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Fix MayPlay + MDFC facedown
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@@ -35,6 +35,8 @@ import java.util.SortedSet;
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import forge.game.event.*;
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import forge.game.spellability.AbilitySub;
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import forge.game.spellability.LandAbility;
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import org.apache.commons.lang3.tuple.ImmutablePair;
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import org.apache.commons.lang3.tuple.Pair;
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@@ -1700,6 +1702,9 @@ public class Player extends GameEntity implements Comparable<Player> {
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land.setController(this, 0);
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if (land.isFaceDown()) {
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land.turnFaceUp(null);
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if (cause instanceof LandAbility) {
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land.changeToState(cause.getCardStateName());
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}
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}
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Map<AbilityKey, Object> runParams = AbilityKey.mapFromCard(land);
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