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Minor edits to the cards.txt entry for Eternity Vessel and to the code for Brave the Elements.
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@@ -1,3 +1,9 @@
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Eternity Vessel
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6
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Artifact
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Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
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Landfall
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Undead Gladiator
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1 B B
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Creature Zombie Barbarian
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@@ -953,12 +959,6 @@ no text
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Flying
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CARDNAME can block only creatures with flying.
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Eternity Vessel
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6
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Artifact
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Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall <20> Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
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Landfall
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Vengevine
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2 G G
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Creature Elemental
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@@ -3832,7 +3832,6 @@ public class CardFactory implements NewConstants {
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//*************** START *********** START **************************
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if (cardName.equals("Brave the Elements")) {
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/**
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* This card is currently under construction.
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* This card now works slightly better than it did before the spAllPump
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* keyword was created. The AI is too simple and needs some work.
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*/
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@@ -3841,7 +3840,6 @@ public class CardFactory implements NewConstants {
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@Override
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public boolean canPlayAI() {
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card.setSVar("PlayMain1", "TRUE");
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return getAttacker() != null;
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}
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@@ -3929,6 +3927,7 @@ public class CardFactory implements NewConstants {
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}//for
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}//resolve
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};//SpellAbility
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card.setSVar("PlayMain1", "TRUE");
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card.clearSpellAbility();
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card.addSpellAbility(spell);
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}//*************** END ************ END **************************
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