mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-16 18:58:00 +00:00
update translation
This commit is contained in:
@@ -1935,4 +1935,15 @@ lblBonusSetBoosterPack=Bonus {0} Booster Pack!
|
|||||||
lblChallengeCompletedBountyIS=Challenge completed.\n\nChallenge bounty: {0} credits.
|
lblChallengeCompletedBountyIS=Challenge completed.\n\nChallenge bounty: {0} credits.
|
||||||
lblChallengeRewardsForEvent=Challenge Rewards for "{0}"
|
lblChallengeRewardsForEvent=Challenge Rewards for "{0}"
|
||||||
lblYouHaveLostNCredits=You lose! You have lost {0} credits.
|
lblYouHaveLostNCredits=You lose! You have lost {0} credits.
|
||||||
lblGameplayResults=Gameplay Results
|
lblGameplayResults=Gameplay Results
|
||||||
|
#MessageUtil.java
|
||||||
|
lblResultIs=Result: {0}
|
||||||
|
lblPlayerRandomChosenNumberIs=Randomly chosen number for {0} is {1}
|
||||||
|
lblPlayerChoosesNumberIs={0} chooses number: {1}
|
||||||
|
lblPlayerChooseValueOfEffectOfCard={0} choose {1} for effect of {2}
|
||||||
|
lblPlayerFlipComesUpValue={0} flip comes up {1}
|
||||||
|
lblPlayerActionFlip={0} {1} the flip
|
||||||
|
lblPlayerChooseValue={0} choose {1}
|
||||||
|
lblPlayerVoteValue={0} vote {1}
|
||||||
|
lblCardEffectValueIs={0} effect's value is {1}
|
||||||
|
lblCardEffectToTargetValueIs={0} effect's value for {1} is {2}
|
||||||
@@ -1935,4 +1935,15 @@ lblBonusSetBoosterPack=Bonus {0} Booster Pack!
|
|||||||
lblChallengeCompletedBountyIS=Challenge completed.\n\nChallenge bounty: {0} credits.
|
lblChallengeCompletedBountyIS=Challenge completed.\n\nChallenge bounty: {0} credits.
|
||||||
lblChallengeRewardsForEvent=Challenge Rewards for "{0}"
|
lblChallengeRewardsForEvent=Challenge Rewards for "{0}"
|
||||||
lblYouHaveLostNCredits=You lose! You have lost {0} credits.
|
lblYouHaveLostNCredits=You lose! You have lost {0} credits.
|
||||||
lblGameplayResults=Gameplay Results
|
lblGameplayResults=Gameplay Results
|
||||||
|
#MessageUtil.java
|
||||||
|
lblResultIs=Result: {0}
|
||||||
|
lblPlayerRandomChosenNumberIs=Randomly chosen number for {0} is {1}
|
||||||
|
lblPlayerChoosesNumberIs={0} chooses number: {1}
|
||||||
|
lblPlayerChooseValueOfEffectOfCard={0} choose {1} for effect of {2}
|
||||||
|
lblPlayerFlipComesUpValue={0} flip comes up {1}
|
||||||
|
lblPlayerActionFlip={0} {1} the flip
|
||||||
|
lblPlayerChooseValue={0} choose {1}
|
||||||
|
lblPlayerVoteValue={0} vote {1}
|
||||||
|
lblCardEffectValueIs={0} effect's value is {1}
|
||||||
|
lblCardEffectToTargetValueIs={0} effect's value for {1} is {2}
|
||||||
@@ -1935,4 +1935,15 @@ lblBonusSetBoosterPack=¡Bonificación del Paquete de Refuerzo {0}!
|
|||||||
lblChallengeCompletedBountyIS=Desafío Completado.\n\nRecompensa del desafío: {0} créditos.
|
lblChallengeCompletedBountyIS=Desafío Completado.\n\nRecompensa del desafío: {0} créditos.
|
||||||
lblChallengeRewardsForEvent=Recompensas del Desafío para "{0}"
|
lblChallengeRewardsForEvent=Recompensas del Desafío para "{0}"
|
||||||
lblYouHaveLostNCredits=¡Pierdes! Has perdido {0} créditos.
|
lblYouHaveLostNCredits=¡Pierdes! Has perdido {0} créditos.
|
||||||
lblGameplayResults=Resultados del Juego
|
lblGameplayResults=Resultados del Juego
|
||||||
|
#MessageUtil.java
|
||||||
|
lblResultIs=Result: {0}
|
||||||
|
lblPlayerRandomChosenNumberIs=Randomly chosen number for {0} is {1}
|
||||||
|
lblPlayerChoosesNumberIs={0} chooses number: {1}
|
||||||
|
lblPlayerChooseValueOfEffectOfCard={0} choose {1} for effect of {2}
|
||||||
|
lblPlayerFlipComesUpValue={0} flip comes up {1}
|
||||||
|
lblPlayerActionFlip={0} {1} the flip
|
||||||
|
lblPlayerChooseValue={0} choose {1}
|
||||||
|
lblPlayerVoteValue={0} vote {1}
|
||||||
|
lblCardEffectValueIs={0} effect's value is {1}
|
||||||
|
lblCardEffectToTargetValueIs={0} effect's value for {1} is {2}
|
||||||
@@ -1935,4 +1935,15 @@ lblBonusSetBoosterPack=Bonus {0} Booster Pack!
|
|||||||
lblChallengeCompletedBountyIS=Challenge completed.\n\nChallenge bounty: {0} credits.
|
lblChallengeCompletedBountyIS=Challenge completed.\n\nChallenge bounty: {0} credits.
|
||||||
lblChallengeRewardsForEvent=Challenge Rewards for "{0}"
|
lblChallengeRewardsForEvent=Challenge Rewards for "{0}"
|
||||||
lblYouHaveLostNCredits=You lose! You have lost {0} credits.
|
lblYouHaveLostNCredits=You lose! You have lost {0} credits.
|
||||||
lblGameplayResults=Gameplay Results
|
lblGameplayResults=Gameplay Results
|
||||||
|
#MessageUtil.java
|
||||||
|
lblResultIs=Result: {0}
|
||||||
|
lblPlayerRandomChosenNumberIs=Randomly chosen number for {0} is {1}
|
||||||
|
lblPlayerChoosesNumberIs={0} chooses number: {1}
|
||||||
|
lblPlayerChooseValueOfEffectOfCard={0} choose {1} for effect of {2}
|
||||||
|
lblPlayerFlipComesUpValue={0} flip comes up {1}
|
||||||
|
lblPlayerActionFlip={0} {1} the flip
|
||||||
|
lblPlayerChooseValue={0} choose {1}
|
||||||
|
lblPlayerVoteValue={0} vote {1}
|
||||||
|
lblCardEffectValueIs={0} effect's value is {1}
|
||||||
|
lblCardEffectToTargetValueIs={0} effect's value for {1} is {2}
|
||||||
@@ -1935,4 +1935,15 @@ lblBonusSetBoosterPack=奖励{0}补充包!
|
|||||||
lblChallengeCompletedBountyIS=挑战已完成。\n\n挑战赏金:{0}积分。
|
lblChallengeCompletedBountyIS=挑战已完成。\n\n挑战赏金:{0}积分。
|
||||||
lblChallengeRewardsForEvent="{0}"的挑战奖励
|
lblChallengeRewardsForEvent="{0}"的挑战奖励
|
||||||
lblYouHaveLostNCredits=你输了!你失去了{0}积分。
|
lblYouHaveLostNCredits=你输了!你失去了{0}积分。
|
||||||
lblGameplayResults=游戏结果
|
lblGameplayResults=游戏结果
|
||||||
|
#MessageUtil.java
|
||||||
|
lblResultIs=结果为:{0}
|
||||||
|
lblPlayerRandomChosenNumberIs={0}随机选择的数字为{1}
|
||||||
|
lblPlayerChoosesNumberIs={0}选择的数字为:{1}
|
||||||
|
lblPlayerChooseValueOfEffectOfCard={0}选择{2}对{1}生效
|
||||||
|
lblPlayerFlipComesUpValue={0}掷到了{1}
|
||||||
|
lblPlayerActionFlip={0}{1}了骰子
|
||||||
|
lblPlayerChooseValue={0}选择{1}
|
||||||
|
lblPlayerVoteValue={0}投票给{1}
|
||||||
|
lblCardEffectValueIs={0}效应的值为{1}
|
||||||
|
lblCardEffectToTargetValueIs={0}对{1}的影响的值为{2}
|
||||||
Reference in New Issue
Block a user