Fix AI inverse logic when resetting the paid hash before playing a SA

This commit is contained in:
Michael Kamensky
2019-08-24 05:51:32 +00:00
parent bb0f9b260f
commit b28cd601fd

View File

@@ -95,7 +95,7 @@ public class ComputerUtil {
sa.setHostCard(game.getAction().moveToStack(source, sa));
}
if (sa.isCopied()) {
if (!sa.isCopied()) {
sa.resetPaidHash();
}