- Minor fix to Umezawa's Jitte. This card is not finished. The abPumpEquipped keyword can not be converted at this time.

- Added a note to CardFActory.abPump.
This commit is contained in:
jendave
2011-08-06 12:42:29 +00:00
parent 1dd7c20381
commit cf16a4c3f0
2 changed files with 4 additions and 1 deletions

View File

@@ -3,7 +3,8 @@ ManaCost:2
Types:Legendary Artifact Equipment
Text:Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
K:abPumpEquipped SubCounter<1/CHARGE>:+2/+2
A:AB$Pump | Cost$ SubCounter<1/CHARGE> | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.
#A:AB$Pump | Cost$ SubCounter<1/CHARGE> | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Equipped creature gets +2/+2 until end of turn.
A:AB$Pump | Cost$ SubCounter<1/CHARGE> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.
A:AB$GainLife | Cost$ SubCounter<1/CHARGE> | LifeAmount$ 2 | SpellDescription$ You gain 2 life.
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/umezawas_jitte.jpg

View File

@@ -1593,6 +1593,8 @@ public class CardFactory implements NewConstants {
}
}
// We only have 1 card left out of the approximately 450+ ab/spPump cards to convert over to AbilityFactory.
// Umezawa's Jitte has an ability that will require some changes to AF_Pump.
while(hasKeyword(card, "abPump") != -1) {
int n = hasKeyword(card, "abPump");
if(n != -1) {