From d38beb454675046f21145d0552145f4b25dcb3e0 Mon Sep 17 00:00:00 2001 From: Simisays <67333662+Simisays@users.noreply.github.com> Date: Thu, 8 Dec 2022 08:50:45 +0100 Subject: [PATCH] Update argothian_uprooting.txt --- forge-gui/res/cardsfolder/upcoming/argothian_uprooting.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/forge-gui/res/cardsfolder/upcoming/argothian_uprooting.txt b/forge-gui/res/cardsfolder/upcoming/argothian_uprooting.txt index d604eefe5c3..4f29b7ac187 100644 --- a/forge-gui/res/cardsfolder/upcoming/argothian_uprooting.txt +++ b/forge-gui/res/cardsfolder/upcoming/argothian_uprooting.txt @@ -6,4 +6,5 @@ SVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Power$ 0 | Toughness$ 0 | T SVar:DiesTrig:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped SVar:TrigConjure:DB$ MakeCard | Conjure$ True | Name$ Forest | Zone$ Battlefield | Tapped$ True SVar:X:Count$xPaid +DeckHas:Type$Elemental & Ability$Counters Oracle:Put two +1/+1 counters on each of up to X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and "When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped." They're still lands.