Update argothian_uprooting.txt

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Simisays
2022-12-08 08:50:45 +01:00
committed by GitHub
parent 8c49c17e0c
commit d38beb4546

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@@ -6,4 +6,5 @@ SVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Power$ 0 | Toughness$ 0 | T
SVar:DiesTrig:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped SVar:DiesTrig:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped
SVar:TrigConjure:DB$ MakeCard | Conjure$ True | Name$ Forest | Zone$ Battlefield | Tapped$ True SVar:TrigConjure:DB$ MakeCard | Conjure$ True | Name$ Forest | Zone$ Battlefield | Tapped$ True
SVar:X:Count$xPaid SVar:X:Count$xPaid
DeckHas:Type$Elemental & Ability$Counters
Oracle:Put two +1/+1 counters on each of up to X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and "When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped." They're still lands. Oracle:Put two +1/+1 counters on each of up to X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and "When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped." They're still lands.