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- Added Cephalid Constable.
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.gitattributes
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@@ -1235,6 +1235,7 @@ res/cardsfolder/c/centaur_veteran.txt svneol=native#text/plain
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res/cardsfolder/c/cephalid_aristocrat.txt svneol=native#text/plain
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res/cardsfolder/c/cephalid_broker.txt svneol=native#text/plain
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res/cardsfolder/c/cephalid_coliseum.txt svneol=native#text/plain
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res/cardsfolder/c/cephalid_constable.txt -text
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res/cardsfolder/c/cephalid_illusionist.txt svneol=native#text/plain
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res/cardsfolder/c/cephalid_inkshrouder.txt svneol=native#text/plain
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res/cardsfolder/c/cephalid_looter.txt svneol=native#text/plain
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res/cardsfolder/c/cephalid_constable.txt
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res/cardsfolder/c/cephalid_constable.txt
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Name:Cephalid Constable
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ManaCost:1 U U
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Types:Creature Cephalid Wizard
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Text:no text
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PT:1/1
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigBounce | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands.
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SVar:TrigBounce:AB$ ChangeZone | Cost$ 0 | ValidTgts$ Permanent.YouDontCtrl | TgtPrompt$ Select target permanent | TargetMin$ 0 | TargetMax$ X | Origin$ Battlefield | Destination$ Hand
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SVar:X:TriggeredSource$CardPower
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/cephalid_constable.jpg
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End
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