, Jhoira of the Ghitu, y Stonehewer Giant avatar From 707a897fbe36a1da0da892a03c671d5da258b05e Mon Sep 17 00:00:00 2001 From: churrufli Date: Tue, 9 Apr 2019 14:33:23 +0200 Subject: [PATCH 02/10] updating res files --- forge-gui/res/languages/de-DE.properties | 5 +++-- forge-gui/res/languages/en-US.properties | 5 +++-- forge-gui/res/languages/es-es.properties | 3 ++- 3 files changed, 8 insertions(+), 5 deletions(-) diff --git a/forge-gui/res/languages/de-DE.properties b/forge-gui/res/languages/de-DE.properties index 15a592a69f7..58e34266650 100644 --- a/forge-gui/res/languages/de-DE.properties +++ b/forge-gui/res/languages/de-DE.properties @@ -340,9 +340,10 @@ lblQuestDraft=QuestDraft lblPlanarConquest=PlanarConquest lblPuzzle=Puzzle lblPuzzleDesc=Solve a puzzle from the given game state -lblDeckManager= +lblDeckManager=Deck Manager lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game. -lblCommandesDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. +lblCommander=Commander +lblCommanderDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. lblTinyLeaders=Tiny Leaders lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4. lblBrawl=Brawl diff --git a/forge-gui/res/languages/en-US.properties b/forge-gui/res/languages/en-US.properties index 2819480c0a8..4912e74c6c3 100644 --- a/forge-gui/res/languages/en-US.properties +++ b/forge-gui/res/languages/en-US.properties @@ -340,9 +340,10 @@ lblQuestDraft=QuestDraft lblPlanarConquest=PlanarConquest lblPuzzle=Puzzle lblPuzzleDesc=Solve a puzzle from the given game state -lblDeckManager= +lblDeckManager=Deck Manager lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game. -lblCommandesDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. +lblCommander=Commander +lblCommanderDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. lblTinyLeaders=Tiny Leaders lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4. lblBrawl=Brawl diff --git a/forge-gui/res/languages/es-es.properties b/forge-gui/res/languages/es-es.properties index 9eb85e99a90..3ebbfd57d72 100644 --- a/forge-gui/res/languages/es-es.properties +++ b/forge-gui/res/languages/es-es.properties @@ -342,7 +342,8 @@ lblPuzzle=Puzzle lblPuzzleDesc=Resuelve un puzzle del estado del juego dado. lblDeckManager=Gestor de Mazos lblVanguardDesc=Cada jugador tiene una carta especial de "Avatar" que afecta el juego. -lblCommandesDesc= +lblCommander=Commander +lblCommanderDesc=Cada jugador tiene una carta legendaria "Comandante" que se puede lanzar en cualquier momento y determina los colores de la baraja. lblTinyLeaders=Tiny Leaders lblTinyLeadersDesc=Cada jugador tiene una carta legendaria "Comandante" que se puede lanzar en cualquier momento y determina los colores de la baraja. Cada carta debe tener CMC menos de 4. lblBrawl=Brawl From 662d725aa42c97c1629c20f9d593581a5d9caa36 Mon Sep 17 00:00:00 2001 From: churrufli Date: Wed, 10 Apr 2019 00:44:52 +0200 Subject: [PATCH 03/10] updating res files --- .../screens/home/quest/VSubmenuDuels.java | 1 + forge-gui/res/languages/de-DE.properties | 45 +++++++++++++++++- forge-gui/res/languages/en-US.properties | 47 ++++++++++++++++++- forge-gui/res/languages/es-es.properties | 47 ++++++++++++++++++- 4 files changed, 135 insertions(+), 5 deletions(-) diff --git a/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuDuels.java b/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuDuels.java index 980a5f31894..9f9c7a04196 100644 --- a/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuDuels.java +++ b/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuDuels.java @@ -8,6 +8,7 @@ import forge.interfaces.IButton; import forge.quest.IVQuestStats; import forge.screens.home.*; import forge.toolbox.*; +import forge.util.Localizer; import net.miginfocom.swing.MigLayout; import forge.util.Localizer; import javax.swing.*; diff --git a/forge-gui/res/languages/de-DE.properties b/forge-gui/res/languages/de-DE.properties index 58e34266650..53e298f7a5e 100644 --- a/forge-gui/res/languages/de-DE.properties +++ b/forge-gui/res/languages/de-DE.properties @@ -353,9 +353,52 @@ lblPlaneswalkerDesc=Each player has a Planeswalker card which can be cast at any lblPlanechase=Planechase lblPlanechaseDesc=Plane cards apply global effects. The Plane card changes when a player rolls \"Planeswalk\" on the planar die. lblArchenemyDesc=One player is the Archenemy and fights the other players by playing Scheme cards. -lblArchenemyRumble= +lblArchenemyRumble=Archenemy Rumble lblArchenemyRumbleDesc=All players are Archenemies and can play Scheme cards. lblMomirBasic=Momir Basic lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar. lblMoJhoSto=MoJhoSto lblMoJhoStoDesc=Each player has a deck containing 60 basic lands and the Momir Vig, Jhoira of the Ghitu, and Stonehewer Giant avatars. +#VSubmenuDuels.java +lblQuestDuels=Quest Duels +lblQuestModeDuels=Quest Mode: Duels +lblSelectNextDuel=Select your next duel. +lblNoDuelDeck=Current deck hasn't been set yet. +lblNextChallengeNotYet=Next challenge in wins hasn't been set yet. +btnUnlockSets=Unlock Sets +btnTravel=Travel +btnBazaar=Bazaar +btnSpellShop=Spell Shop +cbSummonPlant=Summon Plant +cbLaunchZeppelin=Launch Zeppelin +#VSubmenuQuest.java +lblQuestData=Quest Data +lblStartanewQuest=Start a new Quest +lblOldQuestData=Old quest data? Put into %n and restart Forge. +rbEasy=Easy +rbMedium=Medium +rbHard=Hard +rbExpert=Expert +rbFantasyMode=Fantasy Mode +rbCommanderSubformat=Commander Subformat +lblStartingWorld=Starting World +lblStartingPool=Starting Pool +lblAllCardsAvailable=All cards will be available to play. +lblStarterEventdeck=Starter/Event deck: +lblSanctionedformat=Sanctioned format: +lblCustomdeck=Custom deck +lblDefineCustomFormat=Define custom format +lblSelectFormat=Select format +lblStartWithAllCards=Start with all cards in selected sets +lblAllowDuplicateCards=Allow duplicate cards +lblStartingPoolDistribution=Starting pool distribution +lblChooseDistribution=Choose Distribution +lblPrizedCards=Prized cards +lblAllCardsAvailableWin =All cards will be available to win. +lblOnlySetsInStarting="Only sets in starting pool will be available. +lblAllowUnlockAdEd=Allow unlock of additional editions +lblEmbark=Embark! +lblboxCompleteSet=You will start the quest with 4 of each card in the sets you have selected. +lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included. +lblSameAsStartingPool=Same as starting pool +lblNewLoadQuest=New / Load Quest diff --git a/forge-gui/res/languages/en-US.properties b/forge-gui/res/languages/en-US.properties index 4912e74c6c3..3dfad30422a 100644 --- a/forge-gui/res/languages/en-US.properties +++ b/forge-gui/res/languages/en-US.properties @@ -343,7 +343,7 @@ lblPuzzleDesc=Solve a puzzle from the given game state lblDeckManager=Deck Manager lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game. lblCommander=Commander -lblCommanderDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. +lblCommanderDesc=Each player has a legendary "General" card which can be cast at any time and determines deck colors. lblTinyLeaders=Tiny Leaders lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4. lblBrawl=Brawl @@ -353,9 +353,52 @@ lblPlaneswalkerDesc=Each player has a Planeswalker card which can be cast at any lblPlanechase =Planechase lblPlanechaseDesc=Plane cards apply global effects. The Plane card changes when a player rolls \"Planeswalk\" on the planar die. lblArchenemyDesc=One player is the Archenemy and fights the other players by playing Scheme cards. -lblArchenemyRumble= +lblArchenemyRumble=Archenemy Rumble lblArchenemyRumbleDesc=All players are Archenemies and can play Scheme cards. lblMomirBasic=Momir Basic lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar. lblMoJhoSto=MoJhoSto lblMoJhoStoDesc=Each player has a deck containing 60 basic lands and the Momir Vig, Jhoira of the Ghitu, and Stonehewer Giant avatars. +#VSubmenuDuels.java +lblQuestDuels=Quest Duels +lblQuestModeDuels=Quest Mode: Duels +lblSelectNextDuel=Select your next duel. +lblNoDuelDeck=Current deck hasn't been set yet. +lblNextChallengeNotYet=Next challenge in wins hasn't been set yet. +btnUnlockSets=Unlock Sets +btnTravel=Travel +btnBazaar=Bazaar +btnSpellShop=Spell Shop +cbSummonPlant=Summon Plant +cbLaunchZeppelin=Launch Zeppelin +#VSubmenuQuest.java +lblQuestData=Quest Data +lblStartanewQuest=Start a new Quest +lblOldQuestData=Old quest data? Put into %n and restart Forge. +rbEasy=Easy +rbMedium=Medium +rbHard=Hard +rbExpert=Expert +rbFantasyMode=Fantasy Mode +rbCommanderSubformat=Commander Subformat +lblStartingWorld=Starting World +lblStartingPool=Starting Pool +lblAllCardsAvailable=All cards will be available to play. +lblStarterEventdeck=Starter/Event deck: +lblSanctionedformat=Sanctioned format: +lblCustomdeck=Custom deck +lblDefineCustomFormat=Define custom format +lblSelectFormat=Select format +lblStartWithAllCards=Start with all cards in selected sets +lblAllowDuplicateCards=Allow duplicate cards +lblStartingPoolDistribution=Starting pool distribution +lblChooseDistribution=Choose Distribution +lblPrizedCards=Prized cards +lblAllCardsAvailableWin =All cards will be available to win. +lblOnlySetsInStarting=Only sets in starting pool will be available. +lblAllowUnlockAdEd=Allow unlock of additional editions +lblEmbark=Embark! +lblboxCompleteSet=You will start the quest with 4 of each card in the sets you have selected. +lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included. +lblSameAsStartingPool=Same as starting pool +lblNewLoadQuest=New / Load Quest \ No newline at end of file diff --git a/forge-gui/res/languages/es-es.properties b/forge-gui/res/languages/es-es.properties index 3ebbfd57d72..14cb904cf41 100644 --- a/forge-gui/res/languages/es-es.properties +++ b/forge-gui/res/languages/es-es.properties @@ -356,6 +356,49 @@ lblArchenemyDesc=Un jugador es el Archienemigo y lucha contra los otros jugadore lblArchenemyRumble=Archenemy Rumble lblArchenemyRumbleDesc=Todos los jugadores son Archienemigos y pueden jugar cartas de Fenómenos. lblMomirBasic=Momir Basic -lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar. +lblMomirBasicDesc=Cada jugador tiene un mazo que contiene 60 tierras básicas y el avatar de Momir Vig. lblMoJhoSto=MoJhoSto -lblMoJhoStoDesc=Cada jugador tiene un mazo que contiene 60 tierras básicas y los avatares Momir Vig, Jhoira of the Ghitu, y Stonehewer Giant avatar +lblMoJhoStoDesc=Cada jugador tiene un mazo que contiene 60 tierras básicas y los avatares Momir Vig, Jhoira of the Ghitu, y Stonehewer Giant. +#VSubmenuDuels.java +lblQuestDuels=Duelos de Aventura +lblQuestModeDuels=Modo Quest: Duelos +lblSelectNextDuel=Select your next duel. +lblNoDuelDeck=Current deck hasn't been set yet. +lblNextChallengeNotYet=Next challenge in wins hasn't been set yet. +btnUnlockSets=Unlock Sets +btnTravel=Travel +btnBazaar=Bazaar +btnSpellShop=Spell Shop +cbSummonPlant=Summon Plant +cbLaunchZeppelin=Launch Zeppelin +#VSubmenuQuest.java +lblQuestData=Quest Data +lblStartanewQuest=Start a new Quest +lblOldQuestData=Old quest data? Put into %n and restart Forge. +rbEasy=Easy +rbMedium=Medium +rbHard=Hard +rbExpert=Expert +rbFantasyMode=Fantasy Mode +rbCommanderSubformat=Commander Subformat +lblStartingWorld=Starting World +lblStartingPool=Starting Pool +lblAllCardsAvailable=All cards will be available to play. +lblStarterEventdeck=Starter/Event deck: +lblSanctionedformat=Sanctioned format: +lblCustomdeck=Custom deck +lblDefineCustomFormat=Define custom format +lblSelectFormat=Select format +lblStartWithAllCards=Start with all cards in selected sets +lblAllowDuplicateCards=Allow duplicate cards +lblStartingPoolDistribution=Starting pool distribution +lblChooseDistribution=Choose Distribution +lblPrizedCards=Prized cards +lblAllCardsAvailableWin=All cards will be available to win. +lblOnlySetsInStarting="Only sets in starting pool will be available. +lblAllowUnlockAdEd=Allow unlock of additional editions +lblEmbark=Embark! +lblboxCompleteSet=You will start the quest with 4 of each card in the sets you have selected. +lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included. +lblSameAsStartingPool=Same as starting pool +lblNewLoadQuest=New / Load Quest From efb3401eff6b2e73a54677bd3d3103b328812c3f Mon Sep 17 00:00:00 2001 From: churrufli Date: Wed, 27 Feb 2019 20:18:39 +0100 Subject: [PATCH 04/10] Update language properties --- forge-gui/res/languages/de-DE.properties | 50 ++---------------------- forge-gui/res/languages/en-US.properties | 50 ++---------------------- forge-gui/res/languages/es-es.properties | 50 ++---------------------- 3 files changed, 9 insertions(+), 141 deletions(-) diff --git a/forge-gui/res/languages/de-DE.properties b/forge-gui/res/languages/de-DE.properties index 53e298f7a5e..15a592a69f7 100644 --- a/forge-gui/res/languages/de-DE.properties +++ b/forge-gui/res/languages/de-DE.properties @@ -340,10 +340,9 @@ lblQuestDraft=QuestDraft lblPlanarConquest=PlanarConquest lblPuzzle=Puzzle lblPuzzleDesc=Solve a puzzle from the given game state -lblDeckManager=Deck Manager +lblDeckManager= lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game. -lblCommander=Commander -lblCommanderDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. +lblCommandesDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. lblTinyLeaders=Tiny Leaders lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4. lblBrawl=Brawl @@ -353,52 +352,9 @@ lblPlaneswalkerDesc=Each player has a Planeswalker card which can be cast at any lblPlanechase=Planechase lblPlanechaseDesc=Plane cards apply global effects. The Plane card changes when a player rolls \"Planeswalk\" on the planar die. lblArchenemyDesc=One player is the Archenemy and fights the other players by playing Scheme cards. -lblArchenemyRumble=Archenemy Rumble +lblArchenemyRumble= lblArchenemyRumbleDesc=All players are Archenemies and can play Scheme cards. lblMomirBasic=Momir Basic lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar. lblMoJhoSto=MoJhoSto lblMoJhoStoDesc=Each player has a deck containing 60 basic lands and the Momir Vig, Jhoira of the Ghitu, and Stonehewer Giant avatars. -#VSubmenuDuels.java -lblQuestDuels=Quest Duels -lblQuestModeDuels=Quest Mode: Duels -lblSelectNextDuel=Select your next duel. -lblNoDuelDeck=Current deck hasn't been set yet. -lblNextChallengeNotYet=Next challenge in wins hasn't been set yet. -btnUnlockSets=Unlock Sets -btnTravel=Travel -btnBazaar=Bazaar -btnSpellShop=Spell Shop -cbSummonPlant=Summon Plant -cbLaunchZeppelin=Launch Zeppelin -#VSubmenuQuest.java -lblQuestData=Quest Data -lblStartanewQuest=Start a new Quest -lblOldQuestData=Old quest data? Put into %n and restart Forge. -rbEasy=Easy -rbMedium=Medium -rbHard=Hard -rbExpert=Expert -rbFantasyMode=Fantasy Mode -rbCommanderSubformat=Commander Subformat -lblStartingWorld=Starting World -lblStartingPool=Starting Pool -lblAllCardsAvailable=All cards will be available to play. -lblStarterEventdeck=Starter/Event deck: -lblSanctionedformat=Sanctioned format: -lblCustomdeck=Custom deck -lblDefineCustomFormat=Define custom format -lblSelectFormat=Select format -lblStartWithAllCards=Start with all cards in selected sets -lblAllowDuplicateCards=Allow duplicate cards -lblStartingPoolDistribution=Starting pool distribution -lblChooseDistribution=Choose Distribution -lblPrizedCards=Prized cards -lblAllCardsAvailableWin =All cards will be available to win. -lblOnlySetsInStarting="Only sets in starting pool will be available. -lblAllowUnlockAdEd=Allow unlock of additional editions -lblEmbark=Embark! -lblboxCompleteSet=You will start the quest with 4 of each card in the sets you have selected. -lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included. -lblSameAsStartingPool=Same as starting pool -lblNewLoadQuest=New / Load Quest diff --git a/forge-gui/res/languages/en-US.properties b/forge-gui/res/languages/en-US.properties index 3dfad30422a..2819480c0a8 100644 --- a/forge-gui/res/languages/en-US.properties +++ b/forge-gui/res/languages/en-US.properties @@ -340,10 +340,9 @@ lblQuestDraft=QuestDraft lblPlanarConquest=PlanarConquest lblPuzzle=Puzzle lblPuzzleDesc=Solve a puzzle from the given game state -lblDeckManager=Deck Manager +lblDeckManager= lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game. -lblCommander=Commander -lblCommanderDesc=Each player has a legendary "General" card which can be cast at any time and determines deck colors. +lblCommandesDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. lblTinyLeaders=Tiny Leaders lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4. lblBrawl=Brawl @@ -353,52 +352,9 @@ lblPlaneswalkerDesc=Each player has a Planeswalker card which can be cast at any lblPlanechase =Planechase lblPlanechaseDesc=Plane cards apply global effects. The Plane card changes when a player rolls \"Planeswalk\" on the planar die. lblArchenemyDesc=One player is the Archenemy and fights the other players by playing Scheme cards. -lblArchenemyRumble=Archenemy Rumble +lblArchenemyRumble= lblArchenemyRumbleDesc=All players are Archenemies and can play Scheme cards. lblMomirBasic=Momir Basic lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar. lblMoJhoSto=MoJhoSto lblMoJhoStoDesc=Each player has a deck containing 60 basic lands and the Momir Vig, Jhoira of the Ghitu, and Stonehewer Giant avatars. -#VSubmenuDuels.java -lblQuestDuels=Quest Duels -lblQuestModeDuels=Quest Mode: Duels -lblSelectNextDuel=Select your next duel. -lblNoDuelDeck=Current deck hasn't been set yet. -lblNextChallengeNotYet=Next challenge in wins hasn't been set yet. -btnUnlockSets=Unlock Sets -btnTravel=Travel -btnBazaar=Bazaar -btnSpellShop=Spell Shop -cbSummonPlant=Summon Plant -cbLaunchZeppelin=Launch Zeppelin -#VSubmenuQuest.java -lblQuestData=Quest Data -lblStartanewQuest=Start a new Quest -lblOldQuestData=Old quest data? Put into %n and restart Forge. -rbEasy=Easy -rbMedium=Medium -rbHard=Hard -rbExpert=Expert -rbFantasyMode=Fantasy Mode -rbCommanderSubformat=Commander Subformat -lblStartingWorld=Starting World -lblStartingPool=Starting Pool -lblAllCardsAvailable=All cards will be available to play. -lblStarterEventdeck=Starter/Event deck: -lblSanctionedformat=Sanctioned format: -lblCustomdeck=Custom deck -lblDefineCustomFormat=Define custom format -lblSelectFormat=Select format -lblStartWithAllCards=Start with all cards in selected sets -lblAllowDuplicateCards=Allow duplicate cards -lblStartingPoolDistribution=Starting pool distribution -lblChooseDistribution=Choose Distribution -lblPrizedCards=Prized cards -lblAllCardsAvailableWin =All cards will be available to win. -lblOnlySetsInStarting=Only sets in starting pool will be available. -lblAllowUnlockAdEd=Allow unlock of additional editions -lblEmbark=Embark! -lblboxCompleteSet=You will start the quest with 4 of each card in the sets you have selected. -lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included. -lblSameAsStartingPool=Same as starting pool -lblNewLoadQuest=New / Load Quest \ No newline at end of file diff --git a/forge-gui/res/languages/es-es.properties b/forge-gui/res/languages/es-es.properties index 14cb904cf41..9eb85e99a90 100644 --- a/forge-gui/res/languages/es-es.properties +++ b/forge-gui/res/languages/es-es.properties @@ -342,8 +342,7 @@ lblPuzzle=Puzzle lblPuzzleDesc=Resuelve un puzzle del estado del juego dado. lblDeckManager=Gestor de Mazos lblVanguardDesc=Cada jugador tiene una carta especial de "Avatar" que afecta el juego. -lblCommander=Commander -lblCommanderDesc=Cada jugador tiene una carta legendaria "Comandante" que se puede lanzar en cualquier momento y determina los colores de la baraja. +lblCommandesDesc= lblTinyLeaders=Tiny Leaders lblTinyLeadersDesc=Cada jugador tiene una carta legendaria "Comandante" que se puede lanzar en cualquier momento y determina los colores de la baraja. Cada carta debe tener CMC menos de 4. lblBrawl=Brawl @@ -356,49 +355,6 @@ lblArchenemyDesc=Un jugador es el Archienemigo y lucha contra los otros jugadore lblArchenemyRumble=Archenemy Rumble lblArchenemyRumbleDesc=Todos los jugadores son Archienemigos y pueden jugar cartas de Fenómenos. lblMomirBasic=Momir Basic -lblMomirBasicDesc=Cada jugador tiene un mazo que contiene 60 tierras básicas y el avatar de Momir Vig. +lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar. lblMoJhoSto=MoJhoSto -lblMoJhoStoDesc=Cada jugador tiene un mazo que contiene 60 tierras básicas y los avatares Momir Vig, Jhoira of the Ghitu, y Stonehewer Giant. -#VSubmenuDuels.java -lblQuestDuels=Duelos de Aventura -lblQuestModeDuels=Modo Quest: Duelos -lblSelectNextDuel=Select your next duel. -lblNoDuelDeck=Current deck hasn't been set yet. -lblNextChallengeNotYet=Next challenge in wins hasn't been set yet. -btnUnlockSets=Unlock Sets -btnTravel=Travel -btnBazaar=Bazaar -btnSpellShop=Spell Shop -cbSummonPlant=Summon Plant -cbLaunchZeppelin=Launch Zeppelin -#VSubmenuQuest.java -lblQuestData=Quest Data -lblStartanewQuest=Start a new Quest -lblOldQuestData=Old quest data? Put into %n and restart Forge. -rbEasy=Easy -rbMedium=Medium -rbHard=Hard -rbExpert=Expert -rbFantasyMode=Fantasy Mode -rbCommanderSubformat=Commander Subformat -lblStartingWorld=Starting World -lblStartingPool=Starting Pool -lblAllCardsAvailable=All cards will be available to play. -lblStarterEventdeck=Starter/Event deck: -lblSanctionedformat=Sanctioned format: -lblCustomdeck=Custom deck -lblDefineCustomFormat=Define custom format -lblSelectFormat=Select format -lblStartWithAllCards=Start with all cards in selected sets -lblAllowDuplicateCards=Allow duplicate cards -lblStartingPoolDistribution=Starting pool distribution -lblChooseDistribution=Choose Distribution -lblPrizedCards=Prized cards -lblAllCardsAvailableWin=All cards will be available to win. -lblOnlySetsInStarting="Only sets in starting pool will be available. -lblAllowUnlockAdEd=Allow unlock of additional editions -lblEmbark=Embark! -lblboxCompleteSet=You will start the quest with 4 of each card in the sets you have selected. -lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included. -lblSameAsStartingPool=Same as starting pool -lblNewLoadQuest=New / Load Quest +lblMoJhoStoDesc=Cada jugador tiene un mazo que contiene 60 tierras básicas y los avatares Momir Vig, Jhoira of the Ghitu, y Stonehewer Giant avatar From 08ae29c50205ff67a94284e58815271f9f46af0b Mon Sep 17 00:00:00 2001 From: churrufli Date: Tue, 9 Apr 2019 14:33:23 +0200 Subject: [PATCH 05/10] updating res files --- forge-gui/res/languages/de-DE.properties | 5 +++-- forge-gui/res/languages/en-US.properties | 5 +++-- forge-gui/res/languages/es-es.properties | 3 ++- 3 files changed, 8 insertions(+), 5 deletions(-) diff --git a/forge-gui/res/languages/de-DE.properties b/forge-gui/res/languages/de-DE.properties index 15a592a69f7..58e34266650 100644 --- a/forge-gui/res/languages/de-DE.properties +++ b/forge-gui/res/languages/de-DE.properties @@ -340,9 +340,10 @@ lblQuestDraft=QuestDraft lblPlanarConquest=PlanarConquest lblPuzzle=Puzzle lblPuzzleDesc=Solve a puzzle from the given game state -lblDeckManager= +lblDeckManager=Deck Manager lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game. -lblCommandesDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. +lblCommander=Commander +lblCommanderDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. lblTinyLeaders=Tiny Leaders lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4. lblBrawl=Brawl diff --git a/forge-gui/res/languages/en-US.properties b/forge-gui/res/languages/en-US.properties index 2819480c0a8..4912e74c6c3 100644 --- a/forge-gui/res/languages/en-US.properties +++ b/forge-gui/res/languages/en-US.properties @@ -340,9 +340,10 @@ lblQuestDraft=QuestDraft lblPlanarConquest=PlanarConquest lblPuzzle=Puzzle lblPuzzleDesc=Solve a puzzle from the given game state -lblDeckManager= +lblDeckManager=Deck Manager lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game. -lblCommandesDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. +lblCommander=Commander +lblCommanderDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. lblTinyLeaders=Tiny Leaders lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4. lblBrawl=Brawl diff --git a/forge-gui/res/languages/es-es.properties b/forge-gui/res/languages/es-es.properties index 9eb85e99a90..3ebbfd57d72 100644 --- a/forge-gui/res/languages/es-es.properties +++ b/forge-gui/res/languages/es-es.properties @@ -342,7 +342,8 @@ lblPuzzle=Puzzle lblPuzzleDesc=Resuelve un puzzle del estado del juego dado. lblDeckManager=Gestor de Mazos lblVanguardDesc=Cada jugador tiene una carta especial de "Avatar" que afecta el juego. -lblCommandesDesc= +lblCommander=Commander +lblCommanderDesc=Cada jugador tiene una carta legendaria "Comandante" que se puede lanzar en cualquier momento y determina los colores de la baraja. lblTinyLeaders=Tiny Leaders lblTinyLeadersDesc=Cada jugador tiene una carta legendaria "Comandante" que se puede lanzar en cualquier momento y determina los colores de la baraja. Cada carta debe tener CMC menos de 4. lblBrawl=Brawl From ae4bb531f05fb18ba9444573c8befa0009030ee9 Mon Sep 17 00:00:00 2001 From: churrufli Date: Wed, 10 Apr 2019 00:44:52 +0200 Subject: [PATCH 06/10] updating res files --- forge-gui/res/languages/de-DE.properties | 45 ++++++++++++++++++++++- forge-gui/res/languages/en-US.properties | 47 +++++++++++++++++++++++- forge-gui/res/languages/es-es.properties | 47 +++++++++++++++++++++++- 3 files changed, 134 insertions(+), 5 deletions(-) diff --git a/forge-gui/res/languages/de-DE.properties b/forge-gui/res/languages/de-DE.properties index 58e34266650..53e298f7a5e 100644 --- a/forge-gui/res/languages/de-DE.properties +++ b/forge-gui/res/languages/de-DE.properties @@ -353,9 +353,52 @@ lblPlaneswalkerDesc=Each player has a Planeswalker card which can be cast at any lblPlanechase=Planechase lblPlanechaseDesc=Plane cards apply global effects. The Plane card changes when a player rolls \"Planeswalk\" on the planar die. lblArchenemyDesc=One player is the Archenemy and fights the other players by playing Scheme cards. -lblArchenemyRumble= +lblArchenemyRumble=Archenemy Rumble lblArchenemyRumbleDesc=All players are Archenemies and can play Scheme cards. lblMomirBasic=Momir Basic lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar. lblMoJhoSto=MoJhoSto lblMoJhoStoDesc=Each player has a deck containing 60 basic lands and the Momir Vig, Jhoira of the Ghitu, and Stonehewer Giant avatars. +#VSubmenuDuels.java +lblQuestDuels=Quest Duels +lblQuestModeDuels=Quest Mode: Duels +lblSelectNextDuel=Select your next duel. +lblNoDuelDeck=Current deck hasn't been set yet. +lblNextChallengeNotYet=Next challenge in wins hasn't been set yet. +btnUnlockSets=Unlock Sets +btnTravel=Travel +btnBazaar=Bazaar +btnSpellShop=Spell Shop +cbSummonPlant=Summon Plant +cbLaunchZeppelin=Launch Zeppelin +#VSubmenuQuest.java +lblQuestData=Quest Data +lblStartanewQuest=Start a new Quest +lblOldQuestData=Old quest data? Put into %n and restart Forge. +rbEasy=Easy +rbMedium=Medium +rbHard=Hard +rbExpert=Expert +rbFantasyMode=Fantasy Mode +rbCommanderSubformat=Commander Subformat +lblStartingWorld=Starting World +lblStartingPool=Starting Pool +lblAllCardsAvailable=All cards will be available to play. +lblStarterEventdeck=Starter/Event deck: +lblSanctionedformat=Sanctioned format: +lblCustomdeck=Custom deck +lblDefineCustomFormat=Define custom format +lblSelectFormat=Select format +lblStartWithAllCards=Start with all cards in selected sets +lblAllowDuplicateCards=Allow duplicate cards +lblStartingPoolDistribution=Starting pool distribution +lblChooseDistribution=Choose Distribution +lblPrizedCards=Prized cards +lblAllCardsAvailableWin =All cards will be available to win. +lblOnlySetsInStarting="Only sets in starting pool will be available. +lblAllowUnlockAdEd=Allow unlock of additional editions +lblEmbark=Embark! +lblboxCompleteSet=You will start the quest with 4 of each card in the sets you have selected. +lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included. +lblSameAsStartingPool=Same as starting pool +lblNewLoadQuest=New / Load Quest diff --git a/forge-gui/res/languages/en-US.properties b/forge-gui/res/languages/en-US.properties index 4912e74c6c3..3dfad30422a 100644 --- a/forge-gui/res/languages/en-US.properties +++ b/forge-gui/res/languages/en-US.properties @@ -343,7 +343,7 @@ lblPuzzleDesc=Solve a puzzle from the given game state lblDeckManager=Deck Manager lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game. lblCommander=Commander -lblCommanderDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. +lblCommanderDesc=Each player has a legendary "General" card which can be cast at any time and determines deck colors. lblTinyLeaders=Tiny Leaders lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4. lblBrawl=Brawl @@ -353,9 +353,52 @@ lblPlaneswalkerDesc=Each player has a Planeswalker card which can be cast at any lblPlanechase =Planechase lblPlanechaseDesc=Plane cards apply global effects. The Plane card changes when a player rolls \"Planeswalk\" on the planar die. lblArchenemyDesc=One player is the Archenemy and fights the other players by playing Scheme cards. -lblArchenemyRumble= +lblArchenemyRumble=Archenemy Rumble lblArchenemyRumbleDesc=All players are Archenemies and can play Scheme cards. lblMomirBasic=Momir Basic lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar. lblMoJhoSto=MoJhoSto lblMoJhoStoDesc=Each player has a deck containing 60 basic lands and the Momir Vig, Jhoira of the Ghitu, and Stonehewer Giant avatars. +#VSubmenuDuels.java +lblQuestDuels=Quest Duels +lblQuestModeDuels=Quest Mode: Duels +lblSelectNextDuel=Select your next duel. +lblNoDuelDeck=Current deck hasn't been set yet. +lblNextChallengeNotYet=Next challenge in wins hasn't been set yet. +btnUnlockSets=Unlock Sets +btnTravel=Travel +btnBazaar=Bazaar +btnSpellShop=Spell Shop +cbSummonPlant=Summon Plant +cbLaunchZeppelin=Launch Zeppelin +#VSubmenuQuest.java +lblQuestData=Quest Data +lblStartanewQuest=Start a new Quest +lblOldQuestData=Old quest data? Put into %n and restart Forge. +rbEasy=Easy +rbMedium=Medium +rbHard=Hard +rbExpert=Expert +rbFantasyMode=Fantasy Mode +rbCommanderSubformat=Commander Subformat +lblStartingWorld=Starting World +lblStartingPool=Starting Pool +lblAllCardsAvailable=All cards will be available to play. +lblStarterEventdeck=Starter/Event deck: +lblSanctionedformat=Sanctioned format: +lblCustomdeck=Custom deck +lblDefineCustomFormat=Define custom format +lblSelectFormat=Select format +lblStartWithAllCards=Start with all cards in selected sets +lblAllowDuplicateCards=Allow duplicate cards +lblStartingPoolDistribution=Starting pool distribution +lblChooseDistribution=Choose Distribution +lblPrizedCards=Prized cards +lblAllCardsAvailableWin =All cards will be available to win. +lblOnlySetsInStarting=Only sets in starting pool will be available. +lblAllowUnlockAdEd=Allow unlock of additional editions +lblEmbark=Embark! +lblboxCompleteSet=You will start the quest with 4 of each card in the sets you have selected. +lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included. +lblSameAsStartingPool=Same as starting pool +lblNewLoadQuest=New / Load Quest \ No newline at end of file diff --git a/forge-gui/res/languages/es-es.properties b/forge-gui/res/languages/es-es.properties index 3ebbfd57d72..14cb904cf41 100644 --- a/forge-gui/res/languages/es-es.properties +++ b/forge-gui/res/languages/es-es.properties @@ -356,6 +356,49 @@ lblArchenemyDesc=Un jugador es el Archienemigo y lucha contra los otros jugadore lblArchenemyRumble=Archenemy Rumble lblArchenemyRumbleDesc=Todos los jugadores son Archienemigos y pueden jugar cartas de Fenómenos. lblMomirBasic=Momir Basic -lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar. +lblMomirBasicDesc=Cada jugador tiene un mazo que contiene 60 tierras básicas y el avatar de Momir Vig. lblMoJhoSto=MoJhoSto -lblMoJhoStoDesc=Cada jugador tiene un mazo que contiene 60 tierras básicas y los avatares Momir Vig, Jhoira of the Ghitu, y Stonehewer Giant avatar +lblMoJhoStoDesc=Cada jugador tiene un mazo que contiene 60 tierras básicas y los avatares Momir Vig, Jhoira of the Ghitu, y Stonehewer Giant. +#VSubmenuDuels.java +lblQuestDuels=Duelos de Aventura +lblQuestModeDuels=Modo Quest: Duelos +lblSelectNextDuel=Select your next duel. +lblNoDuelDeck=Current deck hasn't been set yet. +lblNextChallengeNotYet=Next challenge in wins hasn't been set yet. +btnUnlockSets=Unlock Sets +btnTravel=Travel +btnBazaar=Bazaar +btnSpellShop=Spell Shop +cbSummonPlant=Summon Plant +cbLaunchZeppelin=Launch Zeppelin +#VSubmenuQuest.java +lblQuestData=Quest Data +lblStartanewQuest=Start a new Quest +lblOldQuestData=Old quest data? Put into %n and restart Forge. +rbEasy=Easy +rbMedium=Medium +rbHard=Hard +rbExpert=Expert +rbFantasyMode=Fantasy Mode +rbCommanderSubformat=Commander Subformat +lblStartingWorld=Starting World +lblStartingPool=Starting Pool +lblAllCardsAvailable=All cards will be available to play. +lblStarterEventdeck=Starter/Event deck: +lblSanctionedformat=Sanctioned format: +lblCustomdeck=Custom deck +lblDefineCustomFormat=Define custom format +lblSelectFormat=Select format +lblStartWithAllCards=Start with all cards in selected sets +lblAllowDuplicateCards=Allow duplicate cards +lblStartingPoolDistribution=Starting pool distribution +lblChooseDistribution=Choose Distribution +lblPrizedCards=Prized cards +lblAllCardsAvailableWin=All cards will be available to win. +lblOnlySetsInStarting="Only sets in starting pool will be available. +lblAllowUnlockAdEd=Allow unlock of additional editions +lblEmbark=Embark! +lblboxCompleteSet=You will start the quest with 4 of each card in the sets you have selected. +lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included. +lblSameAsStartingPool=Same as starting pool +lblNewLoadQuest=New / Load Quest From e9b266e1d274679df0cbe515084f94d8655ed6a6 Mon Sep 17 00:00:00 2001 From: churrufli Date: Sun, 14 Apr 2019 09:51:35 +0200 Subject: [PATCH 07/10] updating res files --- .../screens/home/quest/VSubmenuDuels.java | 1 - forge-gui/res/languages/de-DE.properties | 62 +++++- forge-gui/res/languages/en-US.properties | 56 +++++- forge-gui/res/languages/es-es.properties | 186 +++++++++++------- 4 files changed, 227 insertions(+), 78 deletions(-) diff --git a/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuDuels.java b/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuDuels.java index 9f9c7a04196..980a5f31894 100644 --- a/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuDuels.java +++ b/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuDuels.java @@ -8,7 +8,6 @@ import forge.interfaces.IButton; import forge.quest.IVQuestStats; import forge.screens.home.*; import forge.toolbox.*; -import forge.util.Localizer; import net.miginfocom.swing.MigLayout; import forge.util.Localizer; import javax.swing.*; diff --git a/forge-gui/res/languages/de-DE.properties b/forge-gui/res/languages/de-DE.properties index 53e298f7a5e..16f2b0b5724 100644 --- a/forge-gui/res/languages/de-DE.properties +++ b/forge-gui/res/languages/de-DE.properties @@ -13,8 +13,8 @@ btnDeleteWorkshopUI=Workshop-Layout zurücksetzen btnUserProfileUI=Öffne Benutzer-Verzeichnis btnContentDirectoryUI=Öffne Daten-Verzeichnis btnResetJavaFutureCompatibilityWarnings=Java-Kompatibilitätswarnung zurücksetzen -btnClearImageCache= Clear Image Cache -btnTokenPreviewer= Token Previewer +btnClearImageCache=Clear Image Cache +btnTokenPreviewer=Token Previewer btnCopyToClipboard=In Zwischenablage kopieren cbpSelectLanguage=Language nlSelectLanguage=Select Language (Excluded Game part. Still a work in progress) (RESTART REQUIRED) @@ -190,7 +190,7 @@ lblGameSettings=Spieleinstellungen lblHeaderConstructedMode=Sanctioned Format: Constructed lblGetNewRandomName=Get new random name lbltypeofName=What type of name do you want to generate? -lblconfirmName= Would you like to use the name %n, or try again? +lblconfirmName=Would you like to use the name %n, or try again? lblUseThisName=Use this name lblTryAgain=Try Again lblAddAPlayer=Add a Player @@ -206,7 +206,7 @@ lblSelectaCommanderDeck=Wähle Commanderdeck lblSelectaPlanarDeck=Wähle Weltendeck lblPlanarDeckEditor=Weltendeck-Editor lblSelectaVanguardAvatar=Wähle Vanguard-Avatar -lblVanguardAvatar= Vanguard avatar +lblVanguardAvatar=Vanguard avatar lblDeck=Deck lblSchemeDeck=Komplottdeck lblCommanderDeck=Commanderdeck @@ -303,7 +303,7 @@ lblSHORTCUT_MACRO_RECORD=Duell: Aktion-Abfolge-Makro aufnehmen lblSHORTCUT_MACRO_NEXT_ACTION=Duel: führe nächste Aktion im gespeicherten Makro aus lblSHORTCUT_CARD_ZOOM=Duell: Zoome ausgewählte Karte #VSubmenuDraft.java -lblBoosterDraft= Booster Draft +lblBoosterDraft=Booster Draft lblHeaderBoosterDraft=Sanctioned Format: Booster Draft lblPlayAnOpponent=Play an opponent lblPlayAll7opponents=Play all 7 opponents @@ -394,7 +394,7 @@ lblAllowDuplicateCards=Allow duplicate cards lblStartingPoolDistribution=Starting pool distribution lblChooseDistribution=Choose Distribution lblPrizedCards=Prized cards -lblAllCardsAvailableWin =All cards will be available to win. +lblAllCardsAvailableWin=All cards will be available to win. lblOnlySetsInStarting="Only sets in starting pool will be available. lblAllowUnlockAdEd=Allow unlock of additional editions lblEmbark=Embark! @@ -402,3 +402,53 @@ lblboxCompleteSet=You will start the quest with 4 of each card in the sets you h lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included. lblSameAsStartingPool=Same as starting pool lblNewLoadQuest=New / Load Quest +#CSubmenuQChallenges.java +lblLaunchaZeppelin=Launch a Zeppelin. +lblPlant=Plant +lblChallenges=Challenges +lblMatchBestof=Match - Best of +lblDuels=Duels +#CSubmenuQuestData.java +lblNotFormatDefined=You have defined custom format as containing no sets.\nThis will choose all editions without restriction as prizes.\n\nContinue? +lbldckStartPool=You have not selected a deck to start. +lblCannotStartaQuest=Cannot start a quest +lblFromDeck=From deck +MsgQuestNewName=Poets will remember your quest as +TitQuestNewName=Quest Name +lblQuestNameEmpty=Please specify a quest name. +lblQuestExists=A quest already exists with that name. Please pick another quest name. +#CSubmenuQuestDecks.java +lblCreateaDeck=Create a Deck. +#CSubmenuQuestPrefs.java +lblEnteraNumber=Enter a number +lblSavefailed=Save failed +#DialogChooseFormats.java +cbWantReprints=Allow compatible reprints from other sets +lblChooseFormats=Choose formats +lblSanctioned=Sanctioned +lblOther=Other +lblHistoric=Historic +lblCancel=Cancel +#DialogChoosePoolDistribution.java +lblBlack=Black +lblBlue=Blue +lblGreen=Green +lblRed=Red +lblWhite=White +lblColorless=Colorless +lblIncludeArtifacts=Include Artifacts +lblBalanced=Balanced +lblTrueRandom=True Random +lblSurpriseMe=Surprise Me +lblBoosters=Boosters +lblClearAll=Clear All +lblNumberofBoosters=Number of Boosters +lblColors=Colors +lblnoSettings=No settings are available for this selection. +lblDistribution=Distribution +lblHoverforDescription=Hover over each item for a more detailed description. +lblradBalanced=A "Balanced" distribution will provide a roughly equal number of cards in each selected color. +lblradRandom=A "True Random" distribution will be almost entirely randomly selected. This ignores any color selections. +lblradSurpriseMe=This is the same as a "Balanced" distribution, except the colors picked will be random and you will not be told what they are. +lblradBoosters=This ignores all color settings and instead generates a card pool out of a specified number of booster packs. +lblcbxArtifacts=When selected, artifacts will be included in your pool regardless of color selections. This mimics the old card pool behavior. diff --git a/forge-gui/res/languages/en-US.properties b/forge-gui/res/languages/en-US.properties index 3dfad30422a..53588825670 100644 --- a/forge-gui/res/languages/en-US.properties +++ b/forge-gui/res/languages/en-US.properties @@ -190,7 +190,7 @@ lblGameSettings = Game Settings lblHeaderConstructedMode=Sanctioned Format: Constructed lblGetNewRandomName=Get new random name lbltypeofName=What type of name do you want to generate? -lblconfirmName= Would you like to use the name %n, or try again? +lblconfirmName= Would you like to use the name %s, or try again? lblUseThisName=Use this name lblTryAgain=Try Again lblAddAPlayer=Add a Player @@ -374,7 +374,7 @@ cbLaunchZeppelin=Launch Zeppelin #VSubmenuQuest.java lblQuestData=Quest Data lblStartanewQuest=Start a new Quest -lblOldQuestData=Old quest data? Put into %n and restart Forge. +lblOldQuestData=Old quest data? Put into %s and restart Forge. rbEasy=Easy rbMedium=Medium rbHard=Hard @@ -401,4 +401,54 @@ lblEmbark=Embark! lblboxCompleteSet=You will start the quest with 4 of each card in the sets you have selected. lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included. lblSameAsStartingPool=Same as starting pool -lblNewLoadQuest=New / Load Quest \ No newline at end of file +lblNewLoadQuest=New / Load Quest +#CSubmenuQChallenges.java +lblLaunchaZeppelin=Launch a Zeppelin. +lblPlant=Plant +lblChallenges=Challenges +lblMatchBestof=Match - Best of +lblDuels=Duels +#CSubmenuQuestData.java +lblNotFormatDefined=You have defined custom format as containing no sets.\nThis will choose all editions without restriction as prizes.\n\nContinue? +lbldckStartPool=You have not selected a deck to start. +lblCannotStartaQuest=Cannot start a quest +lblFromDeck=From deck +MsgQuestNewName=Poets will remember your quest as +TitQuestNewName=Quest Name +lblQuestNameEmpty=Please specify a quest name. +lblQuestExists=A quest already exists with that name. Please pick another quest name. +#CSubmenuQuestDecks.java +lblCreateaDeck=Create a Deck. +#CSubmenuQuestPrefs.java +lblEnteraNumber=Enter a number +lblSavefailed=Save failed +#DialogChooseFormats.java +cbWantReprints=Allow compatible reprints from other sets +lblChooseFormats=Choose formats +lblSanctioned=Sanctioned +lblOther=Other +lblHistoric=Historic +lblCancel=Cancel +#DialogChoosePoolDistribution.java +lblBlack=Black +lblBlue=Blue +lblGreen=Green +lblRed=Red +lblWhite=White +lblColorless=Colorless +lblIncludeArtifacts=Include Artifacts +lblBalanced=Balanced +lblTrueRandom=True Random +lblSurpriseMe=Surprise Me +lblBoosters=Boosters +lblClearAll=Clear All +lblNumberofBoosters=Number of Boosters +lblColors=Colors +lblnoSettings=No settings are available for this selection. +lblDistribution=Distribution +lblHoverforDescription=Hover over each item for a more detailed description. +lblradBalanced=A "Balanced" distribution will provide a roughly equal number of cards in each selected color. +lblradRandom=A "True Random" distribution will be almost entirely randomly selected. This ignores any color selections. +lblradSurpriseMe=This is the same as a "Balanced" distribution, except the colors picked will be random and you will not be told what they are. +lblradBoosters=This ignores all color settings and instead generates a card pool out of a specified number of booster packs. +lblcbxArtifacts=When selected, artifacts will be included in your pool regardless of color selections. This mimics the old card pool behavior. \ No newline at end of file diff --git a/forge-gui/res/languages/es-es.properties b/forge-gui/res/languages/es-es.properties index 14cb904cf41..2e8a61ad78c 100644 --- a/forge-gui/res/languages/es-es.properties +++ b/forge-gui/res/languages/es-es.properties @@ -13,11 +13,11 @@ btnDeleteWorkshopUI=Restablecer diseño del Workshop btnUserProfileUI=Abrir directorio de usuario btnContentDirectoryUI=Abrir directorio del contenido btnResetJavaFutureCompatibilityWarnings=Restablecer las advertencias de compatibilidad de Java -btnClearImageCache= -btnTokenPreviewer= -btnCopyToClipboard=Copy to Clipboard -cbpSelectLanguage=Language -nlSelectLanguage=Select Language (Excluded math part. Still a work in progress) (RESTART REQUIRED) +btnClearImageCache=Limpiar Caché de Imágenes +btnTokenPreviewer=Previsualizador de Fichas (Token) +btnCopyToClipboard=Copiar al portapapeles +cbpSelectLanguage=Idioma +nlSelectLanguage=Seleccionar idioma (excepto partida). Todavía un trabajo en progreso) (Es necesario reiniciar Forge) cbRemoveSmall=Eliminar Pequeñas Criaturas cbCardBased=Incluye la generación de mazo basado en tarjeta cbSingletons=Mode Singleton @@ -144,8 +144,8 @@ btnDownloadPics=Descargar todas las Cartas btnDownloadQuestImages=Descargar Imágenes del modo Quest btnDownloadAchievementImages=Descagar Imágenes de los Logros btnReportBug=Reportar un error -btnListImageData=Audit Card and Image Data -lblListImageData=Audit cards not implemented by Forge and missing card images +btnListImageData=Auditar Cartas y Datos de Imagen +lblListImageData=Audita cartas no implementadas por Forge e imágenes de cartas faltantes btnImportPictures=Importar Datos btnHowToPlay=Cómo jugar (Inglés) btnDownloadPrices=Descargar los precios de las cartas @@ -157,7 +157,7 @@ lblDownloadAchievementImages=Descarga imágenes de logros para que tus trofeos r lblDownloadPrices=Descargue la lista de precios actualizada para las tiendas de cartas del juego. lblYourVersionOfJavaIsTooOld=Su versión de Java es demasiado antigua para usar los descargadores de contenido. lblPleaseUpdateToTheLatestVersionOfJava=Por favor, actualice a la última versión de Java -lblYoureRunning=Estas corriendo +lblYoureRunning=Estas corriendo lblYouNeedAtLeastJavaVersion=Necesitas al menos la versión 1.8.0_101. lblImportPictures=Importar datos desde un directorio local. lblReportBug=¿Algo roto? @@ -264,10 +264,10 @@ lblDeckList=Lista del Mazo lblClose=Cerrar lblExitForge=Salir de Forge #ConstructedGameMenu.java -lblSelectAvatarFor=Select avatar for %s -lblRemoveSmallCreatures=Remove 1/1 and 0/X creatures in generated decks. -lblRemoveArtifacts=Remove artifact cards in generated decks. -PreventNonLandDuplicates=Prevent non-land duplicates in generated decks. +lblSelectAvatarFor=Seleccionar avatar para %s +lblRemoveSmallCreatures=Elimina 1/1 y 0 /X criaturas en los mazos generados. +lblRemoveArtifacts=Retira las tarjetas de artefactos en los mazos generados. +PreventNonLandDuplicates=Evitar que no se dupliquen las tierras en los mazos generadas. #PlayerPanel.java lblName=Nombre lblTeam=Equipo @@ -289,19 +289,19 @@ lblTotalDamageText=Puntos de daño disponibles: Desconocido lblAssignRemainingText=Distribuye los puntos de daño restantes entre las entidades letalmente heridas. lblLethal=Letal #KeyboardShortcuts.java -lblSHORTCUT_SHOWSTACK=Match: show stack panel -lblSHORTCUT_SHOWCOMBAT=Match: show combat panel -lblSHORTCUT_SHOWCONSOLE=Match: show console panel -lblSHORTCUT_SHOWDEV=Match: show dev panel -lblSHORTCUT_CONCEDE=Match: concede game -lblSHORTCUT_ENDTURN=Match: pass priority until EOT or next stack event -lblSHORTCUT_ALPHASTRIKE=Match: Alpha Strike (attack with all available) -lblSHORTCUT_SHOWTARGETING=Match: toggle targeting visual overlay -lblSHORTCUT_AUTOYIELD_ALWAYS_YES=Match: auto-yield ability on stack (Always Yes) -lblSHORTCUT_AUTOYIELD_ALWAYS_NO=Match: auto-yield ability on stack (Always No) -lblSHORTCUT_MACRO_RECORD=Match: record a macro sequence of actions -lblSHORTCUT_MACRO_NEXT_ACTION=Match: execute next action in a recorded macro -lblSHORTCUT_CARD_ZOOM=Match: zoom the currently selected card +lblSHORTCUT_SHOWSTACK=Partida: mostrar panel de pila +lblSHORTCUT_SHOWCOMBAT=Partida: mostrar panel de combate +lblSHORTCUT_SHOWCONSOLE=Partida: mostrar el panel de la consola +lblSHORTCUT_SHOWDEV=Partida: mostrar panel de desarrollo +lblSHORTCUT_CONCEDE=Partida: conceder juego +lblSHORTCUT_ENDTURN=Partida: pasa la prioridad hasta fin del turno o siguiente evento de pila +lblSHORTCUT_ALPHASTRIKE=Partida: Alpha Strike (ataque con todos los disponibles) +lblSHORTCUT_SHOWTARGETING=Partida: alternar la orientación visual de superposición +lblSHORTCUT_AUTOYIELD_ALWAYS_YES=Partida:ceder automaticamente en cada habilidad de la pila (Siempre Si) +lblSHORTCUT_AUTOYIELD_ALWAYS_NO=Partida:ceder automaticamente en cada habilidad de la pila (Siempre No) +lblSHORTCUT_MACRO_RECORD=Partida: Grabar una macro de secuencia de acciones +lblSHORTCUT_MACRO_NEXT_ACTION=Partida: Ejecutar siguiente acción en una macro grabada +lblSHORTCUT_CARD_ZOOM=Partida: hacer zoom en la carta seleccionada #VSubmenuDraft.java lblBoosterDraft=Booster Draft lblHeaderBoosterDraft=Formato sancionado: Booster Draft @@ -314,9 +314,9 @@ lblDraftText3=Luego, juega contra uno o todos los oponentes de la IA. lblNewBoosterDraftGame=Nuevo Booster Draft lblDraftDecks=Mazos de Draft #CSubmenuDraft.java -lblNoDeckSelected=No deck selected for human.\n(You may need to build a new deck) -lblNoDeck=No Deck -lblChooseDraftFormat=Choose Draft Format +lblNoDeckSelected=Ningún mazo seleccionado para humano.\n(Es posible que necesites construir un nuevo mazo) +lblNoDeck=No hay Mazo +lblChooseDraftFormat=Elige el Formato del Draft #VSubmenuSealed.java lblSealedDeck=Mazo Sellado lblSealedDecks=Mazos de Sellado @@ -361,44 +361,94 @@ lblMoJhoSto=MoJhoSto lblMoJhoStoDesc=Cada jugador tiene un mazo que contiene 60 tierras básicas y los avatares Momir Vig, Jhoira of the Ghitu, y Stonehewer Giant. #VSubmenuDuels.java lblQuestDuels=Duelos de Aventura -lblQuestModeDuels=Modo Quest: Duelos -lblSelectNextDuel=Select your next duel. -lblNoDuelDeck=Current deck hasn't been set yet. -lblNextChallengeNotYet=Next challenge in wins hasn't been set yet. -btnUnlockSets=Unlock Sets -btnTravel=Travel -btnBazaar=Bazaar -btnSpellShop=Spell Shop -cbSummonPlant=Summon Plant -cbLaunchZeppelin=Launch Zeppelin +lblQuestModeDuels=Modo Aventura: Duelos +lblSelectNextDuel=Selecciona tu próximo duelo. +lblNoDuelDeck=No se ha establecido todavía el mazo actual. +lblNextChallengeNotYet=El próximo desafío en victorias aún no se ha establecido. +btnUnlockSets=Desbloquear Sets +btnTravel=Viajar +btnBazaar=Bazar +btnSpellShop=Tienda de Hechizos +cbSummonPlant=Invocar Planta +cbLaunchZeppelin=Lanzar Zeppelin #VSubmenuQuest.java -lblQuestData=Quest Data -lblStartanewQuest=Start a new Quest -lblOldQuestData=Old quest data? Put into %n and restart Forge. -rbEasy=Easy -rbMedium=Medium -rbHard=Hard -rbExpert=Expert -rbFantasyMode=Fantasy Mode -rbCommanderSubformat=Commander Subformat -lblStartingWorld=Starting World -lblStartingPool=Starting Pool -lblAllCardsAvailable=All cards will be available to play. -lblStarterEventdeck=Starter/Event deck: -lblSanctionedformat=Sanctioned format: -lblCustomdeck=Custom deck -lblDefineCustomFormat=Define custom format -lblSelectFormat=Select format -lblStartWithAllCards=Start with all cards in selected sets -lblAllowDuplicateCards=Allow duplicate cards -lblStartingPoolDistribution=Starting pool distribution -lblChooseDistribution=Choose Distribution -lblPrizedCards=Prized cards -lblAllCardsAvailableWin=All cards will be available to win. -lblOnlySetsInStarting="Only sets in starting pool will be available. -lblAllowUnlockAdEd=Allow unlock of additional editions -lblEmbark=Embark! -lblboxCompleteSet=You will start the quest with 4 of each card in the sets you have selected. -lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included. -lblSameAsStartingPool=Same as starting pool -lblNewLoadQuest=New / Load Quest +lblQuestData=Datos de Aventura +lblStartanewQuest=Comenzar una nueva Aventura +lblOldQuestData=Viejos datos de Aventura? Poner en %n y reiniciar Forge. +rbEasy=Fácil +rbMedium=Medio +rbHard=Difícil +rbExpert=Experto +rbFantasyMode=Modo Fantasía +rbCommanderSubformat=Subformato Commander +lblStartingWorld=Mundo de partida +lblStartingPool=Pool inicial +lblAllCardsAvailable=Todas las cartas estarán disponibles para jugar. +lblStarterEventdeck=Mazo de Inicio/Evento +lblSanctionedformat=Formato Sancionado +lblCustomdeck=Mazo Personalizado +lblDefineCustomFormat=Define mazo personalizado +lblSelectFormat=Selecciona formato +lblStartWithAllCards=Comienza con todas las cartas en set seleccionados +lblAllowDuplicateCards=Permitir cartas duplicadas +lblStartingPoolDistribution=Distribución inicial de la Pool +lblChooseDistribution=Elige Distribución +lblPrizedCards=Cartas Valiosas +lblAllCardsAvailableWin=Todas las cartas estarán disponibles para ganar. +lblOnlySetsInStarting=Solo los sets del pool inicial estarán disponibles. +lblAllowUnlockAdEd=Permite desbloquear ediciones adicionales. +lblEmbark=¡Embarcarse! +lblboxCompleteSet=Comenzarás la aventura con 4 copias de cada carta en los sets que hayas seleccionado. +lblboxAllowDuplicates=Cuando tu pool inicial se genera, se puede incluir duplicados de cartas. +lblSameAsStartingPool=Igual que el pool inicial +lblNewLoadQuest=Nueva/Cargar Aventura +#CSubmenuQChallenges.java +lblLaunchaZeppelin=Lanzar el Zeppelin. +lblPlant=Planta +lblChallenges=Desafíos +lblMatchBestof=Partida - Mejor de +lblDuels=Duelos +#CSubmenuQuestData.java +lblNotFormatDefined=Ha definido el formato personalizado sin sets\n Esto elegirá todas las ediciones sin restricción como premios. \n\n¿Continuar? +lbldckStartPool=No has seleccionado un mazo para empezar. +lblCannotStartaQuest=No se puede iniciar la aventura. +lblFromDeck=Desde el mazo +MsgQuestNewName=Los poetas recordarán tu aventura como +TitQuestNewName=Nombre Aventura +lblQuestNameEmpty=Por favor,especifica un nombre para la aventura. +lblQuestExists=Ya existe una aventura con ese nombre. Por favor, elija otro nombre de aventura. +#CSubmenuQuestDecks.java +lblCreateaDeck=Crear un Mazo. +#CSubmenuQuestPrefs.java +lblEnteraNumber=Ingrese un numero +lblSavefailed=Error al guardar +#DialogChooseFormats.java +cbWantReprints=Permitir reimpresiones compatibles de otros sets. +lblChooseFormats=Elije Formatos +lblSanctioned=Sancionado +lblOther=Otro +lblHistoric=Histórico +lblCancel=Cancelar +#DialogChoosePoolDistribution.java +lblBlack=Negro +lblBlue=Azul +lblGreen=Verde +lblRed=Rojo +lblWhite=Blanco +lblColorless=Incoloro +lblIncludeArtifacts=Incluir Artefactos +lblBalanced=Balanceado +lblTrueRandom=Aleatorio real +lblSurpriseMe=Sorpréndeme +lblBoosters=Sobres +lblClearAll=Limpiar todo +lblNumberofBoosters=Número de Sobres +lblColors=Colores +lblnoSettings=No hay configuraciones disponibles para esta selección. +lblDistribution=Distribución +lblHoverforDescription=Pase el cursor sobre cada elemento para obtener una descripción más detallada. +lblradBalanced=Una distribución "equilibrada" proporcionará una cantidad aproximadamente igual cartas tarjetas en cada color seleccionado. +lblradRandom=Una distribución "Aleatorio real" se seleccionará casi completamente al azar. Esto ignora cualquier selección de color. +lblradSurpriseMe=Esto es lo mismo que una distribución "equilibrada", excepto que los colores seleccionados serán aleatorios y no se le dirá qué son. +lblradBoosters=Esto ignora todas las configuraciones de color y en su lugar genera un conjunto de cartas de un número específico de sobres. +lblcbxArtifacts=Cuando se seleccione, los artefactos se incluirán en su grupo independientemente de las selecciones de color. Esto imita el antiguo comportamiento del conjunto de cartas. From d041a1d315aad76f5c6b542fcb5ea4824ce3582a Mon Sep 17 00:00:00 2001 From: churrufli Date: Tue, 23 Apr 2019 15:19:15 +0200 Subject: [PATCH 08/10] updating res files --- forge-gui/res/languages/de-DE.properties | 268 +++++++++++------------ 1 file changed, 134 insertions(+), 134 deletions(-) diff --git a/forge-gui/res/languages/de-DE.properties b/forge-gui/res/languages/de-DE.properties index 16f2b0b5724..ac7c4f0d3a1 100644 --- a/forge-gui/res/languages/de-DE.properties +++ b/forge-gui/res/languages/de-DE.properties @@ -13,14 +13,14 @@ btnDeleteWorkshopUI=Workshop-Layout zurücksetzen btnUserProfileUI=Öffne Benutzer-Verzeichnis btnContentDirectoryUI=Öffne Daten-Verzeichnis btnResetJavaFutureCompatibilityWarnings=Java-Kompatibilitätswarnung zurücksetzen -btnClearImageCache=Clear Image Cache -btnTokenPreviewer=Token Previewer +btnClearImageCache=Leere Bildspeicher +btnTokenPreviewer=Spielstein-Vorschau btnCopyToClipboard=In Zwischenablage kopieren -cbpSelectLanguage=Language -nlSelectLanguage=Select Language (Excluded Game part. Still a work in progress) (RESTART REQUIRED) +cbpSelectLanguage=Sprache +nlSelectLanguage=Wähle Sprache (Ist noch in Arbeit und nur teilweise umgesetzt.) (Neustart ist erforderlich.) cbRemoveSmall=Entferne kleine Kreaturen cbCardBased=Nutze kartenabhängige Deckerstellung -cbSingletons=Singleton Modus +cbSingletons=Einzelkarten Modus cbRemoveArtifacts=Entferne Artefakte cbAnte=Spiele um Ante cbAnteMatchRarity=Passe Ante-Seltenheit an @@ -72,7 +72,7 @@ cbpAutoYieldMode=Automatische Bestätigung cbpCounterDisplayType=Markeranzeige Art cbpCounterDisplayLocation=Markeranzeige Ort cbpGraveyardOrdering=Genaue Reihenfolge im Friedhof einhalten -Troubleshooting=Troubleshooting +Troubleshooting=Fehlerbehebung GeneralConfiguration=Allgemeine Einstellungen nlPlayerName=Name unter welchem du beim Spielen geführt wirst. nlCompactMainMenu=Aktiviere, um im Seitenmenü platzsparend immer nur eine Menügruppe anzeigen zu lassen. (Erfordert Neustart) @@ -187,14 +187,14 @@ lblPuzzleMode=Rätsel-Modus lblGauntlets=Herausforderungen lblGameSettings=Spieleinstellungen #VLobby.java -lblHeaderConstructedMode=Sanctioned Format: Constructed -lblGetNewRandomName=Get new random name -lbltypeofName=What type of name do you want to generate? -lblconfirmName=Would you like to use the name %n, or try again? -lblUseThisName=Use this name -lblTryAgain=Try Again -lblAddAPlayer=Add a Player -lblVariants=Variants +lblHeaderConstructedMode=Format: Constructed +lblGetNewRandomName=Wähle einen zufälligen Namen +lbltypeofName=Welche Art Namen möchtest du erzeugen? +lblconfirmName=Möchtest du den Namen %n nutzen, oder es neu versuchen? +lblUseThisName=Nutzen +lblTryAgain=Neu +lblAddAPlayer=Spieler hinzufügen +lblVariants=Varianten #VSubmenuConstructed.java lblConstructedMode=Constructed-Modus lblConstructed=Constructed @@ -304,151 +304,151 @@ lblSHORTCUT_MACRO_NEXT_ACTION=Duel: führe nächste Aktion im gespeicherten Makr lblSHORTCUT_CARD_ZOOM=Duell: Zoome ausgewählte Karte #VSubmenuDraft.java lblBoosterDraft=Booster Draft -lblHeaderBoosterDraft=Sanctioned Format: Booster Draft -lblPlayAnOpponent=Play an opponent -lblPlayAll7opponents=Play all 7 opponents -lblBuildorselectadeck=Build or select a deck -lblDraftText1=In Draft mode, three booster packs are rotated around eight players. -lblDraftText2=Build a deck from the cards you choose. The AI will do the same. -lblDraftText3=Then, play against one or all of the AI opponents. -lblNewBoosterDraftGame=New Booster Draft Game +lblHeaderBoosterDraft=Format: Booster Draft +lblPlayAnOpponent=Spiele gegen einen Gegner +lblPlayAll7opponents=Spiele gegen sieben Gegner +lblBuildorselectadeck=Erstelle oder wähle ein Deck +lblDraftText1=Im Draft Modus werden drei Booster von acht Spielern herumgereicht. +lblDraftText2=Erstelle ein Deck aus den von dir gewählten Karten. Die KI macht dasselbe. +lblDraftText3=Dann spiele gegen einen oder alle KI-Gegner. +lblNewBoosterDraftGame=Neues Spiel Booster Draft lblDraftDecks=Draft Decks #CSubmenuDraft.java -lblNoDeckSelected=No deck selected for human.\n(You may need to build a new deck) -lblNoDeck=No Deck -lblChooseDraftFormat=Choose Draft Format +lblNoDeckSelected=Kein Spieler-Deck gewählt.\n(Du muß eventuell ein neues Deck erstellen.) +lblNoDeck=Kein Deck +lblChooseDraftFormat=Wähle Draft Format #VSubmenuSealed.java lblSealedDeck=Sealed Deck lblSealedDecks=Sealed Decks -lblHeaderSealed=Sanctioned Format: Sealed Deck -lblSealedText1=Select a game, or build a new one -lblSealedText2=In Sealed mode, you build a deck from booster packs (maximum 10). -lblSealedText3=Build a deck from the cards you receive. A number of AI opponents will do the same. -lblSealedText4=Then, you may play against each of the AI opponents, or one of the opponents. -btnBuildNewSealedDeck=Build New Sealed Deck +lblHeaderSealed=Format: Sealed Deck +lblSealedText1=Wähle ein Spiel, oder erstelle ein neues +lblSealedText2=Im Sealed Modus erstellst du ein Deck aus max. 10 Boostern. +lblSealedText3=Erstelle ein Deck aus den erhaltenen Karten. Die KI macht dasselbe. +lblSealedText4=Dann spiele gegen einen oder alle KI-Gegner. +btnBuildNewSealedDeck=Erstelle neues Sealed Deck #FDeckChooser.java -lblViewDeck=View Deck -lblRandomDeck=Random Deck +lblViewDeck=Zeige Deck +lblRandomDeck=Zufälliges Deck #GameType.java lblSealed=Sealed lblDraft=Draft lblWinston=Winston -lblGauntlet=Gauntlet -lblTournament=Tournament +lblGauntlet=Herausforderung +lblTournament=Turnier lblQuest=Quest lblQuestDraft=QuestDraft -lblPlanarConquest=PlanarConquest -lblPuzzle=Puzzle -lblPuzzleDesc=Solve a puzzle from the given game state +lblPlanarConquest=Welteneroberung +lblPuzzle=Rätsel +lblPuzzleDesc=Löse ein Rätsel, ausgehend von einem Spielstand. lblDeckManager=Deck Manager -lblVanguardDesc=Each player has a special \"Avatar\" card that affects the game. +lblVanguardDesc=Jeder Spieler hat eine eigene spielbeeinflussende \"Avatar\"-Karte. lblCommander=Commander -lblCommanderDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. -lblTinyLeaders=Tiny Leaders -lblTinyLeadersDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4. +lblCommanderDesc=Jeder Spieler hat eine legendäre \"General\"-Karte, welche (fast) jederzeit gespielt werden kann und die Farben des Decks bestimmt. +lblTinyLeaders=Kleine Anführer +lblTinyLeadersDesc=Jeder Spieler hat eine legendäre \"General\"-Karte, welche (fast) jederzeit gespielt werden kann und die Farben des Decks bestimmt. Alle Karten haben umgewandelte Manakosten von max. 3. lblBrawl=Brawl -lblBrawlDesc=Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Only cards legal in Standard may be used. +lblBrawlDesc=Jeder Spieler hat eine legendäre \"General\"-Karte, welche (fast) jederzeit gespielt werden kann und die Farben des Decks bestimmt. Nur standardlegale Karten sind erlaubt. lblPlaneswalker=Planeswalker -lblPlaneswalkerDesc=Each player has a Planeswalker card which can be cast at any time. -lblPlanechase=Planechase -lblPlanechaseDesc=Plane cards apply global effects. The Plane card changes when a player rolls \"Planeswalk\" on the planar die. -lblArchenemyDesc=One player is the Archenemy and fights the other players by playing Scheme cards. -lblArchenemyRumble=Archenemy Rumble -lblArchenemyRumbleDesc=All players are Archenemies and can play Scheme cards. +lblPlaneswalkerDesc=Jeder Spieler hat eine Planeswalker-Karte, welche (fast) jederzeit gespielt werden kann. +lblPlanechase=Weltenjagd +lblPlanechaseDesc=Weltenkarten haben globale Effekte. Wenn ein Spieler auf dem Weltenwürfel \"Planeswalk\"wirft, wechselt die Weltenkarte. +lblArchenemyDesc=Ein Spieler ist der Erzfeind und kämpft gegen die anderen Spieler. Er hat Komplottkarten.\NEiner gegen alle. +lblArchenemyRumble=Erzfeind Rumble +lblArchenemyRumbleDesc=Alle Spieler sind Erzfeinde und haben Komplottkarten.\nJeder gegen jeden. lblMomirBasic=Momir Basic -lblMomirBasicDesc=Each player has a deck containing 60 basic lands and the Momir Vig avatar. +lblMomirBasicDesc=Jeder Spieler hat ein Deck mit 60 Standardländern und den Momir-Vig-Avatar. lblMoJhoSto=MoJhoSto -lblMoJhoStoDesc=Each player has a deck containing 60 basic lands and the Momir Vig, Jhoira of the Ghitu, and Stonehewer Giant avatars. +lblMoJhoStoDesc=Jeder Spieler hat ein Deck mit 60 Standardländern und den Momir-Vig-, Jhoira-von-den-Ghitu- und den Steinhauer-Gigant-Avatar. #VSubmenuDuels.java -lblQuestDuels=Quest Duels -lblQuestModeDuels=Quest Mode: Duels -lblSelectNextDuel=Select your next duel. -lblNoDuelDeck=Current deck hasn't been set yet. -lblNextChallengeNotYet=Next challenge in wins hasn't been set yet. -btnUnlockSets=Unlock Sets -btnTravel=Travel -btnBazaar=Bazaar -btnSpellShop=Spell Shop -cbSummonPlant=Summon Plant -cbLaunchZeppelin=Launch Zeppelin +lblQuestDuels=Quest Duelle +lblQuestModeDuels=Quest Modus: Duelle +lblSelectNextDuel=Wähle dein nächstes Duell +lblNoDuelDeck=Es wurde noch kein eigenes Deck gewählt. +lblNextChallengeNotYet=Anzahl Siege für nächste Herausforderung wurde noch nicht gewählt. +btnUnlockSets=Set freischalten +btnTravel=Reise +btnBazaar=Basar +btnSpellShop=Spruchladen +cbSummonPlant=Beschwöre Pflanze +cbLaunchZeppelin=Starte Zeppelin #VSubmenuQuest.java -lblQuestData=Quest Data -lblStartanewQuest=Start a new Quest -lblOldQuestData=Old quest data? Put into %n and restart Forge. -rbEasy=Easy -rbMedium=Medium -rbHard=Hard -rbExpert=Expert -rbFantasyMode=Fantasy Mode +lblQuestData=Quest Daten +lblStartanewQuest=Starte neue Quest +lblOldQuestData=Alte Questdaten? Kopiere sie nach %n und starte Forge neu. +rbEasy=Einfach +rbMedium=Mittel +rbHard=Hart +rbExpert=Experte +rbFantasyMode=Fantasy Modus rbCommanderSubformat=Commander Subformat -lblStartingWorld=Starting World -lblStartingPool=Starting Pool -lblAllCardsAvailable=All cards will be available to play. -lblStarterEventdeck=Starter/Event deck: -lblSanctionedformat=Sanctioned format: -lblCustomdeck=Custom deck -lblDefineCustomFormat=Define custom format -lblSelectFormat=Select format -lblStartWithAllCards=Start with all cards in selected sets -lblAllowDuplicateCards=Allow duplicate cards -lblStartingPoolDistribution=Starting pool distribution -lblChooseDistribution=Choose Distribution -lblPrizedCards=Prized cards -lblAllCardsAvailableWin=All cards will be available to win. -lblOnlySetsInStarting="Only sets in starting pool will be available. -lblAllowUnlockAdEd=Allow unlock of additional editions -lblEmbark=Embark! -lblboxCompleteSet=You will start the quest with 4 of each card in the sets you have selected. -lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included. -lblSameAsStartingPool=Same as starting pool -lblNewLoadQuest=New / Load Quest +lblStartingWorld=Startwelt +lblStartingPool=Anfangskartensammlung +lblAllCardsAvailable=Alle Karten stehen zur Verfügung. +lblStarterEventdeck=Starter-/Event-Deck: +lblSanctionedformat=Zugelassenes Format: +lblCustomdeck=Eigenes Deck +lblDefineCustomFormat=Definiere eigenes Format +lblSelectFormat=Wähle Format +lblStartWithAllCards=Starte mit allen Karten der gewählten Sets. +lblAllowDuplicateCards=Erlaube Kartenduplikate +lblStartingPoolDistribution=Verteilung der Startkarten +lblChooseDistribution=Wähle Verteilung +lblPrizedCards=Karten-Gewinn +lblAllCardsAvailableWin=Alle Karten können gewonnen werden. +lblOnlySetsInStarting=Nur Karten aus den gewählten Startssets +lblAllowUnlockAdEd=Erlaube Freischaltung weiterer Blöcke +lblEmbark=Aufbrechen! +lblboxCompleteSet=Du startest mit je 4 Stück jeder Karte der gewählten Sets. +lblboxAllowDuplicates=In deiner Startsammlung können Karten mehrfach vorkommen. +lblSameAsStartingPool=Wie Startsammlung +lblNewLoadQuest=Neu / Lade Quest #CSubmenuQChallenges.java -lblLaunchaZeppelin=Launch a Zeppelin. -lblPlant=Plant -lblChallenges=Challenges -lblMatchBestof=Match - Best of -lblDuels=Duels +lblLaunchaZeppelin=Starte einen Zeppelin. +lblPlant=Pflanze +lblChallenges=Herausforderungen +lblMatchBestof=Turnier - Beste aus +lblDuels=Duelle #CSubmenuQuestData.java -lblNotFormatDefined=You have defined custom format as containing no sets.\nThis will choose all editions without restriction as prizes.\n\nContinue? -lbldckStartPool=You have not selected a deck to start. -lblCannotStartaQuest=Cannot start a quest -lblFromDeck=From deck -MsgQuestNewName=Poets will remember your quest as +lblNotFormatDefined=Du hast ein eigenes Format ohne Sets definiert.\nGewinne werden aus allen Blöcken ohne Einschränkung gewählt.\n\nFortsetzen? +lbldckStartPool=Du hast noch kein Deck ausgewählt. +lblCannotStartaQuest=Kann Quest nicht starten. +lblFromDeck=Von Deck +MsgQuestNewName=Poeten werden an deine Quest erinnern als TitQuestNewName=Quest Name -lblQuestNameEmpty=Please specify a quest name. -lblQuestExists=A quest already exists with that name. Please pick another quest name. +lblQuestNameEmpty=Bitte gib einen Namen für die Quest ein. +lblQuestExists=Der Name wird bereits verwendet. Bitte wähle einen anderen Namen. #CSubmenuQuestDecks.java -lblCreateaDeck=Create a Deck. +lblCreateaDeck=Erzeuge ein Deck. #CSubmenuQuestPrefs.java -lblEnteraNumber=Enter a number -lblSavefailed=Save failed +lblEnteraNumber=Nummer eingeben +lblSavefailed=Speichern fehlgeschlagen #DialogChooseFormats.java -cbWantReprints=Allow compatible reprints from other sets -lblChooseFormats=Choose formats -lblSanctioned=Sanctioned -lblOther=Other -lblHistoric=Historic -lblCancel=Cancel +cbWantReprints=Erlaube passende Drucke aus anderen Sets +lblChooseFormats=Wähle Format +lblSanctioned=Sanktioniert +lblOther=Andere +lblHistoric=Historisch +lblCancel=Abbrechen #DialogChoosePoolDistribution.java -lblBlack=Black -lblBlue=Blue -lblGreen=Green -lblRed=Red -lblWhite=White -lblColorless=Colorless -lblIncludeArtifacts=Include Artifacts -lblBalanced=Balanced -lblTrueRandom=True Random -lblSurpriseMe=Surprise Me -lblBoosters=Boosters -lblClearAll=Clear All -lblNumberofBoosters=Number of Boosters -lblColors=Colors -lblnoSettings=No settings are available for this selection. -lblDistribution=Distribution -lblHoverforDescription=Hover over each item for a more detailed description. -lblradBalanced=A "Balanced" distribution will provide a roughly equal number of cards in each selected color. -lblradRandom=A "True Random" distribution will be almost entirely randomly selected. This ignores any color selections. -lblradSurpriseMe=This is the same as a "Balanced" distribution, except the colors picked will be random and you will not be told what they are. -lblradBoosters=This ignores all color settings and instead generates a card pool out of a specified number of booster packs. -lblcbxArtifacts=When selected, artifacts will be included in your pool regardless of color selections. This mimics the old card pool behavior. +lblBlack=Schwarz +lblBlue=Blau +lblGreen=Grün +lblRed=Rot +lblWhite=Weiß +lblColorless=Farblos +lblIncludeArtifacts=mit Artefakten +lblBalanced=Ausgeglichen +lblTrueRandom=Wirklich zufällig +lblSurpriseMe=Überrasch mich +lblBoosters=Booster +lblClearAll=Alles löschen +lblNumberofBoosters=Anzahl Booster +lblColors=Farben +lblnoSettings=Keine Einstellungen bei dieser Auswahl. +lblDistribution=Verteilung +lblHoverforDescription=Für ausführliche Beschreibung länger länger draufzeigen. +lblradBalanced="Ausgeglichen" führt zu einer etwa gleichen Anzahl Karten der gewählten Farben. +lblradRandom="Wirklich zufällig" führt zu einer zufällig Anzahl Karten pro Farbe. Ignoriert die Farbwahl. +lblradSurpriseMe=Wie "Ausgeglichen", nur das auch die Farbwahl zufällig ist. +lblradBoosters=IgnoriertFarbwahl. Entnimmt die Karten einer gewählten Anzahl Booster. +lblcbxArtifacts=Wenn gewählt, werden Artefakte hinzugefügt, unabhängig von der Farbwahl. Imitiert das alte Erstellungsverhalten. From 70655c0f262b3c4b992231eef7fd947a2f7d3302 Mon Sep 17 00:00:00 2001 From: churrufli Date: Thu, 9 May 2019 00:03:38 +0200 Subject: [PATCH 09/10] Moving hard-coded text to en-US.properties file --- .../screens/home/puzzle/PuzzleGameMenu.java | 4 +- .../home/quest/VSubmenuChallenges.java | 25 ++++---- .../screens/home/quest/VSubmenuDuels.java | 2 +- .../home/quest/VSubmenuQuestDecks.java | 21 ++++--- .../home/quest/VSubmenuQuestDraft.java | 59 ++++++++++--------- .../src/main/java/forge/toolbox/FSkin.java | 5 +- forge-gui/res/languages/de-DE.properties | 23 ++++++++ forge-gui/res/languages/en-US.properties | 25 +++++++- forge-gui/res/languages/es-es.properties | 23 ++++++++ 9 files changed, 132 insertions(+), 55 deletions(-) diff --git a/forge-gui-desktop/src/main/java/forge/screens/home/puzzle/PuzzleGameMenu.java b/forge-gui-desktop/src/main/java/forge/screens/home/puzzle/PuzzleGameMenu.java index 241ca9dc5e9..e9a9e0cc28c 100644 --- a/forge-gui-desktop/src/main/java/forge/screens/home/puzzle/PuzzleGameMenu.java +++ b/forge-gui-desktop/src/main/java/forge/screens/home/puzzle/PuzzleGameMenu.java @@ -2,6 +2,7 @@ package forge.screens.home.puzzle; import forge.model.FModel; import forge.properties.ForgePreferences; +import forge.util.Localizer; import javax.swing.*; import java.awt.event.KeyEvent; @@ -12,7 +13,8 @@ public class PuzzleGameMenu { private static ForgePreferences prefs = FModel.getPreferences(); public static JMenu getMenu() { - JMenu menu = new JMenu("Puzzle"); + final Localizer localizer = Localizer.getInstance(); + JMenu menu = new JMenu(localizer.getMessage("lblPuzzle")); menu.setMnemonic(KeyEvent.VK_G); return menu; } diff --git a/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuChallenges.java b/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuChallenges.java index 7a0c580adc4..a2ab6a55278 100644 --- a/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuChallenges.java +++ b/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuChallenges.java @@ -22,10 +22,9 @@ public enum VSubmenuChallenges implements IVSubmenu, IVQuest /** */ SINGLETON_INSTANCE; final Localizer localizer = Localizer.getInstance(); - // Fields used with interface IVDoc private DragCell parentCell; - private final DragTab tab = new DragTab("Quest Challenges"); + private final DragTab tab = new DragTab(localizer.getMessage("lblQuestChallenges")); //========== INSTANTIATION private final JPanel pnlStats = new JPanel(); @@ -36,11 +35,11 @@ public enum VSubmenuChallenges implements IVSubmenu, IVQuest private final StartButton btnStart = new StartButton(); private final FComboBoxWrapper cbxPet = new FComboBoxWrapper(); - private final FCheckBox cbPlant = new FCheckBox("Summon Plant"); + private final FCheckBox cbPlant = new FCheckBox(localizer.getMessage("cbSummonPlant")); private final FComboBoxWrapper cbxMatchLength = new FComboBoxWrapper(); - private final FLabel lblZep = new FLabel.Builder().text("Launch
Zeppelin") + private final FLabel lblZep = new FLabel.Builder().text(localizer.getMessage("htmlLaunchZeppelin")) .hoverable(true).icon(FSkin.getIcon(FSkinProp.ICO_QUEST_ZEP)) .fontSize(16).build(); private final FLabel lblWorld = new FLabel.Builder() @@ -61,24 +60,24 @@ public enum VSubmenuChallenges implements IVSubmenu, IVQuest private final FLabel lblWinStreak = new FLabel.Builder() .icon(FSkin.getIcon(FSkinProp.ICO_QUEST_PLUSPLUS)) .fontSize(15).build(); - private final LblHeader lblTitle = new LblHeader("Quest Mode: Challenges"); + private final LblHeader lblTitle = new LblHeader(localizer.getMessage("lblQuestModeChallenges")); - private final FLabel lblInfo = new FLabel.Builder().text("Which challenge will you attempt?") + private final FLabel lblInfo = new FLabel.Builder().text(localizer.getMessage("lblWhichChallenge")) .fontStyle(Font.BOLD).fontSize(16) .fontAlign(SwingConstants.LEFT).build(); private final FLabel lblCurrentDeck = new FLabel.Builder() - .text("Current deck hasn't been set yet.") + .text(localizer.getMessage("lblNoDuelDeck")) .fontSize(12).build(); private final FLabel lblNextChallengeInWins = new FLabel.Builder() - .text("Next challenge in wins hasn't been set yet.") + .text(localizer.getMessage("lblNextChallengeNotYet")) .fontSize(12).build(); - private final FLabel btnUnlock = new FLabel.ButtonBuilder().text("Unlock Sets").fontSize(16).build(); - private final FLabel btnTravel = new FLabel.ButtonBuilder().text("Travel").fontSize(16).build(); - private final FLabel btnBazaar = new FLabel.ButtonBuilder().text("Bazaar").fontSize(16).build(); - private final FLabel btnSpellShop = new FLabel.ButtonBuilder().text("Spell Shop").fontSize(16).build(); + private final FLabel btnUnlock = new FLabel.ButtonBuilder().text(localizer.getMessage("btnUnlockSets")).fontSize(16).build(); + private final FLabel btnTravel = new FLabel.ButtonBuilder().text(localizer.getMessage("btnTravel")).fontSize(16).build(); + private final FLabel btnBazaar = new FLabel.ButtonBuilder().text(localizer.getMessage("btnBazaar")).fontSize(16).build(); + private final FLabel btnSpellShop = new FLabel.ButtonBuilder().text(localizer.getMessage("btnSpellShop")).fontSize(16).build(); /** * Constructor. @@ -116,7 +115,7 @@ public enum VSubmenuChallenges implements IVSubmenu, IVQuest */ @Override public String getMenuTitle() { - return "Challenges"; + return localizer.getMessage("lblChallenges"); } /* (non-Javadoc) diff --git a/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuDuels.java b/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuDuels.java index 980a5f31894..31bf71a7494 100644 --- a/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuDuels.java +++ b/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuDuels.java @@ -110,7 +110,7 @@ public enum VSubmenuDuels implements IVSubmenu, IVQuestStats { */ @Override public String getMenuTitle() { - return "Duels"; + return localizer.getMessage("lblDuels"); } /* (non-Javadoc) diff --git a/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuQuestDecks.java b/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuQuestDecks.java index 1083c0c4ed4..1cba8c32639 100644 --- a/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuQuestDecks.java +++ b/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuQuestDecks.java @@ -14,6 +14,7 @@ import forge.screens.home.VHomeUI; import forge.screens.home.VHomeUI.PnlDisplay; import forge.toolbox.FLabel; import forge.toolbox.FSkin; +import forge.util.Localizer; import net.miginfocom.swing.MigLayout; import javax.swing.*; @@ -30,39 +31,41 @@ public enum VSubmenuQuestDecks implements IVSubmenu { /** */ SINGLETON_INSTANCE; + final Localizer localizer = Localizer.getInstance(); + // Fields used with interface IVDoc private DragCell parentCell; - private final DragTab tab = new DragTab("Quest Decks"); + private final DragTab tab = new DragTab(localizer.getMessage("lblQuestDecks")); /** */ - private final LblHeader lblTitle = new LblHeader("Quest Decks"); + private final LblHeader lblTitle = new LblHeader(localizer.getMessage("lblQuestDecks")); private final DeckManager lstDecks = new DeckManager(GameType.Quest, CDeckEditorUI.SINGLETON_INSTANCE.getCDetailPicture()); private final FLabel lblInfo = new FLabel.Builder() .fontAlign(SwingConstants.LEFT).fontSize(16).fontStyle(Font.BOLD) - .text("Build or select a deck").build(); + .text(localizer.getMessage("lblBuildorselectadeck")).build(); private final FLabel lblDir1 = new FLabel.Builder() - .text("In Quest mode, you build a deck from a limited inventory.") + .text(localizer.getMessage("lblQuestDesc1")) .fontSize(12).build(); private final FLabel lblDir2 = new FLabel.Builder() - .text("Build and enhance decks from the cards in your quest inventory as it grows.") + .text(localizer.getMessage("lblQuestDesc2")) .fontSize(12).build(); private final FLabel lblDir3 = new FLabel.Builder() - .text("Then, switch to the Duels or Challenges submenu to play against AI opponents and unlock more cards.") + .text(localizer.getMessage("lblQuestDesc3")) .fontSize(12).build(); - private final FLabel btnNewDeck = new FLabel.ButtonBuilder().text("Build a New Deck").fontSize(16).build(); + private final FLabel btnNewDeck = new FLabel.ButtonBuilder().text(localizer.getMessage("lblBuildaNewDeck")).fontSize(16).build(); /** * Constructor. */ VSubmenuQuestDecks() { lblTitle.setBackground(FSkin.getColor(FSkin.Colors.CLR_THEME2)); - lstDecks.setCaption("Quest Decks"); + lstDecks.setCaption(localizer.getMessage("lblQuestDecks")); } /* (non-Javadoc) @@ -100,7 +103,7 @@ public enum VSubmenuQuestDecks implements IVSubmenu { */ @Override public String getMenuTitle() { - return "Quest Decks"; + return localizer.getMessage("lblQuestDecks"); } /* (non-Javadoc) diff --git a/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuQuestDraft.java b/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuQuestDraft.java index 295ad9a2d79..5ddaa0ea7da 100644 --- a/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuQuestDraft.java +++ b/forge-gui-desktop/src/main/java/forge/screens/home/quest/VSubmenuQuestDraft.java @@ -29,7 +29,7 @@ import forge.toolbox.FSkin.SkinColor; import forge.toolbox.FSkin.SkinImage; import forge.toolbox.JXButtonPanel; import net.miginfocom.swing.MigLayout; - +import forge.util.Localizer; import javax.swing.*; import java.awt.*; @@ -46,10 +46,11 @@ import java.awt.geom.Rectangle2D; */ public enum VSubmenuQuestDraft implements IVSubmenu, IQuestTournamentView { SINGLETON_INSTANCE; + final Localizer localizer = Localizer.getInstance(); - private final DragTab tab = new DragTab("Tournaments"); + private final DragTab tab = new DragTab(localizer.getMessage("lblTournaments")); - private final LblHeader lblTitle = new LblHeader("Quest Mode: Draft Tournament"); + private final LblHeader lblTitle = new LblHeader(localizer.getMessage("lblQuestModeDraftTournament")); private final FLabel lblCredits = new FLabel.Builder() .icon(FSkin.getIcon(FSkinProp.ICO_QUEST_COINSTACK)) @@ -59,11 +60,11 @@ public enum VSubmenuQuestDraft implements IVSubmenu, IQuestT private final FScrollPanel pnlTournaments = new FScrollPanel(new MigLayout("insets 0, gap 0, wrap, ax center"), true, ScrollPaneConstants.VERTICAL_SCROLLBAR_AS_NEEDED, ScrollPaneConstants.HORIZONTAL_SCROLLBAR_NEVER); - private final JLabel lblInfo = new FLabel.Builder().text("Select a tournament to join:") + private final JLabel lblInfo = new FLabel.Builder().text(localizer.getMessage("lblSelectaTournament")+ ":") .fontStyle(Font.BOLD).fontSize(16) .fontAlign(SwingConstants.LEFT).build(); - private final JLabel lblNoDrafts = new FLabel.Builder().text("There are no tournaments available at this time.") + private final JLabel lblNoDrafts = new FLabel.Builder().text(localizer.getMessage("lblNoTournaments")) .fontStyle(Font.PLAIN).fontSize(16) .fontAlign(SwingConstants.LEFT).build(); @@ -84,10 +85,10 @@ public enum VSubmenuQuestDraft implements IVSubmenu, IQuestT private final StartButton btnStartTournament = new StartButton(); private final StartButton btnStartMatch = new StartButton(); - private final FLabel btnEditDeck = new FLabel.ButtonBuilder().text("Edit Deck").fontSize(24).build(); - private final FLabel btnLeaveTournament = new FLabel.ButtonBuilder().text("Leave Tournament").fontSize(12).build(); - private final FLabel btnSpendToken = new FLabel.ButtonBuilder().text("Spend Token").fontSize(14).build(); - private final FLabel btnStartMatchSmall = new FLabel.ButtonBuilder().text("Start Next Match").fontSize(12).build(); + private final FLabel btnEditDeck = new FLabel.ButtonBuilder().text(localizer.getMessage("btnEditDeck")).fontSize(24).build(); + private final FLabel btnLeaveTournament = new FLabel.ButtonBuilder().text(localizer.getMessage("btnLeaveTournament")).fontSize(12).build(); + private final FLabel btnSpendToken = new FLabel.ButtonBuilder().text(localizer.getMessage("btnSpendToken")).fontSize(14).build(); + private final FLabel btnStartMatchSmall = new FLabel.ButtonBuilder().text(localizer.getMessage("btnStartMatchSmall")).fontSize(12).build(); private final PnlMatchup[] matchups = new PnlMatchup[8]; @@ -102,36 +103,36 @@ public enum VSubmenuQuestDraft implements IVSubmenu, IQuestT SkinImage avatar = FSkin.getAvatars().get(GuiBase.getInterface().getAvatarCount() - 1); matchups[0] = new PnlMatchup(PnlMatchup.LineDirection.DOWN, PnlMatchup.LineSide.RIGHT, PnlMatchup.BoxSize.SMALL); - matchups[0].setPlayerOne("Undetermined", avatar); - matchups[0].setPlayerTwo("Undetermined", avatar); + matchups[0].setPlayerOne(localizer.getMessage("lblUndetermined"), avatar); + matchups[0].setPlayerTwo(localizer.getMessage("lblUndetermined"), avatar); matchups[1] = new PnlMatchup(PnlMatchup.LineDirection.UP, PnlMatchup.LineSide.RIGHT, PnlMatchup.BoxSize.SMALL); - matchups[1].setPlayerOne("Undetermined", avatar); - matchups[1].setPlayerTwo("Undetermined", avatar); + matchups[1].setPlayerOne(localizer.getMessage("lblUndetermined"), avatar); + matchups[1].setPlayerTwo(localizer.getMessage("lblUndetermined"), avatar); matchups[2] = new PnlMatchup(PnlMatchup.LineDirection.DOWN, PnlMatchup.LineSide.RIGHT, PnlMatchup.BoxSize.SMALL); - matchups[2].setPlayerOne("Undetermined", avatar); - matchups[2].setPlayerTwo("Undetermined", avatar); + matchups[2].setPlayerOne(localizer.getMessage("lblUndetermined"), avatar); + matchups[2].setPlayerTwo(localizer.getMessage("lblUndetermined"), avatar); matchups[3] = new PnlMatchup(PnlMatchup.LineDirection.UP, PnlMatchup.LineSide.RIGHT, PnlMatchup.BoxSize.SMALL); - matchups[3].setPlayerOne("Undetermined", avatar); - matchups[3].setPlayerTwo("Undetermined", avatar); + matchups[3].setPlayerOne(localizer.getMessage("lblUndetermined"), avatar); + matchups[3].setPlayerTwo(localizer.getMessage("lblUndetermined"), avatar); matchups[4] = new PnlMatchup(PnlMatchup.LineDirection.DOWN, PnlMatchup.LineSide.BOTH, PnlMatchup.BoxSize.MEDIUM); - matchups[4].setPlayerOne("Undetermined", avatar); - matchups[4].setPlayerTwo("Undetermined", avatar); + matchups[4].setPlayerOne(localizer.getMessage("lblUndetermined"), avatar); + matchups[4].setPlayerTwo(localizer.getMessage("lblUndetermined"), avatar); matchups[5] = new PnlMatchup(PnlMatchup.LineDirection.UP, PnlMatchup.LineSide.BOTH, PnlMatchup.BoxSize.MEDIUM); - matchups[5].setPlayerOne("Undetermined", avatar); - matchups[5].setPlayerTwo("Undetermined", avatar); + matchups[5].setPlayerOne(localizer.getMessage("lblUndetermined"), avatar); + matchups[5].setPlayerTwo(localizer.getMessage("lblUndetermined"), avatar); matchups[6] = new PnlMatchup(PnlMatchup.LineDirection.STRAIGHT, PnlMatchup.LineSide.BOTH, PnlMatchup.BoxSize.LARGE); - matchups[6].setPlayerOne("Undetermined", avatar); - matchups[6].setPlayerTwo("Undetermined", avatar); + matchups[6].setPlayerOne(localizer.getMessage("lblUndetermined"), avatar); + matchups[6].setPlayerTwo(localizer.getMessage("lblUndetermined"), avatar); matchups[7] = new PnlMatchup(PnlMatchup.LineDirection.STRAIGHT, PnlMatchup.LineSide.LEFT, PnlMatchup.BoxSize.LARGE_SINGLE, true); - matchups[7].setPlayerOne("Undetermined", avatar); - matchups[7].setPlayerTwo("Undetermined", avatar); + matchups[7].setPlayerOne(localizer.getMessage("lblUndetermined"), avatar); + matchups[7].setPlayerTwo(localizer.getMessage("lblUndetermined"), avatar); pnlDeckImage = new ProportionalPanel(FSkin.getImage(FSkinProp.IMG_QUEST_DRAFT_DECK), 680, 475); @@ -145,7 +146,7 @@ public enum VSubmenuQuestDraft implements IVSubmenu, IQuestT pnlStats.add(btnSpendToken, "w 150px!, h 40px!, ax center"); pnlStats.setOpaque(false); - btnSpendToken.setToolTipText("Creates a new tournament that can be played immediately."); + btnSpendToken.setToolTipText(localizer.getMessage("btnSpendTokenTT")); } @@ -249,7 +250,7 @@ public enum VSubmenuQuestDraft implements IVSubmenu, IQuestT @Override public String getMenuTitle() { - return "Tournaments"; + return localizer.getMessage("lblTournaments"); } @Override @@ -299,7 +300,7 @@ public enum VSubmenuQuestDraft implements IVSubmenu, IQuestT } private void populatePrepareDeck() { - lblTitle.setText("Quest Mode: Draft Tournament - " + FModel.getQuest().getAchievements().getCurrentDraft().getTitle()); + lblTitle.setText(localizer.getMessage("lblQuestModeDraftTournament")+ " - " + FModel.getQuest().getAchievements().getCurrentDraft().getTitle()); VHomeUI.SINGLETON_INSTANCE.getPnlDisplay().setLayout(new MigLayout( "insets 0, gap 0, ax center, wrap", "", @@ -316,7 +317,7 @@ public enum VSubmenuQuestDraft implements IVSubmenu, IQuestT } private void populateTournamentActive() { - lblTitle.setText("Quest Mode: Draft Tournament - " + FModel.getQuest().getAchievements().getCurrentDraft().getTitle()); + lblTitle.setText(localizer.getMessage("lblQuestModeDraftTournament")+ " - " + FModel.getQuest().getAchievements().getCurrentDraft().getTitle()); VHomeUI.SINGLETON_INSTANCE.getPnlDisplay().setLayout(new MigLayout("insets 0, gap 0, ax center, wrap 1")); VHomeUI.SINGLETON_INSTANCE.getPnlDisplay().add(lblTitle, "w 80%!, h 40px!, gap 20% 0 15px 10px, ax right, span 2"); diff --git a/forge-gui-desktop/src/main/java/forge/toolbox/FSkin.java b/forge-gui-desktop/src/main/java/forge/toolbox/FSkin.java index 56c535e6720..ac6df8f4c47 100644 --- a/forge-gui-desktop/src/main/java/forge/toolbox/FSkin.java +++ b/forge-gui-desktop/src/main/java/forge/toolbox/FSkin.java @@ -52,6 +52,8 @@ import java.net.MalformedURLException; import java.util.*; import java.util.List; import java.util.Map.Entry; +import forge.util.Localizer; + /** * Assembles settings from selected or default theme as appropriate. Saves in a @@ -1155,7 +1157,8 @@ public class FSkin { if (preferredName.isEmpty()) { loadLight("default", true); } } - FView.SINGLETON_INSTANCE.setSplashProgessBarMessage("Processing image sprites: ", 8); + final Localizer localizer = Localizer.getInstance(); + FView.SINGLETON_INSTANCE.setSplashProgessBarMessage(localizer.getMessage("splash.loading.processingimagesprites") + ": ", 8); // Grab and test various sprite files. final String defaultDir = ForgeConstants.DEFAULT_SKINS_DIR; diff --git a/forge-gui/res/languages/de-DE.properties b/forge-gui/res/languages/de-DE.properties index ac7c4f0d3a1..8c132fc2da5 100644 --- a/forge-gui/res/languages/de-DE.properties +++ b/forge-gui/res/languages/de-DE.properties @@ -4,6 +4,7 @@ splash.loading.examining-cards=Lade Karten, durchsuche Verzeichnis splash.loading.cards-folders=Lade Karten aus Verzeichnissen splash.loading.cards-archive=Lade Karten aus Archiv splash.loading.decks=Lade Decks... +splash.loading.processingimagesprites=Processing image sprites #VSubmenuPreferences.java Preferences=Einstellungen btnReset=Alles zurücksetzen @@ -452,3 +453,25 @@ lblradRandom="Wirklich zufällig" führt zu einer zufällig Anzahl Karten pro Fa lblradSurpriseMe=Wie "Ausgeglichen", nur das auch die Farbwahl zufällig ist. lblradBoosters=IgnoriertFarbwahl. Entnimmt die Karten einer gewählten Anzahl Booster. lblcbxArtifacts=Wenn gewählt, werden Artefakte hinzugefügt, unabhängig von der Farbwahl. Imitiert das alte Erstellungsverhalten. +#VSubmenuChallenges.java +lblQuestChallenges=Quest Challenges +htmlLaunchZeppelin=Launch
Zeppelin +lblQuestModeChallenges=Quest Mode: Challenges +lblWhichChallenge=Which challenge will you attempt? +#VSubmenuQuestDraft.java +lblTournaments=Tournaments +lblQuestModeDraftTournament=Quest Mode: Draft Tournament +lblSelectaTournament=Select a tournament to join +lblNoTournaments=There are no tournaments available at this time. +btnEditDeck=Edit Deck +btnLeaveTournament=Leave Tournament +btnSpendToken=Spend Token +btnStartMatchSmall=Start Next Match +lblUndetermined=Undetermined +btnSpendTokenTT=Creates a new tournament that can be played immediately. +#VSubmenuQuestDecks.java +lblQuestDecks=Quest Decks +lblQuestDesc1=In Quest mode, you build a deck from a limited inventory. +lblQuestDesc2=Build and enhance decks from the cards in your quest inventory as it grows. +lblQuestDesc3=Then, switch to the Duels or Challenges submenu to play against AI opponents and unlock more cards. +lblBuildaNewDeck=Build a New Deck \ No newline at end of file diff --git a/forge-gui/res/languages/en-US.properties b/forge-gui/res/languages/en-US.properties index 53588825670..72d06a79686 100644 --- a/forge-gui/res/languages/en-US.properties +++ b/forge-gui/res/languages/en-US.properties @@ -4,6 +4,7 @@ splash.loading.examining-cards = Loading cards, examining folder splash.loading.cards-folders = Loading cards from folders splash.loading.cards-archive = Loading cards from archive splash.loading.decks = Loading decks... +splash.loading.processingimagesprites=Processing image sprites #VSubmenuPreferences.java Preferences = Preferences btnReset = Reset to Default Settings @@ -451,4 +452,26 @@ lblradBalanced=A "Balanced" distribution will provide a roughly equal number of lblradRandom=A "True Random" distribution will be almost entirely randomly selected. This ignores any color selections. lblradSurpriseMe=This is the same as a "Balanced" distribution, except the colors picked will be random and you will not be told what they are. lblradBoosters=This ignores all color settings and instead generates a card pool out of a specified number of booster packs. -lblcbxArtifacts=When selected, artifacts will be included in your pool regardless of color selections. This mimics the old card pool behavior. \ No newline at end of file +lblcbxArtifacts=When selected, artifacts will be included in your pool regardless of color selections. This mimics the old card pool behavior. +#VSubmenuChallenges.java +lblQuestChallenges=Quest Challenges +htmlLaunchZeppelin=Launch
Zeppelin +lblQuestModeChallenges=Quest Mode: Challenges +lblWhichChallenge=Which challenge will you attempt? +#VSubmenuQuestDraft.java +lblTournaments=Tournaments +lblQuestModeDraftTournament=Quest Mode: Draft Tournament +lblSelectaTournament=Select a tournament to join +lblNoTournaments=There are no tournaments available at this time. +btnEditDeck=Edit Deck +btnLeaveTournament=Leave Tournament +btnSpendToken=Spend Token +btnStartMatchSmall=Start Next Match +lblUndetermined=lblUndetermined +btnSpendTokenTT=Creates a new tournament that can be played immediately. +#VSubmenuQuestDecks.java +lblQuestDecks=Quest Decks +lblQuestDesc1=In Quest mode, you build a deck from a limited inventory. +lblQuestDesc2=Build and enhance decks from the cards in your quest inventory as it grows. +lblQuestDesc3=Then, switch to the Duels or Challenges submenu to play against AI opponents and unlock more cards. +lblBuildaNewDeck=Build a New Deck \ No newline at end of file diff --git a/forge-gui/res/languages/es-es.properties b/forge-gui/res/languages/es-es.properties index 2e8a61ad78c..4b8e2432a9b 100644 --- a/forge-gui/res/languages/es-es.properties +++ b/forge-gui/res/languages/es-es.properties @@ -4,6 +4,7 @@ splash.loading.examining-cards=Cargando cartas, examinando carpeta splash.loading.cards-folders=Cargando cartas de carpetas splash.loading.cards-archive=Cargando cartas del archivo splash.loading.decks=Cargando Mazos... +splash.loading.processingimagesprites=Procesando imágenes de cartas #VSubmenuPreferences.java Preferences=Preferencias btnReset=Restablecer la configuración predeterminada @@ -452,3 +453,25 @@ lblradRandom=Una distribución "Aleatorio real" se seleccionará casi completame lblradSurpriseMe=Esto es lo mismo que una distribución "equilibrada", excepto que los colores seleccionados serán aleatorios y no se le dirá qué son. lblradBoosters=Esto ignora todas las configuraciones de color y en su lugar genera un conjunto de cartas de un número específico de sobres. lblcbxArtifacts=Cuando se seleccione, los artefactos se incluirán en su grupo independientemente de las selecciones de color. Esto imita el antiguo comportamiento del conjunto de cartas. +#VSubmenuChallenges.java +lblQuestChallenges=Desafíos de la Aventura +htmlLaunchZeppelin=Lanzar
Zeppelin +lblQuestModeChallenges=Modo Aventura: Desafíos +lblWhichChallenge=¿Qué desafío vas a intentar? +#VSubmenuQuestDraft.java +lblTournaments=Torneos +lblQuestModeDraftTournament=Modo Aventura: Torneo de Draft +lblSelectaTournament=Seleccione un torneo para unirse +lblNoTournaments=No hay torneos disponibles en este momento. +btnEditDeck=Editar Mazo +btnLeaveTournament=Dejar el torneo +btnSpendToken=Gastar Token +btnStartMatchSmall=Comenzar Siguiente Partida +lblUndetermined=Sin determinar +btnSpendTokenTT=Crea un nuevo torneo que se puede jugar de inmediato. +#VSubmenuQuestDecks.java +lblQuestDecks=Mazos de la Aventura +lblQuestDesc1=En el modo Aventura, construyes un mazo a partir de un inventario limitado. +lblQuestDesc2=Construye y mejora mazos con las cartas de tu inventario de misiones a medida que crece. +lblQuestDesc3=Luego, cambia al submenú Duelos o Desafíos para jugar contra oponentes de la IA y desbloquear más cartas. +lblBuildaNewDeck=Construir un Nuevo Mazo \ No newline at end of file From 191488089eb2d65910ebe6b2461e639ce75dc826 Mon Sep 17 00:00:00 2001 From: Churrufli Date: Thu, 23 May 2019 13:23:33 +0000 Subject: [PATCH 10/10] Update en-US.properties --- forge-gui/res/languages/en-US.properties | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/res/languages/en-US.properties b/forge-gui/res/languages/en-US.properties index 72d06a79686..dd5b2f9ac24 100644 --- a/forge-gui/res/languages/en-US.properties +++ b/forge-gui/res/languages/en-US.properties @@ -467,7 +467,7 @@ btnEditDeck=Edit Deck btnLeaveTournament=Leave Tournament btnSpendToken=Spend Token btnStartMatchSmall=Start Next Match -lblUndetermined=lblUndetermined +lblUndetermined=Undetermined btnSpendTokenTT=Creates a new tournament that can be played immediately. #VSubmenuQuestDecks.java lblQuestDecks=Quest Decks