- Fixed Cascade AI not setting activating player.

This commit is contained in:
Sloth
2013-01-10 12:34:24 +00:00
parent 3565039a82
commit c55bbc0051

View File

@@ -178,6 +178,7 @@ public final class GameActionUtil {
final List<SpellAbility> choices = cascadedCard.getBasicSpells(); final List<SpellAbility> choices = cascadedCard.getBasicSpells();
for (final SpellAbility sa : choices) { for (final SpellAbility sa : choices) {
sa.setActivatingPlayer(p);
//Spells //Spells
if (sa instanceof Spell) { if (sa instanceof Spell) {
Spell spell = (Spell) sa; Spell spell = (Spell) sa;