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More DSK cards (#6059)
* Update veteran_survivor.txt * Update carrionette.txt * Add files via upload * Update titania_voice_of_gaea_titania_gaea_incarnate.txt * Add files via upload * Update carrionette.txt * Update titania_voice_of_gaea_titania_gaea_incarnate.txt * Update haunted_screen.txt * Update haunted_screen.txt * Update overlord_of_the_boilerbilges.txt * Update savior_of_the_small.txt * Update untimely_malfunction.txt * Update savior_of_the_small.txt * Update savior_of_the_small.txt * Update insidious_fungus.txt
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@@ -2,6 +2,5 @@ Name:Carrionette
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ManaCost:1 B
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Types:Creature Skeleton
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PT:1/1
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A:AB$ ChangeZone | Cost$ 2 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Exile | UnlessCost$ 2 | UnlessPayer$ TargetedController | ActivationZone$ Graveyard | UnlessResolveSubs$ WhenNotPaid | SubAbility$ ExileME | SpellDescription$ Exile CARDNAME and target creature unless that creature's controller pays {2}. Activate only if CARDNAME is in your graveyard.
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SVar:ExileME:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ Self
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A:AB$ ChangeZone | Cost$ 2 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | ThisDefinedAndTgts$ Self | Origin$ Battlefield | Destination$ Exile | UnlessCost$ 2 | UnlessPayer$ TargetedController | ActivationZone$ Graveyard | SpellDescription$ Exile CARDNAME and target creature unless that creature's controller pays {2}. Activate only if CARDNAME is in your graveyard.
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Oracle:{2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate only if Carrionette is in your graveyard.
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forge-gui/res/cardsfolder/upcoming/cursed_windbreaker.txt
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forge-gui/res/cardsfolder/upcoming/cursed_windbreaker.txt
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Name:Cursed Windbreaker
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ManaCost:2 U
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Types:Artifact Equipment
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDread | TriggerDescription$ When CARDNAME enters, manifest dread, then attach CARDNAME to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
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SVar:TrigDread:DB$ Manifest | Dread$ True | Defined$ You | RememberManifested$ True | SubAbility$ DBAttach
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SVar:DBAttach:DB$ Attach | Defined$ Remembered | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Flying | Description$ Equipped creature has flying.
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K:Equip:3
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Oracle:When Cursed Windbreaker enters, manifest dread, then attach Cursed Windbreaker to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)\nEquipped creature has flying.\nEquip {3}
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forge-gui/res/cardsfolder/upcoming/fear_of_the_dark.txt
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forge-gui/res/cardsfolder/upcoming/fear_of_the_dark.txt
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Name:Fear of the Dark
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ManaCost:4 B
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Types:Enchantment Creature Nightmare
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PT:5/5
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | IsPresent$ Creature.Glimmer+DefenderCtrl | PresentCompare$ EQ0 | TriggerDescription$ Whenever CARDNAME attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
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SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Menace & Deathtouch
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Oracle:Whenever Fear of the Dark attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
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forge-gui/res/cardsfolder/upcoming/floodpits_drowner.txt
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forge-gui/res/cardsfolder/upcoming/floodpits_drowner.txt
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Name:Floodpits Drowner
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ManaCost:1 U
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Types:Creature Merfolk
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PT:2/1
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K:Flash
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K:Vigilance
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters, tap target creature an opponent controls and put a stun counter on it.
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SVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | SubAbility$ DBCounter
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SVar:DBCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ Stun | CounterNum$ 1
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A:AB$ ChangeZone | Cost$ 1 U T | ValidTgts$ Creature.counters_GE1_STUN | TgtPrompt$ Select target creature with a stun counter on it | ThisDefinedAndTgts$ Self | Origin$ Battlefield | Destination$ Library | Shuffle$ True | SpellDescription$ Shuffle CARDNAME and target creature with a stun counter on it into their owners' libraries.
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Oracle:Flash\nVigilance\nWhen Floodpits Drowner enters, tap target creature an opponent controls and put a stun counter on it.\n{1}{U}, {T}: Shuffle Floodpits Drowner and target creature with a stun counter on it into their owners' libraries.
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forge-gui/res/cardsfolder/upcoming/haunted_screen.txt
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forge-gui/res/cardsfolder/upcoming/haunted_screen.txt
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Name:Haunted Screen
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ManaCost:3
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Types:Artifact
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A:AB$ Mana | Cost$ T | Produced$ Combo W B | SpellDescription$ Add {W} or {B}.
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A:AB$ Mana | Cost$ T PayLife<1> | Produced$ Combo G U R | SpellDescription$ Add {G}, {U}, or {R}.
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A:AB$ PutCounter | Cost$ 7 | CounterType$ P1P1 | CounterNum$ 7 | SubAbility$ DBAnimate | GameActivationLimit$ 1 | SpellDescription$ Put seven +1/+1 counters on CARDNAME. It becomes a 0/0 Spirit creature in addition to its other types. Activate only once.
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SVar:DBAnimate:DB$ Animate | Defined$ Self | Power$ 0 | Toughness$ 0 | Types$ Creature,Spirit | Duration$ Permanent
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Oracle:{T}: Add {W} or {B}.\n{T}, Pay 1 life: Add {G}, {U}, or {R}.\n{7}: Put seven +1/+1 counters on Haunted Screen. It becomes a 0/0 Spirit creature in addition to its other types. Activate only once.
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forge-gui/res/cardsfolder/upcoming/insidious_fungus.txt
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forge-gui/res/cardsfolder/upcoming/insidious_fungus.txt
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Name:Insidious Fungus
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ManaCost:G
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Types:Creature Fungus
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PT:1/2
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A:AB$ Charm | Cost$ 2 Sac<1/CARDNAME> | Choices$ DBDestroyArtifact,DBDestroyEnchantment,DBDraw
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SVar:DBDestroyArtifact:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.
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SVar:DBDestroyEnchantment:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.
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SVar:DBDraw:DB$ Draw | SubAbility$ DBChangeZone | SpellDescription$ Draw a card. Then you may put a land card from your hand onto the battlefield tapped.
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SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.YouOwn
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Oracle:{2}, Sacrifice Insidious Fungus: Choose one —\n• Destroy target artifact.\n• Destroy target enchantment.\n• Draw a card. Then you may put a land card from your hand onto the battlefield tapped.
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Name:Overlord of the Boilerbilges
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ManaCost:4 R R
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Types:Enchantment Creature Avatar Horror
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PT:5/5
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K:Impending:4:2 R R
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME enters or attacks, it deals 4 damage to any target.
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T:Mode$ Attacks | ValidCard$ Card.Self | Secondary$ True | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME enters or attacks, it deals 4 damage to any target.
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SVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 4
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Oracle:Impending 4—{2}{R}{R} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)\nWhenever Overlord of the Boilerbilges enters or attacks, it deals 4 damage to any target.
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Name:Savior of the Small
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Types:Creature Kor Survivor
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ManaCost:3 W
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PT:3/4
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T:Mode$ Phase | Phase$ Main2 | ValidPlayer$ You | PresentDefined$ Self | IsPresent$ Card.tapped | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ Survival — At the beginning of your second main phase, if CARDNAME is tapped, return target creature card with mana value 3 or less from your graveyard to your hand.
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SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouOwn+cmcLE3 | TgtPrompt$ Select target creature card with mana value 3 or less
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Oracle:Survival — At the beginning of your second main phase, if Savior of the Small is tapped, return target creature card with mana value 3 or less from your graveyard to your hand.
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forge-gui/res/cardsfolder/upcoming/spineseeker_centipede.txt
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forge-gui/res/cardsfolder/upcoming/spineseeker_centipede.txt
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Name:Spineseeker Centipede
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ManaCost:2 G
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Types:Creature Insect
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PT:2/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
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SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1
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S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 2 | AddKeyword$ Vigilance | Condition$ Delirium | Description$ Delirium — CARDNAME gets +1/+2 and has vigilance as long as there are four or more card types among cards in your graveyard.
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DeckHints:Ability$Graveyard|Discard
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DeckHas:Ability$Delirium
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Oracle:When Spineseeker Centipede enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nDelirium — Spineseeker Centipede gets +1/+2 and has vigilance as long as there are four or more card types among cards in your graveyard.
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Name:Threats Around Every Corner
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ManaCost:3 G
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Types:Enchantment
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDread | TriggerDescription$ When CARDNAME enters, manifest dread.
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SVar:TrigDread:DB$ Manifest | Dread$ True | Defined$ You
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Permanent.faceDown+YouCtrl | Execute$ TrigChange | TriggerDescription$ Whenever a face-down permanent you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1
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Oracle:When Threats Around Every Corner enters, manifest dread.\nWhenever a face-down permanent you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Name:Trapped in the Screen
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ManaCost:2 W
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Types:Enchantment
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K:Ward:2
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters, exile target artifact, creature, or enchantment an opponent controls until CARDNAME leaves the battlefield.
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SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Artifact.OppCtrl,Creature.OppCtrl,Enchantment.OppCtrl | TgtPrompt$ Select target artifact, creature, or enchantment an opponent controls | Duration$ UntilHostLeavesPlay
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SVar:PlayMain1:TRUE
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Oracle:Ward {2} (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nWhen Trapped in the Screen enters, exile target artifact, creature, or enchantment an opponent controls until Trapped in the Screen leaves the battlefield.
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Name:Untimely Malfunction
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ManaCost:1 R
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Types:Instant
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A:SP$ Charm | Choices$ DBDestroy,DBChangeTargets,DBCantBlock
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SVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.
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SVar:DBChangeTargets:DB$ ChangeTargets | TargetType$ SpellAbility.singleTarget | ValidTgts$ Card,Emblem | TgtPrompt$ Select target spell or ability with a single target | SpellDescription$ Change the target of target spell or ability with a single target.
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SVar:DBCantBlock:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | TargetMin$ 1 | TargetMax$ 2 | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ One or two target creatures can't block this turn.
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Oracle:Choose one —\n• Destroy target artifact.\n• Change the target of target spell or ability with a single target.\n• One or two target creatures can't block this turn.
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@@ -2,7 +2,7 @@ Name:Veteran Survivor
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Types:Creature Human Survivor
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ManaCost:W
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PT:2/1
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T:Mode$ Phase | Phase$ Main2 | ValidPlayer$ You | CheckSVar$ Count$ValidSelf Card.tapped | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ Survival — At the beginning of your second main phase, if CARDNAME is tapped, exile up to one target card from a graveyard.
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T:Mode$ Phase | Phase$ Main2 | ValidPlayer$ You | PresentDefined$ Self | IsPresent$ Card.tapped | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ Survival — At the beginning of your second main phase, if CARDNAME is tapped, exile up to one target card from a graveyard.
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SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target card in a graveyard to exile
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S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 3 | AddToughness$ 3 | AddKeyword$ Hexproof | CheckSVar$ X | SVarCompare$ GE3 | Description$ As long as there are three or more cards exiled with CARDNAME, it gets +3/+3 and has hexproof. (It can't be the target of spells or abilities your opponents control.)
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SVar:X:ExiledWith$Amount
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forge-gui/res/cardsfolder/upcoming/vicious_clown.txt
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forge-gui/res/cardsfolder/upcoming/vicious_clown.txt
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Name:Vicious Clown
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ManaCost:2 R
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Types:Creature Human Clown
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PT:2/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerLE2+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another creature you control with power 2 or less enters, CARDNAME gains flying until end of turn.
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SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2
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SVar:BuffedBy:Creature.powerLE2
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Oracle:Whenever another creature you control with power 2 or less enters, Vicious Clown gets +2/+0 until end of turn.
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