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Fix Frankensteins Monster
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@@ -3,10 +3,10 @@ ManaCost:X B B
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Types:Creature Zombie
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PT:0/1
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R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ ExileCreature | Description$ As CARDNAME enters the battlefield, exile X creature cards from your graveyard. If you can't, put CARDNAME into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, CARDNAME enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.
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SVar:ExileCreature:DB$ ChooseCard | Choices$ Creature.YouOwn | ChoiceZone$ Graveyard | Amount$ X | Mandatory$ True | ConditionCheckSVar$ CheckYard | ConditionSVarCompare$ GEX | References$ CheckYard,X | SubAbility$ DBExile
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SVar:ExileCreature:DB$ ChooseCard | ETB$ True | Choices$ Creature.YouOwn | ChoiceZone$ Graveyard | Amount$ X | Mandatory$ True | ConditionCheckSVar$ CheckYard | ConditionSVarCompare$ GEX | References$ CheckYard,X | SubAbility$ DBExile
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SVar:DBExile:DB$ ChangeZone | Defined$ ChosenCard | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ Movetoyard
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SVar:Movetoyard:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Graveyard | Defined$ Self | ConditionCheckSVar$ CheckExiled | ConditionSVarCompare$ LTX | References$ CheckExiled,X | Imprint$ True | SubAbility$ ChooseCounters
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SVar:ChooseCounters:DB$ Repeat | MaxRepeat$ X | RepeatSubAbility$ DBChooseCounter | ConditionCheckSVar$ CheckExiled | ConditionSVarCompare$ EQX | References$ CheckExiled,X | SubAbility$ MovetoPlay
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SVar:ChooseCounters:DB$ Repeat | MaxRepeat$ X | ETB$ True | RepeatSubAbility$ DBChooseCounter | ConditionCheckSVar$ CheckExiled | ConditionSVarCompare$ EQX | References$ CheckExiled,X | SubAbility$ MovetoPlay
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SVar:DBChooseCounter:DB$ GenericChoice | Choices$ SVarP1P1,SVarP2P0,SVarP0P2
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SVar:SVarP1P1:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | ETB$ True | SpellDescription$ +1/+1
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SVar:SVarP2P0:DB$ PutCounter | CounterType$ P2P0 | CounterNum$ 1 | ETB$ True | SpellDescription$ +2/+0
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