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Merge branch 'master' into newmaster2
This commit is contained in:
@@ -382,7 +382,7 @@ public class SpellSmithScene extends UIScene {
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public void pullCard(boolean usingShards) {
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PaperCard P = cardPool.get(MyRandom.getRandom().nextInt(cardPool.size())); //Don't use the standard RNG.
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Reward R = new Reward(P);
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Reward R = new Reward(CardUtil.getCardByNameAndEdition(P.getCardName(), edition));
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Current.player().addReward(R);
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if (usingShards) {
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Current.player().takeShards(currentShardPrice);
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11
forge-gui/res/cardsfolder/upcoming/memory_worm.txt
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11
forge-gui/res/cardsfolder/upcoming/memory_worm.txt
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@@ -0,0 +1,11 @@
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Name:Memory Worm
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ManaCost:1 R
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Types:Creature Alien Worm
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PT:1/1
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T:Mode$ SpellCast | ValidCard$ Card.wasNotCastFromYourHand | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Paradox — Whenever you cast a spell from anywhere other than your hand, CARDNAME deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on CARDNAME.
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SVar:TrigDamage:DB$ DealDamage | NumDmg$ 2 | ValidTgts$ Player | SubAbility$ DBDiscard
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SVar:DBDiscard:DB$ Discard | Defined$ TargetedPlayer | Mode$ TgtChoose | SubAbility$ DBDraw
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SVar:DBDraw:DB$ Draw | Defined$ TargetedPlayer | SubAbility$ DBPutCounter
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SVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1
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DeckHas:Ability$Counters|Discard
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Oracle:Paradox — Whenever you cast a spell from anywhere other than your hand, Memory Worm deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on Memory Worm.
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@@ -0,0 +1,10 @@
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Name:Mondassian Colony Ship
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ManaCost:no cost
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Types:Plane Spacecraft
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T:Mode$ Attacks | ValidCard$ Creature | TriggerZones$ Command | Execute$ AnimosityPump | TriggerDescription$ Whenever a creature attacks, it gets +1/+1 until end of turn for each other creature its controller controls that shares a creature type with it.
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SVar:AnimosityPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ X | NumDef$ X
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SVar:X:Count$Valid Creature.NotTriggeredAttacker+ControlledBy AttackingPlayer+sharesCreatureTypeWith TriggeredAttacker
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T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigSetState | TriggerDescription$ Whenever chaos ensues, turn target creature face down. It becomes a 2/2 Cyberman artifact creature.
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SVar:TrigSetState:DB$ SetState | ValidTgts$ Creature | Mode$ TurnFace | FaceDownSetType$ Artifact & Creature & Cyberman | FaceDownPower$ 2 | FaceDownToughness$ 2
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DeckHas:Type$Cyberman
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Oracle:Whenever a creature attacks, it gets +1/+1 until end of turn for each other creature its controller controls that shares a creature type with it.\nWhenever chaos ensues, turn target creature face down. It becomes a 2/2 Cyberman artifact creature.
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@@ -0,0 +1,7 @@
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Name:Nanogene Conversion
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ManaCost:3 U
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Types:Sorcery
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A:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | SubAbility$ DBRepeatEach | StackDescription$ Each other creature becomes a copy of {c:Targeted} until end of turn, except those creatures aren't legendary | SpellDescription$ Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.
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SVar:DBRepeatEach:DB$ RepeatEach | RepeatCards$ Creature.NotDefinedTargeted | RepeatSubAbility$ DBClone
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SVar:DBClone:DB$ Clone | Defined$ Targeted | CloneTarget$ Remembered | NonLegendary$ True | Duration$ UntilEndOfTurn
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Oracle:Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.
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10
forge-gui/res/cardsfolder/upcoming/new_new_york.txt
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forge-gui/res/cardsfolder/upcoming/new_new_york.txt
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Name:New New York
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ManaCost:no cost
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Types:Plane New Earth
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T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Command | Execute$ TrigAnimate | TriggerDescription$ At the beginning of combat on your turn, until end of turn, noncreature artifacts you control become 3/3 Vehicles in addition to their other types and gain flying, haste, and crew 1.
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SVar:TrigAnimate:DB$ AnimateAll | ValidCards$ Artifact.nonCreature+YouCtrl | Types$ Vehicle | Power$ 3 | Toughness$ 3 | Keywords$ Flying & Haste & Crew:1
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T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigToken | TriggerDescription$ Whenever chaos ensues, create a Treasure token and a 2/2 white Alien creature token.
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SVar:TrigToken:DB$ Token | TokenScript$ c_a_treasure_sac,w_2_2_alien | TokenOwner$ You
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DeckHas:Type$Alien|Treasure & Ability$Token
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DeckHints:Type$Artifact
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Oracle:At the beginning of combat on your turn, until end of turn, noncreature artifacts you control become 3/3 Vehicles in addition to their other types and gain flying, haste, and crew 1.\nWhenever chaos ensues, create a Treasure token and a 2/2 white Alien creature token.
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6
forge-gui/res/cardsfolder/upcoming/ominous_cemetery.txt
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forge-gui/res/cardsfolder/upcoming/ominous_cemetery.txt
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Name:Ominous Cemetery
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ManaCost:no cost
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Types:Land
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A:AB$ Mana | Cost$ T | Produced$ C | Amount$ 1 | SpellDescription$ Add {C}.
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A:AB$ ChangeZone | Cost$ 5 T Exile<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | Shuffle$ True | SpellDescription$ Target creature's owner shuffles it into their library.
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Oracle:{T}: Add {C}.\n{5}, {T}, Exile Ominous Cemetery: Target creature's owner shuffles it into their library.
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forge-gui/res/cardsfolder/upcoming/renegade_silent.txt
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forge-gui/res/cardsfolder/upcoming/renegade_silent.txt
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Name:Renegade Silent
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ManaCost:3 U
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Types:Creature Alien Horror
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PT:3/3
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGoad | TriggerDescription$ At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on CARDNAME. CARDNAME phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
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SVar:TrigGoad:DB$ Goad | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select up to one target creature you don't control | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBPutCounter
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SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPhase
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SVar:DBPhase:DB$ Phases | Defined$ Self
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DeckHas:Ability$Counters
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Oracle:At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on Renegade Silent. Renegade Silent phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
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7
forge-gui/res/cardsfolder/upcoming/return_the_past.txt
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7
forge-gui/res/cardsfolder/upcoming/return_the_past.txt
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Name:Return the Past
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ManaCost:4 R R
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Types:Enchantment
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S:Mode$ Continuous | Affected$ Instant.YouOwn,Sorcery.YouOwn | AffectedZone$ Graveyard | AddKeyword$ Flashback | Condition$ PlayerTurn | Description$ As long as it's your turn, each instant and sorcery card in your graveyard has flashback. Its flashback cost is equal to its mana cost.
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DeckHas:Ability$Graveyard
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DeckHints:Type$Instant|Sorcery
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Oracle:As long as it's your turn, each instant and sorcery card in your graveyard has flashback. Its flashback cost is equal to its mana cost.
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13
forge-gui/res/cardsfolder/upcoming/rms_titanic.txt
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forge-gui/res/cardsfolder/upcoming/rms_titanic.txt
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Name:RMS Titanic
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ManaCost:3 R
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Types:Legendary Artifact Vehicle
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PT:7/1
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K:Flying
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K:Trample
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigSac | TriggerDescription$ When CARDNAME deals combat damage to a player, sacrifice it and create that many Treasure tokens.
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SVar:TrigSac:DB$ Sacrifice | SacValid$ Self | SubAbility$ DBToken
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SVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ c_a_treasure_sac | TokenOwner$ You
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SVar:X:TriggerCount$DamageAmount
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K:Crew:3
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DeckHas:Ability$Sacrifice|Token & Type$Treasure
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Oracle:Flying, trample\nWhen RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens.\nCrew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
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13
forge-gui/res/cardsfolder/upcoming/the_cyber_controller.txt
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forge-gui/res/cardsfolder/upcoming/the_cyber_controller.txt
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Name:The Cyber-Controller
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ManaCost:X U U B
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Types:Legendary Artifact Creature Cyberman
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PT:3/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill1 | TriggerDescription$ When CARDNAME enters the battlefield, each opponent mills X cards. Put all creature cards milled this way onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
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SVar:TrigMill1:DB$ Mill | Defined$ Opponent | NumCards$ X | RememberMilled$ True | SubAbility$ DBChangeZoneAll
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SVar:DBChangeZoneAll:DB$ ChangeZone | Origin$ Graveyard,Exile | GainControl$ True | Destination$ Battlefield | Defined$ Remembered | FaceDown$ True | FaceDownPower$ 2 | FaceDownToughness$ 2 | FaceDownSetType$ Artifact & Creature & Cyberman | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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S:Mode$ Continuous | Affected$ Creature.Artifact+YouCtrl+Other | AddToughness$ 1 | AddPower$ 1 | Description$ Other artifact creatures you control get +1/+1.
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SVar:X:Count$xPaid
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DeckHas:Ability$Mill
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DeckHints:Type$Artifact & Type$Creature
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Oracle:When The Cyber-Controller enters the battlefield, each opponent mills X cards. Put all creature cards milled this way onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.\nOther artifact creatures you control get +1/+1.
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forge-gui/res/cardsfolder/upcoming/the_sea_devils.txt
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forge-gui/res/cardsfolder/upcoming/the_sea_devils.txt
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Name:The Sea Devils
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ManaCost:2 G
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Types:Enchantment Saga
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K:Saga:3:DBToken,DBToken,DBEffect
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SVar:DBToken:DB$ Token | TokenScript$ g_2_2_alien_salamander_islandwalk | SpellDescription$ Create a 2/2 green Alien Salamander creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)
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SVar:DBEffect:DB$ Effect | Triggers$ TrigDamage | SpellDescription$ Until end of turn, whenever a Salamander deals combat damage to a player, it deals that much damage to target creature that player controls.
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SVar:TrigDamage:Mode$ DamageDone | ValidSource$ Salamander | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDealDamage | TriggerDescription$ Whenever a Salamander deals combat damage to a player, it deals that much damage to target creature that player controls.
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SVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature.ControlledBy TriggeredTarget | DamageSource$ TriggeredSource | NumDmg$ X | TgtPrompt$ Select target creature that player controls
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SVar:X:TriggerCount$DamageAmount
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DeckHas:Ability$Token & Type$Salamander|Alien
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Oracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Create a 2/2 green Alien Salamander creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)\nIII —Until end of turn, whenever a Salamander deals combat damage to a player, it deals that much damage to target creature that player controls.
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8
forge-gui/res/cardsfolder/upcoming/zygon_infiltrator.txt
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forge-gui/res/cardsfolder/upcoming/zygon_infiltrator.txt
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Name:Zygon Infiltrator
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ManaCost:2 U
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Types:Creature Alien Shapeshifter Soldier
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PT:3/2
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A:AB$ Tap | Cost$ 2 U | PrecostDesc$ Body-print - | SorcerySpeed$ True | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | SubAbility$ DBCounter | SpellDescription$ Tap another target creature and put a stun counter on it. Zygon Infiltrator becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.)
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SVar:DBCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ Stun | CounterNum$ 1 | SubAbility$ DBCopy
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SVar:DBCopy:DB$ Clone | Defined$ Targeted | Duration$ UntilTargetedUntaps
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Oracle:Body-print — {2}{U}: Tap another target creature and put a stun counter on it. Zygon Infiltrator becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.)
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@@ -464,6 +464,7 @@ Moag
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Mongseng
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Muraganda
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Necros
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New Earth
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New Phyrexia
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Phyrexia
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Pyrulea
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@@ -0,0 +1,7 @@
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Name:Alien Salamander Token
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ManaCost:no cost
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Types:Creature Alien Salamander
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Colors:green
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PT:2/2
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K:Islandwalk
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Oracle:Islandwalk
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