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- Made some scripts AI friendly (A-I).
This commit is contained in:
@@ -5,7 +5,7 @@ Text:no text
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PT:3/5
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K:Reach
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target Equipment.
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SVar:TrigDestroy:AB$Destroy | Cost$ 0 | ValidTgts$ Equipment | TgtPrompt$ Choose target equipment.
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SVar:TrigDestroy:DB$Destroy | Cost$ 0 | ValidTgts$ Equipment | TgtPrompt$ Choose target equipment.
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/acid_web_spider.jpg
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SetInfo:SOM|Uncommon|http://magiccards.info/scans/en/som/108.jpg
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@@ -4,7 +4,7 @@ Types:Creature Minotaur
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Text:no text
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PT:3/4
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 3 damage to target creature with flying.
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SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | ValidTgts$ Creature.withFlying | NumDmg$ 3
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SVar:TrigDealDamage:DB$DealDamage | Cost$ 0 | ValidTgts$ Creature.withFlying | NumDmg$ 3
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K:Cycling:RG
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SVar:Rarity:Common
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SVar:Picture:http://www.wizards.com/global/images/magic/general/deadshot_minotaur.jpg
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@@ -5,7 +5,7 @@ Text:no text
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PT:2/2
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K:Protection from black
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, exile target black permanent.
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SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | ValidTgts$ Permanent.Black | TgtPrompt$ Select target black permanent | Origin$ Battlefield | Destination$ Exile
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SVar:TrigChangeZone:DB$ChangeZone | Cost$ 0 | ValidTgts$ Permanent.Black | TgtPrompt$ Select target black permanent | Origin$ Battlefield | Destination$ Exile
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/devout_lightcaster.jpg
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SetInfo:ZEN|Rare|http://magiccards.info/scans/en/zen/10.jpg
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@@ -5,7 +5,7 @@ Text:no text
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PT:2/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target creature.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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SVar:TrigExile:AB$ChangeZone | Cost$ 0 | TargetMin$ 1 | IsCurse$ True | ValidTgts$ Creature.Other | TgtPrompt$ Choose target creature other than Faceless Butcher. | RememberTargets$ True | ForgetOtherTargets$ True | Origin$ Battlefield | Destination$ Exile
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SVar:TrigExile:DB$ChangeZone | Cost$ 0 | TargetMin$ 1 | IsCurse$ True | ValidTgts$ Creature.Other | TgtPrompt$ Choose target creature other than Faceless Butcher. | RememberTargets$ True | ForgetOtherTargets$ True | Origin$ Battlefield | Destination$ Exile
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SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield
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SVar:PlayMain1:TRUE
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SVar:Rarity:Common
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@@ -6,7 +6,7 @@ PT:2/1
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K:Shadow
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile another target creature with shadow.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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SVar:TrigExile:AB$ChangeZone | Cost$ 0 | TargetMin$ 1 | IsCurse$ True | ValidTgts$ Creature.withShadow+Other | TgtPrompt$ Choose target creature with shadow other than Faceless Devourer. | RememberTargets$ True | ForgetOtherTargets$ True | Origin$ Battlefield | Destination$ Exile
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SVar:TrigExile:DB$ChangeZone | Cost$ 0 | TargetMin$ 1 | IsCurse$ True | ValidTgts$ Creature.withShadow+Other | TgtPrompt$ Choose target creature with shadow other than Faceless Devourer. | RememberTargets$ True | ForgetOtherTargets$ True | Origin$ Battlefield | Destination$ Exile
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SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield
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SVar:PlayMain1:TRUE
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SVar:Rarity:Uncommon
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@@ -4,7 +4,7 @@ Types:Creature Beast
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Text:no text
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PT:2/2
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 4 damage to target player.
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SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | Tgt$ TgtP | NumDmg$ 4
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SVar:TrigDealDamage:DB$DealDamage | Cost$ 0 | Tgt$ TgtP | NumDmg$ 4
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SVar:Rarity:Common
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SVar:Picture:http://resources.wizards.com/magic/cards/jud/en-us/card34917.jpg
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SetInfo:JUD|Common|http://magiccards.info/scans/en/ju/91.jpg
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@@ -5,7 +5,7 @@ Text:no text
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PT:2/2
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K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, put target red or green creature on top of its owner's library.
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SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | ValidTgts$ Creature.Red,Creature.Green | TgtPrompt$ Select target red or green creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0
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SVar:TrigChangeZone:DB$ChangeZone | Cost$ 0 | ValidTgts$ Creature.Red,Creature.Green | TgtPrompt$ Select target red or green creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0
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SVar:RemRandomDeck:True
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SVar:Rarity:Common
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SVar:Picture:http://www.wizards.com/global/images/magic/general/hunting_drake.jpg
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@@ -5,7 +5,7 @@ Text:no text
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PT:3/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target artifact.
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K:Evoke:R
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SVar:TrigDestroy:AB$Destroy | Cost$ 0 | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.
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SVar:TrigDestroy:DB$Destroy | Cost$ 0 | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+evoked | Execute$ TrigSac | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it by it's evoke cost, sacrifice it.
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SVar:TrigSac:AB$Sacrifice | Cost$ 0
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SVar:Rarity:Common
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