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*Fixed cards you start with in certain fantasy quests having their triggers registered.
*Fixed Escaped Null text.
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@@ -2248,12 +2248,22 @@ public class GameAction {
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for (Card c : human)
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{
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for(Trigger trig : c.getTriggers())
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{
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AllZone.TriggerHandler.registerTrigger(trig);
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}
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AllZone.Human_Battlefield.add(c);
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c.setSickness(true);
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}
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for (Card c: computer)
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{
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for(Trigger trig : c.getTriggers())
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{
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AllZone.TriggerHandler.registerTrigger(trig);
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}
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AllZone.Computer_Battlefield.add(c);
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c.setSickness(true);
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}
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