Fix highlight of Planar Conquest start button instead of OldQuest header

This commit is contained in:
Anthony Calosa
2019-09-06 22:13:59 +08:00
parent 3269d3fd9d
commit c1d5cfa27e

View File

@@ -11,6 +11,7 @@ import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.utils.Align;
import forge.FThreads;
import forge.Forge;
import forge.Graphics;
import forge.assets.FSkinColor;
import forge.assets.FSkinColor.Colors;
@@ -148,7 +149,7 @@ public class LoadConquestScreen extends LaunchScreen {
@Override
protected void drawBackground(Graphics g) {
super.drawBackground(g);
float y = getHeader().getBottom();
float y = Forge.isLandscapeMode() ? 0 : getHeader().getBottom();
g.fillRect(OLD_CONQUESTS_BACK_COLOR, 0, y, lstConquests.getWidth(), lstConquests.getTop() - y);
}