- Updated some AI SVars.

This commit is contained in:
Sloth
2014-09-17 07:15:52 +00:00
parent 12c6d98ec7
commit c1f630dca6
9 changed files with 10 additions and 1 deletions

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@@ -3,6 +3,7 @@ ManaCost:1 U
Types:Enchantment
T:Mode$ AttackersDeclared | Execute$ TrigDraw | CheckSVar$ OverwhelmInstinct | SVarCompare$ GE2 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ Whenever you attack with two or more creatures, draw a card.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | NumCards$ 1
SVar:PlayMain1:TRUE
SVar:OverwhelmInstinct:Count$Valid Creature.attacking
SVar:Picture:http://www.wizards.com/global/images/magic/general/military_intelligence.jpg
Oracle:Whenever you attack with two or more creatures, draw a card.

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@@ -4,5 +4,6 @@ Types:Creature Human Druid
PT:2/2
S:Mode$ Continuous | Affected$ Creature.Green+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other green creatures you control get +1/+1.
A:AB$ Pump | Cost$ G T | ValidTgts$ Creature.Green+Other+YouCtrl | TgtPrompt$ Select target green creature | KW$ Trample | SpellDescription$ Another target green creature you control gains trample until end of turn.
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/paragon_of_eternal_wilds.jpg
Oracle:Other green creatures you control get +1/+1.\n{G}, {T}: Another target green creature you control gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

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@@ -4,5 +4,6 @@ Types:Creature Human Warrior
PT:2/2
S:Mode$ Continuous | Affected$ Creature.Red+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other red creatures you control get +1/+1.
A:AB$ Pump | Cost$ R T | ValidTgts$ Creature.Red+Other+YouCtrl | TgtPrompt$ Select target red creature | KW$ Haste | SpellDescription$ Another target red creature you control gains haste until end of turn.
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/paragon_of_fierce_defiance.jpg
Oracle:Other red creatures you control get +1/+1.\n{R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.)

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@@ -4,5 +4,6 @@ Types:Creature Human Wizard
PT:2/2
S:Mode$ Continuous | Affected$ Creature.Blue+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other blue creatures you control get +1/+1.
A:AB$ Pump | Cost$ U T | ValidTgts$ Creature.Blue+Other+YouCtrl | TgtPrompt$ Select target blue creature | KW$ Flying | SpellDescription$ Another target blue creature you control gains flying until end of turn.
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/paragon_of_gathering_mists.jpg
Oracle:Other blue creatures you control get +1/+1.\n{U}, {T}: Another target blue creature you control gains flying until end of turn.

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@@ -4,5 +4,6 @@ Types:Creature Human Soldier
PT:2/2
S:Mode$ Continuous | Affected$ Creature.White+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other white creatures you control get +1/+1.
A:AB$ Pump | Cost$ W T | ValidTgts$ Creature.White+Other+YouCtrl | TgtPrompt$ Select target white creature | KW$ Vigilance | SpellDescription$ Another target white creature you control gains vigilance until end of turn.
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/paragon_of_new_dawns.jpg
Oracle:Other white creatures you control get +1/+1.\n{W}, {T}: Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.)

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@@ -4,5 +4,6 @@ Types:Creature Skeleton Warrior
PT:2/2
S:Mode$ Continuous | Affected$ Creature.Black+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other black creatures you control get +1/+1.
A:AB$ Pump | Cost$ 2 B T | ValidTgts$ Creature.Black+Other+YouCtrl | TgtPrompt$ Select target black creature | KW$ Deathtouch | SpellDescription$ Another target black creature you control gains deathtouch until end of turn.
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/paragon_of_open_graves.jpg
Oracle:Other black creatures you control get +1/+1.\n{2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

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@@ -4,6 +4,7 @@ Types:Creature Human Knight
PT:2/2
K:First Strike
A:AB$ Animate | Cost$ W U B R G | Defined$ Self | Types$ Angel | Keywords$ Flying & Lifelink | SubAbility$ DBPump | SpellDescription$ Until end of turn, CARDNAME becomes an Angel, gets +3/+3, and gains flying and lifelink.
SVar:DBPump:DB$Pump | Defined$ Self | NumAtt$ +3 | NumDef$ +3
SVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ +3 | NumDef$ +3
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/paragon_of_the_amesha.jpg
Oracle:First strike\n{W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink.

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@@ -4,5 +4,6 @@ Types:Creature Satyr Shaman
PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.
SVar:TrigPut:DB$ PutCounter | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/satyr_grovedancer.jpg
Oracle:When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.

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@@ -4,5 +4,6 @@ Types:Artifact Equipment
K:Equip 2
S:Mode$ PreventDamage | Target$ Creature.EquippedBy | Amount$ X | References$ X | Description$ If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.
SVar:X:Count$Valid Creature.YouCtrl
SVar:BuffedBy:Creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/shield_of_the_avatar.jpg
Oracle:If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)