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Merge pull request #1876 from Simisays/CAPTAIN-REX
UNF Captain Rex Nebula
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forge-gui/res/cardsfolder/upcoming/captain_rex_nebula.txt
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forge-gui/res/cardsfolder/upcoming/captain_rex_nebula.txt
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Name:Captain Rex Nebula
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ManaCost:1 R W
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Types:Legendary Creature Human Pilot Employee
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PT:2/2
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T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target."
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SVar:TrigAnimate:DB$ Animate | ValidTgts$ Permanent.nonLand+YouCtrl | TgtPrompt$ Select target nonland permanent you control | RemoveCardTypes$ True | Power$ X | Toughness$ X | Types$ Vehicle,Artifact | Keywords$ Crew:2 | Triggers$ CrashLand
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SVar:CrashLand:Mode$ DamageDealtOnce | ValidSource$ Card.Self | ValidTarget$ Player,Permanent | Execute$ RollCounters | TriggerZones$ Battlefield | TriggerDescription$ Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target.
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SVar:RollCounters:DB$ RollDice | ResultSVar$ Result | SubAbility$ Crash
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SVar:Crash:DB$ Sacrifice | Defined$ Card.Self | ConditionCheckSVar$ Result | ConditionSVarCompare$ EQY | SubAbility$ CrashDamage
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SVar:CrashDamage:DB$ DealDamage | ValidTgt$ Planeswalker,Player,Permanent | TgtPromp$ Choose any target | DamageAmount$ Y | ConditionCheckSVar$ Result | ConditionSVarCompare$ EQY
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SVar:X:Targeted$CardManaCost
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SVar:Y:Count$CardManaCost
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DeckHints:Type$Vehicle
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DeckHas:Ability$Sacrifice
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Oracle:At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target."
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