Quest mode: Fix selling math (#2428)

This commit is contained in:
Paul Hammerton
2023-02-08 20:21:12 +00:00
committed by GitHub
parent 154cc84d5c
commit c4c310f19a

View File

@@ -341,8 +341,8 @@ public class QuestSpellShop {
for (Entry<InventoryItem, Integer> itemEntry : itemsToSell) {
final PaperCard card = (PaperCard) itemEntry.getKey();
final int pricePerCard = Math.max(Math.min((int) (multiplier * getCardValue(card)), 1),
FModel.getQuest().getCards().getSellPriceLimit());
final int pricePerCard = Math.max(Math.min((int) (multiplier * getCardValue(card)),
FModel.getQuest().getCards().getSellPriceLimit()), 1);
sellCard(card, itemEntry.getValue(), pricePerCard);
@@ -396,8 +396,8 @@ public class QuestSpellShop {
}
PaperCard card = (PaperCard)item.getKey();
final int pricePerCard = Math.max(Math.min((int) (multiplier * getCardValue(card)), 1),
FModel.getQuest().getCards().getSellPriceLimit());
final int pricePerCard = Math.max(Math.min((int) (multiplier * getCardValue(card)),
FModel.getQuest().getCards().getSellPriceLimit()), 1);
sellCard(card, item.getValue(), pricePerCard);