- Fixing Ash Zealot grabbing the wrong property

This commit is contained in:
Sol
2015-05-13 12:13:17 +00:00
parent ce9c1d87ae
commit ce438fa313

View File

@@ -5132,7 +5132,7 @@ public class Card extends GameEntity implements Comparable<Card> {
if (!hasCounters()) { if (!hasCounters()) {
return false; return false;
} }
} else if (property.startsWith("wasCast")) { } else if (property.equals("wasCast")) {
if (null == getCastFrom()) { if (null == getCastFrom()) {
return false; return false;
} }