- Force detachment of Equipment when a creature is destroyed.

This commit is contained in:
jendave
2011-08-06 05:03:43 +00:00
parent a081723bb1
commit ad5e404068

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@@ -684,7 +684,11 @@ public class GameAction {
c.destroy(); c.destroy();
if(c.isEquipped()) skullClamp_destroy(c); if(c.isEquipped()){ // when equipped creature goes to the grave here.
// Deathrender & Oathkeeper, Takeno's Daisho have similar triggers to Skullclamp
skullClamp_destroy(c);
c.unEquipAllCards();
}
//destroy card effects: //destroy card effects:
PlayerZone comp = AllZone.getZone(Constant.Zone.Play, Constant.Player.Computer); PlayerZone comp = AllZone.getZone(Constant.Zone.Play, Constant.Player.Computer);