Translate missings strings in FDeckChooser

This commit is contained in:
klaxnek
2021-02-16 11:29:57 +01:00
parent 54f1767d01
commit c2d8440583
6 changed files with 8 additions and 3 deletions

View File

@@ -314,7 +314,7 @@ public class FDeckChooser extends FScreen {
private void createNewDeck() { private void createNewDeck() {
final FDeckEditor[] editor = new FDeckEditor[1]; final FDeckEditor[] editor = new FDeckEditor[1];
final DeckProxy deck = lstDecks.getSelectedItem(); final DeckProxy deck = lstDecks.getSelectedItem();
String overlayText = "Loading "; String overlayText = localizer.getMessage("lblLoading");;
if (selectedDeckType == DeckType.DRAFT_DECK) { if (selectedDeckType == DeckType.DRAFT_DECK) {
NewGameScreen.BoosterDraft.open(); NewGameScreen.BoosterDraft.open();
return; return;
@@ -324,13 +324,13 @@ public class FDeckChooser extends FScreen {
return; return;
} }
if (isGeneratedDeck(selectedDeckType)) { if (isGeneratedDeck(selectedDeckType)) {
overlayText += "Deck"; overlayText += localizer.getMessage("lblDeck");
if (deck == null) { if (deck == null) {
FOptionPane.showErrorDialog(localizer.getMessage("lblMustSelectGenerateNewDeck")); FOptionPane.showErrorDialog(localizer.getMessage("lblMustSelectGenerateNewDeck"));
return; return;
} }
} else { } else {
overlayText += "Catalog"; overlayText += localizer.getMessage("lblCatalog");
} }
String finalOverlay = overlayText; String finalOverlay = overlayText;
FThreads.invokeInEdtLater(new Runnable() { FThreads.invokeInEdtLater(new Runnable() {

View File

@@ -407,6 +407,7 @@ lblSelectOpponentDeck=Wähle das Deck des Gegners
lblGenerateNewDeck=Erzeuge ein neues Deck lblGenerateNewDeck=Erzeuge ein neues Deck
lblRandomTheme=Zufälliges Deck lblRandomTheme=Zufälliges Deck
lblTestDeck=Teste Deck lblTestDeck=Teste Deck
lblLoading=Loading
#GameType.java #GameType.java
lblSealed=Sealed lblSealed=Sealed
lblDraft=Draft lblDraft=Draft

View File

@@ -407,6 +407,7 @@ lblSelectOpponentDeck=Select Opponent''s Deck
lblGenerateNewDeck=Generate New Deck lblGenerateNewDeck=Generate New Deck
lblRandomTheme=Random Theme lblRandomTheme=Random Theme
lblTestDeck=Test Deck lblTestDeck=Test Deck
lblLoading=Loading
#GameType.java #GameType.java
lblSealed=Sealed lblSealed=Sealed
lblDraft=Draft lblDraft=Draft

View File

@@ -407,6 +407,7 @@ lblSelectOpponentDeck=Seleccionar Mazo del Oponente
lblGenerateNewDeck=Generar un Nuevo Mazo lblGenerateNewDeck=Generar un Nuevo Mazo
lblRandomTheme=Tema Aleatorio lblRandomTheme=Tema Aleatorio
lblTestDeck=Probar Mazo lblTestDeck=Probar Mazo
lblLoading=Cargando
#GameType.java #GameType.java
lblSealed=Sellado lblSealed=Sellado
lblDraft=Draft lblDraft=Draft

View File

@@ -407,6 +407,7 @@ lblSelectOpponentDeck=Seleziona il mazzo dell''avversario
lblGenerateNewDeck=Genera nuovo mazzo lblGenerateNewDeck=Genera nuovo mazzo
lblRandomTheme=Tema casuale lblRandomTheme=Tema casuale
lblTestDeck=Banco di prova lblTestDeck=Banco di prova
lblLoading=Loading
#GameType.java #GameType.java
lblSealed=Sealed lblSealed=Sealed
lblDraft=Bozza lblDraft=Bozza

View File

@@ -407,6 +407,7 @@ lblSelectOpponentDeck=为对手选择套牌
lblGenerateNewDeck=生成新的套牌 lblGenerateNewDeck=生成新的套牌
lblRandomTheme=随机主题 lblRandomTheme=随机主题
lblTestDeck=测试套牌 lblTestDeck=测试套牌
lblLoading=Loading
#GameType.java #GameType.java
lblSealed=现开 lblSealed=现开
lblDraft=轮抓 lblDraft=轮抓