Trigger fix

This commit is contained in:
tool4EvEr
2023-01-06 22:57:52 +01:00
parent 794fc11ab1
commit c23bf249f5
4 changed files with 16 additions and 13 deletions

View File

@@ -857,7 +857,7 @@ public class MagicStack /* extends MyObservable */ implements Iterable<SpellAbil
final Trigger trig = sa.getTrigger();
final Card newHost = game.getCardState(host);
if (host.isAura() && newHost.isInZone(ZoneType.Graveyard) && trig.getMode() == TriggerType.ChangesZone &&
trig.getParam("Destination").equals("Graveyard") && trig.getParam("ValidCard").equals("Card.EnchantedBy")) {
"Graveyard".equals(trig.getParam("Destination")) && "Card.EnchantedBy".equals(trig.getParam("ValidCard"))) {
sa.setHostCard(newHost);
}
}

View File

@@ -3,13 +3,14 @@ ManaCost:1 B
Types:Enchantment Aura
K:Enchant creature card in a graveyard
A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | TgtZone$ Graveyard | AILogic$ Reanimate
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReanimate | TriggerDescription$ When CARDNAME enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with CARDNAME." Return enchanted creature card to the battlefield under your control and attach CARDNAME to it.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReanimate | TriggerDescription$ When CARDNAME enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with CARDNAME." Return enchanted creature card to the battlefield under your control and attach CARDNAME to it. When CARDNAME leaves the battlefield, that creature's controller sacrifices it.
SVar:TrigReanimate:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ Enchanted | RememberChanged$ True | GainControl$ True | SubAbility$ DBAnimate
SVar:DBAnimate:DB$ Animate | Defined$ Self | OverwriteSpells$ True | Abilities$ NewAttach | Keywords$ Enchant creature put onto the battlefield with CARDNAME | RemoveKeywords$ Enchant creature card in a graveyard | Duration$ Permanent | SubAbility$ DBAttach
SVar:DBAttach:DB$ Attach | Defined$ Remembered
SVar:DBAttach:DB$ Attach | Defined$ Remembered | SubAbility$ DBDelay
SVar:DBDelay:DB$ DelayedTrigger | Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Execute$ TrigSacrifice | RememberObjects$ RememberedLKI | TriggerDescription$ When CARDNAME leaves the battlefield, that creature's controller sacrifices it.
SVar:NewAttach:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature.IsRemembered | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigSacrifice | TriggerDescription$ When CARDNAME leaves the battlefield, that creature's controller sacrifices it.
SVar:TrigSacrifice:DB$ Destroy | Sacrifice$ True | Defined$ DirectRemembered | SubAbility$ DBCleanup
SVar:TrigSacrifice:DB$ Destroy | Sacrifice$ True | Defined$ DelayTriggerRememberedLKI
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBCleanup | Static$ True
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -1 | Description$ Enchanted creature gets -1/-0.
DeckHas:Ability$Graveyard

View File

@@ -3,13 +3,14 @@ ManaCost:1 B
Types:Enchantment Aura
K:Enchant creature card in a graveyard
A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | TgtZone$ Graveyard | AILogic$ Reanimate
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReanimate | TriggerDescription$ When CARDNAME enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with CARDNAME." Put enchanted creature card onto the battlefield tapped under your control and attach CARDNAME to it.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReanimate | TriggerDescription$ When CARDNAME enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with CARDNAME." Put enchanted creature card onto the battlefield tapped under your control and attach CARDNAME to it. When CARDNAME leaves the battlefield, that creature's controller sacrifices it.
SVar:TrigReanimate:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ Enchanted | RememberChanged$ True | GainControl$ True | Tapped$ True | SubAbility$ DBAnimate
SVar:DBAnimate:DB$ Animate | Defined$ Self | OverwriteSpells$ True | Abilities$ NewAttach | Keywords$ Enchant creature put onto the battlefield with CARDNAME | RemoveKeywords$ Enchant creature card in a graveyard | Duration$ Permanent | SubAbility$ DBAttach
SVar:DBAttach:DB$ Attach | Defined$ Remembered
SVar:DBAttach:DB$ Attach | Defined$ Remembered | SubAbility$ DBDelay
SVar:DBDelay:DB$ DelayedTrigger | Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Execute$ TrigSacrifice | RememberObjects$ RememberedLKI | TriggerDescription$ When CARDNAME leaves the battlefield, that creature's controller sacrifices it.
SVar:NewAttach:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature.IsRemembered | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigSacrifice | TriggerDescription$ When CARDNAME leaves the battlefield, that creature's controller sacrifices it.
SVar:TrigSacrifice:DB$ Destroy | Sacrifice$ True | Defined$ DirectRemembered | SubAbility$ DBCleanup
SVar:TrigSacrifice:DB$ Destroy | Sacrifice$ True | Defined$ DirectRemembered
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBCleanup | Static$ True
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedController | TriggerZones$ Battlefield | OptionalDecider$ EnchantedController | Execute$ TrigUntap | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If the player does, untap that creature.

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@@ -2,13 +2,14 @@ Name:Necromancy
ManaCost:2 B
Types:Enchantment
K:MayFlashSac
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ RaiseDead | TriggerDescription$ When CARDNAME enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with CARDNAME." Put target creature card from a graveyard onto the battlefield under your control and attach CARDNAME to it
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ RaiseDead | TriggerDescription$ When CARDNAME enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with CARDNAME." Put target creature card from a graveyard onto the battlefield under your control and attach CARDNAME to it. When CARDNAME leaves the battlefield, that creature's controller sacrifices it. When CARDNAME leaves the battlefield, that creature's controller sacrifices it.
SVar:RaiseDead:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | RememberChanged$ True | TgtPrompt$ Select target creature card in a graveyard | ValidTgts$ Creature | ChangeNum$ 1 | SubAbility$ Aurify
SVar:Aurify:DB$ Animate | IsPresent$ Card.Self | Types$ Aura | OverwriteSpells$ True | Abilities$ NewAttach | Keywords$ Enchant creature put onto the battlefield with CARDNAME | Duration$ Permanent | SubAbility$ NecromAttach
SVar:NewAttach:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature.IsRemembered | AILogic$ Pump
SVar:NewAttach:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature.IsRemembered | AILogic$ Pump | SubAbility$ DBDelay
SVar:DBDelay:DB$ DelayedTrigger | Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Execute$ TrigSacrifice | RememberObjects$ RememberedLKI | TriggerDescription$ When CARDNAME leaves the battlefield, that creature's controller sacrifices it.
SVar:NecromAttach:DB$ Attach | Defined$ Remembered
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME leaves the battlefield, enchanted permanent's controller sacrifices it.
SVar:TrigSac:DB$ Destroy | Sacrifice$ True | Defined$ DirectRemembered | SubAbility$ DBCleanup
SVar:TrigSac:DB$ Destroy | Sacrifice$ True | Defined$ DirectRemembered
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBCleanup | Static$ True
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:NeedsToPlayVar:Y GE1
SVar:Y:Count$TypeInYourYard.Creature