mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-16 02:38:02 +00:00
Merge branch 'master' of https://git.cardforge.org/core-developers/forge.git
This commit is contained in:
@@ -6,7 +6,7 @@
|
||||
<parent>
|
||||
<artifactId>forge</artifactId>
|
||||
<groupId>forge</groupId>
|
||||
<version>1.6.28-SNAPSHOT</version>
|
||||
<version>1.6.29-SNAPSHOT</version>
|
||||
</parent>
|
||||
|
||||
<artifactId>forge-ai</artifactId>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
package forge.ai;
|
||||
|
||||
public enum AIOption {
|
||||
USE_SIMULATION;
|
||||
USE_SIMULATION
|
||||
}
|
||||
|
||||
@@ -81,7 +81,7 @@ public class AiAttackController {
|
||||
this.defendingOpponent = choosePreferredDefenderPlayer();
|
||||
this.oppList = getOpponentCreatures(this.defendingOpponent);
|
||||
this.myList = ai.getCreaturesInPlay();
|
||||
this.attackers = new ArrayList<Card>();
|
||||
this.attackers = new ArrayList<>();
|
||||
for (Card c : myList) {
|
||||
if (CombatUtil.canAttack(c, this.defendingOpponent)) {
|
||||
attackers.add(c);
|
||||
@@ -95,7 +95,7 @@ public class AiAttackController {
|
||||
this.defendingOpponent = choosePreferredDefenderPlayer();
|
||||
this.oppList = getOpponentCreatures(this.defendingOpponent);
|
||||
this.myList = ai.getCreaturesInPlay();
|
||||
this.attackers = new ArrayList<Card>();
|
||||
this.attackers = new ArrayList<>();
|
||||
if (CombatUtil.canAttack(attacker, this.defendingOpponent)) {
|
||||
attackers.add(attacker);
|
||||
}
|
||||
@@ -103,8 +103,7 @@ public class AiAttackController {
|
||||
} // overloaded constructor to evaluate single specified attacker
|
||||
|
||||
public static List<Card> getOpponentCreatures(final Player defender) {
|
||||
List<Card> defenders = new ArrayList<Card>();
|
||||
defenders.addAll(defender.getCreaturesInPlay());
|
||||
List<Card> defenders = new ArrayList<>(defender.getCreaturesInPlay());
|
||||
Predicate<Card> canAnimate = new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(Card c) {
|
||||
@@ -151,7 +150,7 @@ public class AiAttackController {
|
||||
*
|
||||
*/
|
||||
public final static List<Card> sortAttackers(final List<Card> in) {
|
||||
final List<Card> list = new ArrayList<Card>();
|
||||
final List<Card> list = new ArrayList<>();
|
||||
|
||||
// Cards with triggers should come first (for Battle Cry)
|
||||
for (final Card attacker : in) {
|
||||
@@ -256,7 +255,7 @@ public class AiAttackController {
|
||||
}
|
||||
|
||||
public final static List<Card> getPossibleBlockers(final List<Card> blockers, final List<Card> attackers) {
|
||||
List<Card> possibleBlockers = new ArrayList<Card>(blockers);
|
||||
List<Card> possibleBlockers = new ArrayList<>(blockers);
|
||||
possibleBlockers = CardLists.filter(possibleBlockers, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
@@ -267,7 +266,7 @@ public class AiAttackController {
|
||||
}
|
||||
|
||||
public final static boolean canBlockAnAttacker(final Card c, final List<Card> attackers, final boolean nextTurn) {
|
||||
final List<Card> attackerList = new ArrayList<Card>(attackers);
|
||||
final List<Card> attackerList = new ArrayList<>(attackers);
|
||||
if (!c.isCreature()) {
|
||||
return false;
|
||||
}
|
||||
@@ -280,7 +279,7 @@ public class AiAttackController {
|
||||
}
|
||||
|
||||
public final static Card getCardCanBlockAnAttacker(final Card c, final List<Card> attackers, final boolean nextTurn) {
|
||||
final List<Card> attackerList = new ArrayList<Card>(attackers);
|
||||
final List<Card> attackerList = new ArrayList<>(attackers);
|
||||
if (!c.isCreature()) {
|
||||
return null;
|
||||
}
|
||||
@@ -295,9 +294,9 @@ public class AiAttackController {
|
||||
// this checks to make sure that the computer player doesn't lose when the human player attacks
|
||||
// this method is used by getAttackers()
|
||||
public final List<Card> notNeededAsBlockers(final Player ai, final List<Card> attackers) {
|
||||
final List<Card> notNeededAsBlockers = new ArrayList<Card>(attackers);
|
||||
final List<Card> notNeededAsBlockers = new ArrayList<>(attackers);
|
||||
int fixedBlockers = 0;
|
||||
final List<Card> vigilantes = new ArrayList<Card>();
|
||||
final List<Card> vigilantes = new ArrayList<>();
|
||||
//check for time walks
|
||||
if (ai.getGame().getPhaseHandler().getNextTurn().equals(ai)) {
|
||||
return attackers;
|
||||
@@ -336,7 +335,7 @@ public class AiAttackController {
|
||||
}
|
||||
}
|
||||
|
||||
List<Card> opponentsAttackers = new ArrayList<Card>(oppList);
|
||||
List<Card> opponentsAttackers = new ArrayList<>(oppList);
|
||||
opponentsAttackers = CardLists.filter(opponentsAttackers, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
@@ -548,8 +547,7 @@ public class AiAttackController {
|
||||
remainingAttackers.removeAll(unblockedAttackers);
|
||||
|
||||
for (Card blocker : this.blockers) {
|
||||
if (blocker.hasKeyword("CARDNAME can block any number of creatures.")
|
||||
|| blocker.hasKeyword("CARDNAME can block an additional ninety-nine creatures each combat.")) {
|
||||
if (blocker.canBlockAny()) {
|
||||
for (Card attacker : this.attackers) {
|
||||
if (CombatUtil.canBlock(attacker, blocker)) {
|
||||
remainingAttackers.remove(attacker);
|
||||
@@ -565,14 +563,19 @@ public class AiAttackController {
|
||||
if (remainingAttackers.isEmpty() || maxBlockersAfterCrew == 0) {
|
||||
break;
|
||||
}
|
||||
if (blocker.hasKeyword("CARDNAME can block an additional creature each combat.")) {
|
||||
blockedAttackers.add(remainingAttackers.get(0));
|
||||
remainingAttackers.remove(0);
|
||||
maxBlockersAfterCrew--;
|
||||
if (remainingAttackers.isEmpty()) {
|
||||
break;
|
||||
|
||||
int numExtraBlocks = blocker.canBlockAdditional();
|
||||
if (numExtraBlocks > 0) {
|
||||
while (numExtraBlocks-- > 0 && !remainingAttackers.isEmpty()) {
|
||||
blockedAttackers.add(remainingAttackers.get(0));
|
||||
remainingAttackers.remove(0);
|
||||
maxBlockersAfterCrew--;
|
||||
}
|
||||
}
|
||||
|
||||
if (remainingAttackers.isEmpty()) {
|
||||
break;
|
||||
}
|
||||
blockedAttackers.add(remainingAttackers.get(0));
|
||||
remainingAttackers.remove(0);
|
||||
maxBlockersAfterCrew--;
|
||||
@@ -681,7 +684,7 @@ public class AiAttackController {
|
||||
|
||||
// Determine who will be attacked
|
||||
GameEntity defender = this.chooseDefender(combat, bAssault);
|
||||
List<Card> attackersLeft = new ArrayList<Card>(this.attackers);
|
||||
List<Card> attackersLeft = new ArrayList<>(this.attackers);
|
||||
|
||||
// TODO probably use AttackConstraints instead of only GlobalAttackRestrictions?
|
||||
GlobalAttackRestrictions restrict = GlobalAttackRestrictions.getGlobalRestrictions(ai, combat.getDefenders());
|
||||
@@ -821,12 +824,12 @@ public class AiAttackController {
|
||||
int humanForcesForAttritionalAttack = 0;
|
||||
|
||||
// examine the potential forces
|
||||
final List<Card> nextTurnAttackers = new ArrayList<Card>();
|
||||
final List<Card> nextTurnAttackers = new ArrayList<>();
|
||||
int candidateCounterAttackDamage = 0;
|
||||
|
||||
final Player opp = this.defendingOpponent;
|
||||
// get the potential damage and strength of the AI forces
|
||||
final List<Card> candidateAttackers = new ArrayList<Card>();
|
||||
final List<Card> candidateAttackers = new ArrayList<>();
|
||||
int candidateUnblockedDamage = 0;
|
||||
for (final Card pCard : this.myList) {
|
||||
// if the creature can attack then it's a potential attacker this
|
||||
@@ -885,7 +888,7 @@ public class AiAttackController {
|
||||
final int outNumber = computerForces - humanForces;
|
||||
|
||||
for (Card blocker : this.blockers) {
|
||||
if (blocker.hasKeyword("CARDNAME can block any number of creatures.")) {
|
||||
if (blocker.canBlockAny()) {
|
||||
aiLifeToPlayerDamageRatio--;
|
||||
}
|
||||
}
|
||||
@@ -908,7 +911,7 @@ public class AiAttackController {
|
||||
// get player life total
|
||||
int humanLife = opp.getLife();
|
||||
// get the list of attackers up to the first blocked one
|
||||
final List<Card> attritionalAttackers = new ArrayList<Card>();
|
||||
final List<Card> attritionalAttackers = new ArrayList<>();
|
||||
for (int x = 0; x < (this.attackers.size() - humanForces); x++) {
|
||||
attritionalAttackers.add(this.attackers.get(x));
|
||||
}
|
||||
@@ -1021,7 +1024,7 @@ public class AiAttackController {
|
||||
} // stay at home to block
|
||||
|
||||
if ( LOG_AI_ATTACKS )
|
||||
System.out.println(String.valueOf(this.aiAggression) + " = ai aggression");
|
||||
System.out.println(this.aiAggression + " = ai aggression");
|
||||
|
||||
// ****************
|
||||
// Evaluation the end
|
||||
@@ -1457,7 +1460,7 @@ public class AiAttackController {
|
||||
if (artifact != null) {
|
||||
return artifact;
|
||||
}
|
||||
return null; //should never get here
|
||||
return null;//should never get here
|
||||
}
|
||||
|
||||
private void doLightmineFieldAttackLogic(List<Card> attackersLeft, int numForcedAttackers, boolean playAggro) {
|
||||
|
||||
@@ -148,9 +148,7 @@ public class AiBlockController {
|
||||
final CardCollection attackers = combat.getAttackersOf(defender);
|
||||
// Begin with the attackers that pose the biggest threat
|
||||
CardLists.sortByPowerDesc(attackers);
|
||||
for (final Card c : attackers) {
|
||||
sortedAttackers.add(c);
|
||||
}
|
||||
sortedAttackers.addAll(attackers);
|
||||
} else if (defender instanceof Player && defender.equals(ai)) {
|
||||
firstAttacker = combat.getAttackersOf(defender);
|
||||
}
|
||||
@@ -163,9 +161,7 @@ public class AiBlockController {
|
||||
}
|
||||
} else {
|
||||
// add creatures attacking the Player to the back of the list
|
||||
for (final Card c : firstAttacker) {
|
||||
sortedAttackers.add(c);
|
||||
}
|
||||
sortedAttackers.addAll(firstAttacker);
|
||||
}
|
||||
return sortedAttackers;
|
||||
}
|
||||
@@ -481,8 +477,7 @@ public class AiBlockController {
|
||||
final int damageNeeded = ComputerUtilCombat.getDamageToKill(attacker)
|
||||
+ ComputerUtilCombat.predictToughnessBonusOfAttacker(attacker, secondBlocker, combat, false);
|
||||
|
||||
List<Card> usableBlockersAsThird = new ArrayList<>();
|
||||
usableBlockersAsThird.addAll(usableBlockers);
|
||||
List<Card> usableBlockersAsThird = new ArrayList<>(usableBlockers);
|
||||
usableBlockersAsThird.remove(secondBlocker);
|
||||
|
||||
// loop over the remaining blockers in search of a good third blocker candidate
|
||||
@@ -859,7 +854,7 @@ public class AiBlockController {
|
||||
damageToPW += ComputerUtilCombat.predictDamageTo((Card) def, pwatkr.getNetCombatDamage(), pwatkr, true);
|
||||
}
|
||||
}
|
||||
if ((!onlyIfLethal && damageToPW > 0) || damageToPW >= ((Card) def).getCounters(CounterType.LOYALTY)) {
|
||||
if ((!onlyIfLethal && damageToPW > 0) || damageToPW >= def.getCounters(CounterType.LOYALTY)) {
|
||||
threatenedPWs.add((Card) def);
|
||||
}
|
||||
}
|
||||
@@ -879,7 +874,7 @@ public class AiBlockController {
|
||||
if (!chumpPWDefenders.isEmpty()) {
|
||||
for (final Card attacker : attackers) {
|
||||
GameEntity def = combat.getDefenderByAttacker(attacker);
|
||||
if (def instanceof Card && threatenedPWs.contains((Card) def)) {
|
||||
if (def instanceof Card && threatenedPWs.contains(def)) {
|
||||
if (attacker.hasKeyword(Keyword.TRAMPLE)) {
|
||||
// don't bother trying to chump a trampling creature
|
||||
continue;
|
||||
@@ -914,7 +909,7 @@ public class AiBlockController {
|
||||
pwDefenders.addAll(combat.getBlockers(pwAtk));
|
||||
} else {
|
||||
isFullyBlocked = false;
|
||||
damageToPW += ComputerUtilCombat.predictDamageTo((Card) pw, pwAtk.getNetCombatDamage(), pwAtk, true);
|
||||
damageToPW += ComputerUtilCombat.predictDamageTo(pw, pwAtk.getNetCombatDamage(), pwAtk, true);
|
||||
}
|
||||
}
|
||||
if (!isFullyBlocked && damageToPW >= pw.getCounters(CounterType.LOYALTY)) {
|
||||
@@ -1329,13 +1324,9 @@ public class AiBlockController {
|
||||
&& ((Card) combat.getDefenderByAttacker(attacker)).isPlaneswalker();
|
||||
boolean wantToTradeDownToSavePW = chanceToTradeDownToSaveWalker > 0;
|
||||
|
||||
if (((evalBlk <= evalAtk + 1) || (wantToSavePlaneswalker && wantToTradeDownToSavePW)) // "1" accounts for tapped.
|
||||
return ((evalBlk <= evalAtk + 1) || (wantToSavePlaneswalker && wantToTradeDownToSavePW)) // "1" accounts for tapped.
|
||||
&& powerParityOrHigher
|
||||
&& (creatureParityOrAllowedDiff || wantToTradeWithCreatInHand)
|
||||
&& (MyRandom.percentTrue(chance) || wantToSavePlaneswalker)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
&& (MyRandom.percentTrue(chance) || wantToSavePlaneswalker);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -137,7 +137,7 @@ public class AiCardMemory {
|
||||
|
||||
Set<Card> memorySet = getMemorySet(set);
|
||||
|
||||
return memorySet == null ? false : memorySet.contains(c);
|
||||
return memorySet != null && memorySet.contains(c);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -291,7 +291,7 @@ public class AiCardMemory {
|
||||
* @return true, if the given memory set contains no remembered cards.
|
||||
*/
|
||||
public boolean isMemorySetEmpty(MemorySet set) {
|
||||
return set == null ? true : getMemorySet(set).isEmpty();
|
||||
return set == null || getMemorySet(set).isEmpty();
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1645,7 +1645,6 @@ public class AiController {
|
||||
// For non-converted triggers (such as Cumulative Upkeep) that don't have costs or targets to worry about
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1690,16 +1689,11 @@ public class AiController {
|
||||
left = AbilityUtils.calculateAmount(hostCard, svarToCheck, sa);
|
||||
}
|
||||
System.out.println("aiShouldRun?" + left + comparator + compareTo);
|
||||
if (Expressions.compare(left, comparator, compareTo)) {
|
||||
return true;
|
||||
}
|
||||
return Expressions.compare(left, comparator, compareTo);
|
||||
} else if (effect.getMapParams().containsKey("AICheckDredge")) {
|
||||
return player.getCardsIn(ZoneType.Library).size() > 8 || player.isCardInPlay("Laboratory Maniac");
|
||||
} else if (sa != null && doTrigger(sa, false)) {
|
||||
return true;
|
||||
}
|
||||
} else return sa != null && doTrigger(sa, false);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public List<SpellAbility> chooseSaToActivateFromOpeningHand(List<SpellAbility> usableFromOpeningHand) {
|
||||
@@ -2078,9 +2072,7 @@ public class AiController {
|
||||
// AI-specific restrictions specified as activation parameters in spell abilities
|
||||
|
||||
if (sa.hasParam("AILifeThreshold")) {
|
||||
if (player.getLife() <= Integer.parseInt(sa.getParam("AILifeThreshold"))) {
|
||||
return false;
|
||||
}
|
||||
return player.getLife() > Integer.parseInt(sa.getParam("AILifeThreshold"));
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
@@ -56,7 +56,7 @@ public class AiCostDecision extends CostDecisionMakerBase {
|
||||
@Override
|
||||
public PaymentDecision visit(CostChooseCreatureType cost) {
|
||||
String choice = player.getController().chooseSomeType("Creature", ability, CardType.getAllCreatureTypes(),
|
||||
Lists.<String>newArrayList());
|
||||
Lists.newArrayList());
|
||||
return PaymentDecision.type(choice);
|
||||
}
|
||||
|
||||
@@ -475,7 +475,7 @@ public class AiCostDecision extends CostDecisionMakerBase {
|
||||
if (ability.getPayCosts().hasTapCost() && typeList.contains(ability.getHostCard())) {
|
||||
c--;
|
||||
}
|
||||
source.setSVar("ChosenX", "Number$" + Integer.toString(c));
|
||||
source.setSVar("ChosenX", "Number$" + c);
|
||||
} else {
|
||||
if (!isVehicle) {
|
||||
c = AbilityUtils.calculateAmount(source, amount, ability);
|
||||
@@ -809,7 +809,7 @@ public class AiCostDecision extends CostDecisionMakerBase {
|
||||
final String sVar = ability.getSVar(amount);
|
||||
if (sVar.equals("XChoice")) {
|
||||
c = AbilityUtils.calculateAmount(source, "ChosenX", ability);
|
||||
source.setSVar("ChosenX", "Number$" + String.valueOf(c));
|
||||
source.setSVar("ChosenX", "Number$" + c);
|
||||
} else if (amount.equals("All")) {
|
||||
c = source.getCounters(cost.counter);
|
||||
} else if (sVar.equals("Targeted$CardManaCost")) {
|
||||
@@ -865,7 +865,7 @@ public class AiCostDecision extends CostDecisionMakerBase {
|
||||
}
|
||||
typeList = CardLists.filter(typeList, Presets.TAPPED);
|
||||
c = typeList.size();
|
||||
source.setSVar("ChosenX", "Number$" + Integer.toString(c));
|
||||
source.setSVar("ChosenX", "Number$" + c);
|
||||
} else {
|
||||
c = AbilityUtils.calculateAmount(source, amount, ability);
|
||||
}
|
||||
|
||||
@@ -17,5 +17,5 @@ public enum AiPlayDecision {
|
||||
WouldBecomeZeroToughnessCreature,
|
||||
WouldDestroyWorldEnchantment,
|
||||
BadEtbEffects,
|
||||
CurseEffects;
|
||||
CurseEffects
|
||||
}
|
||||
@@ -39,7 +39,7 @@ import java.util.Map;
|
||||
* @version $Id: AIProfile.java 20169 2013-03-08 08:24:17Z Agetian $
|
||||
*/
|
||||
public class AiProfileUtil {
|
||||
private static Map<String, Map<AiProps, String>> loadedProfiles = new HashMap<String, Map<AiProps, String>>();
|
||||
private static Map<String, Map<AiProps, String>> loadedProfiles = new HashMap<>();
|
||||
|
||||
private static String AI_PROFILE_DIR;
|
||||
private static final String AI_PROFILE_EXT = ".ai";
|
||||
@@ -74,7 +74,7 @@ public class AiProfileUtil {
|
||||
* @param profileName a profile to load.
|
||||
*/
|
||||
private static final Map<AiProps, String> loadProfile(final String profileName) {
|
||||
Map<AiProps, String> profileMap = new HashMap<AiProps, String>();
|
||||
Map<AiProps, String> profileMap = new HashMap<>();
|
||||
|
||||
List<String> lines = FileUtil.readFile(buildFileName(profileName));
|
||||
for (String line : lines) {
|
||||
@@ -122,7 +122,7 @@ public class AiProfileUtil {
|
||||
*/
|
||||
public static List<String> getAvailableProfiles()
|
||||
{
|
||||
final List<String> availableProfiles = new ArrayList<String>();
|
||||
final List<String> availableProfiles = new ArrayList<>();
|
||||
|
||||
final File dir = new File(AI_PROFILE_DIR);
|
||||
final String[] children = dir.list();
|
||||
@@ -146,7 +146,7 @@ public class AiProfileUtil {
|
||||
* available profiles including special random profile tags.
|
||||
*/
|
||||
public static List<String> getProfilesDisplayList() {
|
||||
final List<String> availableProfiles = new ArrayList<String>();
|
||||
final List<String> availableProfiles = new ArrayList<>();
|
||||
availableProfiles.add(AI_PROFILE_RANDOM_MATCH);
|
||||
availableProfiles.add(AI_PROFILE_RANDOM_DUEL);
|
||||
availableProfiles.addAll(getAvailableProfiles());
|
||||
|
||||
@@ -423,7 +423,7 @@ public class ComputerUtil {
|
||||
int mana = ComputerUtilMana.getAvailableManaEstimate(ai, false);
|
||||
|
||||
boolean cantAffordSoon = activate.getCMC() > mana + 1;
|
||||
boolean wrongColor = !activate.determineColor().hasNoColorsExcept(ColorSet.fromNames(ComputerUtilCost.getAvailableManaColors(ai, ImmutableList.<Card>of())).getColor());
|
||||
boolean wrongColor = !activate.determineColor().hasNoColorsExcept(ColorSet.fromNames(ComputerUtilCost.getAvailableManaColors(ai, ImmutableList.of())).getColor());
|
||||
|
||||
// Only do this for spells, not activated abilities
|
||||
// We can't pay for this spell even if we play another land, or have wrong colors
|
||||
@@ -524,7 +524,7 @@ public class ComputerUtil {
|
||||
|
||||
typeList = CardLists.filter(typeList, CardPredicates.canBeSacrificedBy(ability));
|
||||
|
||||
if ((target != null) && target.getController() == ai && typeList.contains(target)) {
|
||||
if ((target != null) && target.getController() == ai) {
|
||||
typeList.remove(target); // don't sacrifice the card we're pumping
|
||||
}
|
||||
|
||||
@@ -554,7 +554,7 @@ public class ComputerUtil {
|
||||
final Card target, final int amount) {
|
||||
CardCollection typeList = CardLists.getValidCards(ai.getCardsIn(zone), type.split(";"), activate.getController(), activate, null);
|
||||
|
||||
if ((target != null) && target.getController() == ai && typeList.contains(target)) {
|
||||
if ((target != null) && target.getController() == ai) {
|
||||
typeList.remove(target); // don't exile the card we're pumping
|
||||
}
|
||||
|
||||
@@ -575,7 +575,7 @@ public class ComputerUtil {
|
||||
final Card target, final int amount) {
|
||||
CardCollection typeList = CardLists.getValidCards(ai.getCardsIn(zone), type.split(";"), activate.getController(), activate, null);
|
||||
|
||||
if ((target != null) && target.getController() == ai && typeList.contains(target)) {
|
||||
if ((target != null) && target.getController() == ai) {
|
||||
typeList.remove(target); // don't move the card we're pumping
|
||||
}
|
||||
|
||||
@@ -704,7 +704,7 @@ public class ComputerUtil {
|
||||
public static CardCollection chooseReturnType(final Player ai, final String type, final Card activate, final Card target, final int amount) {
|
||||
final CardCollection typeList =
|
||||
CardLists.getValidCards(ai.getCardsIn(ZoneType.Battlefield), type.split(";"), activate.getController(), activate, null);
|
||||
if ((target != null) && target.getController() == ai && typeList.contains(target)) {
|
||||
if ((target != null) && target.getController() == ai) {
|
||||
// don't bounce the card we're pumping
|
||||
typeList.remove(target);
|
||||
}
|
||||
@@ -794,11 +794,11 @@ public class ComputerUtil {
|
||||
if (c.hasSVar("SacMe") || ComputerUtilCard.evaluateCreature(c) < sacThreshold) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
if (ComputerUtilCard.hasActiveUndyingOrPersist(c)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
});
|
||||
@@ -1514,7 +1514,7 @@ public class ComputerUtil {
|
||||
*/
|
||||
public static List<GameObject> predictThreatenedObjects(final Player ai, final SpellAbility sa, boolean top) {
|
||||
final Game game = ai.getGame();
|
||||
final List<GameObject> objects = new ArrayList<GameObject>();
|
||||
final List<GameObject> objects = new ArrayList<>();
|
||||
if (game.getStack().isEmpty()) {
|
||||
return objects;
|
||||
}
|
||||
@@ -1543,8 +1543,8 @@ public class ComputerUtil {
|
||||
|
||||
private static Iterable<? extends GameObject> predictThreatenedObjects(final Player aiPlayer, final SpellAbility saviour,
|
||||
final SpellAbility topStack) {
|
||||
Iterable<? extends GameObject> objects = new ArrayList<GameObject>();
|
||||
final List<GameObject> threatened = new ArrayList<GameObject>();
|
||||
Iterable<? extends GameObject> objects = new ArrayList<>();
|
||||
final List<GameObject> threatened = new ArrayList<>();
|
||||
ApiType saviourApi = saviour == null ? null : saviour.getApi();
|
||||
int toughness = 0;
|
||||
boolean grantIndestructible = false;
|
||||
@@ -1574,7 +1574,7 @@ public class ComputerUtil {
|
||||
}
|
||||
} else {
|
||||
objects = topStack.getTargets().getTargets();
|
||||
final List<GameObject> canBeTargeted = new ArrayList<GameObject>();
|
||||
final List<GameObject> canBeTargeted = new ArrayList<>();
|
||||
for (Object o : objects) {
|
||||
if (o instanceof Card) {
|
||||
final Card c = (Card) o;
|
||||
@@ -1597,7 +1597,7 @@ public class ComputerUtil {
|
||||
toughness = saviorWithSubs.hasParam("NumDef") ?
|
||||
AbilityUtils.calculateAmount(saviorWithSubs.getHostCard(), saviorWithSubs.getParam("NumDef"), saviour) : 0;
|
||||
final List<String> keywords = saviorWithSubs.hasParam("KW") ?
|
||||
Arrays.asList(saviorWithSubs.getParam("KW").split(" & ")) : new ArrayList<String>();
|
||||
Arrays.asList(saviorWithSubs.getParam("KW").split(" & ")) : new ArrayList<>();
|
||||
if (keywords.contains("Indestructible")) {
|
||||
grantIndestructible = true;
|
||||
}
|
||||
@@ -1630,7 +1630,7 @@ public class ComputerUtil {
|
||||
final SpellAbility sub = topStack.getSubAbility();
|
||||
boolean noRegen = false;
|
||||
if (sub != null && sub.getApi() == ApiType.Pump) {
|
||||
final List<String> keywords = sub.hasParam("KW") ? Arrays.asList(sub.getParam("KW").split(" & ")) : new ArrayList<String>();
|
||||
final List<String> keywords = sub.hasParam("KW") ? Arrays.asList(sub.getParam("KW").split(" & ")) : new ArrayList<>();
|
||||
for (String kw : keywords) {
|
||||
if (kw.contains("can't be regenerated")) {
|
||||
noRegen = true;
|
||||
@@ -1925,9 +1925,9 @@ public class ComputerUtil {
|
||||
if (predictThreatenedObjects(ai, null).contains(source)) {
|
||||
return true;
|
||||
}
|
||||
if (game.getPhaseHandler().inCombat() &&
|
||||
ComputerUtilCombat.combatantWouldBeDestroyed(ai, source, game.getCombat())) {
|
||||
return true;
|
||||
if (game.getPhaseHandler().inCombat() &&
|
||||
ComputerUtilCombat.combatantWouldBeDestroyed(ai, source, game.getCombat())) {
|
||||
return true;
|
||||
}
|
||||
} else if (zone.getZoneType() == ZoneType.Exile && sa.getMayPlay() != null) {
|
||||
// play cards in exile that can only be played that turn
|
||||
@@ -1967,11 +1967,8 @@ public class ComputerUtil {
|
||||
final CardCollectionView lands = CardLists.filter(handList, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
if (c.getManaCost().getCMC() > 0 || c.hasSVar("NeedsToPlay")
|
||||
|| (!c.getType().isLand() && !c.getType().isArtifact())) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return c.getManaCost().getCMC() <= 0 && !c.hasSVar("NeedsToPlay")
|
||||
&& (c.getType().isLand() || c.getType().isArtifact());
|
||||
}
|
||||
});
|
||||
|
||||
@@ -1986,10 +1983,7 @@ public class ComputerUtil {
|
||||
final CardCollectionView castables = CardLists.filter(handList, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
if (c.getManaCost().getCMC() > 0 && c.getManaCost().getCMC() <= landSize) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return c.getManaCost().getCMC() <= 0 || c.getManaCost().getCMC() > landSize;
|
||||
}
|
||||
});
|
||||
|
||||
@@ -2059,7 +2053,7 @@ public class ComputerUtil {
|
||||
//Too many lands!
|
||||
//Init
|
||||
int cntColors = MagicColor.WUBRG.length;
|
||||
List<CardCollection> numProducers = new ArrayList<CardCollection>(cntColors);
|
||||
List<CardCollection> numProducers = new ArrayList<>(cntColors);
|
||||
for (byte col : MagicColor.WUBRG) {
|
||||
numProducers.add(col, new CardCollection());
|
||||
}
|
||||
@@ -2186,10 +2180,7 @@ public class ComputerUtil {
|
||||
CardCollection goodChoices = CardLists.filter(validCards, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
if (c.hasSVar("DiscardMeByOpp") || c.hasSVar("DiscardMe")) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return !c.hasSVar("DiscardMeByOpp") && !c.hasSVar("DiscardMe");
|
||||
}
|
||||
});
|
||||
if (goodChoices.isEmpty()) {
|
||||
@@ -2205,7 +2196,7 @@ public class ComputerUtil {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Collections.sort(goodChoices, CardLists.TextLenComparator);
|
||||
|
||||
CardLists.sortByCmcDesc(goodChoices);
|
||||
@@ -2225,7 +2216,7 @@ public class ComputerUtil {
|
||||
|
||||
public static String chooseSomeType(Player ai, String kindOfType, String logic, List<String> invalidTypes) {
|
||||
if (invalidTypes == null) {
|
||||
invalidTypes = ImmutableList.<String>of();
|
||||
invalidTypes = ImmutableList.of();
|
||||
}
|
||||
|
||||
final Game game = ai.getGame();
|
||||
@@ -2292,8 +2283,7 @@ public class ComputerUtil {
|
||||
chosen = ComputerUtilCard.getMostProminentType(list, valid);
|
||||
} else if (logic.equals("MostNeededType")) {
|
||||
// Choose a type that is in the deck, but not in hand or on the battlefield
|
||||
final List<String> basics = new ArrayList<String>();
|
||||
basics.addAll(CardType.Constant.BASIC_TYPES);
|
||||
final List<String> basics = new ArrayList<>(CardType.Constant.BASIC_TYPES);
|
||||
CardCollectionView presentCards = CardCollection.combine(ai.getCardsIn(ZoneType.Battlefield), ai.getCardsIn(ZoneType.Hand));
|
||||
CardCollectionView possibleCards = ai.getAllCards();
|
||||
|
||||
@@ -2546,8 +2536,7 @@ public class ComputerUtil {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
if (c.getController() == ai) {
|
||||
if (c.getSVar("Targeting").equals("Dies") || c.getSVar("Targeting").equals("Counter"))
|
||||
return false;
|
||||
return !c.getSVar("Targeting").equals("Dies") && !c.getSVar("Targeting").equals("Counter");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -2598,7 +2587,7 @@ public class ComputerUtil {
|
||||
int damage = 0;
|
||||
final Game game = player.getGame();
|
||||
final Card card = sa.getHostCard();
|
||||
final FCollection<Trigger> theTriggers = new FCollection<Trigger>();
|
||||
final FCollection<Trigger> theTriggers = new FCollection<>();
|
||||
|
||||
for (Card c : game.getCardsIn(ZoneType.Battlefield)) {
|
||||
theTriggers.addAll(c.getTriggers());
|
||||
@@ -2690,7 +2679,7 @@ public class ComputerUtil {
|
||||
public static int getDamageFromETB(final Player player, final Card permanent) {
|
||||
int damage = 0;
|
||||
final Game game = player.getGame();
|
||||
final FCollection<Trigger> theTriggers = new FCollection<Trigger>();
|
||||
final FCollection<Trigger> theTriggers = new FCollection<>();
|
||||
|
||||
for (Card card : game.getCardsIn(ZoneType.Battlefield)) {
|
||||
theTriggers.addAll(card.getTriggers());
|
||||
@@ -2875,7 +2864,6 @@ public class ComputerUtil {
|
||||
} else if (Iterables.any(list, CardTraitPredicates.hasParam("AiLogic", "LichDraw"))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -368,7 +368,7 @@ public class ComputerUtilCard {
|
||||
}
|
||||
|
||||
if (hasEnchantmants || hasArtifacts) {
|
||||
final List<Card> ae = CardLists.filter(list, Predicates.and(Predicates.<Card>or(CardPredicates.Presets.ARTIFACTS, CardPredicates.Presets.ENCHANTMENTS), new Predicate<Card>() {
|
||||
final List<Card> ae = CardLists.filter(list, Predicates.and(Predicates.or(CardPredicates.Presets.ARTIFACTS, CardPredicates.Presets.ENCHANTMENTS), new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(Card card) {
|
||||
return !card.hasSVar("DoNotDiscardIfAble");
|
||||
@@ -564,7 +564,7 @@ public class ComputerUtilCard {
|
||||
AiBlockController aiBlk = new AiBlockController(ai);
|
||||
Combat combat = new Combat(ai);
|
||||
combat.addAttacker(attacker, ai);
|
||||
final List<Card> attackers = new ArrayList<Card>();
|
||||
final List<Card> attackers = new ArrayList<>();
|
||||
attackers.add(attacker);
|
||||
aiBlk.assignBlockersGivenAttackers(combat, attackers);
|
||||
return ComputerUtilCombat.attackerWouldBeDestroyed(ai, attacker, combat);
|
||||
@@ -788,7 +788,7 @@ public class ComputerUtilCard {
|
||||
|
||||
public static List<String> getColorByProminence(final List<Card> list) {
|
||||
int cntColors = MagicColor.WUBRG.length;
|
||||
final List<Pair<Byte,Integer>> map = new ArrayList<Pair<Byte,Integer>>();
|
||||
final List<Pair<Byte,Integer>> map = new ArrayList<>();
|
||||
for(int i = 0; i < cntColors; i++) {
|
||||
map.add(MutablePair.of(MagicColor.WUBRG[i], 0));
|
||||
}
|
||||
@@ -809,7 +809,7 @@ public class ComputerUtilCard {
|
||||
});
|
||||
|
||||
// will this part be once dropped?
|
||||
List<String> result = new ArrayList<String>(cntColors);
|
||||
List<String> result = new ArrayList<>(cntColors);
|
||||
for(Pair<Byte, Integer> idx : map) { // fetch color names in the same order
|
||||
result.add(MagicColor.toLongString(idx.getKey()));
|
||||
}
|
||||
@@ -881,7 +881,7 @@ public class ComputerUtilCard {
|
||||
}
|
||||
};
|
||||
public static List<String> chooseColor(SpellAbility sa, int min, int max, List<String> colorChoices) {
|
||||
List<String> chosen = new ArrayList<String>();
|
||||
List<String> chosen = new ArrayList<>();
|
||||
Player ai = sa.getActivatingPlayer();
|
||||
final Game game = ai.getGame();
|
||||
Player opp = ai.getWeakestOpponent();
|
||||
@@ -1301,7 +1301,7 @@ public class ComputerUtilCard {
|
||||
combatTrick = true;
|
||||
|
||||
final List<String> kws = sa.hasParam("KW") ? Arrays.asList(sa.getParam("KW").split(" & "))
|
||||
: Lists.<String>newArrayList();
|
||||
: Lists.newArrayList();
|
||||
for (String kw : kws) {
|
||||
if (!kw.equals("Trample") && !kw.equals("First Strike") && !kw.equals("Double Strike")) {
|
||||
combatTrick = false;
|
||||
@@ -1571,7 +1571,7 @@ public class ComputerUtilCard {
|
||||
Card pumped = CardFactory.copyCard(c, true);
|
||||
pumped.setSickness(c.hasSickness());
|
||||
final long timestamp = c.getGame().getNextTimestamp();
|
||||
final List<String> kws = new ArrayList<String>();
|
||||
final List<String> kws = new ArrayList<>();
|
||||
for (String kw : keywords) {
|
||||
if (kw.startsWith("HIDDEN")) {
|
||||
pumped.addHiddenExtrinsicKeyword(kw);
|
||||
@@ -1601,8 +1601,8 @@ public class ComputerUtilCard {
|
||||
}
|
||||
|
||||
pumped.addNewPT(c.getCurrentPower(), c.getCurrentToughness(), timestamp);
|
||||
pumped.addTempPowerBoost(c.getTempPowerBoost() + power + berserkPower);
|
||||
pumped.addTempToughnessBoost(c.getTempToughnessBoost() + toughness);
|
||||
pumped.setPTBoost(c.getPTBoostMap());
|
||||
pumped.addPTBoost(power + berserkPower, toughness, timestamp);
|
||||
pumped.addChangedCardKeywords(kws, null, false, false, timestamp);
|
||||
Set<CounterType> types = c.getCounters().keySet();
|
||||
for(CounterType ct : types) {
|
||||
@@ -1648,6 +1648,8 @@ public class ComputerUtilCard {
|
||||
}
|
||||
list.add(vCard); // account for the static abilities that may be present on the card itself
|
||||
for (final Card c : list) {
|
||||
// remove old boost that might be copied
|
||||
vCard.removePTBoost(c.getTimestamp());
|
||||
for (final StaticAbility stAb : c.getStaticAbilities()) {
|
||||
final Map<String, String> params = stAb.getMapParams();
|
||||
if (!params.get("Mode").equals("Continuous")) {
|
||||
@@ -1663,26 +1665,25 @@ public class ComputerUtilCard {
|
||||
if (!vCard.isValid(valid, c.getController(), c, null)) {
|
||||
continue;
|
||||
}
|
||||
int att = 0;
|
||||
if (params.containsKey("AddPower")) {
|
||||
String addP = params.get("AddPower");
|
||||
int att = 0;
|
||||
if (addP.equals("AffectedX")) {
|
||||
att = CardFactoryUtil.xCount(vCard, AbilityUtils.getSVar(stAb, addP));
|
||||
} else {
|
||||
att = AbilityUtils.calculateAmount(c, addP, stAb);
|
||||
}
|
||||
vCard.addTempPowerBoost(att);
|
||||
}
|
||||
int def = 0;
|
||||
if (params.containsKey("AddToughness")) {
|
||||
String addT = params.get("AddToughness");
|
||||
int def = 0;
|
||||
if (addT.equals("AffectedY")) {
|
||||
def = CardFactoryUtil.xCount(vCard, AbilityUtils.getSVar(stAb, addT));
|
||||
} else {
|
||||
def = AbilityUtils.calculateAmount(c, addT, stAb);
|
||||
}
|
||||
vCard.addTempToughnessBoost(def);
|
||||
}
|
||||
vCard.addPTBoost(att, def, c.getTimestamp());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -84,7 +84,7 @@ public class ComputerUtilCombat {
|
||||
return Iterables.any(defenders, new Predicate<GameEntity>() {
|
||||
@Override public boolean apply(final GameEntity input) {
|
||||
return ComputerUtilCombat.canAttackNextTurn(attacker, input);
|
||||
};
|
||||
}
|
||||
});
|
||||
} // canAttackNextTurn(Card)
|
||||
|
||||
@@ -119,11 +119,7 @@ public class ComputerUtilCombat {
|
||||
}
|
||||
|
||||
// The creature won't untap next turn
|
||||
if (atacker.isTapped() && !Untap.canUntap(atacker)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return !atacker.isTapped() || Untap.canUntap(atacker);
|
||||
} // canAttackNextTurn(Card, GameEntity)
|
||||
|
||||
/**
|
||||
@@ -883,20 +879,19 @@ public class ComputerUtilCombat {
|
||||
} else if (mode == TriggerType.DamageDone) {
|
||||
willTrigger = true;
|
||||
if (trigParams.containsKey("ValidSource")) {
|
||||
if (CardTraitBase.matchesValid(defender, trigParams.get("ValidSource").split(","), source)
|
||||
if (!(CardTraitBase.matchesValid(defender, trigParams.get("ValidSource").split(","), source)
|
||||
&& defender.getNetCombatDamage() > 0
|
||||
&& (!trigParams.containsKey("ValidTarget")
|
||||
|| CardTraitBase.matchesValid(attacker, trigParams.get("ValidTarget").split(","), source))) {
|
||||
return true;
|
||||
|| CardTraitBase.matchesValid(attacker, trigParams.get("ValidTarget").split(","), source)))) {
|
||||
return false;
|
||||
}
|
||||
if (CardTraitBase.matchesValid(attacker, trigParams.get("ValidSource").split(","), source)
|
||||
if (!(CardTraitBase.matchesValid(attacker, trigParams.get("ValidSource").split(","), source)
|
||||
&& attacker.getNetCombatDamage() > 0
|
||||
&& (!trigParams.containsKey("ValidTarget")
|
||||
|| CardTraitBase.matchesValid(defender, trigParams.get("ValidTarget").split(","), source))) {
|
||||
return true;
|
||||
|| CardTraitBase.matchesValid(defender, trigParams.get("ValidTarget").split(","), source)))) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
return willTrigger;
|
||||
@@ -970,7 +965,7 @@ public class ComputerUtilCombat {
|
||||
}
|
||||
}
|
||||
|
||||
final FCollection<Trigger> theTriggers = new FCollection<Trigger>();
|
||||
final FCollection<Trigger> theTriggers = new FCollection<>();
|
||||
for (Card card : game.getCardsIn(ZoneType.Battlefield)) {
|
||||
theTriggers.addAll(card.getTriggers());
|
||||
}
|
||||
@@ -1105,7 +1100,7 @@ public class ComputerUtilCombat {
|
||||
}
|
||||
|
||||
final Game game = attacker.getGame();
|
||||
final FCollection<Trigger> theTriggers = new FCollection<Trigger>();
|
||||
final FCollection<Trigger> theTriggers = new FCollection<>();
|
||||
for (Card card : game.getCardsIn(ZoneType.Battlefield)) {
|
||||
theTriggers.addAll(card.getTriggers());
|
||||
}
|
||||
@@ -1289,7 +1284,7 @@ public class ComputerUtilCombat {
|
||||
}
|
||||
|
||||
final Game game = attacker.getGame();
|
||||
final FCollection<Trigger> theTriggers = new FCollection<Trigger>();
|
||||
final FCollection<Trigger> theTriggers = new FCollection<>();
|
||||
for (Card card : game.getCardsIn(ZoneType.Battlefield)) {
|
||||
theTriggers.addAll(card.getTriggers());
|
||||
}
|
||||
@@ -1414,7 +1409,7 @@ public class ComputerUtilCombat {
|
||||
if (att.matches("[0-9][0-9]?") || att.matches("-" + "[0-9][0-9]?")) {
|
||||
power += Integer.parseInt(att);
|
||||
} else {
|
||||
String bonus = new String(source.getSVar(att));
|
||||
String bonus = source.getSVar(att);
|
||||
if (bonus.contains("TriggerCount$NumBlockers")) {
|
||||
bonus = TextUtil.fastReplace(bonus, "TriggerCount$NumBlockers", "Number$1");
|
||||
} else if (bonus.contains("TriggeredPlayersDefenders$Amount")) { // for Melee
|
||||
@@ -1510,7 +1505,7 @@ public class ComputerUtilCombat {
|
||||
}
|
||||
|
||||
final Game game = attacker.getGame();
|
||||
final FCollection<Trigger> theTriggers = new FCollection<Trigger>();
|
||||
final FCollection<Trigger> theTriggers = new FCollection<>();
|
||||
for (Card card : game.getCardsIn(ZoneType.Battlefield)) {
|
||||
theTriggers.addAll(card.getTriggers());
|
||||
}
|
||||
@@ -1655,7 +1650,7 @@ public class ComputerUtilCombat {
|
||||
if (def.matches("[0-9][0-9]?") || def.matches("-" + "[0-9][0-9]?")) {
|
||||
toughness += Integer.parseInt(def);
|
||||
} else {
|
||||
String bonus = new String(source.getSVar(def));
|
||||
String bonus = source.getSVar(def);
|
||||
if (bonus.contains("TriggerCount$NumBlockers")) {
|
||||
bonus = TextUtil.fastReplace(bonus, "TriggerCount$NumBlockers", "Number$1");
|
||||
} else if (bonus.contains("TriggeredPlayersDefenders$Amount")) { // for Melee
|
||||
@@ -1731,7 +1726,7 @@ public class ComputerUtilCombat {
|
||||
}
|
||||
|
||||
// check Destroy triggers (Cockatrice and friends)
|
||||
final FCollection<Trigger> theTriggers = new FCollection<Trigger>();
|
||||
final FCollection<Trigger> theTriggers = new FCollection<>();
|
||||
for (Card card : attacker.getGame().getCardsIn(ZoneType.Battlefield)) {
|
||||
theTriggers.addAll(card.getTriggers());
|
||||
}
|
||||
@@ -1948,7 +1943,7 @@ public class ComputerUtilCombat {
|
||||
return defenderDamage >= attackerLife;
|
||||
|
||||
} // defender no double strike
|
||||
return false; // should never arrive here
|
||||
return false;// should never arrive here
|
||||
} // canDestroyAttacker
|
||||
|
||||
// For AI safety measures like Regeneration
|
||||
@@ -2011,7 +2006,7 @@ public class ComputerUtilCombat {
|
||||
}
|
||||
|
||||
final Game game = blocker.getGame();
|
||||
final FCollection<Trigger> theTriggers = new FCollection<Trigger>();
|
||||
final FCollection<Trigger> theTriggers = new FCollection<>();
|
||||
for (Card card : game.getCardsIn(ZoneType.Battlefield)) {
|
||||
theTriggers.addAll(card.getTriggers());
|
||||
}
|
||||
@@ -2195,7 +2190,7 @@ public class ComputerUtilCombat {
|
||||
return attackerDamage >= defenderLife;
|
||||
|
||||
} // attacker no double strike
|
||||
return false; // should never arrive here
|
||||
return false;// should never arrive here
|
||||
} // canDestroyBlocker
|
||||
|
||||
|
||||
|
||||
@@ -424,7 +424,7 @@ public class ComputerUtilCost {
|
||||
continue;
|
||||
}
|
||||
final int remainingLife = ai.getLife();
|
||||
final int lifeCost = ((CostPayLife) part).convertAmount();
|
||||
final int lifeCost = part.convertAmount();
|
||||
if ((remainingLife - lifeCost) < 10) {
|
||||
return false; //Don't pay life if it would put AI under 10 life
|
||||
} else if ((remainingLife / lifeCost) < 4) {
|
||||
@@ -552,7 +552,7 @@ public class ComputerUtilCost {
|
||||
final Card source = sa.getHostCard();
|
||||
final String aiLogic = sa.getParam("UnlessAI");
|
||||
boolean payForOwnOnly = "OnlyOwn".equals(aiLogic);
|
||||
boolean payOwner = sa.hasParam("UnlessAI") ? aiLogic.startsWith("Defined") : false;
|
||||
boolean payOwner = sa.hasParam("UnlessAI") && aiLogic.startsWith("Defined");
|
||||
boolean payNever = "Never".equals(aiLogic);
|
||||
boolean shockland = "Shockland".equals(aiLogic);
|
||||
boolean isMine = sa.getActivatingPlayer().equals(payer);
|
||||
|
||||
@@ -170,8 +170,7 @@ public class ComputerUtilMana {
|
||||
}
|
||||
|
||||
return ability1.compareTo(ability2);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
return preOrder;
|
||||
}
|
||||
}
|
||||
@@ -344,6 +343,10 @@ public class ComputerUtilMana {
|
||||
payMultipleMana(cost, manaProduced, ai);
|
||||
|
||||
// remove from available lists
|
||||
/*
|
||||
* Refactoring this code to sourcesForShards.values().removeIf((SpellAbility srcSa) -> srcSa.getHostCard().equals(saPayment.getHostCard()));
|
||||
* causes Android build not to compile
|
||||
* */
|
||||
Iterator<SpellAbility> itSa = sourcesForShards.values().iterator();
|
||||
while (itSa.hasNext()) {
|
||||
SpellAbility srcSa = itSa.next();
|
||||
@@ -362,7 +365,7 @@ public class ComputerUtilMana {
|
||||
|
||||
private static boolean payManaCost(final ManaCostBeingPaid cost, final SpellAbility sa, final Player ai, final boolean test, boolean checkPlayable) {
|
||||
adjustManaCostToAvoidNegEffects(cost, sa.getHostCard(), ai);
|
||||
List<Mana> manaSpentToPay = test ? new ArrayList<Mana>() : sa.getPayingMana();
|
||||
List<Mana> manaSpentToPay = test ? new ArrayList<>() : sa.getPayingMana();
|
||||
boolean purePhyrexian = cost.containsOnlyPhyrexianMana();
|
||||
int testEnergyPool = ai.getCounters(CounterType.ENERGY);
|
||||
|
||||
@@ -487,6 +490,10 @@ public class ComputerUtilMana {
|
||||
payMultipleMana(cost, manaProduced, ai);
|
||||
|
||||
// remove from available lists
|
||||
/*
|
||||
* Refactoring this code to sourcesForShards.values().removeIf((SpellAbility srcSa) -> srcSa.getHostCard().equals(saPayment.getHostCard()));
|
||||
* causes Android build not to compile
|
||||
* */
|
||||
Iterator<SpellAbility> itSa = sourcesForShards.values().iterator();
|
||||
while (itSa.hasNext()) {
|
||||
SpellAbility srcSa = itSa.next();
|
||||
@@ -517,6 +524,10 @@ public class ComputerUtilMana {
|
||||
|
||||
if (hasConverge) { // hack to prevent converge re-using sources
|
||||
// remove from available lists
|
||||
/*
|
||||
* Refactoring this code to sourcesForShards.values().removeIf((SpellAbility srcSa) -> srcSa.getHostCard().equals(saPayment.getHostCard()));
|
||||
* causes Android build not to compile
|
||||
* */
|
||||
Iterator<SpellAbility> itSa = sourcesForShards.values().iterator();
|
||||
while (itSa.hasNext()) {
|
||||
SpellAbility srcSa = itSa.next();
|
||||
@@ -880,10 +891,12 @@ public class ComputerUtilMana {
|
||||
|
||||
// For combat tricks, always obey mana reservation
|
||||
if (curPhase == PhaseType.COMBAT_DECLARE_BLOCKERS || curPhase == PhaseType.CLEANUP) {
|
||||
AiCardMemory.clearMemorySet(ai, AiCardMemory.MemorySet.HELD_MANA_SOURCES_FOR_DECLBLK);
|
||||
} else if (!(ai.getGame().getPhaseHandler().isPlayerTurn(ai)) && (curPhase == PhaseType.COMBAT_DECLARE_BLOCKERS || curPhase == PhaseType.CLEANUP)) {
|
||||
AiCardMemory.clearMemorySet(ai, AiCardMemory.MemorySet.HELD_MANA_SOURCES_FOR_ENEMY_DECLBLK);
|
||||
AiCardMemory.clearMemorySet(ai, AiCardMemory.MemorySet.CHOSEN_FOG_EFFECT);
|
||||
if (!(ai.getGame().getPhaseHandler().isPlayerTurn(ai))) {
|
||||
AiCardMemory.clearMemorySet(ai, AiCardMemory.MemorySet.HELD_MANA_SOURCES_FOR_ENEMY_DECLBLK);
|
||||
AiCardMemory.clearMemorySet(ai, AiCardMemory.MemorySet.CHOSEN_FOG_EFFECT);
|
||||
}
|
||||
else
|
||||
AiCardMemory.clearMemorySet(ai, AiCardMemory.MemorySet.HELD_MANA_SOURCES_FOR_DECLBLK);
|
||||
} else {
|
||||
if ((AiCardMemory.isRememberedCard(ai, sourceCard, AiCardMemory.MemorySet.HELD_MANA_SOURCES_FOR_DECLBLK)) ||
|
||||
(AiCardMemory.isRememberedCard(ai, sourceCard, AiCardMemory.MemorySet.HELD_MANA_SOURCES_FOR_ENEMY_DECLBLK))) {
|
||||
@@ -1346,7 +1359,7 @@ public class ComputerUtilMana {
|
||||
final ListMultimap<Integer, SpellAbility> manaMap = ArrayListMultimap.create();
|
||||
final Game game = ai.getGame();
|
||||
|
||||
List<ReplacementEffect> replacementEffects = new ArrayList<ReplacementEffect>();
|
||||
List<ReplacementEffect> replacementEffects = new ArrayList<>();
|
||||
for (final Player p : game.getPlayers()) {
|
||||
for (final Card crd : p.getAllCards()) {
|
||||
for (final ReplacementEffect replacementEffect : crd.getReplacementEffects()) {
|
||||
@@ -1552,7 +1565,7 @@ public class ComputerUtilMana {
|
||||
* @return map between creatures and shards to convoke
|
||||
*/
|
||||
public static Map<Card, ManaCostShard> getConvokeOrImproviseFromList(final ManaCost cost, List<Card> list, boolean improvise) {
|
||||
final Map<Card, ManaCostShard> convoke = new HashMap<Card, ManaCostShard>();
|
||||
final Map<Card, ManaCostShard> convoke = new HashMap<>();
|
||||
Card convoked = null;
|
||||
if (!improvise) {
|
||||
for (ManaCostShard toPay : cost) {
|
||||
|
||||
@@ -41,7 +41,7 @@ import java.util.*;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
public abstract class GameState {
|
||||
private static final Map<ZoneType, String> ZONES = new HashMap<ZoneType, String>();
|
||||
private static final Map<ZoneType, String> ZONES = new HashMap<>();
|
||||
static {
|
||||
ZONES.put(ZoneType.Battlefield, "battlefield");
|
||||
ZONES.put(ZoneType.Hand, "hand");
|
||||
@@ -66,8 +66,8 @@ public abstract class GameState {
|
||||
|
||||
private boolean puzzleCreatorState = false;
|
||||
|
||||
private final Map<ZoneType, String> humanCardTexts = new EnumMap<ZoneType, String>(ZoneType.class);
|
||||
private final Map<ZoneType, String> aiCardTexts = new EnumMap<ZoneType, String>(ZoneType.class);
|
||||
private final Map<ZoneType, String> humanCardTexts = new EnumMap<>(ZoneType.class);
|
||||
private final Map<ZoneType, String> aiCardTexts = new EnumMap<>(ZoneType.class);
|
||||
|
||||
private final Map<Integer, Card> idToCard = new HashMap<>();
|
||||
private final Map<Card, Integer> cardToAttachId = new HashMap<>();
|
||||
@@ -254,7 +254,7 @@ public abstract class GameState {
|
||||
newText.append(";");
|
||||
}
|
||||
if (c.isToken()) {
|
||||
newText.append("t:" + new TokenInfo(c).toString());
|
||||
newText.append("t:").append(new TokenInfo(c).toString());
|
||||
} else {
|
||||
if (c.getPaperCard() == null) {
|
||||
return;
|
||||
@@ -377,7 +377,7 @@ public abstract class GameState {
|
||||
newText.append("|Attacking");
|
||||
GameEntity def = c.getGame().getCombat().getDefenderByAttacker(c);
|
||||
if (def instanceof Card) {
|
||||
newText.append(":" + def.getId());
|
||||
newText.append(":").append(def.getId());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -653,15 +653,15 @@ public abstract class GameState {
|
||||
}
|
||||
|
||||
private String processManaPool(ManaPool manaPool) {
|
||||
String mana = "";
|
||||
StringBuilder mana = new StringBuilder();
|
||||
for (final byte c : MagicColor.WUBRGC) {
|
||||
int amount = manaPool.getAmountOfColor(c);
|
||||
for (int i = 0; i < amount; i++) {
|
||||
mana += MagicColor.toShortString(c) + " ";
|
||||
mana.append(MagicColor.toShortString(c)).append(" ");
|
||||
}
|
||||
}
|
||||
|
||||
return mana.trim();
|
||||
return mana.toString().trim();
|
||||
}
|
||||
|
||||
private void updateManaPool(Player p, String manaDef, boolean clearPool, boolean persistent) {
|
||||
@@ -1061,7 +1061,7 @@ public abstract class GameState {
|
||||
}
|
||||
|
||||
private void applyCountersToGameEntity(GameEntity entity, String counterString) {
|
||||
entity.setCounters(Maps.<CounterType, Integer>newEnumMap(CounterType.class));
|
||||
entity.setCounters(Maps.newEnumMap(CounterType.class));
|
||||
String[] allCounterStrings = counterString.split(",");
|
||||
for (final String counterPair : allCounterStrings) {
|
||||
String[] pair = counterPair.split("=", 2);
|
||||
@@ -1078,7 +1078,7 @@ public abstract class GameState {
|
||||
p.getZone(zt).removeAllCards(true);
|
||||
}
|
||||
|
||||
Map<ZoneType, CardCollectionView> playerCards = new EnumMap<ZoneType, CardCollectionView>(ZoneType.class);
|
||||
Map<ZoneType, CardCollectionView> playerCards = new EnumMap<>(ZoneType.class);
|
||||
for (Entry<ZoneType, String> kv : cardTexts.entrySet()) {
|
||||
String value = kv.getValue();
|
||||
playerCards.put(kv.getKey(), processCardsForZone(value.isEmpty() ? new String[0] : value.split(";"), p));
|
||||
@@ -1091,7 +1091,7 @@ public abstract class GameState {
|
||||
for (Entry<ZoneType, CardCollectionView> kv : playerCards.entrySet()) {
|
||||
PlayerZone zone = p.getZone(kv.getKey());
|
||||
if (kv.getKey() == ZoneType.Battlefield) {
|
||||
List<Card> cards = new ArrayList<Card>();
|
||||
List<Card> cards = new ArrayList<>();
|
||||
for (final Card c : kv.getValue()) {
|
||||
if (c.isToken()) {
|
||||
cards.add(c);
|
||||
@@ -1107,7 +1107,7 @@ public abstract class GameState {
|
||||
Map<CounterType, Integer> counters = c.getCounters();
|
||||
// Note: Not clearCounters() since we want to keep the counters
|
||||
// var as-is.
|
||||
c.setCounters(Maps.<CounterType, Integer>newEnumMap(CounterType.class));
|
||||
c.setCounters(Maps.newEnumMap(CounterType.class));
|
||||
if (c.isAura()) {
|
||||
// dummy "enchanting" to indicate that the card will be force-attached elsewhere
|
||||
// (will be overridden later, so the actual value shouldn't matter)
|
||||
|
||||
@@ -168,8 +168,8 @@ public class PlayerControllerAi extends PlayerController {
|
||||
if (delayedReveal != null) {
|
||||
reveal(delayedReveal.getCards(), delayedReveal.getZone(), delayedReveal.getOwner(), delayedReveal.getMessagePrefix());
|
||||
}
|
||||
FCollection<T> remaining = new FCollection<T>(optionList);
|
||||
List<T> selecteds = new ArrayList<T>();
|
||||
FCollection<T> remaining = new FCollection<>(optionList);
|
||||
List<T> selecteds = new ArrayList<>();
|
||||
T selected;
|
||||
do {
|
||||
selected = chooseSingleEntityForEffect(remaining, null, sa, title, selecteds.size()>=min, targetedPlayer);
|
||||
@@ -492,7 +492,7 @@ public class PlayerControllerAi extends PlayerController {
|
||||
Card toDiscard = Aggregates.itemWithMin(cardsOfType, CardPredicates.Accessors.fnGetCmc);
|
||||
return new CardCollection(toDiscard);
|
||||
}
|
||||
return getAi().getCardsToDiscard(num, (String[])null, sa);
|
||||
return getAi().getCardsToDiscard(num, null, sa);
|
||||
}
|
||||
|
||||
|
||||
@@ -612,7 +612,7 @@ public class PlayerControllerAi extends PlayerController {
|
||||
|
||||
@Override
|
||||
public CardCollection chooseCardsToDiscardToMaximumHandSize(int numDiscard) {
|
||||
return brains.getCardsToDiscard(numDiscard, (String[])null, null);
|
||||
return brains.getCardsToDiscard(numDiscard, null, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -669,7 +669,7 @@ public class PlayerControllerAi extends PlayerController {
|
||||
throw new InvalidParameterException("SA is not api-based, this is not supported yet");
|
||||
}
|
||||
return SpellApiToAi.Converter.get(api).chooseNumber(player, sa, min, max, params);
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public int chooseNumber(SpellAbility sa, String title, List<Integer> options, Player relatedPlayer) {
|
||||
@@ -1072,7 +1072,7 @@ public class PlayerControllerAi extends PlayerController {
|
||||
}
|
||||
});
|
||||
} else {
|
||||
return new HashMap<Card, ManaCostShard>();
|
||||
return new HashMap<>();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -94,12 +94,8 @@ public class SpecialCardAi {
|
||||
int minCMC = isLowCMCDeck ? 3 : 4; // probably not worth wasting a lotus on a low-CMC spell (<4 CMC), except in low-CMC decks, where 3 CMC may be fine
|
||||
int paidCMC = cost.getConvertedManaCost();
|
||||
if (paidCMC < minCMC) {
|
||||
if (paidCMC == 3 && numManaSrcs < 3) {
|
||||
// if it's a CMC 3 spell and we're more than one mana source short for it, might be worth it anyway
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
// if it's a CMC 3 spell and we're more than one mana source short for it, might be worth it anyway
|
||||
return paidCMC == 3 && numManaSrcs < 3;
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -218,11 +214,7 @@ public class SpecialCardAi {
|
||||
}
|
||||
}
|
||||
|
||||
if (ai.getLife() <= sa.getHostCard().getNetPower() && !hasUsefulBlocker) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
return ai.getLife() <= sa.getHostCard().getNetPower() && !hasUsefulBlocker;
|
||||
}
|
||||
|
||||
public static int getSacThreshold() {
|
||||
@@ -335,7 +327,7 @@ public class SpecialCardAi {
|
||||
boolean canTrample = source.hasKeyword(Keyword.TRAMPLE);
|
||||
|
||||
if (!isBlocking && combat.getDefenderByAttacker(source) instanceof Card) {
|
||||
int loyalty = ((Card)combat.getDefenderByAttacker(source)).getCounters(CounterType.LOYALTY);
|
||||
int loyalty = combat.getDefenderByAttacker(source).getCounters(CounterType.LOYALTY);
|
||||
int totalDamageToPW = 0;
|
||||
for (Card atk : (combat.getAttackersOf(combat.getDefenderByAttacker(source)))) {
|
||||
if (combat.isUnblocked(atk)) {
|
||||
@@ -411,11 +403,7 @@ public class SpecialCardAi {
|
||||
Pair<Integer, Integer> predictedPT = getPumpedPT(ai, source.getNetCombatDamage(), source.getNetToughness());
|
||||
int oppT = Aggregates.sum(potentialBlockers, CardPredicates.Accessors.fnGetNetToughness);
|
||||
|
||||
if (potentialBlockers.isEmpty() || (source.hasKeyword(Keyword.TRAMPLE) && predictedPT.getLeft() - oppT >= oppLife)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return potentialBlockers.isEmpty() || (source.hasKeyword(Keyword.TRAMPLE) && predictedPT.getLeft() - oppT >= oppLife);
|
||||
}
|
||||
|
||||
public static Pair<Integer, Integer> getPumpedPT(Player ai, int power, int toughness) {
|
||||
@@ -522,7 +510,7 @@ public class SpecialCardAi {
|
||||
best.add(sp); // these SAs are prioritized since the AI sees a reason to play them now
|
||||
}
|
||||
final List<String> keywords = sp.hasParam("KW") ? Arrays.asList(sp.getParam("KW").split(" & "))
|
||||
: Lists.<String>newArrayList();
|
||||
: Lists.newArrayList();
|
||||
for (String kw : keywords) {
|
||||
if (!tgtCard.hasKeyword(kw)) {
|
||||
if ("Indestructible".equals(kw) && ai.getOpponents().getCreaturesInPlay().isEmpty()) {
|
||||
@@ -568,10 +556,7 @@ public class SpecialCardAi {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
// Don't enchant creatures that can survive
|
||||
if (!c.canBeDestroyed() || c.getNetCombatDamage() < c.getNetToughness() || c.isEnchantedBy("Guilty Conscience")) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return c.canBeDestroyed() && c.getNetCombatDamage() >= c.getNetToughness() && !c.isEnchantedBy("Guilty Conscience");
|
||||
}
|
||||
});
|
||||
chosen = ComputerUtilCard.getBestCreatureAI(creatures);
|
||||
@@ -911,15 +896,14 @@ public class SpecialCardAi {
|
||||
}
|
||||
} else if (blackViseOTB && computerHandSize + exiledWithNecro - 1 >= 4) {
|
||||
// try not to overdraw in presence of Black Vise
|
||||
return false;
|
||||
return false;
|
||||
} else if (computerHandSize + exiledWithNecro - 1 >= maxHandSize) {
|
||||
// Only draw until we reach max hand size
|
||||
return false;
|
||||
} else if (!ph.isPlayerTurn(ai) || !ph.is(PhaseType.MAIN2)) {
|
||||
// Only activate in AI's own turn (sans the exception above)
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -941,11 +925,7 @@ public class SpecialCardAi {
|
||||
|
||||
}
|
||||
// Maybe use it for some important high-impact spells even if there are more cards in hand?
|
||||
if (ai.getCardsIn(ZoneType.Hand).size() > 1 && !hasEnsnaringBridgeEffect) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return ai.getCardsIn(ZoneType.Hand).size() <= 1 || hasEnsnaringBridgeEffect;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1310,12 +1290,8 @@ public class SpecialCardAi {
|
||||
}
|
||||
}
|
||||
|
||||
if (aiHandSize < HAND_SIZE_THRESHOLD || maxOppHandSize - aiHandSize > HAND_SIZE_THRESHOLD) {
|
||||
// use in case we're getting low on cards or if we're significantly behind our opponent in cards in hand
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
// use in case we're getting low on cards or if we're significantly behind our opponent in cards in hand
|
||||
return aiHandSize < HAND_SIZE_THRESHOLD || maxOppHandSize - aiHandSize > HAND_SIZE_THRESHOLD;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1342,9 +1318,7 @@ public class SpecialCardAi {
|
||||
if (topGY == null
|
||||
|| !topGY.isCreature()
|
||||
|| ComputerUtilCard.evaluateCreature(creatHand) > ComputerUtilCard.evaluateCreature(topGY) + 80) {
|
||||
if (numCreatsInHand > 1 || !ComputerUtilMana.canPayManaCost(creatHand.getSpellPermanent(), ai, 0)) {
|
||||
return true;
|
||||
}
|
||||
return numCreatsInHand > 1 || !ComputerUtilMana.canPayManaCost(creatHand.getSpellPermanent(), ai, 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1465,8 +1439,7 @@ public class SpecialCardAi {
|
||||
} else if (!ph.isPlayerTurn(ai)) {
|
||||
// Only activate in AI's own turn (sans the exception above)
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -56,12 +56,9 @@ public class ActivateAbilityAi extends SpellAbilityAi {
|
||||
} else {
|
||||
final List<Player> defined = AbilityUtils.getDefinedPlayers(source, sa.getParam("Defined"), sa);
|
||||
|
||||
if (!defined.contains(opp)) {
|
||||
return false;
|
||||
}
|
||||
return defined.contains(opp);
|
||||
}
|
||||
|
||||
return true;
|
||||
} else {
|
||||
sa.resetTargets();
|
||||
sa.getTargets().add(opp);
|
||||
|
||||
@@ -67,10 +67,8 @@ public class AddTurnAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (!StringUtils.isNumeric(sa.getParam("NumTurns"))) {
|
||||
// TODO: improve ai for Sage of Hours
|
||||
return false;
|
||||
}
|
||||
// TODO: improve ai for Sage of Hours
|
||||
return StringUtils.isNumeric(sa.getParam("NumTurns"));
|
||||
// not sure if the AI should be playing with cards that give the
|
||||
// Human more turns.
|
||||
}
|
||||
|
||||
@@ -23,9 +23,7 @@ public class AmassAi extends SpellAbilityAi {
|
||||
final Game game = ai.getGame();
|
||||
|
||||
if (!aiArmies.isEmpty()) {
|
||||
if (CardLists.count(aiArmies, CardPredicates.canReceiveCounters(CounterType.P1P1)) <= 0) {
|
||||
return false;
|
||||
}
|
||||
return CardLists.count(aiArmies, CardPredicates.canReceiveCounters(CounterType.P1P1)) > 0;
|
||||
} else {
|
||||
final String tokenScript = "b_0_0_zombie_army";
|
||||
final int amount = AbilityUtils.calculateAmount(host, sa.getParamOrDefault("Num", "1"), sa);
|
||||
@@ -57,12 +55,9 @@ public class AmassAi extends SpellAbilityAi {
|
||||
//reset static abilities
|
||||
game.getAction().checkStaticAbilities(false);
|
||||
|
||||
if (!result) {
|
||||
return false;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -207,21 +207,16 @@ public class AnimateAi extends SpellAbilityAi {
|
||||
return bFlag; // All of the defined stuff is animated, not very useful
|
||||
} else {
|
||||
sa.resetTargets();
|
||||
if (!animateTgtAI(sa)) {
|
||||
return false;
|
||||
}
|
||||
return animateTgtAI(sa);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean chkAIDrawback(SpellAbility sa, Player aiPlayer) {
|
||||
if (sa.usesTargeting()) {
|
||||
sa.resetTargets();
|
||||
if (!animateTgtAI(sa)) {
|
||||
return false;
|
||||
}
|
||||
return animateTgtAI(sa);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
@@ -8,11 +8,7 @@ public class AnimateAllAi extends SpellAbilityAi {
|
||||
|
||||
@Override
|
||||
protected boolean canPlayAI(Player aiPlayer, SpellAbility sa) {
|
||||
if ("Always".equals(sa.getParam("AILogic"))) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return "Always".equals(sa.getParam("AILogic"));
|
||||
} // end animateAllCanPlayAI()
|
||||
|
||||
@Override
|
||||
|
||||
@@ -31,10 +31,7 @@ import forge.game.trigger.TriggerType;
|
||||
import forge.game.zone.ZoneType;
|
||||
import forge.util.MyRandom;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.*;
|
||||
|
||||
public class AttachAi extends SpellAbilityAi {
|
||||
|
||||
@@ -123,9 +120,7 @@ public class AttachAi extends SpellAbilityAi {
|
||||
return !(c.hasProtectionFrom(source) || c.hasKeyword(Keyword.SHROUD) || c.hasKeyword(Keyword.HEXPROOF));
|
||||
}
|
||||
});
|
||||
if (targets.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !targets.isEmpty();
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -239,9 +234,7 @@ public class AttachAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!(combat.isAttacking(attachTarget) || combat.isBlocking(attachTarget))) {
|
||||
return false;
|
||||
}
|
||||
return combat.isAttacking(attachTarget) || combat.isBlocking(attachTarget);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -455,7 +448,7 @@ public class AttachAi extends SpellAbilityAi {
|
||||
*/
|
||||
private static Player attachToPlayerAIPreferences(final Player aiPlayer, final SpellAbility sa,
|
||||
final boolean mandatory) {
|
||||
List<Player> targetable = new ArrayList<Player>();
|
||||
List<Player> targetable = new ArrayList<>();
|
||||
for (final Player player : aiPlayer.getGame().getPlayers()) {
|
||||
if (sa.canTarget(player)) {
|
||||
targetable.add(player);
|
||||
@@ -859,7 +852,7 @@ public class AttachAi extends SpellAbilityAi {
|
||||
|
||||
int totToughness = 0;
|
||||
int totPower = 0;
|
||||
final List<String> keywords = new ArrayList<String>();
|
||||
final List<String> keywords = new ArrayList<>();
|
||||
|
||||
for (final StaticAbility stAbility : attachSource.getStaticAbilities()) {
|
||||
final Map<String, String> stabMap = stAbility.getMapParams();
|
||||
@@ -879,15 +872,11 @@ public class AttachAi extends SpellAbilityAi {
|
||||
|
||||
String kws = stabMap.get("AddKeyword");
|
||||
if (kws != null) {
|
||||
for (final String kw : kws.split(" & ")) {
|
||||
keywords.add(kw);
|
||||
}
|
||||
keywords.addAll(Arrays.asList(kws.split(" & ")));
|
||||
}
|
||||
kws = stabMap.get("AddHiddenKeyword");
|
||||
if (kws != null) {
|
||||
for (final String kw : kws.split(" & ")) {
|
||||
keywords.add(kw);
|
||||
}
|
||||
keywords.addAll(Arrays.asList(kws.split(" & ")));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -910,7 +899,7 @@ public class AttachAi extends SpellAbilityAi {
|
||||
|
||||
Card c = null;
|
||||
if (prefList == null || prefList.isEmpty()) {
|
||||
prefList = new ArrayList<Card>(list);
|
||||
prefList = new ArrayList<>(list);
|
||||
} else {
|
||||
c = ComputerUtilCard.getBestAI(prefList);
|
||||
if (c != null) {
|
||||
@@ -964,7 +953,7 @@ public class AttachAi extends SpellAbilityAi {
|
||||
protected boolean doTriggerAINoCost(final Player ai, final SpellAbility sa, final boolean mandatory) {
|
||||
final Card card = sa.getHostCard();
|
||||
// Check if there are any valid targets
|
||||
List<GameObject> targets = new ArrayList<GameObject>();
|
||||
List<GameObject> targets = new ArrayList<>();
|
||||
final TargetRestrictions tgt = sa.getTargetRestrictions();
|
||||
if (tgt == null) {
|
||||
targets = AbilityUtils.getDefinedObjects(sa.getHostCard(), sa.getParam("Defined"), sa);
|
||||
@@ -987,9 +976,7 @@ public class AttachAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
// don't equip creatures that don't gain anything
|
||||
if (card.hasSVar("NonStackingAttachEffect") && newTarget.isEquippedBy(card.getName())) {
|
||||
return false;
|
||||
}
|
||||
return !card.hasSVar("NonStackingAttachEffect") || !newTarget.isEquippedBy(card.getName());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1156,8 +1143,9 @@ public class AttachAi extends SpellAbilityAi {
|
||||
|
||||
int totToughness = 0;
|
||||
int totPower = 0;
|
||||
final List<String> keywords = new ArrayList<String>();
|
||||
final List<String> keywords = new ArrayList<>();
|
||||
boolean grantingAbilities = false;
|
||||
boolean grantingExtraBlock = false;
|
||||
|
||||
for (final StaticAbility stAbility : attachSource.getStaticAbilities()) {
|
||||
final Map<String, String> stabMap = stAbility.getMapParams();
|
||||
@@ -1176,18 +1164,15 @@ public class AttachAi extends SpellAbilityAi {
|
||||
totPower += AbilityUtils.calculateAmount(attachSource, stabMap.get("AddPower"), stAbility);
|
||||
|
||||
grantingAbilities |= stabMap.containsKey("AddAbility");
|
||||
grantingExtraBlock |= stabMap.containsKey("CanBlockAmount") || stabMap.containsKey("CanBlockAny");
|
||||
|
||||
String kws = stabMap.get("AddKeyword");
|
||||
if (kws != null) {
|
||||
for (final String kw : kws.split(" & ")) {
|
||||
keywords.add(kw);
|
||||
}
|
||||
keywords.addAll(Arrays.asList(kws.split(" & ")));
|
||||
}
|
||||
kws = stabMap.get("AddHiddenKeyword");
|
||||
if (kws != null) {
|
||||
for (final String kw : kws.split(" & ")) {
|
||||
keywords.add(kw);
|
||||
}
|
||||
keywords.addAll(Arrays.asList(kws.split(" & ")));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1209,20 +1194,27 @@ public class AttachAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
//only add useful keywords unless P/T bonus is significant
|
||||
if (totToughness + totPower < 4 && !keywords.isEmpty()) {
|
||||
if (totToughness + totPower < 4 && (!keywords.isEmpty() || grantingExtraBlock)) {
|
||||
final int pow = totPower;
|
||||
final boolean extraBlock = grantingExtraBlock;
|
||||
prefList = CardLists.filter(prefList, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
for (final String keyword : keywords) {
|
||||
if (isUsefulAttachKeyword(keyword, c, sa, pow)) {
|
||||
return true;
|
||||
}
|
||||
if (c.hasKeyword(Keyword.INFECT) && pow >= 2) {
|
||||
// consider +2 power a significant bonus on Infect creatures
|
||||
return true;
|
||||
if (!keywords.isEmpty()) {
|
||||
for (final String keyword : keywords) {
|
||||
if (isUsefulAttachKeyword(keyword, c, sa, pow)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (c.hasKeyword(Keyword.INFECT) && pow >= 2) {
|
||||
// consider +2 power a significant bonus on Infect creatures
|
||||
return true;
|
||||
}
|
||||
if (extraBlock && CombatUtil.canBlock(c, true) && !c.canBlockAny()) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
});
|
||||
@@ -1353,7 +1345,7 @@ public class AttachAi extends SpellAbilityAi {
|
||||
CardCollection prefList = list;
|
||||
|
||||
// Filter AI-specific targets if provided
|
||||
prefList = ComputerUtil.filterAITgts(sa, aiPlayer, (CardCollection)list, true);
|
||||
prefList = ComputerUtil.filterAITgts(sa, aiPlayer, list, true);
|
||||
|
||||
Card c = attachGeneralAI(aiPlayer, sa, prefList, mandatory, attachSource, sa.getParam("AILogic"));
|
||||
|
||||
@@ -1557,86 +1549,52 @@ public class AttachAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
if (evasive) {
|
||||
if (card.getNetCombatDamage() + powerBonus <= 0
|
||||
|| !ComputerUtilCombat.canAttackNextTurn(card)
|
||||
|| !canBeBlocked) {
|
||||
return false;
|
||||
}
|
||||
return card.getNetCombatDamage() + powerBonus > 0
|
||||
&& ComputerUtilCombat.canAttackNextTurn(card)
|
||||
&& canBeBlocked;
|
||||
} else if (keyword.equals("Haste")) {
|
||||
if (!card.hasSickness() || !ph.isPlayerTurn(sa.getActivatingPlayer()) || card.isTapped()
|
||||
|| card.getNetCombatDamage() + powerBonus <= 0
|
||||
|| card.hasKeyword("CARDNAME can attack as though it had haste.")
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| !ComputerUtilCombat.canAttackNextTurn(card)) {
|
||||
return false;
|
||||
}
|
||||
return card.hasSickness() && ph.isPlayerTurn(sa.getActivatingPlayer()) && !card.isTapped()
|
||||
&& card.getNetCombatDamage() + powerBonus > 0
|
||||
&& !card.hasKeyword("CARDNAME can attack as though it had haste.")
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& ComputerUtilCombat.canAttackNextTurn(card);
|
||||
} else if (keyword.endsWith("Indestructible")) {
|
||||
return true;
|
||||
} else if (keyword.endsWith("Deathtouch") || keyword.endsWith("Wither")) {
|
||||
if (card.getNetCombatDamage() + powerBonus <= 0
|
||||
|| ((!canBeBlocked || !ComputerUtilCombat.canAttackNextTurn(card))
|
||||
&& !CombatUtil.canBlock(card, true))) {
|
||||
return false;
|
||||
}
|
||||
return card.getNetCombatDamage() + powerBonus > 0
|
||||
&& ((canBeBlocked && ComputerUtilCombat.canAttackNextTurn(card))
|
||||
|| CombatUtil.canBlock(card, true));
|
||||
} else if (keyword.equals("Double Strike") || keyword.equals("Lifelink")) {
|
||||
if (card.getNetCombatDamage() + powerBonus <= 0
|
||||
|| (!ComputerUtilCombat.canAttackNextTurn(card) && !CombatUtil.canBlock(card, true))) {
|
||||
return false;
|
||||
}
|
||||
return card.getNetCombatDamage() + powerBonus > 0
|
||||
&& (ComputerUtilCombat.canAttackNextTurn(card) || CombatUtil.canBlock(card, true));
|
||||
} else if (keyword.equals("First Strike")) {
|
||||
if (card.getNetCombatDamage() + powerBonus <= 0 || card.hasKeyword(Keyword.DOUBLE_STRIKE)
|
||||
|| (!ComputerUtilCombat.canAttackNextTurn(card) && !CombatUtil.canBlock(card, true))) {
|
||||
return false;
|
||||
}
|
||||
return card.getNetCombatDamage() + powerBonus > 0 && !card.hasKeyword(Keyword.DOUBLE_STRIKE)
|
||||
&& (ComputerUtilCombat.canAttackNextTurn(card) || CombatUtil.canBlock(card, true));
|
||||
} else if (keyword.startsWith("Flanking")) {
|
||||
if (card.getNetCombatDamage() + powerBonus <= 0
|
||||
|| !ComputerUtilCombat.canAttackNextTurn(card)
|
||||
|| !canBeBlocked) {
|
||||
return false;
|
||||
}
|
||||
return card.getNetCombatDamage() + powerBonus > 0
|
||||
&& ComputerUtilCombat.canAttackNextTurn(card)
|
||||
&& canBeBlocked;
|
||||
} else if (keyword.startsWith("Bushido")) {
|
||||
if ((!canBeBlocked || !ComputerUtilCombat.canAttackNextTurn(card))
|
||||
&& !CombatUtil.canBlock(card, true)) {
|
||||
return false;
|
||||
}
|
||||
return (canBeBlocked && ComputerUtilCombat.canAttackNextTurn(card))
|
||||
|| CombatUtil.canBlock(card, true);
|
||||
} else if (keyword.equals("Trample")) {
|
||||
if (card.getNetCombatDamage() + powerBonus <= 1
|
||||
|| !canBeBlocked
|
||||
|| !ComputerUtilCombat.canAttackNextTurn(card)) {
|
||||
return false;
|
||||
}
|
||||
return card.getNetCombatDamage() + powerBonus > 1
|
||||
&& canBeBlocked
|
||||
&& ComputerUtilCombat.canAttackNextTurn(card);
|
||||
} else if (keyword.equals("Infect")) {
|
||||
if (card.getNetCombatDamage() + powerBonus <= 0
|
||||
|| !ComputerUtilCombat.canAttackNextTurn(card)) {
|
||||
return false;
|
||||
}
|
||||
return card.getNetCombatDamage() + powerBonus > 0
|
||||
&& ComputerUtilCombat.canAttackNextTurn(card);
|
||||
} else if (keyword.equals("Vigilance")) {
|
||||
if (card.getNetCombatDamage() + powerBonus <= 0
|
||||
|| !ComputerUtilCombat.canAttackNextTurn(card)
|
||||
|| !CombatUtil.canBlock(card, true)) {
|
||||
return false;
|
||||
}
|
||||
return card.getNetCombatDamage() + powerBonus > 0
|
||||
&& ComputerUtilCombat.canAttackNextTurn(card)
|
||||
&& CombatUtil.canBlock(card, true);
|
||||
} else if (keyword.equals("Reach")) {
|
||||
if (card.hasKeyword(Keyword.FLYING) || !CombatUtil.canBlock(card, true)) {
|
||||
return false;
|
||||
}
|
||||
} else if (keyword.endsWith("CARDNAME can block an additional creature each combat.")) {
|
||||
if (!CombatUtil.canBlock(card, true) || card.hasKeyword("CARDNAME can block any number of creatures.")
|
||||
|| card.hasKeyword("CARDNAME can block an additional ninety-nine creatures each combat.")) {
|
||||
return false;
|
||||
}
|
||||
return !card.hasKeyword(Keyword.FLYING) && CombatUtil.canBlock(card, true);
|
||||
} else if (keyword.equals("CARDNAME can attack as though it didn't have defender.")) {
|
||||
if (!card.hasKeyword(Keyword.DEFENDER) || card.getNetCombatDamage() + powerBonus <= 0) {
|
||||
return false;
|
||||
}
|
||||
return card.hasKeyword(Keyword.DEFENDER) && card.getNetCombatDamage() + powerBonus > 0;
|
||||
} else if (keyword.equals("Shroud") || keyword.equals("Hexproof")) {
|
||||
if (card.hasKeyword(Keyword.SHROUD) || card.hasKeyword(Keyword.HEXPROOF)) {
|
||||
return false;
|
||||
}
|
||||
} else if (keyword.equals("Defender")) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return !card.hasKeyword(Keyword.SHROUD) && !card.hasKeyword(Keyword.HEXPROOF);
|
||||
} else return !keyword.equals("Defender");
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1657,17 +1615,11 @@ public class AttachAi extends SpellAbilityAi {
|
||||
|
||||
if (keyword.endsWith("CARDNAME can't attack.") || keyword.equals("Defender")
|
||||
|| keyword.endsWith("CARDNAME can't attack or block.")) {
|
||||
if (!ComputerUtilCombat.canAttackNextTurn(card) || card.getNetCombatDamage() < 1) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtilCombat.canAttackNextTurn(card) && card.getNetCombatDamage() >= 1;
|
||||
} else if (keyword.endsWith("CARDNAME attacks each turn if able.") || keyword.endsWith("CARDNAME attacks each combat if able.")) {
|
||||
if (!ComputerUtilCombat.canAttackNextTurn(card) || !CombatUtil.canBlock(card, true) || ai.getCreaturesInPlay().isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtilCombat.canAttackNextTurn(card) && CombatUtil.canBlock(card, true) && !ai.getCreaturesInPlay().isEmpty();
|
||||
} else if (keyword.endsWith("CARDNAME can't block.") || keyword.contains("CantBlock")) {
|
||||
if (!CombatUtil.canBlock(card, true)) {
|
||||
return false;
|
||||
}
|
||||
return CombatUtil.canBlock(card, true);
|
||||
} else if (keyword.endsWith("CARDNAME's activated abilities can't be activated.")) {
|
||||
for (SpellAbility ability : card.getSpellAbilities()) {
|
||||
if (ability.isAbility()) {
|
||||
@@ -1676,18 +1628,12 @@ public class AttachAi extends SpellAbilityAi {
|
||||
}
|
||||
return false;
|
||||
} else if (keyword.endsWith("Prevent all combat damage that would be dealt by CARDNAME.")) {
|
||||
if (!ComputerUtilCombat.canAttackNextTurn(card) || card.getNetCombatDamage() < 1) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtilCombat.canAttackNextTurn(card) && card.getNetCombatDamage() >= 1;
|
||||
} else if (keyword.endsWith("Prevent all combat damage that would be dealt to and dealt by CARDNAME.")
|
||||
|| keyword.endsWith("Prevent all damage that would be dealt to and dealt by CARDNAME.")) {
|
||||
if (!ComputerUtilCombat.canAttackNextTurn(card) || card.getNetCombatDamage() < 2) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtilCombat.canAttackNextTurn(card) && card.getNetCombatDamage() >= 2;
|
||||
} else if (keyword.endsWith("CARDNAME doesn't untap during your untap step.")) {
|
||||
if (card.isUntapped()) {
|
||||
return false;
|
||||
}
|
||||
return !card.isUntapped();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -1711,12 +1657,8 @@ public class AttachAi extends SpellAbilityAi {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (sa.getHostCard().isEquipment() && ComputerUtilCard.isUselessCreature(ai, c)) {
|
||||
// useless to equip a creature that can't attack or block.
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
// useless to equip a creature that can't attack or block.
|
||||
return !sa.getHostCard().isEquipment() || !ComputerUtilCard.isUselessCreature(ai, c);
|
||||
}
|
||||
|
||||
public static Card doPumpOrCurseAILogic(final Player ai, final SpellAbility sa, final List<Card> list, final String type) {
|
||||
|
||||
@@ -355,9 +355,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
if (c.getType().isLegendary()) {
|
||||
if (ai.isCardInPlay(c.getName())) {
|
||||
return false;
|
||||
}
|
||||
return !ai.isCardInPlay(c.getName());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -484,7 +482,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
|
||||
List<ZoneType> origin = new ArrayList<ZoneType>();
|
||||
List<ZoneType> origin = new ArrayList<>();
|
||||
if (sa.hasParam("Origin")) {
|
||||
origin = ZoneType.listValueOf(sa.getParam("Origin"));
|
||||
}
|
||||
@@ -559,7 +557,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
*/
|
||||
private static Card basicManaFixing(final Player ai, final List<Card> list) { // Search for a Basic Land
|
||||
final CardCollectionView combined = CardCollection.combine(ai.getCardsIn(ZoneType.Battlefield), ai.getCardsIn(ZoneType.Hand));
|
||||
final List<String> basics = new ArrayList<String>();
|
||||
final List<String> basics = new ArrayList<>();
|
||||
|
||||
// what types can I go get?
|
||||
for (final String name : MagicColor.Constant.BASIC_LANDS) {
|
||||
@@ -738,11 +736,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
final AbilitySub subAb = sa.getSubAbility();
|
||||
if (subAb != null && !SpellApiToAi.Converter.get(subAb.getApi()).chkDrawbackWithSubs(ai, subAb)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return subAb == null || SpellApiToAi.Converter.get(subAb.getApi()).chkDrawbackWithSubs(ai, subAb);
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -864,7 +858,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
list = CardLists.getTargetableCards(list, sa);
|
||||
|
||||
// Filter AI-specific targets if provided
|
||||
list = ComputerUtil.filterAITgts(sa, ai, (CardCollection)list, true);
|
||||
list = ComputerUtil.filterAITgts(sa, ai, list, true);
|
||||
if (sa.hasParam("AITgtsOnlyBetterThanSelf")) {
|
||||
list = CardLists.filter(list, new Predicate<Card>() {
|
||||
@Override
|
||||
@@ -995,11 +989,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
for (Card aura : c.getEnchantedBy()) {
|
||||
if (aura.getController().isOpponentOf(ai)) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
return aura.getController().isOpponentOf(ai);
|
||||
}
|
||||
if (blink) {
|
||||
return c.isToken();
|
||||
@@ -1291,7 +1281,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
final List<GameObject> objects = ComputerUtil
|
||||
.predictThreatenedObjects(ai, sa);
|
||||
|
||||
final List<Card> threatenedTargets = new ArrayList<Card>();
|
||||
final List<Card> threatenedTargets = new ArrayList<>();
|
||||
|
||||
for (final Card c : aiPermanents) {
|
||||
if (objects.contains(c)) {
|
||||
@@ -1471,16 +1461,12 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
if (!list.isEmpty()) {
|
||||
final Card attachedTo = list.get(0);
|
||||
// This code is for the Dragon auras
|
||||
if (attachedTo.getController().isOpponentOf(ai)) {
|
||||
return false;
|
||||
}
|
||||
return !attachedTo.getController().isOpponentOf(ai);
|
||||
}
|
||||
}
|
||||
} else if (isPreferredTarget(ai, sa, mandatory, true)) {
|
||||
// do nothing
|
||||
} else if (!isUnpreferredTarget(ai, sa, mandatory)) {
|
||||
return false;
|
||||
}
|
||||
} else return isUnpreferredTarget(ai, sa, mandatory);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -1532,9 +1518,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
if (c.getType().isLegendary()) {
|
||||
if (decider.isCardInPlay(c.getName())) {
|
||||
return false;
|
||||
}
|
||||
return !decider.isCardInPlay(c.getName());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -1543,10 +1527,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
fetchList = CardLists.filter(fetchList, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
if (ComputerUtilCard.isCardRemAIDeck(c) || ComputerUtilCard.isCardRemRandomDeck(c)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return !ComputerUtilCard.isCardRemAIDeck(c) && !ComputerUtilCard.isCardRemRandomDeck(c);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1718,9 +1699,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
@Override
|
||||
public boolean apply(final Card c) {
|
||||
if (c.getType().isLegendary()) {
|
||||
if (ai.isCardInPlay(c.getName())) {
|
||||
return false;
|
||||
}
|
||||
return !ai.isCardInPlay(c.getName());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -1826,20 +1805,16 @@ public class ChangeZoneAi extends SpellAbilityAi {
|
||||
&& "Battlefield".equals(causeSub.getParam("Destination"))) {
|
||||
// A blink effect implemented using ChangeZone API
|
||||
return false;
|
||||
} else if (subApi == ApiType.DelayedTrigger) {
|
||||
} else // This is an intrinsic effect that blinks the card (e.g. Obzedat, Ghost Council), no need to
|
||||
// return the commander to the Command zone.
|
||||
if (subApi == ApiType.DelayedTrigger) {
|
||||
SpellAbility exec = causeSub.getAdditionalAbility("Execute");
|
||||
if (exec != null && exec.getApi() == ApiType.ChangeZone) {
|
||||
if ("Exile".equals(exec.getParam("Origin")) && "Battlefield".equals(exec.getParam("Destination"))) {
|
||||
// A blink effect implemented using a delayed trigger
|
||||
return false;
|
||||
}
|
||||
// A blink effect implemented using a delayed trigger
|
||||
return !"Exile".equals(exec.getParam("Origin")) || !"Battlefield".equals(exec.getParam("Destination"));
|
||||
}
|
||||
} else if (causeSa.getHostCard() != null && causeSa.getHostCard().equals((Card)sa.getReplacingObject("Card"))
|
||||
&& causeSa.getActivatingPlayer().equals(aiPlayer)) {
|
||||
// This is an intrinsic effect that blinks the card (e.g. Obzedat, Ghost Council), no need to
|
||||
// return the commander to the Command zone.
|
||||
return false;
|
||||
}
|
||||
} else return causeSa.getHostCard() == null || !causeSa.getHostCard().equals(sa.getReplacingObject("Card"))
|
||||
|| !causeSa.getActivatingPlayer().equals(aiPlayer);
|
||||
}
|
||||
|
||||
// Normally we want the commander back in Command zone to recast him later
|
||||
|
||||
@@ -335,11 +335,8 @@ public class ChangeZoneAllAi extends SpellAbilityAi {
|
||||
return true;
|
||||
|
||||
// if AI creature is better than Human Creature
|
||||
if (ComputerUtilCard.evaluateCreatureList(aiCards) >= ComputerUtilCard
|
||||
.evaluateCreatureList(humanCards)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return ComputerUtilCard.evaluateCreatureList(aiCards) >= ComputerUtilCard
|
||||
.evaluateCreatureList(humanCards);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -441,29 +438,21 @@ public class ChangeZoneAllAi extends SpellAbilityAi {
|
||||
if (sa.getParam("GainControl") != null) {
|
||||
// Check if the cards are valuable enough
|
||||
if ((CardLists.getNotType(humanType, "Creature").size() == 0) && (CardLists.getNotType(computerType, "Creature").size() == 0)) {
|
||||
if ((ComputerUtilCard.evaluateCreatureList(computerType) + ComputerUtilCard
|
||||
.evaluateCreatureList(humanType)) < 1) {
|
||||
return false;
|
||||
}
|
||||
return (ComputerUtilCard.evaluateCreatureList(computerType) + ComputerUtilCard
|
||||
.evaluateCreatureList(humanType)) >= 1;
|
||||
} // otherwise evaluate both lists by CMC and pass only if human
|
||||
// permanents are less valuable
|
||||
else if ((ComputerUtilCard.evaluatePermanentList(computerType) + ComputerUtilCard
|
||||
.evaluatePermanentList(humanType)) < 1) {
|
||||
return false;
|
||||
}
|
||||
else return (ComputerUtilCard.evaluatePermanentList(computerType) + ComputerUtilCard
|
||||
.evaluatePermanentList(humanType)) >= 1;
|
||||
} else {
|
||||
// don't activate if human gets more back than AI does
|
||||
if ((CardLists.getNotType(humanType, "Creature").isEmpty()) && (CardLists.getNotType(computerType, "Creature").isEmpty())) {
|
||||
if (ComputerUtilCard.evaluateCreatureList(computerType) <= ComputerUtilCard
|
||||
.evaluateCreatureList(humanType)) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtilCard.evaluateCreatureList(computerType) > ComputerUtilCard
|
||||
.evaluateCreatureList(humanType);
|
||||
} // otherwise evaluate both lists by CMC and pass only if human
|
||||
// permanents are less valuable
|
||||
else if (ComputerUtilCard.evaluatePermanentList(computerType) <= ComputerUtilCard
|
||||
.evaluatePermanentList(humanType)) {
|
||||
return false;
|
||||
}
|
||||
else return ComputerUtilCard.evaluatePermanentList(computerType) > ComputerUtilCard
|
||||
.evaluatePermanentList(humanType);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -71,21 +71,15 @@ public class ChooseCardAi extends SpellAbilityAi {
|
||||
choices = CardLists.filterControlledBy(choices, ai.getOpponents());
|
||||
}
|
||||
if (aiLogic.equals("AtLeast1") || aiLogic.equals("OppPreferred")) {
|
||||
if (choices.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !choices.isEmpty();
|
||||
} else if (aiLogic.equals("AtLeast2") || aiLogic.equals("BestBlocker")) {
|
||||
if (choices.size() < 2) {
|
||||
return false;
|
||||
}
|
||||
return choices.size() >= 2;
|
||||
} else if (aiLogic.equals("Clone") || aiLogic.equals("Vesuva")) {
|
||||
final String filter = aiLogic.equals("Clone") ? "Permanent.YouDontCtrl,Permanent.nonLegendary"
|
||||
: "Permanent.YouDontCtrl+notnamedVesuva,Permanent.nonLegendary+notnamedVesuva";
|
||||
|
||||
choices = CardLists.getValidCards(choices, filter, host.getController(), host);
|
||||
if (choices.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !choices.isEmpty();
|
||||
} else if (aiLogic.equals("Never")) {
|
||||
return false;
|
||||
} else if (aiLogic.equals("NeedsPrevention")) {
|
||||
@@ -103,9 +97,7 @@ public class ChooseCardAi extends SpellAbilityAi {
|
||||
return ComputerUtilCombat.damageIfUnblocked(c, ai, combat, true) > ref;
|
||||
}
|
||||
});
|
||||
if (choices.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !choices.isEmpty();
|
||||
} else if (aiLogic.equals("Ashiok")) {
|
||||
final int loyalty = host.getCounters(CounterType.LOYALTY) - 1;
|
||||
for (int i = loyalty; i >= 0; i--) {
|
||||
@@ -117,13 +109,9 @@ public class ChooseCardAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
|
||||
if (choices.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !choices.isEmpty();
|
||||
} else if (aiLogic.equals("RandomNonLand")) {
|
||||
if (CardLists.getValidCards(choices, "Card.nonLand", host.getController(), host).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !CardLists.getValidCards(choices, "Card.nonLand", host.getController(), host).isEmpty();
|
||||
} else if (aiLogic.equals("Duneblast")) {
|
||||
CardCollection aiCreatures = ai.getCreaturesInPlay();
|
||||
CardCollection oppCreatures = ai.getWeakestOpponent().getCreaturesInPlay();
|
||||
@@ -139,10 +127,8 @@ public class ChooseCardAi extends SpellAbilityAi {
|
||||
aiCreatures.remove(chosen);
|
||||
int minGain = 200;
|
||||
|
||||
if ((ComputerUtilCard.evaluateCreatureList(aiCreatures) + minGain) >= ComputerUtilCard
|
||||
.evaluateCreatureList(oppCreatures)) {
|
||||
return false;
|
||||
}
|
||||
return (ComputerUtilCard.evaluateCreatureList(aiCreatures) + minGain) < ComputerUtilCard
|
||||
.evaluateCreatureList(oppCreatures);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -52,10 +52,7 @@ public class ChooseColorAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
if ("Addle".equals(sourceName)) {
|
||||
if (ph.getPhase().isBefore(PhaseType.COMBAT_DECLARE_ATTACKERS) || ai.getWeakestOpponent().getCardsIn(ZoneType.Hand).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return !ph.getPhase().isBefore(PhaseType.COMBAT_DECLARE_ATTACKERS) && !ai.getWeakestOpponent().getCardsIn(ZoneType.Hand).isEmpty();
|
||||
}
|
||||
|
||||
if (logic.equals("MostExcessOpponentControls")) {
|
||||
|
||||
@@ -33,9 +33,7 @@ public class ChooseDirectionAi extends SpellAbilityAi {
|
||||
CardCollection right = CardLists.filterControlledBy(all, game.getNextPlayerAfter(ai, Direction.Right));
|
||||
int leftValue = Aggregates.sum(left, CardPredicates.Accessors.fnGetCmc);
|
||||
int rightValue = Aggregates.sum(right, CardPredicates.Accessors.fnGetCmc);
|
||||
if (aiValue > leftValue || aiValue > rightValue) {
|
||||
return false;
|
||||
}
|
||||
return aiValue <= leftValue && aiValue <= rightValue;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
|
||||
@@ -103,7 +103,7 @@ public class ChooseGenericEffectAi extends SpellAbilityAi {
|
||||
Cost unless = new Cost(unlessCost, false);
|
||||
SpellAbility paycost = new SpellAbility.EmptySa(sa.getHostCard(), player);
|
||||
paycost.setPayCosts(unless);
|
||||
if (ComputerUtilCost.willPayUnlessCost(sp, player, unless, false, new FCollection<Player>(player))
|
||||
if (ComputerUtilCost.willPayUnlessCost(sp, player, unless, false, new FCollection<>(player))
|
||||
&& ComputerUtilCost.canPayCost(paycost, player)) {
|
||||
return sp;
|
||||
}
|
||||
@@ -385,9 +385,7 @@ public class ChooseGenericEffectAi extends SpellAbilityAi {
|
||||
final Player opp = player.getWeakestOpponent();
|
||||
if (opp != null) {
|
||||
// TODO add predict Combat Damage?
|
||||
if (opp.getLife() < copy.getNetPower()) {
|
||||
return true;
|
||||
}
|
||||
return opp.getLife() < copy.getNetPower();
|
||||
}
|
||||
|
||||
// haste might not be good enough?
|
||||
|
||||
@@ -97,10 +97,7 @@ public class ChooseSourceAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
int dmg = AbilityUtils.calculateAmount(threatSource, topStack.getParam("NumDmg"), topStack);
|
||||
if (ComputerUtilCombat.predictDamageTo(ai, dmg, threatSource, false) <= 0) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return ComputerUtilCombat.predictDamageTo(ai, dmg, threatSource, false) > 0;
|
||||
}
|
||||
if (game.getPhaseHandler().getPhase() != PhaseType.COMBAT_DECLARE_BLOCKERS) {
|
||||
return false;
|
||||
@@ -119,9 +116,7 @@ public class ChooseSourceAi extends SpellAbilityAi {
|
||||
return ComputerUtilCombat.damageIfUnblocked(c, ai, combat, true) > 0;
|
||||
}
|
||||
});
|
||||
if (choices.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !choices.isEmpty();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -244,9 +244,6 @@ public class CloneAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
// don't activate during main2 unless this effect is permanent
|
||||
if (ph.is(PhaseType.MAIN2) && !sa.hasParam("Permanent")) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return !ph.is(PhaseType.MAIN2) || sa.hasParam("Permanent");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -84,9 +84,7 @@ public class ControlGainAi extends SpellAbilityAi {
|
||||
if (sa.hasParam("AllValid")) {
|
||||
CardCollectionView tgtCards = CardLists.filterControlledBy(game.getCardsIn(ZoneType.Battlefield), opponents);
|
||||
tgtCards = AbilityUtils.filterListByType(tgtCards, sa.getParam("AllValid"), sa);
|
||||
if (tgtCards.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !tgtCards.isEmpty();
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
@@ -247,7 +245,7 @@ public class ControlGainAi extends SpellAbilityAi {
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
if (t != null) {
|
||||
sa.getTargets().add(t);
|
||||
@@ -296,15 +294,12 @@ public class ControlGainAi extends SpellAbilityAi {
|
||||
lose.addAll(Lists.newArrayList(sa.getParam("LoseControl").split(",")));
|
||||
}
|
||||
|
||||
if (lose.contains("EOT")
|
||||
&& game.getPhaseHandler().getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)) {
|
||||
return false;
|
||||
}
|
||||
return !lose.contains("EOT")
|
||||
|| !game.getPhaseHandler().getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS);
|
||||
} else {
|
||||
return this.canPlayAI(ai, sa);
|
||||
}
|
||||
|
||||
return true;
|
||||
} // pumpDrawbackAI()
|
||||
|
||||
@Override
|
||||
|
||||
@@ -90,9 +90,7 @@ public class CountersMoveAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
// for Simic Fluxmage and other
|
||||
if (!ph.getNextTurn().equals(ai) || ph.getPhase().isBefore(PhaseType.END_OF_TURN)) {
|
||||
return false;
|
||||
}
|
||||
return ph.getNextTurn().equals(ai) && !ph.getPhase().isBefore(PhaseType.END_OF_TURN);
|
||||
|
||||
} else if (CounterType.P1P1.equals(cType) && sa.hasParam("Defined")) {
|
||||
// something like Cyptoplast Root-kin
|
||||
@@ -107,9 +105,7 @@ public class CountersMoveAi extends SpellAbilityAi {
|
||||
}
|
||||
// Make sure that removing the last counter doesn't kill the creature
|
||||
if ("Self".equals(sa.getParam("Source"))) {
|
||||
if (host != null && host.getNetToughness() - 1 <= 0) {
|
||||
return false;
|
||||
}
|
||||
return host == null || host.getNetToughness() - 1 > 0;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
@@ -193,9 +189,7 @@ public class CountersMoveAi extends SpellAbilityAi {
|
||||
|
||||
// check for some specific AI preferences
|
||||
if ("DontMoveCounterIfLethal".equals(sa.getParam("AILogic"))) {
|
||||
if (cType == CounterType.P1P1 && src.getNetToughness() - src.getTempToughnessBoost() - 1 <= 0) {
|
||||
return false;
|
||||
}
|
||||
return cType != CounterType.P1P1 || src.getNetToughness() - src.getTempToughnessBoost() - 1 > 0;
|
||||
}
|
||||
}
|
||||
// no target
|
||||
@@ -207,9 +201,7 @@ public class CountersMoveAi extends SpellAbilityAi {
|
||||
public boolean chkAIDrawback(SpellAbility sa, Player ai) {
|
||||
if (sa.usesTargeting()) {
|
||||
sa.resetTargets();
|
||||
if (!moveTgtAI(ai, sa)) {
|
||||
return false;
|
||||
}
|
||||
return moveTgtAI(ai, sa);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -287,10 +279,7 @@ public class CountersMoveAi extends SpellAbilityAi {
|
||||
// do not steal a P1P1 from Undying if it would die
|
||||
// this way
|
||||
if (CounterType.P1P1.equals(cType) && srcCardCpy.getNetToughness() <= 0) {
|
||||
if (srcCardCpy.getCounters(cType) > 0 || !card.hasKeyword(Keyword.UNDYING) || card.isToken()) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return srcCardCpy.getCounters(cType) > 0 || !card.hasKeyword(Keyword.UNDYING) || card.isToken();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -48,6 +48,7 @@ public class CountersMultiplyAi extends SpellAbilityAi {
|
||||
if (!c.canReceiveCounters(counterType)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
} else {
|
||||
for (Map.Entry<CounterType, Integer> e : c.getCounters().entrySet()) {
|
||||
// has negative counter it would double
|
||||
@@ -96,10 +97,7 @@ public class CountersMultiplyAi extends SpellAbilityAi {
|
||||
|
||||
@Override
|
||||
protected boolean doTriggerAINoCost(Player ai, SpellAbility sa, boolean mandatory) {
|
||||
if (sa.usesTargeting() && !setTargets(ai, sa) && !mandatory) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return !sa.usesTargeting() || setTargets(ai, sa) || mandatory;
|
||||
}
|
||||
|
||||
private CounterType getCounterType(SpellAbility sa) {
|
||||
|
||||
@@ -83,12 +83,9 @@ public class CountersProliferateAi extends SpellAbilityAi {
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
|
||||
if (cperms.isEmpty() && hperms.isEmpty() && !opponentPoison && !allyExpOrEnergy) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
||||
return !cperms.isEmpty() || !hperms.isEmpty() || opponentPoison || allyExpOrEnergy;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -469,7 +469,7 @@ public class CountersPutAi extends SpellAbilityAi {
|
||||
int left = amount;
|
||||
for (Card c : list) {
|
||||
if (ComputerUtilCard.shouldPumpCard(ai, sa, c, i, i,
|
||||
Lists.<String>newArrayList())) {
|
||||
Lists.newArrayList())) {
|
||||
sa.getTargets().add(c);
|
||||
abTgt.addDividedAllocation(c, i);
|
||||
left -= i;
|
||||
@@ -506,7 +506,7 @@ public class CountersPutAi extends SpellAbilityAi {
|
||||
if (type.equals("P1P1") && !SpellAbilityAi.isSorcerySpeed(sa)) {
|
||||
for (Card c : list) {
|
||||
if (ComputerUtilCard.shouldPumpCard(ai, sa, c, amount, amount,
|
||||
Lists.<String>newArrayList())) {
|
||||
Lists.newArrayList())) {
|
||||
choice = c;
|
||||
break;
|
||||
}
|
||||
@@ -595,7 +595,7 @@ public class CountersPutAi extends SpellAbilityAi {
|
||||
if (ComputerUtil.waitForBlocking(sa)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -101,7 +101,7 @@ public class CountersRemoveAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
// Filter AI-specific targets if provided
|
||||
list = ComputerUtil.filterAITgts(sa, ai, (CardCollection)list, false);
|
||||
list = ComputerUtil.filterAITgts(sa, ai, list, false);
|
||||
|
||||
boolean noLegendary = game.getStaticEffects().getGlobalRuleChange(GlobalRuleChange.noLegendRule);
|
||||
|
||||
|
||||
@@ -37,9 +37,7 @@ public abstract class DamageAiBase extends SpellAbilityAi {
|
||||
}
|
||||
if ("SelfDamage".equals(sa.getParam("AILogic"))) {
|
||||
if (comp.getLife() * 0.75 < enemy.getLife()) {
|
||||
if (!lifelink) {
|
||||
return true;
|
||||
}
|
||||
return !lifelink;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
|
||||
@@ -80,10 +80,7 @@ public class DamageDealAi extends DamageAiBase {
|
||||
dmg--; // the card will be spent casting the spell, so actual damage is 1 less
|
||||
}
|
||||
}
|
||||
if (!this.damageTargetAI(ai, sa, dmg, true)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return this.damageTargetAI(ai, sa, dmg, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -490,9 +487,7 @@ public class DamageDealAi extends DamageAiBase {
|
||||
for (final Object o : objects) {
|
||||
if (o instanceof Card) {
|
||||
final Card c = (Card) o;
|
||||
if (hPlay.contains(c)) {
|
||||
hPlay.remove(c);
|
||||
}
|
||||
hPlay.remove(c);
|
||||
}
|
||||
}
|
||||
hPlay = CardLists.getTargetableCards(hPlay, sa);
|
||||
@@ -952,9 +947,7 @@ public class DamageDealAi extends DamageAiBase {
|
||||
final TargetRestrictions tgt = sa.getTargetRestrictions();
|
||||
if (tgt == null) {
|
||||
// If it's not mandatory check a few things
|
||||
if (!mandatory && !this.damageChooseNontargeted(ai, sa, dmg)) {
|
||||
return false;
|
||||
}
|
||||
return mandatory || this.damageChooseNontargeted(ai, sa, dmg);
|
||||
} else {
|
||||
if (!this.damageChoosingTargets(ai, sa, tgt, dmg, mandatory, true) && !mandatory) {
|
||||
return false;
|
||||
|
||||
@@ -100,7 +100,7 @@ public class DamagePreventAi extends SpellAbilityAi {
|
||||
tcs.add(ai);
|
||||
chance = true;
|
||||
}
|
||||
final List<Card> threatenedTargets = new ArrayList<Card>();
|
||||
final List<Card> threatenedTargets = new ArrayList<>();
|
||||
// filter AIs battlefield by what I can target
|
||||
List<Card> targetables = CardLists.getValidCards(ai.getCardsIn(ZoneType.Battlefield), tgt.getValidTgts(), ai, hostCard, sa);
|
||||
targetables = CardLists.getTargetableCards(targetables, sa);
|
||||
|
||||
@@ -124,7 +124,7 @@ public class DebuffAi extends SpellAbilityAi {
|
||||
|
||||
final TargetRestrictions tgt = sa.getTargetRestrictions();
|
||||
sa.resetTargets();
|
||||
CardCollection list = getCurseCreatures(ai, sa, kws == null ? Lists.<String>newArrayList() : kws);
|
||||
CardCollection list = getCurseCreatures(ai, sa, kws == null ? Lists.newArrayList() : kws);
|
||||
list = CardLists.getValidCards(list, tgt.getValidTgts(), sa.getActivatingPlayer(), sa.getHostCard(), sa);
|
||||
|
||||
// several uses here:
|
||||
@@ -266,7 +266,7 @@ public class DebuffAi extends SpellAbilityAi {
|
||||
|
||||
@Override
|
||||
protected boolean doTriggerAINoCost(Player ai, SpellAbility sa, boolean mandatory) {
|
||||
final List<String> kws = sa.hasParam("Keywords") ? Arrays.asList(sa.getParam("Keywords").split(" & ")) : new ArrayList<String>();
|
||||
final List<String> kws = sa.hasParam("Keywords") ? Arrays.asList(sa.getParam("Keywords").split(" & ")) : new ArrayList<>();
|
||||
|
||||
if (sa.getTargetRestrictions() == null) {
|
||||
if (mandatory) {
|
||||
|
||||
@@ -27,7 +27,7 @@ public class DelayedTriggerAi extends SpellAbilityAi {
|
||||
trigsa.setActivatingPlayer(ai);
|
||||
|
||||
if (trigsa instanceof AbilitySub) {
|
||||
return SpellApiToAi.Converter.get(((AbilitySub) trigsa).getApi()).chkDrawbackWithSubs(ai, (AbilitySub)trigsa);
|
||||
return SpellApiToAi.Converter.get(trigsa.getApi()).chkDrawbackWithSubs(ai, (AbilitySub)trigsa);
|
||||
} else {
|
||||
return AiPlayDecision.WillPlay == ((PlayerControllerAi)ai.getController()).getAi().canPlaySa(trigsa);
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@ public class DestroyAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
|
||||
hasXCost = abCost.getCostMana() != null ? abCost.getCostMana().getAmountOfX() > 0 : false;
|
||||
hasXCost = abCost.getCostMana() != null && abCost.getCostMana().getAmountOfX() > 0;
|
||||
}
|
||||
|
||||
if ("AtOpponentsCombatOrAfter".equals(sa.getParam("AILogic"))) {
|
||||
@@ -132,7 +132,7 @@ public class DestroyAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
// Filter AI-specific targets if provided
|
||||
list = ComputerUtil.filterAITgts(sa, ai, (CardCollection)list, true);
|
||||
list = ComputerUtil.filterAITgts(sa, ai, list, true);
|
||||
|
||||
list = CardLists.getNotKeyword(list, Keyword.INDESTRUCTIBLE);
|
||||
if (CardLists.getNotType(list, "Creature").isEmpty()) {
|
||||
@@ -296,8 +296,8 @@ public class DestroyAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
if (list.isEmpty()
|
||||
|| !CardLists.filterControlledBy(list, ai).isEmpty()
|
||||
|| CardLists.getNotKeyword(list, Keyword.INDESTRUCTIBLE).isEmpty()) {
|
||||
|| !CardLists.filterControlledBy(list, ai).isEmpty()
|
||||
|| CardLists.getNotKeyword(list, Keyword.INDESTRUCTIBLE).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -342,7 +342,7 @@ public class DestroyAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
// Filter AI-specific targets if provided
|
||||
preferred = ComputerUtil.filterAITgts(sa, ai, (CardCollection)preferred, true);
|
||||
preferred = ComputerUtil.filterAITgts(sa, ai, preferred, true);
|
||||
|
||||
for (final Card c : preferred) {
|
||||
list.remove(c);
|
||||
@@ -400,16 +400,11 @@ public class DestroyAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
|
||||
if (sa.getTargets().getNumTargeted() < tgt.getMinTargets(sa.getHostCard(), sa)) {
|
||||
return false;
|
||||
}
|
||||
return sa.getTargets().getNumTargeted() >= tgt.getMinTargets(sa.getHostCard(), sa);
|
||||
} else {
|
||||
if (!mandatory) {
|
||||
return false;
|
||||
}
|
||||
return mandatory;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean doLandForLandRemovalLogic(SpellAbility sa, Player ai, Card tgtLand, String logic) {
|
||||
|
||||
@@ -147,7 +147,7 @@ public class DestroyAllAi extends SpellAbilityAi {
|
||||
block.assignBlockersForCombat(combat);
|
||||
|
||||
if (ComputerUtilCombat.lifeInSeriousDanger(ai, combat)) {
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
} // only lands involved
|
||||
@@ -171,7 +171,6 @@ public class DestroyAllAi extends SpellAbilityAi {
|
||||
else if ((ComputerUtilCard.evaluatePermanentList(ailist) + 3) >= ComputerUtilCard.evaluatePermanentList(opplist)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -51,12 +51,9 @@ public class DrainManaAi extends SpellAbilityAi {
|
||||
} else {
|
||||
final List<Player> defined = AbilityUtils.getDefinedPlayers(source, sa.getParam("Defined"), sa);
|
||||
|
||||
if (!defined.contains(opp)) {
|
||||
return false;
|
||||
}
|
||||
return defined.contains(opp);
|
||||
}
|
||||
|
||||
return true;
|
||||
} else {
|
||||
sa.resetTargets();
|
||||
sa.getTargets().add(opp);
|
||||
|
||||
@@ -69,7 +69,7 @@ public class DrawAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
if (!canLoot(ai, sa)) {
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -283,11 +283,7 @@ public class EffectAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
final SpellAbility topStack = game.getStack().peekAbility();
|
||||
if (topStack.getActivatingPlayer().isOpponentOf(ai) && topStack.getApi() == ApiType.GainLife) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
return topStack.getActivatingPlayer().isOpponentOf(ai) && topStack.getApi() == ApiType.GainLife;
|
||||
} else if (logic.equals("Fight")) {
|
||||
return FightAi.canFightAi(ai, sa, 0, 0);
|
||||
} else if (logic.equals("Burn")) {
|
||||
@@ -301,11 +297,9 @@ public class EffectAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
if (logic.contains(":")) {
|
||||
String k[] = logic.split(":");
|
||||
String[] k = logic.split(":");
|
||||
Integer i = Integer.valueOf(k[1]);
|
||||
if (ai.getCreaturesInPlay().size() < i) {
|
||||
return false;
|
||||
}
|
||||
return ai.getCreaturesInPlay().size() >= i;
|
||||
}
|
||||
return true;
|
||||
} else if (logic.equals("CastFromGraveThisTurn")) {
|
||||
|
||||
@@ -273,10 +273,10 @@ public class FightAi extends SpellAbilityAi {
|
||||
if (!canKill(opponent, fighter, -pumpDefense)) { // can survive
|
||||
return true;
|
||||
} else {
|
||||
if (MyRandom.getRandom().nextInt(20)<(opponent.getCMC() - fighter.getCMC())) { // trade
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (MyRandom.getRandom().nextInt(20)<(opponent.getCMC() - fighter.getCMC())) { // trade
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -20,9 +20,9 @@ public class FlipACoinAi extends SpellAbilityAi {
|
||||
if (AILogic.equals("Never")) {
|
||||
return false;
|
||||
} else if (AILogic.equals("PhaseOut")) {
|
||||
if (!ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa).contains(sa.getHostCard())) {
|
||||
if (!ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa).contains(sa.getHostCard())) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
} else if (AILogic.equals("KillOrcs")) {
|
||||
if (ai.getGame().getPhaseHandler().getPhase().isBefore(PhaseType.END_OF_TURN) ) {
|
||||
return false;
|
||||
|
||||
@@ -11,9 +11,7 @@ public class GameWinAi extends SpellAbilityAi {
|
||||
*/
|
||||
@Override
|
||||
protected boolean canPlayAI(Player ai, SpellAbility sa) {
|
||||
if (ai.cantWin()) {
|
||||
return false;
|
||||
}
|
||||
return !ai.cantWin();
|
||||
|
||||
// TODO Check conditions are met on card (e.g. Coalition Victory)
|
||||
|
||||
@@ -21,7 +19,6 @@ public class GameWinAi extends SpellAbilityAi {
|
||||
|
||||
// In general, don't return true.
|
||||
// But this card wins the game, I can make an exception for that
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -106,13 +106,9 @@ public class LifeGainAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!lifeCritical && !activateForCost
|
||||
&& (!ph.getNextTurn().equals(ai) || ph.getPhase().isBefore(PhaseType.END_OF_TURN))
|
||||
&& !sa.hasParam("PlayerTurn") && !SpellAbilityAi.isSorcerySpeed(sa)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return lifeCritical || activateForCost
|
||||
|| (ph.getNextTurn().equals(ai) && !ph.getPhase().isBefore(PhaseType.END_OF_TURN))
|
||||
|| sa.hasParam("PlayerTurn") || SpellAbilityAi.isSorcerySpeed(sa);
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -304,9 +300,7 @@ public class LifeGainAi extends SpellAbilityAi {
|
||||
hasTgt = true;
|
||||
}
|
||||
}
|
||||
if (!hasTgt) {
|
||||
return false;
|
||||
}
|
||||
return hasTgt;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -53,9 +53,7 @@ public class LifeLoseAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
if (sa.usesTargeting()) {
|
||||
if (!doTgt(ai, sa, false)) {
|
||||
return false;
|
||||
}
|
||||
return doTgt(ai, sa, false);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -184,15 +182,11 @@ public class LifeLoseAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
final List<Player> tgtPlayers = sa.usesTargeting() && !sa.hasParam("Defined")
|
||||
? new FCollection<Player>(sa.getTargets().getTargetPlayers())
|
||||
? new FCollection<>(sa.getTargets().getTargetPlayers())
|
||||
: AbilityUtils.getDefinedPlayers(sa.getHostCard(), sa.getParam("Defined"), sa);
|
||||
|
||||
if (!mandatory && tgtPlayers.contains(ai) && amount > 0 && amount + 3 > ai.getLife()) {
|
||||
// For cards like Foul Imp, ETB you lose life
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
// For cards like Foul Imp, ETB you lose life
|
||||
return mandatory || !tgtPlayers.contains(ai) || amount <= 0 || amount + 3 <= ai.getLife();
|
||||
}
|
||||
|
||||
protected boolean doTgt(Player ai, SpellAbility sa, boolean mandatory) {
|
||||
|
||||
@@ -80,12 +80,9 @@ public class ManaEffectAi extends SpellAbilityAi {
|
||||
if (sa.hasParam("AILogic")) {
|
||||
return true; // handled elsewhere, does not meet the standard requirements
|
||||
}
|
||||
|
||||
if (!(sa.getPayCosts() != null && sa.getPayCosts().hasNoManaCost() && sa.getPayCosts().isReusuableResource()
|
||||
&& sa.getSubAbility() == null && ComputerUtil.playImmediately(ai, sa))) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
||||
return sa.getPayCosts() != null && sa.getPayCosts().hasNoManaCost() && sa.getPayCosts().isReusuableResource()
|
||||
&& sa.getSubAbility() == null && ComputerUtil.playImmediately(ai, sa);
|
||||
// return super.checkApiLogic(ai, sa);
|
||||
}
|
||||
|
||||
|
||||
@@ -185,10 +185,7 @@ public class ManifestAi extends SpellAbilityAi {
|
||||
CardCollection filtered = CardLists.filter(options, new Predicate<Card>() {
|
||||
@Override
|
||||
public boolean apply(Card input) {
|
||||
if (shouldManyfest(input, ai, sa)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return !shouldManyfest(input, ai, sa);
|
||||
}
|
||||
});
|
||||
if (!filtered.isEmpty()) {
|
||||
|
||||
@@ -31,19 +31,13 @@ public class MillAi extends SpellAbilityAi {
|
||||
PhaseHandler ph = ai.getGame().getPhaseHandler();
|
||||
|
||||
if (aiLogic.equals("Main1")) {
|
||||
if (ph.getPhase().isBefore(PhaseType.MAIN2) && !sa.hasParam("ActivationPhases")
|
||||
&& !ComputerUtil.castSpellInMain1(ai, sa)) {
|
||||
return false;
|
||||
}
|
||||
return !ph.getPhase().isBefore(PhaseType.MAIN2) || sa.hasParam("ActivationPhases")
|
||||
|| ComputerUtil.castSpellInMain1(ai, sa);
|
||||
} else if (aiLogic.equals("EndOfOppTurn")) {
|
||||
if (!(ph.is(PhaseType.END_OF_TURN) && ph.getNextTurn().equals(ai))) {
|
||||
return false;
|
||||
}
|
||||
return ph.is(PhaseType.END_OF_TURN) && ph.getNextTurn().equals(ai);
|
||||
} else if (aiLogic.equals("LilianaMill")) {
|
||||
// Only mill if a "Raise Dead" target is available, in case of control decks with few creatures
|
||||
if (CardLists.filter(ai.getCardsIn(ZoneType.Graveyard), CardPredicates.Presets.CREATURES).size() < 1) {
|
||||
return false;
|
||||
}
|
||||
return CardLists.filter(ai.getCardsIn(ZoneType.Graveyard), CardPredicates.Presets.CREATURES).size() >= 1;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -62,11 +56,9 @@ public class MillAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
if (sa.getHostCard().isCreature() && sa.getPayCosts().hasTapCost()) {
|
||||
if (!(ph.is(PhaseType.END_OF_TURN) && ph.getNextTurn().equals(ai))) {
|
||||
// creatures with a tap cost to mill (e.g. Doorkeeper) should be activated at the opponent's end step
|
||||
// because they are also potentially useful for combat
|
||||
return false;
|
||||
}
|
||||
// creatures with a tap cost to mill (e.g. Doorkeeper) should be activated at the opponent's end step
|
||||
// because they are also potentially useful for combat
|
||||
return ph.is(PhaseType.END_OF_TURN) && ph.getNextTurn().equals(ai);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -100,9 +92,7 @@ public class MillAi extends SpellAbilityAi {
|
||||
// Set PayX here to maximum value.
|
||||
final int cardsToDiscard = getNumToDiscard(ai, sa);
|
||||
source.setSVar("PayX", Integer.toString(cardsToDiscard));
|
||||
if (cardsToDiscard <= 0) {
|
||||
return false;
|
||||
}
|
||||
return cardsToDiscard > 0;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -24,10 +24,10 @@ public class PeekAndRevealAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
if ("Main2".equals(sa.getParam("AILogic"))) {
|
||||
if (aiPlayer.getGame().getPhaseHandler().getPhase().isBefore(PhaseType.MAIN2)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (aiPlayer.getGame().getPhaseHandler().getPhase().isBefore(PhaseType.MAIN2)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
// So far this only appears on Triggers, but will expand
|
||||
// once things get converted from Dig + NoMove
|
||||
return true;
|
||||
|
||||
@@ -38,10 +38,7 @@ public class PermanentAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
// Wait for Main2 if possible
|
||||
if (ph.is(PhaseType.MAIN1) && ph.isPlayerTurn(ai) && !ComputerUtil.castPermanentInMain1(ai, sa) && !sa.hasParam("WithoutManaCost")) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return !ph.is(PhaseType.MAIN1) || !ph.isPlayerTurn(ai) || ComputerUtil.castPermanentInMain1(ai, sa) || sa.hasParam("WithoutManaCost");
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -259,9 +256,7 @@ public class PermanentAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
|
||||
if (dontCast) {
|
||||
return false;
|
||||
}
|
||||
return !dontCast;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
@@ -40,9 +40,7 @@ public class PermanentCreatureAi extends PermanentAi {
|
||||
|
||||
ComputerUtilCard.applyStaticContPT(game, copy, null);
|
||||
|
||||
if (copy.getNetToughness() <= 0) {
|
||||
return false;
|
||||
}
|
||||
return copy.getNetToughness() > 0;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -225,13 +223,9 @@ public class PermanentCreatureAi extends PermanentAi {
|
||||
*/
|
||||
final Card copy = CardUtil.getLKICopy(sa.getHostCard());
|
||||
ComputerUtilCard.applyStaticContPT(game, copy, null);
|
||||
if (copy.getNetToughness() <= 0 && !copy.hasStartOfKeyword("etbCounter") && mana.countX() == 0
|
||||
&& !copy.hasETBTrigger(false) && !copy.hasETBReplacement() && !copy.hasSVar("NoZeroToughnessAI")) {
|
||||
// AiPlayDecision.WouldBecomeZeroToughnessCreature
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
// AiPlayDecision.WouldBecomeZeroToughnessCreature
|
||||
return copy.getNetToughness() > 0 || copy.hasStartOfKeyword("etbCounter") || mana.countX() != 0
|
||||
|| copy.hasETBTrigger(false) || copy.hasETBReplacement() || copy.hasSVar("NoZeroToughnessAI");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -19,10 +19,7 @@ public class PermanentNoncreatureAi extends PermanentAi {
|
||||
|
||||
@Override
|
||||
protected boolean checkAiLogic(final Player ai, final SpellAbility sa, final String aiLogic) {
|
||||
if ("Never".equals(aiLogic) || "DontCast".equals(aiLogic)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return !"Never".equals(aiLogic) && !"DontCast".equals(aiLogic);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -54,10 +51,8 @@ public class PermanentNoncreatureAi extends PermanentAi {
|
||||
// TODO: consider replacing the condition with host.hasSVar("OblivionRing")
|
||||
targets = CardLists.filterControlledBy(targets, ai.getOpponents());
|
||||
}
|
||||
if (targets.isEmpty()) {
|
||||
// AiPlayDecision.AnotherTime
|
||||
return false;
|
||||
}
|
||||
// AiPlayDecision.AnotherTime
|
||||
return !targets.isEmpty();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -33,9 +33,7 @@ public class PhasesAi extends SpellAbilityAi {
|
||||
if (tgtCards.contains(source)) {
|
||||
// Protect it from something
|
||||
final boolean isThreatened = ComputerUtil.predictThreatenedObjects(aiPlayer, null, true).contains(source);
|
||||
if (isThreatened) {
|
||||
return true;
|
||||
}
|
||||
return isThreatened;
|
||||
} else {
|
||||
// Card def = tgtCards.get(0);
|
||||
// Phase this out if it might attack me, or before it can be
|
||||
|
||||
@@ -178,11 +178,7 @@ public class PlayAi extends SpellAbilityAi {
|
||||
// Before accepting, see if the spell has a valid number of targets (it should at this point).
|
||||
// Proceeding past this point if the spell is not correctly targeted will result
|
||||
// in "Failed to add to stack" error and the card disappearing from the game completely.
|
||||
if (!spell.isTargetNumberValid()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return spell.isTargetNumberValid();
|
||||
}
|
||||
}
|
||||
return false;
|
||||
|
||||
@@ -24,11 +24,8 @@ public class PoisonAi extends SpellAbilityAi {
|
||||
*/
|
||||
@Override
|
||||
protected boolean checkPhaseRestrictions(final Player ai, final SpellAbility sa, final PhaseHandler ph) {
|
||||
if (ph.getPhase().isBefore(PhaseType.MAIN2)
|
||||
&& !sa.hasParam("ActivationPhases")) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return !ph.getPhase().isBefore(PhaseType.MAIN2)
|
||||
|| sa.hasParam("ActivationPhases");
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -83,7 +80,6 @@ public class PoisonAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -99,7 +95,6 @@ public class PoisonAi extends SpellAbilityAi {
|
||||
} else if (!input.canReceiveCounters(CounterType.POISON)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -132,10 +127,7 @@ public class PoisonAi extends SpellAbilityAi {
|
||||
if (input.cantLose()) {
|
||||
return true;
|
||||
}
|
||||
if (!input.canReceiveCounters(CounterType.POISON)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return !input.canReceiveCounters(CounterType.POISON);
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
@@ -30,7 +30,7 @@ import forge.util.MyRandom;
|
||||
|
||||
public class ProtectAi extends SpellAbilityAi {
|
||||
private static boolean hasProtectionFrom(final Card card, final String color) {
|
||||
final List<String> onlyColors = new ArrayList<String>(MagicColor.Constant.ONLY_COLORS);
|
||||
final List<String> onlyColors = new ArrayList<>(MagicColor.Constant.ONLY_COLORS);
|
||||
|
||||
// make sure we have a valid color
|
||||
if (!onlyColors.contains(color)) {
|
||||
@@ -162,11 +162,8 @@ public class ProtectAi extends SpellAbilityAi {
|
||||
@Override
|
||||
protected boolean checkPhaseRestrictions(final Player ai, final SpellAbility sa, final PhaseHandler ph) {
|
||||
final boolean notAiMain1 = !(ph.getPlayerTurn() == ai && ph.getPhase() == PhaseType.MAIN1);
|
||||
if (SpellAbilityAi.isSorcerySpeed(sa) && notAiMain1) {
|
||||
// sorceries can only give protection in order to create an unblockable attacker
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
// sorceries can only give protection in order to create an unblockable attacker
|
||||
return !SpellAbilityAi.isSorcerySpeed(sa) || !notAiMain1;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -177,9 +174,7 @@ public class ProtectAi extends SpellAbilityAi {
|
||||
return false;
|
||||
} else if (cards.size() == 1) {
|
||||
// Affecting single card
|
||||
if ((getProtectCreatures(ai, sa)).contains(cards.get(0))) {
|
||||
return true;
|
||||
}
|
||||
return (getProtectCreatures(ai, sa)).contains(cards.get(0));
|
||||
}
|
||||
/*
|
||||
* when this happens we need to expand AI to consider if its ok
|
||||
|
||||
@@ -92,10 +92,7 @@ public class PumpAi extends PumpAiBase {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!ph.getNextTurn().equals(ai) || ph.getPhase().isBefore(PhaseType.END_OF_TURN)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return ph.getNextTurn().equals(ai) && !ph.getPhase().isBefore(PhaseType.END_OF_TURN);
|
||||
} else if (logic.equals("Aristocrat")) {
|
||||
final boolean isThreatened = ComputerUtil.predictThreatenedObjects(ai, null, true).contains(sa.getHostCard());
|
||||
if (!ph.is(PhaseType.COMBAT_DECLARE_BLOCKERS) && !isThreatened) {
|
||||
@@ -121,9 +118,7 @@ public class PumpAi extends PumpAiBase {
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS))) {
|
||||
// Instant-speed pumps should not be cast outside of combat when the
|
||||
// stack is empty
|
||||
if (!sa.isCurse() && !SpellAbilityAi.isSorcerySpeed(sa) && !main1Preferred) {
|
||||
return false;
|
||||
}
|
||||
return sa.isCurse() || SpellAbilityAi.isSorcerySpeed(sa) || main1Preferred;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -134,7 +129,7 @@ public class PumpAi extends PumpAiBase {
|
||||
final Card source = sa.getHostCard();
|
||||
final String sourceName = ComputerUtilAbility.getAbilitySourceName(sa);
|
||||
final List<String> keywords = sa.hasParam("KW") ? Arrays.asList(sa.getParam("KW").split(" & "))
|
||||
: Lists.<String>newArrayList();
|
||||
: Lists.newArrayList();
|
||||
final String numDefense = sa.hasParam("NumDef") ? sa.getParam("NumDef") : "";
|
||||
final String numAttack = sa.hasParam("NumAtt") ? sa.getParam("NumAtt") : "";
|
||||
|
||||
@@ -191,11 +186,8 @@ public class PumpAi extends PumpAiBase {
|
||||
srcCardCpy.setCounters(cType, srcCardCpy.getCounters(cType) - amount);
|
||||
|
||||
if (CounterType.P1P1.equals(cType) && srcCardCpy.getNetToughness() <= 0) {
|
||||
if (srcCardCpy.getCounters(cType) > 0 || !card.hasKeyword(Keyword.UNDYING)
|
||||
|| card.isToken()) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return srcCardCpy.getCounters(cType) > 0 || !card.hasKeyword(Keyword.UNDYING)
|
||||
|| card.isToken();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -244,11 +236,8 @@ public class PumpAi extends PumpAiBase {
|
||||
srcCardCpy.setCounters(cType, srcCardCpy.getCounters(cType) - amount);
|
||||
|
||||
if (CounterType.P1P1.equals(cType) && srcCardCpy.getNetToughness() <= 0) {
|
||||
if (srcCardCpy.getCounters(cType) > 0 || !card.hasKeyword(Keyword.UNDYING)
|
||||
|| card.isToken()) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return srcCardCpy.getCounters(cType) > 0 || !card.hasKeyword(Keyword.UNDYING)
|
||||
|| card.isToken();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -395,11 +384,11 @@ public class PumpAi extends PumpAiBase {
|
||||
Card pumped = ComputerUtilCard.getPumpedCreature(ai, sa, card, 0, 0, keywords);
|
||||
if (game.getPhaseHandler().is(PhaseType.COMBAT_DECLARE_ATTACKERS, ai)
|
||||
|| game.getPhaseHandler().is(PhaseType.COMBAT_BEGIN, ai)) {
|
||||
if (!ComputerUtilCard.doesSpecifiedCreatureAttackAI(ai, pumped)) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtilCard.doesSpecifiedCreatureAttackAI(ai, pumped);
|
||||
}
|
||||
|
||||
return true;
|
||||
} else if (grantsUsefulExtraBlockOpts(ai, card)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -432,7 +421,7 @@ public class PumpAi extends PumpAiBase {
|
||||
private boolean pumpTgtAI(final Player ai, final SpellAbility sa, final int defense, final int attack, final boolean mandatory,
|
||||
boolean immediately) {
|
||||
final List<String> keywords = sa.hasParam("KW") ? Arrays.asList(sa.getParam("KW").split(" & "))
|
||||
: Lists.<String>newArrayList();
|
||||
: Lists.newArrayList();
|
||||
final Game game = ai.getGame();
|
||||
final Card source = sa.getHostCard();
|
||||
final boolean isFight = "Fight".equals(sa.getParam("AILogic")) || "PowerDmg".equals(sa.getParam("AILogic"));
|
||||
@@ -555,7 +544,7 @@ public class PumpAi extends PumpAiBase {
|
||||
}
|
||||
|
||||
// Filter AI-specific targets if provided
|
||||
list = ComputerUtil.filterAITgts(sa, ai, (CardCollection)list, true);
|
||||
list = ComputerUtil.filterAITgts(sa, ai, list, true);
|
||||
|
||||
if (list.isEmpty()) {
|
||||
if (ComputerUtil.activateForCost(sa, ai)) {
|
||||
@@ -788,15 +777,11 @@ public class PumpAi extends PumpAiBase {
|
||||
if (!source.hasKeyword(Keyword.INDESTRUCTIBLE) && source.getNetToughness() + defense <= source.getDamage()) {
|
||||
return false;
|
||||
}
|
||||
if (source.getNetToughness() + defense <= 0) {
|
||||
return false;
|
||||
}
|
||||
return source.getNetToughness() + defense > 0;
|
||||
}
|
||||
} else {
|
||||
//Targeted
|
||||
if (!pumpTgtAI(ai, sa, defense, attack, false, true)) {
|
||||
return false;
|
||||
}
|
||||
return pumpTgtAI(ai, sa, defense, attack, false, true);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -849,9 +834,7 @@ public class PumpAi extends PumpAiBase {
|
||||
}
|
||||
}
|
||||
);
|
||||
if (sacFodder.size() >= numCreatsToSac) {
|
||||
return true;
|
||||
}
|
||||
return sacFodder.size() >= numCreatsToSac;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -37,6 +37,24 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
|
||||
public boolean grantsUsefulExtraBlockOpts(final Player ai, final Card card) {
|
||||
PhaseHandler ph = ai.getGame().getPhaseHandler();
|
||||
if (ph.isPlayerTurn(ai) || !ph.getPhase().equals(PhaseType.COMBAT_DECLARE_ATTACKERS)) {
|
||||
return false;
|
||||
}
|
||||
int canBlockNum = 1 + card.canBlockAdditional();
|
||||
int possibleBlockNum = 0;
|
||||
for (Card attacker : ai.getGame().getCombat().getAttackers()) {
|
||||
if (CombatUtil.canBlock(attacker, card)) {
|
||||
possibleBlockNum++;
|
||||
if (possibleBlockNum > canBlockNum) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return possibleBlockNum > canBlockNum;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if is useful keyword.
|
||||
*
|
||||
@@ -56,24 +74,17 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
if (!CardUtil.isStackingKeyword(keyword) && card.hasKeyword(keyword)) {
|
||||
return false;
|
||||
} else if (keyword.equals("Defender") || keyword.endsWith("CARDNAME can't attack.")) {
|
||||
if (!ph.isPlayerTurn(card.getController()) || !CombatUtil.canAttack(card, ai)
|
||||
|| (card.getNetCombatDamage() <= 0)
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)) {
|
||||
return false;
|
||||
}
|
||||
return ph.isPlayerTurn(card.getController()) && CombatUtil.canAttack(card, ai)
|
||||
&& (card.getNetCombatDamage() > 0)
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS);
|
||||
} else if (keyword.endsWith("CARDNAME can't attack or block.")) {
|
||||
if (sa.hasParam("UntilYourNextTurn")) {
|
||||
if (CombatUtil.canAttack(card, ai) || CombatUtil.canBlock(card, true)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return CombatUtil.canAttack(card, ai) || CombatUtil.canBlock(card, true);
|
||||
}
|
||||
if (!ph.isPlayerTurn(ai)) {
|
||||
if (!CombatUtil.canAttack(card, ai)
|
||||
|| (card.getNetCombatDamage() <= 0)
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)) {
|
||||
return false;
|
||||
}
|
||||
return CombatUtil.canAttack(card, ai)
|
||||
&& (card.getNetCombatDamage() > 0)
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS);
|
||||
} else {
|
||||
if (ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS)
|
||||
|| ph.getPhase().isBefore(PhaseType.MAIN1)) {
|
||||
@@ -90,9 +101,7 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
return CombatUtil.canAttack(c, card.getController()) || (combat != null && combat.isAttacking(c));
|
||||
}
|
||||
});
|
||||
if (!CombatUtil.canBlockAtLeastOne(card, attackers)) {
|
||||
return false;
|
||||
}
|
||||
return CombatUtil.canBlockAtLeastOne(card, attackers);
|
||||
}
|
||||
} else if (keyword.endsWith("CARDNAME can't block.")) {
|
||||
if (!ph.isPlayerTurn(ai) || ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS)
|
||||
@@ -112,24 +121,18 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
&& card.getController().equals(combat.getDefenderPlayerByAttacker(c)));
|
||||
}
|
||||
});
|
||||
if (!CombatUtil.canBlockAtLeastOne(card, attackers)) {
|
||||
return false;
|
||||
}
|
||||
return CombatUtil.canBlockAtLeastOne(card, attackers);
|
||||
} else if (keyword.endsWith("CantBlockCardUIDSource")) { // can't block CARDNAME this turn
|
||||
if (!ph.isPlayerTurn(ai) || ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS)
|
||||
|| ph.getPhase().isBefore(PhaseType.MAIN1) || !CombatUtil.canBlock(sa.getHostCard(), card)) {
|
||||
return false;
|
||||
}
|
||||
// target needs to be a creature, controlled by the player which is attacked
|
||||
if (sa.getHostCard().isTapped() && (combat == null || !combat.isAttacking(sa.getHostCard())
|
||||
|| !card.getController().equals(combat.getDefenderPlayerByAttacker(sa.getHostCard())))) {
|
||||
return false;
|
||||
}
|
||||
return !sa.getHostCard().isTapped() || (combat != null && combat.isAttacking(sa.getHostCard())
|
||||
&& card.getController().equals(combat.getDefenderPlayerByAttacker(sa.getHostCard())));
|
||||
} else if (keyword.endsWith("This card doesn't untap during your next untap step.")) {
|
||||
if (ph.getPhase().isBefore(PhaseType.MAIN2) || card.isUntapped() || !ph.isPlayerTurn(ai)
|
||||
|| !Untap.canUntap(card)) {
|
||||
return false;
|
||||
}
|
||||
return !ph.getPhase().isBefore(PhaseType.MAIN2) && !card.isUntapped() && ph.isPlayerTurn(ai)
|
||||
&& Untap.canUntap(card);
|
||||
} else if (keyword.endsWith("Prevent all combat damage that would be dealt by CARDNAME.")
|
||||
|| keyword.endsWith("Prevent all damage that would be dealt by CARDNAME.")) {
|
||||
if (ph.isPlayerTurn(ai) && (!(CombatUtil.canBlock(card) || combat != null && combat.isBlocking(card))
|
||||
@@ -139,28 +142,18 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
|| CardLists.getNotKeyword(ai.getCreaturesInPlay(), Keyword.DEFENDER).isEmpty())) {
|
||||
return false;
|
||||
}
|
||||
if (!ph.isPlayerTurn(ai) && (combat == null || !combat.isAttacking(card) || card.getNetCombatDamage() <= 0)) {
|
||||
return false;
|
||||
}
|
||||
return ph.isPlayerTurn(ai) || (combat != null && combat.isAttacking(card) && card.getNetCombatDamage() > 0);
|
||||
} else if (keyword.endsWith("CARDNAME attacks each turn if able.")
|
||||
|| keyword.endsWith("CARDNAME attacks each combat if able.")) {
|
||||
if (ph.isPlayerTurn(ai) || !CombatUtil.canAttack(card, ai) || !CombatUtil.canBeBlocked(card, ai)
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(ai) && CombatUtil.canAttack(card, ai) && CombatUtil.canBeBlocked(card, ai)
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS);
|
||||
} else if (keyword.endsWith("CARDNAME can't be regenerated.")) {
|
||||
if (card.getShieldCount() > 0) {
|
||||
return true;
|
||||
}
|
||||
if (card.hasKeyword("If CARDNAME would be destroyed, regenerate it.") && combat != null
|
||||
&& (combat.isBlocked(card) || combat.isBlocking(card))) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
} else if (keyword.endsWith("CARDNAME's activated abilities can't be activated.")) {
|
||||
return false; //too complex
|
||||
}
|
||||
return true;
|
||||
return card.hasKeyword("If CARDNAME would be destroyed, regenerate it.") && combat != null
|
||||
&& (combat.isBlocked(card) || combat.isBlocking(card));
|
||||
} else return !keyword.endsWith("CARDNAME's activated abilities can't be activated."); //too complex
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -187,12 +180,10 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
final boolean evasive = (keyword.endsWith("Unblockable") || keyword.endsWith("Shadow") || keyword.startsWith("CantBeBlockedBy"));
|
||||
// give evasive keywords to creatures that can or do attack
|
||||
if (evasive) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| newPower <= 0
|
||||
|| CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& newPower > 0
|
||||
&& !CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty();
|
||||
} else if (keyword.endsWith("Flying")) {
|
||||
CardCollectionView attackingFlyer = CardCollection.EMPTY;
|
||||
if (combat != null) {
|
||||
@@ -221,13 +212,11 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| newPower <= 0
|
||||
|| !Iterables.any(CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)),
|
||||
Predicates.not(flyingOrReach))) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& newPower > 0
|
||||
&& Iterables.any(CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)),
|
||||
Predicates.not(flyingOrReach));
|
||||
} else if (keyword.endsWith("Horsemanship")) {
|
||||
if (ph.isPlayerTurn(opp)
|
||||
&& ph.getPhase().equals(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
@@ -236,46 +225,35 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
&& ComputerUtilCombat.lifeInDanger(ai, game.getCombat())) {
|
||||
return true;
|
||||
}
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| newPower <= 0
|
||||
|| CardLists.getNotKeyword(CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)),
|
||||
Keyword.HORSEMANSHIP).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& newPower > 0
|
||||
&& !CardLists.getNotKeyword(CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)),
|
||||
Keyword.HORSEMANSHIP).isEmpty();
|
||||
} else if (keyword.endsWith("Intimidate")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| newPower <= 0
|
||||
|| CardLists.getNotType(CardLists.filter(
|
||||
opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)), "Artifact").isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& newPower > 0
|
||||
&& !CardLists.getNotType(CardLists.filter(
|
||||
opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)), "Artifact").isEmpty();
|
||||
} else if (keyword.endsWith("Fear")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| newPower <= 0
|
||||
|| CardLists.getNotColor(CardLists.getNotType(CardLists.filter(
|
||||
opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)), "Artifact"), MagicColor.BLACK).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& newPower > 0
|
||||
&& !CardLists.getNotColor(CardLists.getNotType(CardLists.filter(
|
||||
opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)), "Artifact"), MagicColor.BLACK).isEmpty();
|
||||
} else if (keyword.endsWith("Haste")) {
|
||||
if (!card.hasSickness() || ph.isPlayerTurn(opp) || card.isTapped()
|
||||
|| newPower <= 0
|
||||
|| card.hasKeyword("CARDNAME can attack as though it had haste.")
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| !ComputerUtilCombat.canAttackNextTurn(card)) {
|
||||
return false;
|
||||
}
|
||||
return card.hasSickness() && !ph.isPlayerTurn(opp) && !card.isTapped()
|
||||
&& newPower > 0
|
||||
&& !card.hasKeyword("CARDNAME can attack as though it had haste.")
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& ComputerUtilCombat.canAttackNextTurn(card);
|
||||
} else if (keyword.endsWith("Indestructible")) {
|
||||
// Predicting threatened objects in relevant non-combat situations happens elsewhere,
|
||||
// so we are only worrying about combat relevance of Indestructible at this point.
|
||||
if (combat == null
|
||||
|| !((combat.isBlocked(card) || combat.isBlocking(card))
|
||||
&& ComputerUtilCombat.combatantWouldBeDestroyed(ai, card, combat))) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return combat != null
|
||||
&& ((combat.isBlocked(card) || combat.isBlocking(card))
|
||||
&& ComputerUtilCombat.combatantWouldBeDestroyed(ai, card, combat));
|
||||
} else if (keyword.endsWith("Deathtouch")) {
|
||||
if (ph.isPlayerTurn(opp) && ph.getPhase().equals(PhaseType.COMBAT_DECLARE_ATTACKERS)) {
|
||||
List<Card> attackers = combat.getAttackers();
|
||||
@@ -296,13 +274,11 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
return false;
|
||||
} else if (keyword.equals("Bushido")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS)
|
||||
|| opp.getCreaturesInPlay().isEmpty()
|
||||
|| CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
} else if (keyword.startsWith("Bushido")) {
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS)
|
||||
&& !opp.getCreaturesInPlay().isEmpty()
|
||||
&& !CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty();
|
||||
} else if (keyword.equals("First Strike")) {
|
||||
if (card.hasKeyword(Keyword.DOUBLE_STRIKE)) {
|
||||
return false;
|
||||
@@ -321,40 +297,31 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
if (!ComputerUtilCombat.canDestroyAttacker(ai, attacker, card, combat, true)
|
||||
&& ComputerUtilCombat.canDestroyAttacker(ai, attacker, card, combat, false))
|
||||
return true;
|
||||
if (ComputerUtilCombat.canDestroyBlocker(ai, card, attacker, combat, true)
|
||||
&& !ComputerUtilCombat.canDestroyBlocker(ai, card, attacker, combat, false))
|
||||
return true;
|
||||
return ComputerUtilCombat.canDestroyBlocker(ai, card, attacker, combat, true)
|
||||
&& !ComputerUtilCombat.canDestroyBlocker(ai, card, attacker, combat, false);
|
||||
}
|
||||
return false;
|
||||
} else if (keyword.equals("Double Strike")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| newPower <= 0
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS)) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& newPower > 0
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS);
|
||||
} else if (keyword.startsWith("Rampage")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| newPower <= 0
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).size() < 2) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& newPower > 0
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).size() >= 2;
|
||||
} else if (keyword.startsWith("Flanking")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| newPower <= 0
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| CardLists.getNotKeyword(CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)),
|
||||
Keyword.FLANKING).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& newPower > 0
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& !CardLists.getNotKeyword(CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)),
|
||||
Keyword.FLANKING).isEmpty();
|
||||
} else if (keyword.startsWith("Trample")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| !CombatUtil.canBeBlocked(card, opp)
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| newPower <= 1
|
||||
|| CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& CombatUtil.canBeBlocked(card, opp)
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& newPower > 1
|
||||
&& !CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty();
|
||||
} else if (keyword.equals("Infect")) {
|
||||
if (newPower <= 0) {
|
||||
return false;
|
||||
@@ -362,11 +329,9 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
if (combat != null && combat.isBlocking(card) && !card.hasKeyword(Keyword.WITHER)) {
|
||||
return true;
|
||||
}
|
||||
if ((ph.isPlayerTurn(opp))
|
||||
|| !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS)) {
|
||||
return false;
|
||||
}
|
||||
return (!ph.isPlayerTurn(opp))
|
||||
&& (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS);
|
||||
} else if (keyword.endsWith("Wither")) {
|
||||
if (newPower <= 0 || card.hasKeyword(Keyword.INFECT)) {
|
||||
return false;
|
||||
@@ -378,92 +343,52 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
}
|
||||
return combat != null && ( combat.isAttacking(card) || combat.isBlocking(card) );
|
||||
} else if (keyword.equals("Vigilance")) {
|
||||
if (ph.isPlayerTurn(opp) || !CombatUtil.canAttack(card, opp)
|
||||
|| newPower <= 0
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| CardLists.getNotKeyword(opp.getCreaturesInPlay(), Keyword.DEFENDER).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && CombatUtil.canAttack(card, opp)
|
||||
&& newPower > 0
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& !CardLists.getNotKeyword(opp.getCreaturesInPlay(), Keyword.DEFENDER).isEmpty();
|
||||
} else if (keyword.equals("Reach")) {
|
||||
if (ph.isPlayerTurn(ai)
|
||||
|| !ph.getPhase().equals(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| CardLists.getKeyword(game.getCombat().getAttackers(), Keyword.FLYING).isEmpty()
|
||||
|| card.hasKeyword(Keyword.FLYING)
|
||||
|| !CombatUtil.canBlock(card)) {
|
||||
return false;
|
||||
}
|
||||
} else if (keyword.endsWith("CARDNAME can block an additional creature each combat.")) {
|
||||
if (ph.isPlayerTurn(ai)
|
||||
|| !ph.getPhase().equals(PhaseType.COMBAT_DECLARE_ATTACKERS)) {
|
||||
return false;
|
||||
}
|
||||
int canBlockNum = 1 + CombatUtil.numberOfAdditionalCreaturesCanBlock(card);
|
||||
int possibleBlockNum = 0;
|
||||
for (Card attacker : game.getCombat().getAttackers()) {
|
||||
if (CombatUtil.canBlock(attacker, card)) {
|
||||
possibleBlockNum++;
|
||||
if (possibleBlockNum > canBlockNum) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (possibleBlockNum <= canBlockNum) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(ai)
|
||||
&& ph.getPhase().equals(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& !CardLists.getKeyword(game.getCombat().getAttackers(), Keyword.FLYING).isEmpty()
|
||||
&& !card.hasKeyword(Keyword.FLYING)
|
||||
&& CombatUtil.canBlock(card);
|
||||
} else if (keyword.equals("Shroud") || keyword.equals("Hexproof")) {
|
||||
if (!ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa).contains(card)) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa).contains(card);
|
||||
} else if (keyword.equals("Persist")) {
|
||||
if (card.getBaseToughness() <= 1 || card.hasKeyword(Keyword.UNDYING)) {
|
||||
return false;
|
||||
}
|
||||
return card.getBaseToughness() > 1 && !card.hasKeyword(Keyword.UNDYING);
|
||||
} else if (keyword.equals("Islandwalk")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| newPower <= 0
|
||||
|| CardLists.getType(opp.getLandsInPlay(), "Island").isEmpty()
|
||||
|| CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& newPower > 0
|
||||
&& !CardLists.getType(opp.getLandsInPlay(), "Island").isEmpty()
|
||||
&& !CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty();
|
||||
} else if (keyword.equals("Swampwalk")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| newPower <= 0
|
||||
|| CardLists.getType(opp.getLandsInPlay(), "Swamp").isEmpty()
|
||||
|| CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& newPower > 0
|
||||
&& !CardLists.getType(opp.getLandsInPlay(), "Swamp").isEmpty()
|
||||
&& !CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty();
|
||||
} else if (keyword.equals("Mountainwalk")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| newPower <= 0
|
||||
|| CardLists.getType(opp.getLandsInPlay(), "Mountain").isEmpty()
|
||||
|| CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& newPower > 0
|
||||
&& !CardLists.getType(opp.getLandsInPlay(), "Mountain").isEmpty()
|
||||
&& !CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty();
|
||||
} else if (keyword.equals("Forestwalk")) {
|
||||
if (ph.isPlayerTurn(opp) || !(CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
|| newPower <= 0
|
||||
|| CardLists.getType(opp.getLandsInPlay(), "Forest").isEmpty()
|
||||
|| CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
return !ph.isPlayerTurn(opp) && (CombatUtil.canAttack(card, opp) || (combat != null && combat.isAttacking(card)))
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_ATTACKERS)
|
||||
&& newPower > 0
|
||||
&& !CardLists.getType(opp.getLandsInPlay(), "Forest").isEmpty()
|
||||
&& !CardLists.filter(opp.getCreaturesInPlay(), CardPredicates.possibleBlockers(card)).isEmpty();
|
||||
} else if (keyword.endsWith("CARDNAME can attack as though it didn't have defender.")) {
|
||||
if (!ph.isPlayerTurn(ai) || !card.hasKeyword(Keyword.DEFENDER)
|
||||
|| ph.getPhase().isAfter(PhaseType.COMBAT_BEGIN)
|
||||
|| card.isTapped() || newPower <= 0) {
|
||||
return false;
|
||||
}
|
||||
return ph.isPlayerTurn(ai) && card.hasKeyword(Keyword.DEFENDER)
|
||||
&& !ph.getPhase().isAfter(PhaseType.COMBAT_BEGIN)
|
||||
&& !card.isTapped() && newPower > 0;
|
||||
} else if (keyword.equals("Prevent all combat damage that would be dealt to CARDNAME.")) {
|
||||
if (combat == null || !(combat.isBlocking(card) || combat.isBlocked(card))) {
|
||||
return false;
|
||||
}
|
||||
return combat != null && (combat.isBlocking(card) || combat.isBlocked(card));
|
||||
} else if (keyword.equals("Menace")) {
|
||||
if (combat == null || !combat.isAttacking(card)) {
|
||||
return false;
|
||||
}
|
||||
return combat != null && combat.isAttacking(card);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -547,10 +472,7 @@ public abstract class PumpAiBase extends SpellAbilityAi {
|
||||
return true;
|
||||
}
|
||||
//Don't waste a -7/-0 spell on a 1/1 creature
|
||||
if (c.getNetPower() + attack > -2 || c.getNetPower() > 3) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return c.getNetPower() + attack > -2 || c.getNetPower() > 3;
|
||||
}
|
||||
});
|
||||
} else {
|
||||
|
||||
@@ -50,7 +50,7 @@ public class PumpAllAi extends PumpAiBase {
|
||||
|
||||
final int power = AbilityUtils.calculateAmount(sa.getHostCard(), sa.getParam("NumAtt"), sa);
|
||||
final int defense = AbilityUtils.calculateAmount(sa.getHostCard(), sa.getParam("NumDef"), sa);
|
||||
final List<String> keywords = sa.hasParam("KW") ? Arrays.asList(sa.getParam("KW").split(" & ")) : new ArrayList<String>();
|
||||
final List<String> keywords = sa.hasParam("KW") ? Arrays.asList(sa.getParam("KW").split(" & ")) : new ArrayList<>();
|
||||
|
||||
final PhaseType phase = game.getPhaseHandler().getPhase();
|
||||
|
||||
@@ -141,10 +141,7 @@ public class PumpAllAi extends PumpAiBase {
|
||||
|
||||
// evaluate both lists and pass only if human creatures are more
|
||||
// valuable
|
||||
if ((ComputerUtilCard.evaluateCreatureList(comp) + 200) >= ComputerUtilCard.evaluateCreatureList(human)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return (ComputerUtilCard.evaluateCreatureList(comp) + 200) < ComputerUtilCard.evaluateCreatureList(human);
|
||||
} // end Curse
|
||||
|
||||
return !CardLists.getValidCards(getPumpCreatures(ai, sa, defense, power, keywords, false), valid, source.getController(), source).isEmpty();
|
||||
|
||||
@@ -106,7 +106,7 @@ public class RegenerateAi extends SpellAbilityAi {
|
||||
// control
|
||||
final List<GameObject> objects = ComputerUtil.predictThreatenedObjects(sa.getActivatingPlayer(), sa, true);
|
||||
|
||||
final List<Card> threatenedTargets = new ArrayList<Card>();
|
||||
final List<Card> threatenedTargets = new ArrayList<>();
|
||||
|
||||
for (final Card c : targetables) {
|
||||
if (objects.contains(c) && c.getShieldCount() == 0 && !ComputerUtil.canRegenerate(ai, c)) {
|
||||
|
||||
@@ -18,9 +18,7 @@ public class RemoveFromCombatAi extends SpellAbilityAi {
|
||||
// AI should only activate this during Human's turn
|
||||
|
||||
if ("RemoveBestAttacker".equals(sa.getParam("AILogic"))) {
|
||||
if (aiPlayer.getGame().getCombat() != null && aiPlayer.getGame().getCombat().getDefenders().contains(aiPlayer)) {
|
||||
return true;
|
||||
}
|
||||
return aiPlayer.getGame().getCombat() != null && aiPlayer.getGame().getCombat().getDefenders().contains(aiPlayer);
|
||||
}
|
||||
|
||||
// TODO - implement AI
|
||||
|
||||
@@ -32,9 +32,7 @@ public class RepeatAi extends SpellAbilityAi {
|
||||
// Set PayX here to maximum value.
|
||||
final int max = ComputerUtilMana.determineLeftoverMana(sa, ai);
|
||||
source.setSVar("PayX", Integer.toString(max));
|
||||
if (max <= 0) {
|
||||
return false;
|
||||
}
|
||||
return max > 0;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -35,9 +35,7 @@ public class RepeatEachAi extends SpellAbilityAi {
|
||||
List<Card> humTokenCreats = CardLists.filter(aiPlayer.getOpponents().getCreaturesInPlay(), Presets.TOKEN);
|
||||
List<Card> compTokenCreats = CardLists.filter(aiPlayer.getCreaturesInPlay(), Presets.TOKEN);
|
||||
|
||||
if (compTokenCreats.size() <= humTokenCreats.size()) {
|
||||
return false;
|
||||
}
|
||||
return compTokenCreats.size() > humTokenCreats.size();
|
||||
} else if ("BalanceLands".equals(logic)) {
|
||||
if (CardLists.filter(aiPlayer.getCardsIn(ZoneType.Battlefield), Presets.LANDS).size() >= 5) {
|
||||
return false;
|
||||
@@ -111,9 +109,7 @@ public class RepeatEachAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
// would not hit oppoent, don't do that
|
||||
if (!hitOpp) {
|
||||
return false;
|
||||
}
|
||||
return hitOpp;
|
||||
}
|
||||
|
||||
// TODO Add some normal AI variability here
|
||||
|
||||
@@ -30,11 +30,7 @@ public class RevealHandAi extends RevealAiBase {
|
||||
@Override
|
||||
protected boolean doTriggerAINoCost(Player ai, SpellAbility sa, boolean mandatory) {
|
||||
|
||||
if (!revealHandTargetAI(ai, sa/*, false, mandatory*/)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return revealHandTargetAI(ai, sa/*, false, mandatory*/);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -144,7 +144,7 @@ public class RollPlanarDiceAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
|
||||
return decideToRoll ? true : false;
|
||||
return decideToRoll;
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
|
||||
@@ -136,9 +136,7 @@ public class SacrificeAi extends SpellAbilityAi {
|
||||
|
||||
// Since all of the cards have AI:RemoveDeck:All, I enabled 1 for 1
|
||||
// (or X for X) trades for special decks
|
||||
if (humanList.size() < amount) {
|
||||
return false;
|
||||
}
|
||||
return humanList.size() >= amount;
|
||||
} else if (defined.equals("You")) {
|
||||
List<Card> computerList =
|
||||
CardLists.getValidCards(ai.getCardsIn(ZoneType.Battlefield), valid.split(","), sa.getActivatingPlayer(), sa.getHostCard(), sa);
|
||||
|
||||
@@ -145,10 +145,10 @@ public class ScryAi extends SpellAbilityAi {
|
||||
if (maxToRemove <= 0) {
|
||||
return false;
|
||||
}
|
||||
sa.setSVar("ChosenX", "Number$" + Integer.toString(maxToRemove));
|
||||
sa.setSVar("ChosenX", "Number$" + maxToRemove);
|
||||
} else {
|
||||
// no Instant or Sorceries anymore, just scry
|
||||
sa.setSVar("ChosenX", "Number$" + Integer.toString(Math.min(counterNum, libsize)));
|
||||
sa.setSVar("ChosenX", "Number$" + Math.min(counterNum, libsize));
|
||||
}
|
||||
}
|
||||
return true;
|
||||
|
||||
@@ -92,9 +92,7 @@ public class SetStateAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
|
||||
if (sa.getTargets().getNumTargeted() < tgt.getMinTargets(source, sa)) {
|
||||
return false;
|
||||
}
|
||||
return sa.getTargets().getNumTargeted() >= tgt.getMinTargets(source, sa);
|
||||
}
|
||||
} else if ("TurnFace".equals(mode)) {
|
||||
if (!sa.usesTargeting()) {
|
||||
@@ -123,9 +121,7 @@ public class SetStateAi extends SpellAbilityAi {
|
||||
}
|
||||
}
|
||||
|
||||
if (sa.getTargets().getNumTargeted() < tgt.getMinTargets(source, sa)) {
|
||||
return false;
|
||||
}
|
||||
return sa.getTargets().getNumTargeted() >= tgt.getMinTargets(source, sa);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
@@ -254,9 +250,7 @@ public class SetStateAi extends SpellAbilityAi {
|
||||
// for legendary KI counter creatures
|
||||
if (othercard.getCounters(CounterType.KI) >= source.getCounters(CounterType.KI)) {
|
||||
// if the other legendary is useless try to replace it
|
||||
if (!ComputerUtilCard.isUselessCreature(aiPlayer, othercard)) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtilCard.isUselessCreature(aiPlayer, othercard);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -266,10 +260,6 @@ public class SetStateAi extends SpellAbilityAi {
|
||||
|
||||
public boolean confirmAction(Player player, SpellAbility sa, PlayerActionConfirmMode mode, String message) {
|
||||
// TODO: improve the AI for when it may want to transform something that's optional to transform
|
||||
if (!isSafeToTransformIntoLegendary(player, sa.getHostCard())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return isSafeToTransformIntoLegendary(player, sa.getHostCard());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,10 +11,7 @@ public class SkipTurnAi extends SpellAbilityAi {
|
||||
*/
|
||||
@Override
|
||||
protected boolean canPlayAI(Player aiPlayer, SpellAbility sa) {
|
||||
if ("Always".equals(sa.getParam("AILogic"))) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return "Always".equals(sa.getParam("AILogic"));
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
|
||||
@@ -47,7 +47,7 @@ public class StoreSVarAi extends SpellAbilityAi {
|
||||
possibleBlockers = CardLists.filter(possibleBlockers, Presets.UNTAPPED);
|
||||
int oppLife = opp.getLife();
|
||||
int potentialDmg = 0;
|
||||
List<Card> currentAttackers = new ArrayList<Card>();
|
||||
List<Card> currentAttackers = new ArrayList<>();
|
||||
|
||||
if (possibleBlockers.size() == 0) { return false; }
|
||||
|
||||
|
||||
@@ -76,9 +76,7 @@ public class SurveilAi extends SpellAbilityAi {
|
||||
if ("Never".equals(aiLogic)) {
|
||||
return false;
|
||||
} else if ("Once".equals(aiLogic)) {
|
||||
if (AiCardMemory.isRememberedCard(ai, source, AiCardMemory.MemorySet.ACTIVATED_THIS_TURN)) {
|
||||
return false;
|
||||
}
|
||||
return !AiCardMemory.isRememberedCard(ai, source, AiCardMemory.MemorySet.ACTIVATED_THIS_TURN);
|
||||
}
|
||||
|
||||
// TODO: add card-specific Surveil AI logic here when/if necessary
|
||||
|
||||
@@ -64,9 +64,7 @@ public class TapAi extends TapAiBase {
|
||||
bFlag |= c.isUntapped();
|
||||
}
|
||||
|
||||
if (!bFlag) {
|
||||
return false;
|
||||
}
|
||||
return bFlag;
|
||||
} else {
|
||||
if ("TapForXCounters".equals(sa.getParam("AILogic"))) {
|
||||
// e.g. Waxmane Baku
|
||||
@@ -83,12 +81,9 @@ public class TapAi extends TapAiBase {
|
||||
}
|
||||
|
||||
sa.resetTargets();
|
||||
if (!tapPrefTargeting(ai, source, tgt, sa, false)) {
|
||||
return false;
|
||||
}
|
||||
return tapPrefTargeting(ai, source, tgt, sa, false);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -248,12 +248,8 @@ public abstract class TapAiBase extends SpellAbilityAi {
|
||||
sa.getTargets().add(choice);
|
||||
}
|
||||
|
||||
if (sa.getTargets().getNumTargeted() == 0) {
|
||||
// Nothing was ever targeted, so we need to bail.
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
// Nothing was ever targeted, so we need to bail.
|
||||
return sa.getTargets().getNumTargeted() != 0;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -307,11 +303,7 @@ public abstract class TapAiBase extends SpellAbilityAi {
|
||||
// just tap whatever we can
|
||||
tapList = list;
|
||||
|
||||
if (tapTargetList(ai, sa, tapList, mandatory)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return tapTargetList(ai, sa, tapList, mandatory);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -93,9 +93,7 @@ public class TapAllAi extends SpellAbilityAi {
|
||||
return CombatUtil.canAttack(c) && ComputerUtilCombat.canAttackNextTurn(c);
|
||||
}
|
||||
});
|
||||
if(!any) {
|
||||
return false;
|
||||
}
|
||||
return any;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -103,12 +103,9 @@ public class TokenAi extends SpellAbilityAi {
|
||||
|
||||
if (actualToken == null) {
|
||||
final AbilitySub sub = sa.getSubAbility();
|
||||
if (pwPlus || (sub != null && SpellApiToAi.Converter.get(sub.getApi()).chkAIDrawback(sub, ai))) {
|
||||
return true; // planeswalker plus ability or sub-ability is
|
||||
// useful
|
||||
} else {
|
||||
return false; // no token created
|
||||
}
|
||||
// useful
|
||||
// no token created
|
||||
return pwPlus || (sub != null && SpellApiToAi.Converter.get(sub.getApi()).chkAIDrawback(sub, ai)); // planeswalker plus ability or sub-ability is
|
||||
}
|
||||
|
||||
// X-cost spells
|
||||
@@ -154,10 +151,7 @@ public class TokenAi extends SpellAbilityAi {
|
||||
&& !haste && !pwMinus) {
|
||||
return false;
|
||||
}
|
||||
if ((ph.getPhase().isAfter(PhaseType.COMBAT_BEGIN) || !ph.isPlayerTurn(ai)) && oneShot) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
return (!ph.getPhase().isAfter(PhaseType.COMBAT_BEGIN) && ph.isPlayerTurn(ai)) || !oneShot;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -269,10 +263,8 @@ public class TokenAi extends SpellAbilityAi {
|
||||
list.add(token);
|
||||
list = CardLists.getValidCards(list, valid.split(","), ai.getWeakestOpponent(), topStack.getHostCard(), sa);
|
||||
list = CardLists.filter(list, CardPredicates.canBeSacrificedBy(topStack));
|
||||
if (ComputerUtilCard.evaluateCreature(token) < ComputerUtilCard.evaluateCreature(list.get(0))
|
||||
&& list.contains(token)) {
|
||||
return true;
|
||||
}
|
||||
return ComputerUtilCard.evaluateCreature(token) < ComputerUtilCard.evaluateCreature(list.get(0))
|
||||
&& list.contains(token);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -411,7 +403,7 @@ public class TokenAi extends SpellAbilityAi {
|
||||
String tokenToughness = sa.getParam("TokenToughness");
|
||||
String tokenName = sa.getParam("TokenName");
|
||||
String[] tokenTypes = sa.getParam("TokenTypes").split(",");
|
||||
String cost = "";
|
||||
StringBuilder cost = new StringBuilder();
|
||||
String[] tokenColors = sa.getParam("TokenColors").split(",");
|
||||
String tokenImage = sa.hasParam("TokenImage") ? PaperToken.makeTokenFileName(sa.getParam("TokenImage")) : "";
|
||||
String[] tokenAbilities = sa.hasParam("TokenAbilities") ? sa.getParam("TokenAbilities").split(",") : null;
|
||||
@@ -426,35 +418,35 @@ public class TokenAi extends SpellAbilityAi {
|
||||
substitutedColors[i] = host.getChosenColor();
|
||||
}
|
||||
}
|
||||
String colorDesc = "";
|
||||
StringBuilder colorDesc = new StringBuilder();
|
||||
for (final String col : substitutedColors) {
|
||||
if (col.equalsIgnoreCase("White")) {
|
||||
colorDesc += "W ";
|
||||
colorDesc.append("W ");
|
||||
} else if (col.equalsIgnoreCase("Blue")) {
|
||||
colorDesc += "U ";
|
||||
colorDesc.append("U ");
|
||||
} else if (col.equalsIgnoreCase("Black")) {
|
||||
colorDesc += "B ";
|
||||
colorDesc.append("B ");
|
||||
} else if (col.equalsIgnoreCase("Red")) {
|
||||
colorDesc += "R ";
|
||||
colorDesc.append("R ");
|
||||
} else if (col.equalsIgnoreCase("Green")) {
|
||||
colorDesc += "G ";
|
||||
colorDesc.append("G ");
|
||||
} else if (col.equalsIgnoreCase("Colorless")) {
|
||||
colorDesc = "C";
|
||||
colorDesc = new StringBuilder("C");
|
||||
}
|
||||
}
|
||||
|
||||
final List<String> imageNames = new ArrayList<String>(1);
|
||||
final List<String> imageNames = new ArrayList<>(1);
|
||||
if (tokenImage.equals("")) {
|
||||
imageNames.add(PaperToken.makeTokenFileName(TextUtil.fastReplace(colorDesc, " ", ""), tokenPower, tokenToughness, tokenName));
|
||||
imageNames.add(PaperToken.makeTokenFileName(TextUtil.fastReplace(colorDesc.toString(), " ", ""), tokenPower, tokenToughness, tokenName));
|
||||
} else {
|
||||
imageNames.add(0, tokenImage);
|
||||
}
|
||||
|
||||
for (final char c : colorDesc.toCharArray()) {
|
||||
cost += c + ' ';
|
||||
for (final char c : colorDesc.toString().toCharArray()) {
|
||||
cost.append(c + ' ');
|
||||
}
|
||||
|
||||
cost = colorDesc.replace('C', '1').trim();
|
||||
cost = new StringBuilder(colorDesc.toString().replace('C', '1').trim());
|
||||
|
||||
final int finalPower = AbilityUtils.calculateAmount(host, tokenPower, sa);
|
||||
final int finalToughness = AbilityUtils.calculateAmount(host, tokenToughness, sa);
|
||||
@@ -468,7 +460,7 @@ public class TokenAi extends SpellAbilityAi {
|
||||
final String substitutedName = tokenName.equals("ChosenType") ? host.getChosenType() : tokenName;
|
||||
final String imageName = imageNames.get(MyRandom.getRandom().nextInt(imageNames.size()));
|
||||
final TokenInfo tokenInfo = new TokenInfo(substitutedName, imageName,
|
||||
cost, substitutedTypes, tokenKeywords, finalPower, finalToughness);
|
||||
cost.toString(), substitutedTypes, tokenKeywords, finalPower, finalToughness);
|
||||
Card token = tokenInfo.makeOneToken(ai);
|
||||
|
||||
if (token == null) {
|
||||
|
||||
@@ -39,7 +39,7 @@ public class TwoPilesAi extends SpellAbilityAi {
|
||||
}
|
||||
|
||||
final List<Player> tgtPlayers = sa.usesTargeting() && !sa.hasParam("Defined")
|
||||
? new FCollection<Player>(sa.getTargets().getTargetPlayers())
|
||||
? new FCollection<>(sa.getTargets().getTargetPlayers())
|
||||
: AbilityUtils.getDefinedPlayers(sa.getHostCard(), sa.getParam("Defined"), sa);
|
||||
|
||||
final Player p = tgtPlayers.get(0);
|
||||
|
||||
@@ -66,7 +66,7 @@ public class UnattachAllAi extends SpellAbilityAi {
|
||||
final Card card = sa.getHostCard();
|
||||
final Player opp = ai.getWeakestOpponent();
|
||||
// Check if there are any valid targets
|
||||
List<GameObject> targets = new ArrayList<GameObject>();
|
||||
List<GameObject> targets = new ArrayList<>();
|
||||
final TargetRestrictions tgt = sa.getTargetRestrictions();
|
||||
if (tgt == null) {
|
||||
targets = AbilityUtils.getDefinedObjects(sa.getHostCard(), sa.getParam("Defined"), sa);
|
||||
@@ -82,9 +82,7 @@ public class UnattachAllAi extends SpellAbilityAi {
|
||||
//don't equip a worse creature
|
||||
if (card.isEquipping()) {
|
||||
Card oldTarget = card.getEquipping();
|
||||
if (ComputerUtilCard.evaluateCreature(oldTarget) > ComputerUtilCard.evaluateCreature(newTarget)) {
|
||||
return false;
|
||||
}
|
||||
return ComputerUtilCard.evaluateCreature(oldTarget) <= ComputerUtilCard.evaluateCreature(newTarget);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -45,11 +45,7 @@ public class UntapAi extends SpellAbilityAi {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!ComputerUtilCost.checkDiscardCost(ai, cost, sa.getHostCard())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return ComputerUtilCost.checkDiscardCost(ai, cost, sa.getHostCard());
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -63,16 +59,11 @@ public class UntapAi extends SpellAbilityAi {
|
||||
|
||||
if (tgt == null) {
|
||||
final List<Card> pDefined = AbilityUtils.getDefinedCards(source, sa.getParam("Defined"), sa);
|
||||
if (pDefined != null && pDefined.get(0).isUntapped() && pDefined.get(0).getController() == ai) {
|
||||
return false;
|
||||
}
|
||||
return pDefined == null || !pDefined.get(0).isUntapped() || pDefined.get(0).getController() != ai;
|
||||
} else {
|
||||
if (!untapPrefTargeting(ai, tgt, sa, false)) {
|
||||
return false;
|
||||
}
|
||||
return untapPrefTargeting(ai, tgt, sa, false);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -86,11 +77,7 @@ public class UntapAi extends SpellAbilityAi {
|
||||
|
||||
// TODO: use Defined to determine, if this is an unfavorable result
|
||||
final List<Card> pDefined = AbilityUtils.getDefinedCards(sa.getHostCard(), sa.getParam("Defined"), sa);
|
||||
if (pDefined != null && pDefined.get(0).isUntapped() && pDefined.get(0).getController() == ai) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return pDefined == null || !pDefined.get(0).isUntapped() || pDefined.get(0).getController() != ai;
|
||||
} else {
|
||||
if (untapPrefTargeting(ai, tgt, sa, mandatory)) {
|
||||
return true;
|
||||
@@ -271,11 +258,7 @@ public class UntapAi extends SpellAbilityAi {
|
||||
// just tap whatever we can
|
||||
tapList = list;
|
||||
|
||||
if (untapTargetList(source, tgt, sa, mandatory, tapList)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return untapTargetList(source, tgt, sa, mandatory, tapList);
|
||||
}
|
||||
|
||||
private boolean untapTargetList(final Card source, final TargetRestrictions tgt, final SpellAbility sa, final boolean mandatory,
|
||||
@@ -438,13 +421,10 @@ public class UntapAi extends SpellAbilityAi {
|
||||
|
||||
// no harm in doing this past declare blockers during the opponent's turn and right before our turn,
|
||||
// maybe we'll serendipitously untap into something like a removal spell or burn spell that'll help
|
||||
if (ph.getNextTurn() == ai
|
||||
&& (ph.is(PhaseType.COMBAT_DECLARE_BLOCKERS) || ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS))) {
|
||||
return true;
|
||||
}
|
||||
return ph.getNextTurn() == ai
|
||||
&& (ph.is(PhaseType.COMBAT_DECLARE_BLOCKERS) || ph.getPhase().isAfter(PhaseType.COMBAT_DECLARE_BLOCKERS));
|
||||
|
||||
// haven't found any immediate playable options
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -277,10 +277,7 @@ public class GameCopier {
|
||||
// TODO: Copy the full list with timestamps.
|
||||
newCard.addNewPT(setPower, setToughness, newGame.getNextTimestamp());
|
||||
}
|
||||
newCard.addTempPowerBoost(c.getTempPowerBoost());
|
||||
newCard.setSemiPermanentPowerBoost(c.getSemiPermanentPowerBoost());
|
||||
newCard.addTempToughnessBoost(c.getTempToughnessBoost());
|
||||
newCard.setSemiPermanentToughnessBoost(c.getSemiPermanentToughnessBoost());
|
||||
newCard.setPTBoost(c.getPTBoostMap());
|
||||
newCard.setDamage(c.getDamage());
|
||||
|
||||
newCard.setChangedCardTypes(c.getChangedCardTypesMap());
|
||||
|
||||
@@ -38,7 +38,7 @@ public class GameSimulator {
|
||||
aiPlayer = (Player) copier.find(origAiPlayer);
|
||||
eval = new GameStateEvaluator();
|
||||
|
||||
origLines = new ArrayList<String>();
|
||||
origLines = new ArrayList<>();
|
||||
debugLines = origLines;
|
||||
|
||||
debugPrint = false;
|
||||
@@ -52,7 +52,7 @@ public class GameSimulator {
|
||||
// first and get the updated eval score, since this is what we'll
|
||||
// want to compare to the eval score after simulating.
|
||||
if (COPY_STACK && !origGame.getStackZone().isEmpty()) {
|
||||
origLines = new ArrayList<String>();
|
||||
origLines = new ArrayList<>();
|
||||
debugLines = origLines;
|
||||
Game copyOrigGame = copier.makeCopy();
|
||||
Player copyOrigAiPlayer = copyOrigGame.getPlayers().get(1);
|
||||
@@ -66,12 +66,12 @@ public class GameSimulator {
|
||||
|
||||
private void ensureGameCopyScoreMatches(Game origGame, Player origAiPlayer) {
|
||||
eval.setDebugging(true);
|
||||
List<String> simLines = new ArrayList<String>();
|
||||
List<String> simLines = new ArrayList<>();
|
||||
debugLines = simLines;
|
||||
Score simScore = eval.getScoreForGameState(simGame, aiPlayer);
|
||||
if (!simScore.equals(origScore)) {
|
||||
// Re-eval orig with debug printing.
|
||||
origLines = new ArrayList<String>();
|
||||
origLines = new ArrayList<>();
|
||||
debugLines = origLines;
|
||||
eval.getScoreForGameState(origGame, origAiPlayer);
|
||||
// Print debug info.
|
||||
@@ -216,7 +216,7 @@ public class GameSimulator {
|
||||
List<String> simLines = null;
|
||||
if (debugPrint) {
|
||||
debugPrint("SimGame:");
|
||||
simLines = new ArrayList<String>();
|
||||
simLines = new ArrayList<>();
|
||||
debugLines = simLines;
|
||||
debugPrint = false;
|
||||
}
|
||||
@@ -245,7 +245,7 @@ public class GameSimulator {
|
||||
opponent.runWithController(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
final Set<Card> allAffectedCards = new HashSet<Card>();
|
||||
final Set<Card> allAffectedCards = new HashSet<>();
|
||||
game.getAction().checkStateEffects(false, allAffectedCards);
|
||||
game.getStack().addAllTriggeredAbilitiesToStack();
|
||||
while (!game.getStack().isEmpty() && !game.isGameOver()) {
|
||||
|
||||
@@ -161,17 +161,6 @@ public class GameStateEvaluator {
|
||||
}
|
||||
return super.addValue(value, text);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getEffectivePower(final Card c) {
|
||||
Card.StatBreakdown breakdown = c.getNetCombatDamageBreakdown();
|
||||
return breakdown.getTotal() - breakdown.tempBoost;
|
||||
}
|
||||
@Override
|
||||
protected int getEffectiveToughness(final Card c) {
|
||||
Card.StatBreakdown breakdown = c.getNetToughnessBreakdown();
|
||||
return breakdown.getTotal() - breakdown.tempBoost;
|
||||
}
|
||||
}
|
||||
|
||||
public static class Score {
|
||||
|
||||
@@ -51,7 +51,7 @@ public class PossibleTargetSelector {
|
||||
this.sa = sa;
|
||||
this.targetingSa = targetingSa;
|
||||
this.targetingSaIndex = targetingSaIndex;
|
||||
this.validTargets = new ArrayList<GameObject>();
|
||||
this.validTargets = new ArrayList<>();
|
||||
generateValidTargets(sa.getHostCard().getController());
|
||||
}
|
||||
|
||||
@@ -80,8 +80,8 @@ public class PossibleTargetSelector {
|
||||
}
|
||||
|
||||
private static class SimilarTargetSkipper {
|
||||
private ArrayListMultimap<String, Card> validTargetsMap = ArrayListMultimap.<String, Card>create();
|
||||
private HashMap<Card, String> cardTypeStrings = new HashMap<Card, String>();
|
||||
private ArrayListMultimap<String, Card> validTargetsMap = ArrayListMultimap.create();
|
||||
private HashMap<Card, String> cardTypeStrings = new HashMap<>();
|
||||
private HashMap<Card, Integer> creatureScores;
|
||||
|
||||
private int getCreatureScore(Card c) {
|
||||
@@ -91,7 +91,7 @@ public class PossibleTargetSelector {
|
||||
return score;
|
||||
}
|
||||
} else {
|
||||
creatureScores = new HashMap<Card, Integer>();
|
||||
creatureScores = new HashMap<>();
|
||||
}
|
||||
|
||||
int score = ComputerUtilCard.evaluateCreature(c);
|
||||
|
||||
@@ -18,7 +18,7 @@ public class SimulationController {
|
||||
private List<GameSimulator> simulatorStack;
|
||||
private Plan.Decision bestSequence; // last action of sequence
|
||||
private Score bestScore;
|
||||
private List<CachedEffect> effectCache = new ArrayList<CachedEffect>();
|
||||
private List<CachedEffect> effectCache = new ArrayList<>();
|
||||
private GameObject[] currentHostAndTarget;
|
||||
|
||||
private static class CachedEffect {
|
||||
@@ -39,10 +39,10 @@ public class SimulationController {
|
||||
|
||||
public SimulationController(Score score) {
|
||||
bestScore = score;
|
||||
scoreStack = new ArrayList<Score>();
|
||||
scoreStack = new ArrayList<>();
|
||||
scoreStack.add(score);
|
||||
simulatorStack = new ArrayList<GameSimulator>();
|
||||
currentStack = new ArrayList<Plan.Decision>();
|
||||
simulatorStack = new ArrayList<>();
|
||||
currentStack = new ArrayList<>();
|
||||
}
|
||||
|
||||
private int getRecursionDepth() {
|
||||
@@ -97,7 +97,7 @@ public class SimulationController {
|
||||
throw new RuntimeException("getBestPlan() expects currentStack to be empty!");
|
||||
}
|
||||
|
||||
ArrayList<Plan.Decision> sequence = new ArrayList<Plan.Decision>();
|
||||
ArrayList<Plan.Decision> sequence = new ArrayList<>();
|
||||
Plan.Decision current = bestSequence;
|
||||
while (current != null) {
|
||||
sequence.add(current);
|
||||
|
||||
@@ -49,7 +49,7 @@ public class SpellAbilityChoicesIterator {
|
||||
// TODO: Do we need to do something special to support cards that have extra costs
|
||||
// when choosing more modes, like Blessed Alliance?
|
||||
if (!allowRepeat) {
|
||||
modeIterator = CombinatoricsUtils.combinationsIterator(choices.size(), num);;
|
||||
modeIterator = CombinatoricsUtils.combinationsIterator(choices.size(), num);
|
||||
} else {
|
||||
// Note: When allowRepeat is true, it does result in many possibilities being tried.
|
||||
// We should ideally prune some of those at a higher level.
|
||||
@@ -84,7 +84,7 @@ public class SpellAbilityChoicesIterator {
|
||||
}
|
||||
ChoicePoint cp = choicePoints.get(cpIndex);
|
||||
// Prune duplicates.
|
||||
HashSet<String> uniqueCards = new HashSet<String>();
|
||||
HashSet<String> uniqueCards = new HashSet<>();
|
||||
for (int i = 0; i < fetchList.size(); i++) {
|
||||
Card card = fetchList.get(i);
|
||||
if (uniqueCards.add(card.getName()) && uniqueCards.size() == cp.nextChoice + 1) {
|
||||
@@ -213,7 +213,7 @@ public class SpellAbilityChoicesIterator {
|
||||
}
|
||||
|
||||
public static List<AbilitySub> getModeCombination(List<AbilitySub> choices, int[] modeIndexes) {
|
||||
ArrayList<AbilitySub> modes = new ArrayList<AbilitySub>();
|
||||
ArrayList<AbilitySub> modes = new ArrayList<>();
|
||||
for (int modeIndex : modeIndexes) {
|
||||
modes.add(choices.get(modeIndex));
|
||||
}
|
||||
|
||||
@@ -61,7 +61,7 @@ public class SpellAbilityPicker {
|
||||
List<SpellAbility> all = ComputerUtilAbility.getSpellAbilities(cards, player);
|
||||
CardCollection landsToPlay = ComputerUtilAbility.getAvailableLandsToPlay(game, player);
|
||||
if (landsToPlay != null) {
|
||||
HashMap<String, Card> landsDeDupe = new HashMap<String, Card>();
|
||||
HashMap<String, Card> landsDeDupe = new HashMap<>();
|
||||
for (Card land : landsToPlay) {
|
||||
Card previousLand = landsDeDupe.get(land.getName());
|
||||
// Skip identical lands.
|
||||
@@ -165,7 +165,7 @@ public class SpellAbilityPicker {
|
||||
|
||||
PhaseType currentPhase = game.getPhaseHandler().getPhase();
|
||||
if (currentPhase.isBefore(PhaseType.COMBAT_DECLARE_BLOCKERS)) {
|
||||
List<SpellAbility> candidateSAs2 = new ArrayList<SpellAbility>();
|
||||
List<SpellAbility> candidateSAs2 = new ArrayList<>();
|
||||
for (SpellAbility sa : candidateSAs) {
|
||||
if (!isSorcerySpeed(sa, player)) {
|
||||
System.err.println("Not sorcery: " + sa);
|
||||
@@ -270,28 +270,28 @@ public class SpellAbilityPicker {
|
||||
return abilityToString(sa, true);
|
||||
}
|
||||
public static String abilityToString(SpellAbility sa, boolean withTargets) {
|
||||
String saString = "N/A";
|
||||
StringBuilder saString = new StringBuilder("N/A");
|
||||
if (sa != null) {
|
||||
saString = sa.toString();
|
||||
saString = new StringBuilder(sa.toString());
|
||||
String cardName = sa.getHostCard().getName();
|
||||
if (!cardName.isEmpty()) {
|
||||
saString = TextUtil.fastReplace(saString, cardName, "<$>");
|
||||
saString = new StringBuilder(TextUtil.fastReplace(saString.toString(), cardName, "<$>"));
|
||||
}
|
||||
if (saString.length() > 40) {
|
||||
saString = saString.substring(0, 40) + "...";
|
||||
saString = new StringBuilder(saString.substring(0, 40) + "...");
|
||||
}
|
||||
if (withTargets) {
|
||||
SpellAbility saOrSubSa = sa;
|
||||
do {
|
||||
if (saOrSubSa.usesTargeting()) {
|
||||
saString += " (targets: " + saOrSubSa.getTargets().getTargetedString() + ")";
|
||||
saString.append(" (targets: ").append(saOrSubSa.getTargets().getTargetedString()).append(")");
|
||||
}
|
||||
saOrSubSa = saOrSubSa.getSubAbility();
|
||||
} while (saOrSubSa != null);
|
||||
}
|
||||
saString = sa.getHostCard() + " -> " + saString;
|
||||
saString.insert(0, sa.getHostCard() + " -> ");
|
||||
}
|
||||
return saString;
|
||||
return saString.toString();
|
||||
}
|
||||
|
||||
private boolean shouldWaitForLater(final SpellAbility sa) {
|
||||
@@ -308,9 +308,7 @@ public class SpellAbilityPicker {
|
||||
return true;
|
||||
}
|
||||
List<PhaseType> phases = conditions.getPhases();
|
||||
if (phases.isEmpty() || phases.contains(PhaseType.MAIN1)) {
|
||||
return true;
|
||||
}
|
||||
return phases.isEmpty() || phases.contains(PhaseType.MAIN1);
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
<parent>
|
||||
<artifactId>forge</artifactId>
|
||||
<groupId>forge</groupId>
|
||||
<version>1.6.28-SNAPSHOT</version>
|
||||
<version>1.6.29-SNAPSHOT</version>
|
||||
</parent>
|
||||
|
||||
<artifactId>forge-core</artifactId>
|
||||
|
||||
@@ -64,7 +64,7 @@ public class CardStorageReader {
|
||||
void report(int current, int total);
|
||||
|
||||
// does nothing, used when they pass null instead of an instance
|
||||
public final static ProgressObserver emptyObserver = new ProgressObserver() {
|
||||
ProgressObserver emptyObserver = new ProgressObserver() {
|
||||
@Override public void setOperationName(final String name, final boolean usePercents) {}
|
||||
@Override public void report(final int current, final int total) {}
|
||||
};
|
||||
@@ -175,7 +175,7 @@ public class CardStorageReader {
|
||||
}
|
||||
|
||||
if (zipEntriesMap == null) {
|
||||
zipEntriesMap = new HashMap<String, ZipEntry>();
|
||||
zipEntriesMap = new HashMap<>();
|
||||
for (ZipEntry entry : getZipEntries()) {
|
||||
zipEntriesMap.put(entry.getName(), entry);
|
||||
}
|
||||
@@ -256,7 +256,7 @@ public class CardStorageReader {
|
||||
return result;
|
||||
}
|
||||
|
||||
final List<File> allFiles = collectCardFiles(new ArrayList<File>(), this.cardsfolder);
|
||||
final List<File> allFiles = collectCardFiles(new ArrayList<>(), this.cardsfolder);
|
||||
if (!allFiles.isEmpty()) {
|
||||
int fileParts = zip == null ? NUMBER_OF_PARTS : 1 + NUMBER_OF_PARTS / 3;
|
||||
if (allFiles.size() < fileParts * 100) {
|
||||
|
||||
@@ -8,7 +8,7 @@ import java.util.Map;
|
||||
|
||||
public class FTrace {
|
||||
private static long appStartTime;
|
||||
private static Map<String, FTrace> traces = new HashMap<String, FTrace>();
|
||||
private static Map<String, FTrace> traces = new HashMap<>();
|
||||
|
||||
public static void initialize() {
|
||||
appStartTime = new Date().getTime();
|
||||
|
||||
@@ -123,7 +123,7 @@ public final class ImageKeys {
|
||||
int index = filename.lastIndexOf('_');
|
||||
if (index != -1) {
|
||||
String setlessFilename = filename.substring(0, index);
|
||||
String setCode = filename.substring(index + 1, filename.length());
|
||||
String setCode = filename.substring(index + 1);
|
||||
// try with upper case set
|
||||
file = findFile(dir, setlessFilename + "_" + setCode.toUpperCase());
|
||||
if (file != null) { return file; }
|
||||
|
||||
@@ -110,7 +110,7 @@ public class StaticData {
|
||||
private List<CardEdition> sortedEditions;
|
||||
public final List<CardEdition> getSortedEditions() {
|
||||
if (sortedEditions == null) {
|
||||
sortedEditions = new ArrayList<CardEdition>();
|
||||
sortedEditions = new ArrayList<>();
|
||||
for (CardEdition set : editions) {
|
||||
sortedEditions.add(set);
|
||||
}
|
||||
|
||||
@@ -41,16 +41,16 @@ public final class CardDb implements ICardDatabase, IDeckGenPool {
|
||||
public final static char NameSetSeparator = '|';
|
||||
|
||||
// need this to obtain cardReference by name+set+artindex
|
||||
private final ListMultimap<String, PaperCard> allCardsByName = Multimaps.newListMultimap(new TreeMap<String,Collection<PaperCard>>(String.CASE_INSENSITIVE_ORDER), CollectionSuppliers.<PaperCard>arrayLists());
|
||||
private final ListMultimap<String, PaperCard> allCardsByName = Multimaps.newListMultimap(new TreeMap<>(String.CASE_INSENSITIVE_ORDER), CollectionSuppliers.arrayLists());
|
||||
private final Map<String, PaperCard> uniqueCardsByName = Maps.newTreeMap(String.CASE_INSENSITIVE_ORDER);
|
||||
private final Map<String, CardRules> rulesByName;
|
||||
private final Map<String, ICardFace> facesByName = Maps.newTreeMap(String.CASE_INSENSITIVE_ORDER);
|
||||
private static Map<String, String> artPrefs = new HashMap<String, String>();
|
||||
private static Map<String, String> artPrefs = new HashMap<>();
|
||||
|
||||
private final Map<String, String> alternateName = Maps.newTreeMap(String.CASE_INSENSITIVE_ORDER);
|
||||
private final Map<String, Integer> artIds = new HashMap<String, Integer>();
|
||||
private final Map<String, Integer> artIds = new HashMap<>();
|
||||
|
||||
private final List<PaperCard> allCards = new ArrayList<PaperCard>();
|
||||
private final List<PaperCard> allCards = new ArrayList<>();
|
||||
private final List<PaperCard> roAllCards = Collections.unmodifiableList(allCards);
|
||||
private final CardEdition.Collection editions;
|
||||
|
||||
@@ -62,7 +62,7 @@ public final class CardDb implements ICardDatabase, IDeckGenPool {
|
||||
Random(false);
|
||||
|
||||
final boolean filterSets;
|
||||
private SetPreference(boolean filterIrregularSets) {
|
||||
SetPreference(boolean filterIrregularSets) {
|
||||
filterSets = filterIrregularSets;
|
||||
}
|
||||
|
||||
@@ -166,8 +166,8 @@ public final class CardDb implements ICardDatabase, IDeckGenPool {
|
||||
}
|
||||
|
||||
public void initialize(boolean logMissingPerEdition, boolean logMissingSummary) {
|
||||
Set<String> allMissingCards = new LinkedHashSet<String>();
|
||||
List<String> missingCards = new ArrayList<String>();
|
||||
Set<String> allMissingCards = new LinkedHashSet<>();
|
||||
List<String> missingCards = new ArrayList<>();
|
||||
CardEdition upcomingSet = null;
|
||||
Date today = new Date();
|
||||
|
||||
@@ -342,10 +342,10 @@ public final class CardDb implements ICardDatabase, IDeckGenPool {
|
||||
if (request.artIndex <= 0) { // this stands for 'random art'
|
||||
Collection<PaperCard> candidates;
|
||||
if (reqEdition == null) {
|
||||
candidates = new ArrayList<PaperCard>(cards);
|
||||
candidates = new ArrayList<>(cards);
|
||||
}
|
||||
else {
|
||||
candidates = new ArrayList<PaperCard>();
|
||||
candidates = new ArrayList<>();
|
||||
for (PaperCard pc : cards) {
|
||||
if (pc.getEdition().equalsIgnoreCase(reqEdition)) {
|
||||
candidates.add(pc);
|
||||
@@ -452,7 +452,7 @@ public final class CardDb implements ICardDatabase, IDeckGenPool {
|
||||
firstWithoutImage = pc; //ensure first without image returns if none have image
|
||||
}
|
||||
if (cardsListReadOnly) { //ensure we don't modify a cached collection
|
||||
cards = new ArrayList<PaperCard>(cards);
|
||||
cards = new ArrayList<>(cards);
|
||||
cardsListReadOnly = false;
|
||||
}
|
||||
cards.remove(randomIndex); //remove card from collection and try another random card
|
||||
@@ -686,7 +686,7 @@ public final class CardDb implements ICardDatabase, IDeckGenPool {
|
||||
result = rulesByName.put(cardName, rules);
|
||||
|
||||
// 1. generate all paper cards from edition data we have (either explicit, or found in res/editions, or add to unknown edition)
|
||||
List<PaperCard> paperCards = new ArrayList<PaperCard>();
|
||||
List<PaperCard> paperCards = new ArrayList<>();
|
||||
if (null == whenItWasPrinted || whenItWasPrinted.isEmpty()) {
|
||||
for (CardEdition e : editions.getOrderedEditions()) {
|
||||
int artIdx = 1;
|
||||
|
||||
@@ -189,7 +189,7 @@ public final class CardEdition implements Comparable<CardEdition> { // immutable
|
||||
public String getBoosterMustContain() { return boosterMustContain; }
|
||||
public CardInSet[] getCards() { return cards; }
|
||||
|
||||
public Map<String, Integer> getTokens() { return tokenNormalized; };
|
||||
public Map<String, Integer> getTokens() { return tokenNormalized; }
|
||||
|
||||
public static final Function<CardEdition, String> FN_GET_CODE = new Function<CardEdition, String>() {
|
||||
@Override
|
||||
|
||||
@@ -20,12 +20,12 @@ final class CardFace implements ICardFace {
|
||||
public enum FaceSelectionMethod { //
|
||||
USE_ACTIVE_FACE,
|
||||
USE_PRIMARY_FACE,
|
||||
COMBINE;
|
||||
COMBINE
|
||||
}
|
||||
|
||||
|
||||
private final static List<String> emptyList = Collections.unmodifiableList(new ArrayList<String>());
|
||||
private final static Map<String, String> emptyMap = Collections.unmodifiableMap(new TreeMap<String, String>());
|
||||
private final static List<String> emptyList = Collections.unmodifiableList(new ArrayList<>());
|
||||
private final static Map<String, String> emptyMap = Collections.unmodifiableMap(new TreeMap<>());
|
||||
|
||||
private final String name;
|
||||
private String altName = null;
|
||||
@@ -87,7 +87,7 @@ final class CardFace implements ICardFace {
|
||||
void setInitialLoyalty(String value) { this.initialLoyalty = value; }
|
||||
|
||||
void setPtText(String value) {
|
||||
final String k[] = value.split("/");
|
||||
final String[] k = value.split("/");
|
||||
|
||||
if (k.length != 2) {
|
||||
throw new RuntimeException("Creature '" + this.getName() + "' has bad p/t stats");
|
||||
@@ -112,12 +112,12 @@ final class CardFace implements ICardFace {
|
||||
|
||||
// Raw fields used for Card creation
|
||||
void setNonAbilityText(String value) { this.nonAbilityText = value; }
|
||||
void addKeyword(String value) { if (null == this.keywords) { this.keywords = new ArrayList<String>(); } this.keywords.add(value); }
|
||||
void addAbility(String value) { if (null == this.abilities) { this.abilities = new ArrayList<String>(); } this.abilities.add(value);}
|
||||
void addTrigger(String value) { if (null == this.triggers) { this.triggers = new ArrayList<String>(); } this.triggers.add(value);}
|
||||
void addStaticAbility(String value) { if (null == this.staticAbilities) { this.staticAbilities = new ArrayList<String>(); } this.staticAbilities.add(value);}
|
||||
void addReplacementEffect(String value) { if (null == this.replacements) { this.replacements = new ArrayList<String>(); } this.replacements.add(value);}
|
||||
void addSVar(String key, String value) { if (null == this.variables) { this.variables = new TreeMap<String, String>(String.CASE_INSENSITIVE_ORDER); } this.variables.put(key, value); }
|
||||
void addKeyword(String value) { if (null == this.keywords) { this.keywords = new ArrayList<>(); } this.keywords.add(value); }
|
||||
void addAbility(String value) { if (null == this.abilities) { this.abilities = new ArrayList<>(); } this.abilities.add(value);}
|
||||
void addTrigger(String value) { if (null == this.triggers) { this.triggers = new ArrayList<>(); } this.triggers.add(value);}
|
||||
void addStaticAbility(String value) { if (null == this.staticAbilities) { this.staticAbilities = new ArrayList<>(); } this.staticAbilities.add(value);}
|
||||
void addReplacementEffect(String value) { if (null == this.replacements) { this.replacements = new ArrayList<>(); } this.replacements.add(value);}
|
||||
void addSVar(String key, String value) { if (null == this.variables) { this.variables = new TreeMap<>(String.CASE_INSENSITIVE_ORDER); } this.variables.put(key, value); }
|
||||
|
||||
|
||||
void assignMissingFields() { // Most scripts do not specify color explicitly
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user