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Update airtight_alibi.txt
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@@ -9,5 +9,5 @@ SVar:TrigUntap:DB$ Untap | Defined$ Enchanted | SubAbility$ DBPump
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SVar:DBPump:DB$ Pump | Defined$ Enchanted | KW$ Hexproof | SubAbility$ DBUnsuspect
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SVar:DBUnsuspect:DB$ AlterAttribute | Attributes$ Suspected | ConditionDefined$ Enchanted | ConditionPresent$ Card.IsSuspected | Activate$ False | Defined$ Enchanted
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2 and can't become suspected.
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S:Mode$ CantBeSuspected | Affected$ Creature.EnchantedBy | Secondary$ True | Description$ Enchanted creature gets +2/+2 and can't become suspected.
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Oracle:Flash\nEnchant creature\nWhen Airtight Alibi enters the battlefield, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected.\nEnchanted creature gets +2/+2 and can't become suspected.
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S:Mode$ CantBeSuspected | ValidCard$ Creature.EnchantedBy | Secondary$ True | Description$ Enchanted creature gets +2/+2 and can't become suspected.
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Oracle:Flash\nEnchant creature\nWhen Airtight Alibi enters the battlefield, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected.\nEnchanted creature gets +2/+2 and can't become sus
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