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- Added Cephalid Sage.
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.gitattributes
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@@ -997,6 +997,7 @@ res/cardsfolder/cephalid_inkshrouder.txt -text svneol=native#text/plain
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res/cardsfolder/cephalid_looter.txt -text svneol=native#text/plain
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res/cardsfolder/cephalid_pathmage.txt -text svneol=native#text/plain
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res/cardsfolder/cephalid_retainer.txt -text svneol=native#text/plain
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res/cardsfolder/cephalid_sage.txt -text svneol=native#text/plain
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res/cardsfolder/cephalid_scout.txt -text svneol=native#text/plain
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res/cardsfolder/cerebral_eruption.txt -text svneol=native#text/plain
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res/cardsfolder/ceremonial_guard.txt -text svneol=native#text/plain
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res/cardsfolder/cephalid_sage.txt
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res/cardsfolder/cephalid_sage.txt
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Name:Cephalid Sage
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ManaCost:3 U
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Types:Creature Cephalid
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Text:no text
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PT:2/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | Threshold$ True | TriggerDescription$ Threshold - As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards."
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SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 3 | SubAbility$ SVar=DBDiscard
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SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Enchantment.YouCtrl
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SVar:DBDiscard:DB$Discard | NumCards$ 2 | Mode$ TgtChoose | Defined$ You
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/cephalid_sage.jpg
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End
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