- Fixed continuous static abilities granting temporary triggers (the new trigger getCopy function doesn't copy the temporary status).

This commit is contained in:
Sloth
2011-10-28 12:19:20 +00:00
parent 778095acbb
commit b3141b59e2
2 changed files with 2 additions and 3 deletions

View File

@@ -6,7 +6,7 @@ PT:3/3
K:Level up:1 R
K:maxLevel:6
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | CheckSVar$ X | SVarCompare$ EQ1 | Description$ LEVEL 1-5 6/6
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddTrigger$ TriggerDamage | AddSVar$ TrigDamage | CheckSVar$ Y | SVarCompare$ EQ1 | Description$ LEVEL 6+ 6/6 Whenever CARDNAME attacks, it deals 6 damage to each creature defending player controls.
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddTrigger$ TriggerDamage | CheckSVar$ Y | SVarCompare$ EQ1 | Description$ LEVEL 6+ 6/6 Whenever CARDNAME attacks, it deals 6 damage to each creature defending player controls.
SVar:X:Count$Valid Card.Self+counters_GE1_LEVEL+counters_LE5_LEVEL
SVar:Y:Count$Valid Card.Self+counters_GE6_LEVEL
SVar:TriggerDamage:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, it deals 6 damage to each creature defending player controls.

View File

@@ -268,8 +268,7 @@ public class StaticAbility_Continuous {
if (addTriggers != null) {
for (String trigger : addTriggers) {
Trigger actualTrigger = TriggerHandler.parseTrigger(trigger, affectedCard, false);
actualTrigger.setTemporary(true);
affectedCard.addTrigger(actualTrigger);
affectedCard.addTrigger(actualTrigger).setTemporary(true);
}
}