From c3b858e6974cc7cc336f7a361057a3c0908351af Mon Sep 17 00:00:00 2001 From: Northmoc Date: Mon, 21 Sep 2020 16:06:48 -0400 Subject: [PATCH] Fix capitalization of Combat tab in match view --- .../src/main/java/forge/screens/match/views/VCombat.java | 4 ++-- forge-gui/res/languages/de-DE.properties | 1 + forge-gui/res/languages/en-US.properties | 1 + forge-gui/res/languages/es-ES.properties | 1 + forge-gui/res/languages/it-IT.properties | 3 ++- forge-gui/res/languages/zh-CN.properties | 1 + 6 files changed, 8 insertions(+), 3 deletions(-) diff --git a/forge-gui-desktop/src/main/java/forge/screens/match/views/VCombat.java b/forge-gui-desktop/src/main/java/forge/screens/match/views/VCombat.java index dfd7e67a2d7..82be2110926 100644 --- a/forge-gui-desktop/src/main/java/forge/screens/match/views/VCombat.java +++ b/forge-gui-desktop/src/main/java/forge/screens/match/views/VCombat.java @@ -36,7 +36,7 @@ public class VCombat implements IVDoc { // Fields used with interface IVDoc private DragCell parentCell; - private final DragTab tab = new DragTab(Localizer.getInstance().getMessage("lblCombat")); + private final DragTab tab = new DragTab(Localizer.getInstance().getMessage("lblCombatTab")); private final SkinnedTextArea tar = new SkinnedTextArea(); @@ -109,7 +109,7 @@ public class VCombat implements IVDoc { // No need to update this unless it's showing if (!this.equals(parentCell.getSelected())) { return; } - tab.setText(cntAttackers > 0 ? (Localizer.getInstance().getMessage("lblCombat") + " : " + cntAttackers) : Localizer.getInstance().getMessage("lblCombat")); + tab.setText(cntAttackers > 0 ? (Localizer.getInstance().getMessage("lblCombatTab") + " : " + cntAttackers) : Localizer.getInstance().getMessage("lblCombatTab")); tar.setText(desc); } } diff --git a/forge-gui/res/languages/de-DE.properties b/forge-gui/res/languages/de-DE.properties index f7ef60e3d03..5af68f0a69b 100644 --- a/forge-gui/res/languages/de-DE.properties +++ b/forge-gui/res/languages/de-DE.properties @@ -990,6 +990,7 @@ nlExperimentalNetworkCompatibility=Forge wechselt auf kompatiblen Netzwerk-Strea lblPlayers=Spieler lblLog=Bericht lblDev=Entw. +lblCombatTab=Kampf lblStack=Stapel lblMustWaitPriority=Warte auf Priorität... #FDeckEditor.java diff --git a/forge-gui/res/languages/en-US.properties b/forge-gui/res/languages/en-US.properties index ea286757045..2c743fb5dbb 100644 --- a/forge-gui/res/languages/en-US.properties +++ b/forge-gui/res/languages/en-US.properties @@ -990,6 +990,7 @@ nlExperimentalNetworkCompatibility=Forge switches to compatible network stream. lblPlayers=Players lblLog=Log lblDev=Dev +lblCombatTab=Combat lblStack=Stack lblMustWaitPriority=Must wait for priority... #FDeckEditor.java diff --git a/forge-gui/res/languages/es-ES.properties b/forge-gui/res/languages/es-ES.properties index 804e036e11d..9e5143195b8 100644 --- a/forge-gui/res/languages/es-ES.properties +++ b/forge-gui/res/languages/es-ES.properties @@ -990,6 +990,7 @@ nlExperimentalNetworkCompatibility=Forge switches to compatible network stream. lblPlayers=Jugadores lblLog=Log lblDev=Dev +lblCombatTab=Combate lblStack=Pila lblMustWaitPriority=Debes esperar debido a la prioridad... #FDeckEditor.java diff --git a/forge-gui/res/languages/it-IT.properties b/forge-gui/res/languages/it-IT.properties index a184ec1e714..535f977ad19 100644 --- a/forge-gui/res/languages/it-IT.properties +++ b/forge-gui/res/languages/it-IT.properties @@ -989,7 +989,8 @@ nlExperimentalNetworkCompatibility=Forge switches to compatible network stream. #MatchScreen.java lblPlayers=Giocatori lblLog=Login -lblDev=dev +lblDev=Dev +lblCombatTab=Combat lblStack=Pila lblMustWaitPriority=Devi aspettare la priorità ... #FDeckEditor.java diff --git a/forge-gui/res/languages/zh-CN.properties b/forge-gui/res/languages/zh-CN.properties index 1e4e6252a5f..a97d928efaf 100644 --- a/forge-gui/res/languages/zh-CN.properties +++ b/forge-gui/res/languages/zh-CN.properties @@ -990,6 +990,7 @@ nlExperimentalNetworkCompatibility=Forge将切换为兼容性的网络流。( lblPlayers=玩家列表 lblLog=日志 lblDev=开发者工具 +lblCombatTab=战斗 lblStack=堆叠 lblMustWaitPriority=等待获得优先权 #FDeckEditor.java