Merge branch 'master' into newmaster2

This commit is contained in:
Anthony Calosa
2023-05-09 15:26:36 +08:00
8 changed files with 137 additions and 1 deletions

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dimirfaerie.png
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@@ -6,7 +6,7 @@ K:Compleated
A:AB$ Draw | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | SubAbility$ DBLoseLife | SpellDescription$ You draw a card and you lose 1 life. Proliferate.
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 | SubAbility$ DBProliferate
SVar:DBProliferate:DB$ Proliferate
A:AB$ Animate | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | RemoveAllAbilities$ True | Colors$ Green | Types$ Artifact,Treasure | Abilities$ TreasureSac | RemoveCardTypes$ True | Duration$ Permanent | StackDescription$ {c:Targeted} becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities. | SpellDescription$ Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities.
A:AB$ Animate | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | RemoveAllAbilities$ True | Types$ Artifact,Treasure | Abilities$ TreasureSac | RemoveCardTypes$ True | Duration$ Permanent | StackDescription$ {c:Targeted} becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities. | SpellDescription$ Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities.
SVar:TreasureSac:AB$ Mana | Cost$ T Sac<1/CARDNAME/this artifact> | Produced$ Any | SpellDescription$ Add one mana of any color.
A:AB$ Poison | Cost$ SubCounter<9/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Player | ConditionCheckSVar$ X | ConditionSVarCompare$ LT9 | Num$ Difference | StackDescription$ If {p:Targeted} has fewer than nine poison counters, they get a number of poison counters equal to the difference. | SpellDescription$ If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.
SVar:X:TargetedPlayer$PoisonCounters