- Fixing Flayer of the Hatebound not having an active trigger when it is in the graveyard.

This commit is contained in:
Sol
2014-10-27 02:34:16 +00:00
parent 0cc2ece573
commit c7838056a4

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@@ -3,7 +3,8 @@ ManaCost:5 R
Types:Creature Devil
PT:4/2
K:Undying
T:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Creature.YouOwn | Execute$ ReanimateDmg | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to target creature or player.
T:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Creature.YouOwn+Other | Execute$ ReanimateDmg | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to target creature or player.
T:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Battlefield | ValidCard$ Creature.Self | Secondary$ True | Execute$ ReanimateDmg | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to target creature or player.
SVar:ReanimateDmg:AB$DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | DamageSource$ TriggeredCard | NumDmg$ Damage | References$ Damage
SVar:Damage:TriggeredCard$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/flayer_of_the_hatebound.jpg