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- Fixing Ash Zealot grabbing the wrong property
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@@ -5132,7 +5132,7 @@ public class Card extends GameEntity implements Comparable<Card> {
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if (!hasCounters()) {
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return false;
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}
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} else if (property.startsWith("wasCast")) {
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} else if (property.equals("wasCast")) {
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if (null == getCastFrom()) {
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return false;
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}
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