- Fixed AI not always choosing targets for optional triggers.

This commit is contained in:
Sloth
2013-07-20 21:01:57 +00:00
parent b4f6dbdeb6
commit cb461a2304

View File

@@ -790,7 +790,7 @@ public class MagicStack /* extends MyObservable */ implements Iterable<SpellAbil
if (activePlayer.isComputer()) {
for (final SpellAbility sa : activePlayerSAs) {
sa.doTrigger(sa.isMandatory(), activePlayer);
sa.doTrigger(true, activePlayer);
ComputerUtil.playStack(sa, activePlayer, game);
}
} else {