convert Squee, Goblin Nabob to triggers

This commit is contained in:
jendave
2011-08-06 19:16:42 +00:00
parent 7077e743b4
commit d05218b805
2 changed files with 3 additions and 43 deletions

View File

@@ -1,8 +1,10 @@
Name:Squee, Goblin Nabob
ManaCost:2 R
Types:Legendary Creature Goblin
Text:At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.
Text:no text
PT:1/1
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | Optional$ True | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, you may return CARDNAME from your graveyard to your hand.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | Defined$ Self
SVar:SacMe:2
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/squee_goblin_nabob.jpg

View File

@@ -50,7 +50,6 @@ public class GameActionUtil {
*/
upkeep_Greener_Pastures();
upkeep_Squee();
upkeep_Scute_Mob();
upkeep_Heartmender();
upkeep_Nath();
@@ -4752,47 +4751,6 @@ public class GameActionUtil {
}
}
}//upkeep_Farmstead()
private static void upkeep_Squee() {
final Player player = AllZone.Phase.getPlayerTurn();
PlayerZone graveyard = AllZone.getZone(Constant.Zone.Graveyard, player);
CardList list = new CardList(graveyard.getCards());
list = list.getName("Squee, Goblin Nabob");
final CardList squees = list;
final int[] index = new int[1];
index[0] = 0;
for (int i = 0; i < list.size(); i++) {
Ability ability = new Ability(list.get(i), "0") {
@Override
public void resolve() {
PlayerZone graveyard = AllZone.getZone(Constant.Zone.Graveyard, player);
Card c = squees.get(index[0]);
if (AllZone.GameAction.isCardInZone(c, graveyard)) {
if (player.equals(AllZone.HumanPlayer)) {
String question = "Return Squee, Goblin Nabob from your graveyard to your hand?";
if (!GameActionUtil.showYesNoDialog(c, question)) {
index[0] = index[0] + 1;
return;
}
}
PlayerZone hand = AllZone.getZone(Constant.Zone.Hand, c.getController());
AllZone.GameAction.moveTo(hand, c);
index[0] = index[0] + 1;
}
}
};// Ability
StringBuilder sb = new StringBuilder();
sb.append("Squee, Goblin Nabob - ").append(player);
sb.append(" may return Squee, Goblin Nabob from graveyard to hand.");
ability.setStackDescription(sb.toString());
AllZone.Stack.add(ability);
} // if creatures > 0
} // upkeep_Squee()
private static void upkeep_Scute_Mob() {
final Player player = AllZone.Phase.getPlayerTurn();