update simplified chinese translation

This commit is contained in:
CCTV-1
2019-10-01 16:31:43 +08:00
parent eb05ce8da7
commit d405fd7ae6

View File

@@ -36,7 +36,7 @@ lblSpellShop=轮替商店
lblLeaveShop=离开商店
lblLeaveDraft=离开轮抓
lblBazaar=珍宝集市
lblConcedeGame=认输这场游戏
lblConcedeGame=让出这场游戏
txerrFailedtodeletelayoutfile=删除布局文件失败。
#VSubmenuPreferences.java
Preferences=偏好
@@ -1141,34 +1141,34 @@ lblTopOfLibrary=牌库顶
lblSelectCardsToBePutIntoTheGraveyard=选择要放于坟场的牌张
lblCardsToPutInTheGraveyard=放于坟场的牌张
#AbstractGuiGame.java
lblConcedeCurrentGame=This will concede the current game and you will lose.\n\nConcede anyway?
lblConcedeTitle=Concede Game?
lblConcede=Concede
lblCloseGameSpectator=This will close this game and you will not be able to resume watching it.\n\nClose anyway?
lblCloseGame=Close Game?
lblWaitingForOpponent=Waiting for opponent...
lblYieldingUntilEndOfTurn=Yielding until end of turn.\nYou may cancel this yield to take an action.
lblStopWatching=Stop Watching
lblEnterNumberBetweenMinAndMax=Enter a number between %min and %max:
lblEnterNumberGreaterThanOrEqualsToMin=Enter a number greater than or equal to %min:
lblEnterNumberLessThanOrEqualsToMax=Enter a number less than or equal to %max:
lblConcedeCurrentGame=这将让出这局游戏,而你将输掉。\n\n一定要让出吗
lblConcedeTitle=让出这局游戏?
lblConcede=让出
lblCloseGameSpectator=这将关闭游戏,你将无法继续观看它。\n\n一定要关闭吗
lblCloseGame=关闭游戏?
lblWaitingForOpponent=等待对手中
lblYieldingUntilEndOfTurn=让过直到回合结束。\n你可以取消此让过以响应行动。
lblStopWatching=停止观看
lblEnterNumberBetweenMinAndMax=输入介于%min到%max之间的数字
lblEnterNumberGreaterThanOrEqualsToMin=输入一个大于等于%min的数字
lblEnterNumberLessThanOrEqualsToMax=输入一个小于等于%max的数字
#PlayerOutcome.java
lblWonBecauseAllOpponentsHaveLost=has won because all opponents have lost
lblWonDueToEffectOf=has won due to effect of '%s'
lblConceded=has conceded
lblLostTryingToDrawCardsFromEmptyLibrary=has lost trying to draw cards from empty library
lblLostBecauseLifeTotalReachedZero=has lost because life total reached 0
lblLostBecauseOfObtainingTenPoisonCounters=has lost because of obtaining 10 poison counters
lblLostBecauseAnOpponentHasWonBySpell=has lost because an opponent has won by spell '%s'
lblLostDueToEffectOfSpell=has lost due to effect of spell '%s'
lblLostDueToAccumulationOf21DamageFromGenerals=has lost due to accumulation of 21 damage from generals
lblAcceptedThatTheGameIsADraw=has accepted that the game is a draw
lblLostForUnknownReasonBug=has lost for unknown reason (this is a bug)
lblWonBecauseAllOpponentsHaveLost=由于所有对手都输了所以你赢了
lblWonDueToEffectOf=受'%s'的影响而获胜了
lblConceded=已经让出
lblLostTryingToDrawCardsFromEmptyLibrary=尝试从为空的牌库中抓牌而输
lblLostBecauseLifeTotalReachedZero=生命值为0而输
lblLostBecauseOfObtainingTenPoisonCounters=中毒指示物达到10而输
lblLostBecauseAnOpponentHasWonBySpell=因对手用咒语'%s'获胜而输
lblLostDueToEffectOfSpell=受咒语'%s'的影响而输
lblLostDueToAccumulationOf21DamageFromGenerals=受到大于21点主将伤害而输
lblAcceptedThatTheGameIsADraw=已经接受此局游戏平局
lblLostForUnknownReasonBug=由于未知错误而输(这是一个错误)
#ViewWinLose.java
btnNextGame=Next Game
btnStartNewMatch=Start New Match
btnQuitMatch=Quit Match
lblItsADraw=It's a draw!
lblTeamWon=Team %s won!
lblWinnerWon=%s won!
lblGameLog=Game Log
btnNextGame=下一局游戏
btnStartNewMatch=开始新的比赛
btnQuitMatch=退出比赛
lblItsADraw=平局!
lblTeamWon=队伍%s胜利了
lblWinnerWon=%s胜利了!
lblGameLog=游戏日志