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Fix blinding beam
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@@ -5,7 +5,7 @@ K:Entwine:1
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A:SP$ Charm | Cost$ 2 W | Choices$ DBTap,DBEffect | CharmNum$ 1
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SVar:DBTap:DB$ Tap | ValidTgts$ Creature | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select two target creatures | SpellDescription$ Tap two target creatures.
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SVar:DBEffect:DB$ Effect | ValidTgts$ Player | TgtPrompt$ Select target player | IsCurse$ True | StaticAbilities$ DontUntap | Triggers$ RestoreSight | SVars$ ExileEffect | RememberObjects$ Targeted | Duration$ Permanent | SpellDescription$ Creatures don't untap during target player's next untap step.
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SVar:DontUntap:Mode$ Continuous | ValidPlayer$ Player.IsRemembered | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature | CantUntap$ True | Description$ Creatures don't untap during target player's next untap step.
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SVar:DontUntap:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.RememberedPlayerCtrl | CantUntap$ True | Description$ Creatures don't untap during target player's next untap step.
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SVar:RestoreSight:Mode$ Phase | Phase$ Untap | ValidPlayer$ Player.IsRemembered | TriggerZones$ Command | Execute$ ExileEffect | Static$ True
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SVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
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AI:RemoveDeck:All
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