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- Fixed AI not always choosing targets for optional triggers.
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@@ -790,7 +790,7 @@ public class MagicStack /* extends MyObservable */ implements Iterable<SpellAbil
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if (activePlayer.isComputer()) {
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for (final SpellAbility sa : activePlayerSAs) {
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sa.doTrigger(sa.isMandatory(), activePlayer);
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sa.doTrigger(true, activePlayer);
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ComputerUtil.playStack(sa, activePlayer, game);
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}
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} else {
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