mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-19 12:18:00 +00:00
Fix issue that preventing starting quest mode if there was a flaw in the price list
This commit is contained in:
@@ -33,8 +33,7 @@ import forge.util.ItemPool;
|
||||
import forge.util.gui.SOptionPane;
|
||||
|
||||
public class QuestSpellShop {
|
||||
private static final ReadPriceList r = new ReadPriceList();
|
||||
private static final Map<String, Integer> mapPrices = r.getPriceList();
|
||||
private static Map<String, Integer> mapPrices;
|
||||
private static double multiplier;
|
||||
private static ItemPool<InventoryItem> decksUsingMyCards;
|
||||
|
||||
@@ -47,13 +46,18 @@ public class QuestSpellShop {
|
||||
if (card instanceof PaperCard) {
|
||||
ns = card.getName() + "|" + ((PaperCard) card).getEdition();
|
||||
foil = ((PaperCard) card).isFoil();
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
ns = card.getName();
|
||||
}
|
||||
|
||||
if (mapPrices == null) { //initialize price map if not already done
|
||||
mapPrices = new ReadPriceList().getPriceList();
|
||||
}
|
||||
if (mapPrices.containsKey(ns)) {
|
||||
value = mapPrices.get(ns);
|
||||
} else if (card instanceof PaperCard) {
|
||||
}
|
||||
else if (card instanceof PaperCard) {
|
||||
switch (((IPaperCard) card).getRarity()) {
|
||||
case BasicLand:
|
||||
value = 4;
|
||||
|
||||
@@ -60,7 +60,6 @@ public class ReadPriceList {
|
||||
private void setup() {
|
||||
this.priceMap = this.readFile(ForgeConstants.QUEST_CARD_PRICE_FILE);
|
||||
this.priceMap.putAll(this.readFile(ForgeConstants.PRICES_BOOSTER_FILE));
|
||||
|
||||
} // setup()
|
||||
|
||||
/**
|
||||
@@ -87,6 +86,8 @@ public class ReadPriceList {
|
||||
}
|
||||
|
||||
final String[] s = line.split("=");
|
||||
if (s.length < 2) { continue; } //skip line if not in correct format
|
||||
|
||||
final String name = s[0].trim();
|
||||
final String price = s[1].trim();
|
||||
|
||||
@@ -97,7 +98,8 @@ public class ReadPriceList {
|
||||
float ff = 0;
|
||||
if (r.nextInt(100) < 90) {
|
||||
ff = r.nextInt(10) * (float) .01;
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
// +/- 50%
|
||||
ff = r.nextInt(50) * (float) .01;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user