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fix comment
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@@ -385,7 +385,7 @@ public class UIScene extends Scene {
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if (KeyBinding.Down.isPressed(keycode, !(stage.getKeyboardFocus() instanceof TextField))
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|| KeyBinding.Down.isPressed(keycode, Input.Keys.S != keycode))
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selectNextDown();
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//Allow letter W for TextField since this is binded on down keys
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//Allow letter W for TextField since this is binded on up keys
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if (KeyBinding.Up.isPressed(keycode, !(stage.getKeyboardFocus() instanceof TextField))
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|| KeyBinding.Up.isPressed(keycode, Input.Keys.W != keycode))
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selectNextUp();
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