Fix capitalization of Combat tab in match view

This commit is contained in:
Northmoc
2020-09-21 16:06:48 -04:00
parent 49e8ffae13
commit c3b858e697
6 changed files with 8 additions and 3 deletions

View File

@@ -36,7 +36,7 @@ public class VCombat implements IVDoc<CCombat> {
// Fields used with interface IVDoc // Fields used with interface IVDoc
private DragCell parentCell; private DragCell parentCell;
private final DragTab tab = new DragTab(Localizer.getInstance().getMessage("lblCombat")); private final DragTab tab = new DragTab(Localizer.getInstance().getMessage("lblCombatTab"));
private final SkinnedTextArea tar = new SkinnedTextArea(); private final SkinnedTextArea tar = new SkinnedTextArea();
@@ -109,7 +109,7 @@ public class VCombat implements IVDoc<CCombat> {
// No need to update this unless it's showing // No need to update this unless it's showing
if (!this.equals(parentCell.getSelected())) { return; } if (!this.equals(parentCell.getSelected())) { return; }
tab.setText(cntAttackers > 0 ? (Localizer.getInstance().getMessage("lblCombat") + " : " + cntAttackers) : Localizer.getInstance().getMessage("lblCombat")); tab.setText(cntAttackers > 0 ? (Localizer.getInstance().getMessage("lblCombatTab") + " : " + cntAttackers) : Localizer.getInstance().getMessage("lblCombatTab"));
tar.setText(desc); tar.setText(desc);
} }
} }

View File

@@ -990,6 +990,7 @@ nlExperimentalNetworkCompatibility=Forge wechselt auf kompatiblen Netzwerk-Strea
lblPlayers=Spieler lblPlayers=Spieler
lblLog=Bericht lblLog=Bericht
lblDev=Entw. lblDev=Entw.
lblCombatTab=Kampf
lblStack=Stapel lblStack=Stapel
lblMustWaitPriority=Warte auf Priorität... lblMustWaitPriority=Warte auf Priorität...
#FDeckEditor.java #FDeckEditor.java

View File

@@ -990,6 +990,7 @@ nlExperimentalNetworkCompatibility=Forge switches to compatible network stream.
lblPlayers=Players lblPlayers=Players
lblLog=Log lblLog=Log
lblDev=Dev lblDev=Dev
lblCombatTab=Combat
lblStack=Stack lblStack=Stack
lblMustWaitPriority=Must wait for priority... lblMustWaitPriority=Must wait for priority...
#FDeckEditor.java #FDeckEditor.java

View File

@@ -990,6 +990,7 @@ nlExperimentalNetworkCompatibility=Forge switches to compatible network stream.
lblPlayers=Jugadores lblPlayers=Jugadores
lblLog=Log lblLog=Log
lblDev=Dev lblDev=Dev
lblCombatTab=Combate
lblStack=Pila lblStack=Pila
lblMustWaitPriority=Debes esperar debido a la prioridad... lblMustWaitPriority=Debes esperar debido a la prioridad...
#FDeckEditor.java #FDeckEditor.java

View File

@@ -989,7 +989,8 @@ nlExperimentalNetworkCompatibility=Forge switches to compatible network stream.
#MatchScreen.java #MatchScreen.java
lblPlayers=Giocatori lblPlayers=Giocatori
lblLog=Login lblLog=Login
lblDev=dev lblDev=Dev
lblCombatTab=Combat
lblStack=Pila lblStack=Pila
lblMustWaitPriority=Devi aspettare la priorità ... lblMustWaitPriority=Devi aspettare la priorità ...
#FDeckEditor.java #FDeckEditor.java

View File

@@ -990,6 +990,7 @@ nlExperimentalNetworkCompatibility=Forge将切换为兼容性的网络流。
lblPlayers=玩家列表 lblPlayers=玩家列表
lblLog=日志 lblLog=日志
lblDev=开发者工具 lblDev=开发者工具
lblCombatTab=战斗
lblStack=堆叠 lblStack=堆叠
lblMustWaitPriority=等待获得优先权 lblMustWaitPriority=等待获得优先权
#FDeckEditor.java #FDeckEditor.java