Fix cards in hand being hidden when proceeding to second game

This commit is contained in:
tool4EvEr
2021-12-26 22:36:21 +01:00
parent 9d40201137
commit c35798eac8
2 changed files with 5 additions and 7 deletions

View File

@@ -517,7 +517,7 @@ public class CardView extends GameEntityView {
}
break;
case Hand:
if (controller == viewer) {
if (controller.equals(viewer)) {
return true;
}
break;

View File

@@ -156,8 +156,7 @@ public abstract class AbstractGuiGame implements IGuiGame, IMayViewCards {
if (gameController == null) {
if (originalGameControllers.containsKey(player)) {
gameControllers.put(player, originalGameControllers.get(player));
}
else {
} else {
gameControllers.remove(player);
autoPassUntilEndOfTurn.remove(player);
final PlayerView currentPlayer = getCurrentPlayer();
@@ -763,19 +762,18 @@ public abstract class AbstractGuiGame implements IGuiGame, IMayViewCards {
final String yesButtonText, final String noButtonText) {
return showConfirmDialog(message, title, yesButtonText, noButtonText, true);
}
@Override
public void notifyStackAddition(GameEventSpellAbilityCast event) {
}
@Override
public void notifyStackRemoval(GameEventSpellRemovedFromStack event) {
}
@Override
public void handleLandPlayed(Card land) {
}
}
@Override
public void afterGameEnd() {