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- Little improvement in damageChoosingTargets AI (Chandra, the Firebrand will no longer omit targeting the human).
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@@ -447,7 +447,7 @@ public class AbilityFactory_DealDamage {
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// TODO: add check here if card is about to die from something on the stack
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// TODO: add check here if card is about to die from something on the stack
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// or from taking combat damage
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// or from taking combat damage
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boolean freePing = mandatory || AbilityFactory.playReusable(saMe);
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boolean freePing = mandatory || AbilityFactory.playReusable(saMe) || tgt.getNumTargeted() > 0;
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if (freePing && tgt.addTarget(AllZone.getHumanPlayer()))
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if (freePing && tgt.addTarget(AllZone.getHumanPlayer()))
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continue;
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continue;
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