ETB update: Card folders 'rebalanced', 'upcoming' (#5778)

* Add files via upload

* Add files via upload

* Update kassandra_eagle_bearer.txt

* Update yggdrasil_rebirth_engine.txt
This commit is contained in:
Renato Filipe Vidal Santos
2024-08-03 15:52:02 +01:00
committed by GitHub
parent c94b85dafa
commit aa7a43fd9e
94 changed files with 203 additions and 201 deletions

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@@ -2,7 +2,7 @@ Name:A-Acererak the Archlich
ManaCost:2 B
Types:Legendary Creature Zombie Wizard
PT:5/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ X | SVarCompare$ LT1 | Execute$ TrigBounce | TriggerDescription$ When CARDNAME enters the battlefield, if you haven't completed Tomb of Annihilation, return CARDNAME to its owner's hand and venture into the dungeon.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ X | SVarCompare$ LT1 | Execute$ TrigBounce | TriggerDescription$ When CARDNAME enters, if you haven't completed Tomb of Annihilation, return CARDNAME to its owner's hand and venture into the dungeon.
SVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBVenture
SVar:DBVenture:DB$ Venture
SVar:X:PlayerCountPropertyYou$DungeonCompletedNamed_Tomb of Annihilation
@@ -11,4 +11,4 @@ SVar:TrigToken:DB$ Token | TokenAmount$ Y | TokenScript$ b_2_2_zombie | TokenOwn
SVar:Y:PlayerCountOpponents$Amount
DeckHas:Ability$Token
DeckHints:Type$Zombie
Oracle:When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.\nWhenever Acererak the Archlich attacks, create a number of 2/2 black Zombie creature tokens equal to the number of opponents you have.
Oracle:When Acererak the Archlich enters, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.\nWhenever Acererak the Archlich attacks, create a number of 2/2 black Zombie creature tokens equal to the number of opponents you have.

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@@ -2,8 +2,8 @@ Name:A-Baleful Beholder
ManaCost:4 B B
Types:Creature Beholder
PT:7/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters, ABILITY
SVar:TrigCharm:DB$ Charm | Choices$ DBSacrifice,DBPumpAll
SVar:DBSacrifice:DB$ Sacrifice | Defined$ Opponent | SacValid$ Enchantment | SpellDescription$ Antimagic Cone — Each opponent sacrifices an enchantment.
SVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Menace | SpellDescription$ Fear Ray — Creatures you control gain menace until end of turn.
Oracle:When Baleful Beholder enters the battlefield, choose one —\n• Antimagic Cone — Each opponent sacrifices an enchantment.\n• Fear Ray — Creatures you control gain menace until end of turn.
Oracle:When Baleful Beholder enters, choose one —\n• Antimagic Cone — Each opponent sacrifices an enchantment.\n• Fear Ray — Creatures you control gain menace until end of turn.

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@@ -1,9 +1,10 @@
Name:A-Bretagard Stronghold
ManaCost:no cost
Types:Land
K:CARDNAME enters the battlefield tapped.
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.
A:AB$ PutCounter | Cost$ G W W T Sac<1/CARDNAME> | CounterNum$ 2 | CounterType$ P1P1 | TargetMin$ 1 | TargetMax$ 2 | DividedAsYouChoose$ 2 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select one or two target creatures you control | SorcerySpeed$ True | SubAbility$ DBPump | SpellDescription$ Distribute two +1/+1 counters among one or two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.
SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Vigilance & Lifelink | StackDescription$ {c:Targeted} gain vigilance and lifelink until end of turn.
DeckHas:Ability$Sacrifice|Counters|LifeGain
Oracle:Bretagard Stronghold enters the battlefield tapped.\n{T}: Add {G}.\n{G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Distribute two +1/+1 counters among one or two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.
Oracle:Bretagard Stronghold enters tapped.\n{T}: Add {G}.\n{G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Distribute two +1/+1 counters among one or two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.

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@@ -2,15 +2,15 @@ Name:A-Brine Comber
ManaCost:1 W U
Types:Creature Spirit
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
T:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ Spell.Aura | TriggerZones$ Battlefield | Execute$ TrigToken | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
T:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ Spell.Aura | TriggerZones$ Battlefield | Execute$ TrigToken | Secondary$ True | TriggerDescription$ When CARDNAME enters or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
SVar:TrigToken:DB$ Token | TokenScript$ w_1_1_spirit_flying
K:Disturb:W U
SVar:EnchantMe:Multiple
DeckHas:Ability$Graveyard|Token
DeckHints:Type$Enchantment
AlternateMode:DoubleFaced
Oracle:Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.\nDisturb {W}{U}
Oracle:Whenever Brine Comber enters or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.\nDisturb {W}{U}
ALTERNATE
@@ -20,11 +20,11 @@ Colors:white,blue
Types:Enchantment Aura
K:Enchant creature
A:SP$ Attach | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
T:Mode$ BecomesTarget | ValidTarget$ Creature.EnchantedBy | ValidSource$ Spell.Aura | TriggerZones$ Battlefield | Execute$ TrigToken | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
T:Mode$ BecomesTarget | ValidTarget$ Creature.EnchantedBy | ValidSource$ Spell.Aura | TriggerZones$ Battlefield | Execute$ TrigToken | Secondary$ True | TriggerDescription$ When CARDNAME enters or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
SVar:TrigToken:DB$ Token | TokenScript$ w_1_1_spirit_flying
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.
SVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddSVar$ EnchantTarget | Secondary$ True
SVar:EnchantTarget:SVar:EnchantMe:Multiple
Oracle:Enchant creature\nWhenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.\nIf Brinebound Gift would be put into a graveyard from anywhere, exile it instead.
Oracle:Enchant creature\nWhenever Brinebound Gift enters or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.\nIf Brinebound Gift would be put into a graveyard from anywhere, exile it instead.

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@@ -3,7 +3,7 @@ ManaCost:B
Types:Creature Cat
PT:1/1
K:CARDNAME can't block.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ When CARDNAME enters the battlefield, each opponent loses 1 life and you gain 1 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ When CARDNAME enters, each opponent loses 1 life and you gain 1 life.
SVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
DeckHas:Ability$LifeGain
@@ -12,4 +12,4 @@ SVar:DiscardMe:2
SVar:SacMe:1
SVar:AIPreference:SacCost$Card.Food
DeckHints:Ability$Food
Oracle:Cauldron Familiar can't block.\nWhen Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life.\nSacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.
Oracle:Cauldron Familiar can't block.\nWhen Cauldron Familiar enters, each opponent loses 1 life and you gain 1 life.\nSacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.

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@@ -2,8 +2,8 @@ Name:A-Celebrity Fencer
ManaCost:3 W
Types:Creature Elf Druid
PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on CARDNAME.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Alliance — Whenever another creature you control enters, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:BuffedBy:Creature
DeckHas:Ability$Counters
Oracle:Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer.
Oracle:Alliance — Whenever another creature you control enters, put a +1/+1 counter on Celebrity Fencer.

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@@ -3,9 +3,9 @@ ManaCost:1 W U
Types:Creature Angel Advisor
PT:1/4
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.
SVar:TrigTap:DB$ Tap | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | ConditionPresent$ Creature.YouCtrl+HasCounters | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent
SVar:PlayMain1:TRUE
DeckHints:Ability$Counters
Oracle:Flying\nWhen Celestial Regulator enters the battlefield, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.
Oracle:Flying\nWhen Celestial Regulator enters, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.

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@@ -2,9 +2,9 @@ Name:A-Circle of the Land Druid
ManaCost:1 G
Types:Creature Gnome Druid
PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, you may mill four cards.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters, you may mill four cards.
SVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You | Optional$ True
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ Natural Recovery — When CARDNAME dies, return target land card from your graveyard to your hand.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Land.YouOwn | TgtPrompt$ Select target land card from your graveyard
DeckHas:Ability$Mill|Graveyard
Oracle:When Circle of the Land Druid enters the battlefield, you may mill four cards.\nNatural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand.
Oracle:When Circle of the Land Druid enters, you may mill four cards.\nNatural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand.

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@@ -2,9 +2,9 @@ Name:A-Circuit Mender
ManaCost:3
Types:Artifact Creature Insect
PT:2/3
T:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters, you gain 3 life.
SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Execute$ TrigDraw | TriggerDescription$ When CARDNAME leaves the battlefield, draw a card.
SVar:TrigDraw:DB$ Draw | NumCards$ 1
DeckHas:Ability$LifeGain
Oracle:When Circuit Mender enters the battlefield, you gain 3 life.\nWhen Circuit Mender leaves the battlefield, draw a card.
Oracle:When Circuit Mender enters, you gain 3 life.\nWhen Circuit Mender leaves the battlefield, draw a card.

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@@ -2,8 +2,8 @@ Name:A-Cloister Gargoyle
ManaCost:1 W
Types:Artifact Creature Gargoyle
PT:0/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBVenture | TriggerDescription$ When CARDNAME enters the battlefield, venture into the dungeon.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBVenture | TriggerDescription$ When CARDNAME enters, venture into the dungeon.
SVar:DBVenture:DB$ Venture | Defined$ You
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 3 | AddKeyword$ Flying | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as you've completed a dungeon, CARDNAME gets +3/+0 and has flying.
SVar:X:PlayerCountPropertyYou$DungeonsCompleted
Oracle:When Cloister Gargoyle enters the battlefield, venture into the dungeon.\nAs long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.
Oracle:When Cloister Gargoyle enters, venture into the dungeon.\nAs long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.

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@@ -2,10 +2,10 @@ Name:A-Dawnbringer Cleric
ManaCost:1 W
Types:Creature Human Cleric
PT:1/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters, ABILITY
SVar:TrigCharm:DB$ Charm | Choices$ DBGainLife,DBDestroy,DBExileCard
SVar:DBGainLife:DB$ GainLife | LifeAmount$ 2 | SpellDescription$ Cure Wounds — You gain 2 life.
SVar:DBDestroy:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Dispel Magic — Destroy target enchantment.
SVar:DBExileCard:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Gentle Repose — Exile target card from a graveyard.
DeckHas:Ability$LifeGain
Oracle:When Dawnbringer Cleric enters the battlefield, choose one —\n• Cure Wounds — You gain 2 life.\n• Dispel Magic — Destroy target enchantment.\n• Gentle Repose — Exile target card from a graveyard.
Oracle:When Dawnbringer Cleric enters, choose one —\n• Cure Wounds — You gain 2 life.\n• Dispel Magic — Destroy target enchantment.\n• Gentle Repose — Exile target card from a graveyard.

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@@ -2,14 +2,14 @@ Name:A-Devoted Grafkeeper
ManaCost:W U
Types:Creature Human Peasant
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill four cards.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters, mill four cards.
SVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You
T:Mode$ SpellCast | ValidCard$ Card.wasCastFromYourGraveyardByYou | ValidActivatingPlayer$ You | Execute$ TrigTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell from your graveyard, tap target creature you don't control.
SVar:TrigTap:DB$ Tap | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control
DeckHas:Ability$Mill|Graveyard
K:Disturb:1 W U
AlternateMode:DoubleFaced
Oracle:When Devoted Grafkeeper enters the battlefield, mill four cards.\nWhenever you cast a spell from your graveyard, tap target creature you don't control.\nDisturb {1}{W}{U}
Oracle:When Devoted Grafkeeper enters, mill four cards.\nWhenever you cast a spell from your graveyard, tap target creature you don't control.\nDisturb {1}{W}{U}
ALTERNATE

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@@ -1,7 +1,7 @@
Name:A-Druid Class
ManaCost:1 G
Types:Enchantment Class
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Landfall — Whenever a land you control enters, you gain 1 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
K:Class:2:2 G:AddStaticAbility$ SLandPlay
SVar:SLandPlay:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 1 | Secondary$ True | Description$ You may play an additional land on each of your turns.
@@ -11,4 +11,4 @@ SVar:TrigAnimateLand:DB$ Animate | ValidTgts$ Land.YouCtrl | Types$ Creature | D
SVar:StLandPT:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ This creature's power and toughness are each equal to the number of lands you control.
SVar:X:Count$Valid Land.YouCtrl
DeckHas:Ability$LifeGain
Oracle:(Gain the next level as a sorcery to add its ability.)\nLandfall — Whenever a land enters the battlefield under your control, you gain 1 life.\n{2}{G}: Level 2\nYou may play an additional land on each of your turns.\n{2}{G}: Level 3\nWhen this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Oracle:(Gain the next level as a sorcery to add its ability.)\nLandfall — Whenever a land you control enters, you gain 1 life.\n{2}{G}: Level 2\nYou may play an additional land on each of your turns.\n{2}{G}: Level 3\nWhen this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

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@@ -2,8 +2,8 @@ Name:A-Dueling Coach
ManaCost:3 W
Types:Creature Human Monk
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters, distribute two +1/+1 counters among one or two target creatures you control.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select one or two target creatures you control | CounterType$ P1P1 | CounterNum$ 2 | TargetMin$ 1 | TargetMax$ 2 | DividedAsYouChoose$ 2
A:AB$ PutCounterAll | Cost$ W T | ValidCards$ Creature.YouCtrl+counters_GE1_P1P1 | CounterType$ P1P1 | CounterNum$ 1 | ValidCardsDesc$ creature you control with a +1/+1 counter on it. | SpellDescription$ Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
DeckHas:Ability$Counters
Oracle:When Dueling Coach enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.\n{W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
Oracle:When Dueling Coach enters, distribute two +1/+1 counters among one or two target creatures you control.\n{W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.

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@@ -2,7 +2,7 @@ Name:A-Elderleaf Mentor
ManaCost:2 G
Types:Creature Elf Warrior
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 green Elf Warrior creature token.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 1/1 green Elf Warrior creature token.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_elf_warrior | TokenOwner$ You
DeckHas:Ability$Token
Oracle:When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token.
Oracle:When Elderleaf Mentor enters, create a 1/1 green Elf Warrior creature token.

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@@ -3,9 +3,9 @@ ManaCost:G
Types:Artifact Equipment
K:Equip:3
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 2 | AddKeyword$ Reach | Description$ Equipped creature gets +1/+2 and has reach.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {1}. If you do, create a 1/1 green Elf Warrior creature token, then attach CARDNAME to it.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME enters, you may pay {1}. If you do, create a 1/1 green Elf Warrior creature token, then attach CARDNAME to it.
SVar:TrigToken:AB$ Token | Cost$ 1 | TokenScript$ g_1_1_elf_warrior | RememberTokens$ True | SubAbility$ DBAttach
SVar:DBAttach:DB$ Attach | Object$ TriggeredCard | Defined$ Remembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$Token
Oracle:When Elven Bow enters the battlefield, you may pay {1}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.\nEquipped creature gets +1/+2 and has reach.\nEquip {3}
Oracle:When Elven Bow enters, you may pay {1}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.\nEquipped creature gets +1/+2 and has reach.\nEquip {3}

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@@ -2,10 +2,10 @@ Name:A-Esika's Chariot
ManaCost:3 G
Types:Legendary Artifact Vehicle
PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 green Cat creature token.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 2/2 green Cat creature token.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_2_2_cat
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ Whenever CARDNAME attacks, create a token that's a copy of target token you control.
SVar:TrigCopy:DB$ CopyPermanent | ValidTgts$ Permanent.token+YouCtrl | TgtPrompt$ Select target token you control | NumCopies$ 1
K:Crew:2
DeckHas:Ability$Token
Oracle:When Esika's Chariot enters the battlefield, create a 2/2 green Cat creature token.\nWhenever Esika's Chariot attacks, create a token that's a copy of target token you control.\nCrew 2
Oracle:When Esika's Chariot enters, create a 2/2 green Cat creature token.\nWhenever Esika's Chariot attacks, create a token that's a copy of target token you control.\nCrew 2

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@@ -2,9 +2,9 @@ Name:A-Exhibition Magician
ManaCost:2 R
Types:Creature Human Wizard
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters, ABILITY
SVar:TrigCharm:DB$ Charm | Choices$ DBToken,DBToken2
SVar:DBToken:DB$ Token | TokenScript$ gw_1_1_citizen | SpellDescription$ Create a 1/1 green and white Citizen creature token.
SVar:DBToken2:DB$ Token | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token.
DeckHas:Ability$Sacrifice|Token & Type$Treasure|Artifact|Citizen
Oracle:When Exhibition Magician enters the battlefield, choose one —\n• Create a 1/1 green and white Citizen creature token.\n• Create a Treasure token.
Oracle:When Exhibition Magician enters, choose one —\n• Create a 1/1 green and white Citizen creature token.\n• Create a Treasure token.

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@@ -4,7 +4,7 @@ Types:Creature Zombie Bird
PT:2/2
K:Flash
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 black Zombie creature token with decayed.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 2/2 black Zombie creature token with decayed.
SVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie_decayed
DeckHas:Ability$Token|Sacrifice
Oracle:Flash\nFlying\nWhen Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed.
Oracle:Flash\nFlying\nWhen Falcon Abomination enters, create a 2/2 black Zombie creature token with decayed.

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@@ -3,8 +3,8 @@ ManaCost:2 G
Types:Enchantment Aura
K:Enchant land
A:SP$ Attach | Cost$ 2 G | ValidTgts$ Land | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBVenture | TriggerDescription$ When CARDNAME enters the battlefield, venture into the dungeon.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBVenture | TriggerDescription$ When CARDNAME enters, venture into the dungeon.
SVar:DBVenture:DB$ Venture | Defined$ You
S:Mode$ Continuous | Affected$ Land.EnchantedBy | AddAbility$ ABMana | Description$ Enchanted land has "{T}: Add two mana of any one color."
SVar:ABMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 2 | SpellDescription$ Add two mana of any one color.
Oracle:Enchant land\nWhen Find the Path enters the battlefield, venture into the dungeon.\nEnchanted land has "{T}: Add two mana of any one color."
Oracle:Enchant land\nWhen Find the Path enters, venture into the dungeon.\nEnchanted land has "{T}: Add two mana of any one color."

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@@ -2,6 +2,6 @@ Name:A-Geological Appraiser
ManaCost:3 R R
Types:Creature Human Artificer
PT:3/2
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self+wasCastByYou | Execute$ TrigDiscover | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self+wasCastByYou | Execute$ TrigDiscover | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME enters, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
SVar:TrigDiscover:DB$ Discover | Num$ 3
Oracle:When Geological Appraiser enters the battlefield, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Oracle:When Geological Appraiser enters, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

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@@ -2,7 +2,7 @@ Name:A-Glamorous Outlaw
ManaCost:3 U B R
Types:Creature Vampire Rogue
PT:4/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. Scry 2.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters, it deals 2 damage to each opponent and you gain 2 life. Scry 2.
SVar:TrigDealDamage:DB$ DealDamage | NumDmg$ 2 | Defined$ Opponent | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | SubAbility$ DBScry
SVar:DBScry:DB$ Scry | ScryNum$ 2
@@ -13,4 +13,4 @@ SVar:MayPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$
SVar:Cast:Mode$ SpellCast | ValidCard$ Card.IsImprinted+IsRemembered+wasCastFromExile | Execute$ ExileSelf | Static$ True
SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self
DeckHas:Ability$LifeGain
Oracle:When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. Scry 2.\n{1}, Exile Glamorous Outlaw from your hand: Target land gains "{T}: Add {U}, {B}, or {R}" until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled.
Oracle:When Glamorous Outlaw enters, it deals 2 damage to each opponent and you gain 2 life. Scry 2.\n{1}, Exile Glamorous Outlaw from your hand: Target land gains "{T}: Add {U}, {B}, or {R}" until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled.

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@@ -3,9 +3,9 @@ ManaCost:1 G
Types:Creature Beast
PT:2/2
K:Kicker:2 G
K:etbCounter:P1P1:4:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with four +1/+1 counters on it.
K:etbCounter:P1P1:4:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters with four +1/+1 counters on it.
SVar:WasKicked:Count$Kicked.1.0
S:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Trample | Description$ Each creature you control with a +1/+1 counter on it has trample.
DeckHints:Ability$Counters
DeckHas:Ability$Counters
Oracle:Kicker {2}{G}\nIf Gnarlid Colony was kicked, it enters the battlefield with four +1/+1 counters on it.\nEach creature you control with a +1/+1 counter on it has trample.
Oracle:Kicker {2}{G}\nIf Gnarlid Colony was kicked, it enters with four +1/+1 counters on it.\nEach creature you control with a +1/+1 counter on it has trample.

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@@ -5,4 +5,4 @@ PT:0/0
K:etbCounter:P1P1:2
S:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Menace | Description$ Each creature you control with a +1/+1 counter on it has menace.
DeckHas:Ability$Counters
Oracle:Hagra Constrictor enters the battlefield with two +1/+1 counters on it.\nEach creature you control with a +1/+1 counter on it has menace.
Oracle:Hagra Constrictor enters with two +1/+1 counters on it.\nEach creature you control with a +1/+1 counter on it has menace.

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@@ -3,7 +3,7 @@ ManaCost:1 B G
Types:Legendary Creature Elf Warrior
PT:3/2
K:Menace
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top seven cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters, look at the top seven cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
SVar:TrigDig:DB$ Dig | DigNum$ 7 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Elf,Warrior,Tyvar | RestRandomOrder$ True
DeckHints:Type$Elf|Tyvar
Oracle:Menace\nWhen Harald, King of Skemfar enters the battlefield, look at the top seven cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Oracle:Menace\nWhen Harald, King of Skemfar enters, look at the top seven cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

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@@ -1,12 +1,12 @@
Name:A-Jade Orb of Dragonkind
ManaCost:2 G
Types:Artifact
A:AB$ Mana | Cost$ T | Produced$ Any | TriggersWhenSpent$ TrigSpent | SpellDescription$ Add one mana of any color. When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn.
SVar:TrigSpent:Mode$ SpellCast | ValidCard$ Creature.Dragon | ValidActivatingPlayer$ You | Execute$ TrigEffect | TriggerDescription$ When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn.
A:AB$ Mana | Cost$ T | Produced$ Any | TriggersWhenSpent$ TrigSpent | SpellDescription$ Add one mana of any color. When you spend this mana to cast a Dragon creature spell, it enters with an additional +1/+1 counter on it and gains hexproof until your next turn.
SVar:TrigSpent:Mode$ SpellCast | ValidCard$ Creature.Dragon | ValidActivatingPlayer$ You | Execute$ TrigEffect | TriggerDescription$ When you spend this mana to cast a Dragon creature spell, it enters with an additional +1/+1 counter on it and gains hexproof until your next turn.
SVar:TrigEffect:DB$ Effect | RememberObjects$ TriggeredCard | ForgetOnMoved$ Stack | ReplacementEffects$ ETBCreat
SVar:ETBCreat:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ That creature enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn.
SVar:ETBCreat:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ That creature enters with an additional +1/+1 counter on it and gains hexproof until your next turn.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Defined$ ReplacedCard | Duration$ UntilYourNextTurn | KW$ Hexproof | PumpZone$ Stack
DeckHas:Ability$Counters
DeckHints:Type$Dragon
Oracle:{T}: Add one mana of any color. When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn.
Oracle:{T}: Add one mana of any color. When you spend this mana to cast a Dragon creature spell, it enters with an additional +1/+1 counter on it and gains hexproof until your next turn.

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@@ -2,9 +2,9 @@ Name:A-Kenku Artificer
ManaCost:2 U
Types:Creature Bird Artificer
PT:1/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ Homunculus Servant — When CARDNAME enters the battlefield, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ Homunculus Servant — When CARDNAME enters, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Artifact.nonCreature+YouCtrl | TgtPrompt$ Select up to one noncreature artifact | CounterType$ P1P1 | CounterNum$ 3 | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ TrigAnimate
SVar:TrigAnimate:DB$ Animate | Defined$ Targeted | Keywords$ Flying | Power$ 0 | Toughness$ 0 | Types$ Artifact,Creature,Homunculus | RemoveCreatureTypes$ True | Duration$ Permanent
DeckHas:Ability$Counters & Type$Homunculus
DeckNeeds:Type$Artifact
Oracle:Homunculus Servant — When Kenku Artificer enters the battlefield, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying.
Oracle:Homunculus Servant — When Kenku Artificer enters, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying.

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@@ -3,8 +3,8 @@ ManaCost:R
Types:Enchantment Saga
K:Chapter:3:DBDamage,DBEffectAddCounter,DBTransform
SVar:DBDamage:DB$ DamageAll | NumDmg$ 1 | ValidPlayers$ Opponent | ValidCards$ Planeswalker.OppCtrl | SpellDescription$ CARDNAME deals 1 damage to each opponent and 1 damage to each planeswalker they control.
SVar:DBEffectAddCounter:DB$ Effect | Triggers$ TrigSpellCast | SpellDescription$ When you cast your next creature spell this turn, that creature enters the battlefield with an additional +1/+1 counter on it.
SVar:TrigSpellCast:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | OneOff$ True | Static$ True | TriggerZones$ Command | Execute$ ReplEffAddCounter | TriggerDescription$ When you cast your next creature spell this turn, that creature enters the battlefield with an additional +1/+1 counter on it.
SVar:DBEffectAddCounter:DB$ Effect | Triggers$ TrigSpellCast | SpellDescription$ When you cast your next creature spell this turn, that creature enters with an additional +1/+1 counter on it.
SVar:TrigSpellCast:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | OneOff$ True | Static$ True | TriggerZones$ Command | Execute$ ReplEffAddCounter | TriggerDescription$ When you cast your next creature spell this turn, that creature enters with an additional +1/+1 counter on it.
SVar:ReplEffAddCounter:DB$ Effect | ReplacementEffects$ ETBAddCounter | RememberObjects$ TriggeredCard | Execute$ TrigRemoveSelf
SVar:ETBAddCounter:Event$ Moved | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.IsRemembered | ReplaceWith$ ETBAddExtraCounter | ReplacementResult$ Updated
SVar:ETBAddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ TrigRemoveSelf
@@ -14,7 +14,7 @@ SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$Counters
AlternateMode:DoubleFaced
Oracle:(As this Saga enters and after your draw step, add a lore counter.)\nI — Kumano Faces Kakkazan deals 1 damage to each opponent and each planeswalker they control.\nII — When you cast your next creature spell this turn, that creature enters the battlefield with an additional +1/+1 counter on it.\nIII — Exile this Saga, then return it to the battlefield transformed under your control.
Oracle:(As this Saga enters and after your draw step, add a lore counter.)\nI — Kumano Faces Kakkazan deals 1 damage to each opponent and each planeswalker they control.\nII — When you cast your next creature spell this turn, that creature enters with an additional +1/+1 counter on it.\nIII — Exile this Saga, then return it to the battlefield transformed under your control.
ALTERNATE

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@@ -4,6 +4,6 @@ Types:Creature Manticore
PT:3/1
K:Flash
K:Flying
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TailSpikes | TriggerDescription$ Tail Spikes — When CARDNAME enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TailSpikes | TriggerDescription$ Tail Spikes — When CARDNAME enters, destroy target creature an opponent controls that was dealt damage this turn.
SVar:TailSpikes:DB$ Destroy | ValidTgts$ Creature.wasDealtDamageThisTurn+OppCtrl | TgtPrompt$ Select target creature an opponent controls that was dealt damage this turn
Oracle:Flash\nFlying\nTail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
Oracle:Flash\nFlying\nTail Spikes — When Manticore enters, destroy target creature an opponent controls that was dealt damage this turn.

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@@ -3,7 +3,7 @@ ManaCost:2 U U
Types:Creature Sphinx Wizard
PT:1/5
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards, then discard a card.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw two cards, then discard a card.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose
T:Mode$ SpellCast | ValidCard$ Instant,Sorcery,Wizard | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChoose | TriggerDescription$ Whenever you cast an instant, sorcery, or Wizard spell, you may have CARDNAME's base power and toughness become 5/1 or 1/5 until end of turn.
@@ -12,4 +12,4 @@ SVar:Animate51:DB$ Animate | Defined$ Self | Power$ 5 | Toughness$ 1 | SpellDesc
SVar:Animate15:DB$ Animate | Defined$ Self | Power$ 1 | Toughness$ 5 | SpellDescription$ CARDNAME's base power and toughness become 1/5 until end of turn.
SVar:BuffedBy:Instant,Sorcery,Wizard
DeckNeeds:Type$Instant|Sorcery|Wizard
Oracle:Flying\nWhen Master of Winds enters the battlefield, draw two cards, then discard a card.\nWhenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn.
Oracle:Flying\nWhen Master of Winds enters, draw two cards, then discard a card.\nWhenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn.

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@@ -3,8 +3,8 @@ ManaCost:4 R
Types:Creature Elf Archer
PT:5/5
K:Reach
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ Domain — When CARDNAME enters the battlefield, it deals damage equal to the number of basic land types among lands you control to any target.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ Domain — When CARDNAME enters, it deals damage equal to the number of basic land types among lands you control to any target.
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X
SVar:X:Count$Domain
AI:RemoveDeck:Random
Oracle:Reach\nDomain — When Meria's Outrider enters the battlefield, it deals damage equal to the number of basic land types among lands you control to any target.
Oracle:Reach\nDomain — When Meria's Outrider enters, it deals damage equal to the number of basic land types among lands you control to any target.

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@@ -2,10 +2,10 @@ Name:A-Mightstone's Animation
ManaCost:2 U
Types:Enchantment Aura
K:Enchant artifact
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards, then discard a card.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw two cards, then discard a card.
SVar:TrigDraw:DB$ Draw | NumCards$ 2 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose
A:SP$ Attach | ValidTgts$ Artifact | AITgts$ Card.nonCreature | AILogic$ Animate
S:Mode$ Continuous | Affected$ Artifact.EnchantedBy | SetPower$ 4 | SetToughness$ 4 | AddType$ Creature | Description$ Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.
DeckNeeds:Type$Artifact
Oracle:Enchant artifact\nWhen Mightstone's Animation enters the battlefield, draw two cards, then discard a card.\nEnchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.
Oracle:Enchant artifact\nWhen Mightstone's Animation enters, draw two cards, then discard a card.\nEnchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.

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@@ -2,8 +2,8 @@ Name:A-Minsc & Boo, Timeless Heroes
ManaCost:3 R G
Types:Legendary Planeswalker Minsc
Loyalty:3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | IsPresent$ Creature.YouCtrl+namedBoo | PresentCompare$ EQ0 | TriggerDescription$ When CARDNAME enters the battlefield and at the beginning of your upkeep, if you don't control a creature named Boo, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | Secondary$ True | IsPresent$ Creature.YouCtrl+namedBoo | PresentCompare$ EQ0 | TriggerDescription$ When CARDNAME enters the battlefield and at the beginning of your upkeep, if you don't control a creature named Boo, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | IsPresent$ Creature.YouCtrl+namedBoo | PresentCompare$ EQ0 | TriggerDescription$ When CARDNAME enters and at the beginning of your upkeep, if you don't control a creature named Boo, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | Secondary$ True | IsPresent$ Creature.YouCtrl+namedBoo | PresentCompare$ EQ0 | TriggerDescription$ When CARDNAME enters and at the beginning of your upkeep, if you don't control a creature named Boo, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.
SVar:TrigToken:DB$ Token | TokenScript$ boo
A:AB$ PutCounter | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature.withTrample,Creature.withHaste | TgtPrompt$ Select target creature with trample or haste | TargetMin$ 0 | TargetMax$ 1 | CounterType$ P1P1 | CounterNum$ 3 | SpellDescription$ Put three +1/+1 counters on up to one target creature with trample or haste.
A:AB$ Sacrifice | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | SacValid$ Creature | RememberSacrificed$ True | SubAbility$ DBImmediateTrigger | SpellDescription$ Sacrifice a creature. When you do, CARDNAME deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards.
@@ -14,4 +14,4 @@ SVar:X:TriggerRemembered$CardPower
K:CARDNAME can be your commander.
DeckHas:Ability$Sacrifice|Counters|Token
DeckHints:Keyword$Trample|Haste
Oracle:When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, if you don't control a creature named Boo, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.\n[+1]: Put three +1/+1 counters on up to one target creature with trample or haste.\n[-2]: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards.
Oracle:When Minsc & Boo, Timeless Heroes enters and at the beginning of your upkeep, if you don't control a creature named Boo, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.\n[+1]: Put three +1/+1 counters on up to one target creature with trample or haste.\n[-2]: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards.

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@@ -3,9 +3,9 @@ ManaCost:1 U
Types:Enchantment Creature Human Ninja
PT:2/1
K:Ninjutsu:U
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigScry | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, scry 2, then draw a card. Discard a card unless CARDNAME entered the battlefield this turn.
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigScry | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, scry 2, then draw a card. Discard a card unless CARDNAME entered this turn.
SVar:TrigScry:DB$ Scry | ScryNum$ 2 | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ 1 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | ConditionDefined$ Self | ConditionPresent$ Card.ThisTurnEntered | ConditionCompare$ EQ0
DeckHas:Ability$Discard
Oracle:Ninjutsu {U}\nWhenever Moon-Circuit Hacker deals combat damage to a player, scry 2, then draw a card. Discard a card unless Moon-Circuit Hacker entered the battlefield this turn.
Oracle:Ninjutsu {U}\nWhenever Moon-Circuit Hacker deals combat damage to a player, scry 2, then draw a card. Discard a card unless Moon-Circuit Hacker entered this turn.

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@@ -3,10 +3,10 @@ ManaCost:B G
Types:Creature Plant Skeleton
PT:2/2
K:Kicker:3
K:etbCounter:P1P1:3:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with three +1/+1 counters on it.
K:etbCounter:P1P1:3:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters with three +1/+1 counters on it.
SVar:WasKicked:Count$Kicked.1.0
T:Mode$ CounterAddedOnce | ValidCard$ Creature.YouCtrl | CounterType$ P1P1 | TriggerZones$ Graveyard | IsPresent$ Card.StrictlySelf | PresentZone$ Graveyard | Execute$ TrigDelayedTrigger | TriggerDescription$ Whenever one or more +1/+1 counters are put on a creature you control, return CARDNAME from your graveyard to your hand at the beginning of the next end step.
SVar:TrigDelayedTrigger:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigChange | TriggerDescription$ Return CARDNAME from your graveyard to your hand at the beginning of the next end step.
SVar:TrigChange:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Hand
DeckHints:Ability$Counters|Graveyard
Oracle:Kicker {3}\nIf Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 counters on it.\nWhenever one or more +1/+1 counters are put on a creature you control, return Moss-Pit Skeleton from your graveyard to your hand at the beginning of the next end step.
Oracle:Kicker {3}\nIf Moss-Pit Skeleton was kicked, it enters with three +1/+1 counters on it.\nWhenever one or more +1/+1 counters are put on a creature you control, return Moss-Pit Skeleton from your graveyard to your hand at the beginning of the next end step.

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@@ -3,7 +3,7 @@ ManaCost:1 B
Types:Artifact Creature Rat Ninja
PT:3/1
K:Ninjutsu:1 B
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a deathtouch counter and a lifelink counter on target creature you control.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters, put a deathtouch counter and a lifelink counter on target creature you control.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterTypes$ Deathtouch,Lifelink | CounterNum$ 1
DeckHas:Ability$Counters|LifeGain
Oracle:Ninjutsu {1}{B}\nWhen Nezumi Prowler enters the battlefield, put a deathtouch counter and a lifelink counter on target creature you control.
Oracle:Ninjutsu {1}{B}\nWhen Nezumi Prowler enters, put a deathtouch counter and a lifelink counter on target creature you control.

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@@ -6,9 +6,9 @@ K:Trample
K:Ward:2
K:etbCounter:P1P1:X
SVar:X:Count$xPaid
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+counters_GE2_P1P1 | TriggerZones$ Battlefield | Execute$ TrigDelayTrigger | TriggerDescription$ Split — When CARDNAME dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.
SVar:TrigDelayTrigger:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | RememberObjects$ TriggeredCardLKICopy | Execute$ TrigCopy | TriggerDescription$ Create a token that's a copy of it at the beginning of the next end step. That token enters the battlefield with half that many +1/+1 counters on it, rounded down.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+counters_GE2_P1P1 | TriggerZones$ Battlefield | Execute$ TrigDelayTrigger | TriggerDescription$ Split — When CARDNAME dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters with half that many +1/+1 counters on it, rounded down.
SVar:TrigDelayTrigger:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | RememberObjects$ TriggeredCardLKICopy | Execute$ TrigCopy | TriggerDescription$ Create a token that's a copy of it at the beginning of the next end step. That token enters with half that many +1/+1 counters on it, rounded down.
SVar:TrigCopy:DB$ CopyPermanent | Defined$ DelayTriggerRememberedLKI | WithCountersType$ P1P1 | WithCountersAmount$ Y
SVar:Y:TriggerRemembered$CardCounters.P1P1/HalfDown
DeckHas:Ability$Counters|Token
Oracle:Trample\nWard {2}\nOchre Jelly enters the battlefield with X +1/+1 counters on it.\nSplit — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.
Oracle:Trample\nWard {2}\nOchre Jelly enters with X +1/+1 counters on it.\nSplit — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters with half that many +1/+1 counters on it, rounded down.

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@@ -2,13 +2,13 @@ Name:A-Omnath, Locus of Creation
ManaCost:1 R G W U
Types:Legendary Creature Elemental
PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw a card.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ DBGainLife | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, CARDNAME deals 4 damage to each opponent and each planeswalker you don't control.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ DBGainLife | TriggerDescription$ Landfall — Whenever a land you control enters, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, CARDNAME deals 4 damage to each opponent and each planeswalker you don't control.
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4 | ConditionCheckSVar$ LandfallAmount | ConditionSVarCompare$ EQ1 | SubAbility$ DBMana
SVar:DBMana:DB$ Mana | Produced$ R G W U | ConditionCheckSVar$ LandfallAmount | ConditionSVarCompare$ EQ2 | SubAbility$ DBDamageAll
SVar:DBDamageAll:DB$ DamageAll | ValidPlayers$ Opponent | ValidCards$ Planeswalker.YouDontCtrl | NumDmg$ 4 | ConditionCheckSVar$ LandfallAmount | ConditionSVarCompare$ EQ3
SVar:LandfallAmount:Count$ResolvedThisTurn
DeckHas:Ability$LifeGain
SVar:BuffedBy:Land
Oracle:When Omnath, Locus of Creation enters the battlefield, draw a card.\nLandfall — Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.
Oracle:When Omnath, Locus of Creation enters, draw a card.\nLandfall — Whenever a land you control enters, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.

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@@ -2,10 +2,10 @@ Name:A-Oran-Rief Ooze
ManaCost:2 G
Types:Creature Ooze
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature you control.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters, put a +1/+1 counter on target creature you control.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1
T:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounterAll | TriggerDescription$ Whenever CARDNAME attacks, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
SVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl+counters_GE1_P1P1 | CounterType$ P1P1 | CounterNum$ 1
SVar:HasAttackEffect:TRUE
DeckHas:Ability$Counters
Oracle:When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control.\nWhenever Oran-Rief Ooze attacks, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
Oracle:When Oran-Rief Ooze enters, put a +1/+1 counter on target creature you control.\nWhenever Oran-Rief Ooze attacks, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.

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@@ -3,6 +3,6 @@ ManaCost:2 U U
Types:Creature Spirit
PT:4/4
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ PhantomSearch | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ PhantomSearch | TriggerDescription$ When CARDNAME enters, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.
SVar:PhantomSearch:DB$ ChangeZone | Origin$ Library | Destination$ Graveyard | ChangeNum$ 1 | ChangeType$ Card.withFlashback+YouOwn,Card.withDisturb+YouOwn
Oracle:Flying\nWhen Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.
Oracle:Flying\nWhen Phantom Carriage enters, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.

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@@ -3,12 +3,12 @@ ManaCost:4 R G
Types:Legendary Creature Elemental
PT:5/5
K:Trample
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 0/1 green Plant creature token for each basic land you control.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 0/1 green Plant creature token for each basic land you control.
SVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ g_0_1_plant | TokenOwner$ You
SVar:X:Count$Valid Land.Basic+YouCtrl
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. It gains trample until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Landfall — Whenever a land you control enters, put four +1/+1 counters on target Plant you control. It gains trample until end of turn.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Plant.YouCtrl | TgtPrompt$ Select target Plant you control | CounterType$ P1P1 | CounterNum$ 4 | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Trample
SVar:BuffedBy:Land,Land.Basic
DeckHas:Ability$Token|Counters
Oracle:Trample\nWhen Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control.\nLandfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. It gains trample until end of turn.
Oracle:Trample\nWhen Phylath, World Sculptor enters, create a 0/1 green Plant creature token for each basic land you control.\nLandfall — Whenever a land you control enters, put four +1/+1 counters on target Plant you control. It gains trample until end of turn.

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@@ -3,9 +3,9 @@ ManaCost:1 B
Types:Enchantment Aura
K:Enchant creature
A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse
T:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigVenture | TriggerDescription$ When CARDNAME enters the battlefield, venture into the dungeon.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigVenture | TriggerDescription$ When CARDNAME enters, venture into the dungeon.
SVar:TrigVenture:DB$ Venture
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -X | AddToughness$ -X | Description$ Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.
SVar:X:Count$Compare Y GE1.5.2
SVar:Y:PlayerCountPropertyYou$DungeonsCompleted
Oracle:Enchant creature\nWhen Precipitous Drop enters the battlefield, venture into the dungeon.\nEnchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.
Oracle:Enchant creature\nWhen Precipitous Drop enters, venture into the dungeon.\nEnchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.

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@@ -3,7 +3,7 @@ ManaCost:2 U
Types:Creature Human Rogue
PT:0/4
K:Flash
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConnive | TriggerDescription$ When CARDNAME enters the battlefield, it connives.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConnive | TriggerDescription$ When CARDNAME enters, it connives.
SVar:TrigConnive:DB$ Connive
DeckHas:Ability$Discard|Counters
Oracle:Flash\nWhen Psionic Snoop enters the battlefield, it connives.
Oracle:Flash\nWhen Psionic Snoop enters, it connives.

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@@ -2,9 +2,9 @@ Name:A-Radha, Coalition Warlord
ManaCost:1 R G
Types:Legendary Creature Elf Warrior
PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Domain — Whenever CARDNAME enters the battlefield or becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.
T:Mode$ Taps | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Domain — Whenever CARDNAME enters the battlefield or becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Domain — Whenever CARDNAME enters or becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.
T:Mode$ Taps | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Domain — Whenever CARDNAME enters or becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | NumAtt$ +X | NumDef$ +X
SVar:X:Count$Domain
AI:RemoveDeck:Random
Oracle:Domain — Whenever Radha, Coalition Warlord enters the battlefield or becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.
Oracle:Domain — Whenever Radha, Coalition Warlord enters or becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.

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@@ -2,7 +2,7 @@ Name:A-Rakish Revelers
ManaCost:2 R G W
Types:Creature Elf Druid Rogue
PT:5/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 green and white Citizen creature token.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 1/1 green and white Citizen creature token.
SVar:TrigToken:DB$ Token | TokenScript$ gw_1_1_citizen
A:AB$ Effect | Cost$ 1 ExileFromHand<1/CARDNAME> | ActivationZone$ Hand | ValidTgts$ Land | TgtPrompt$ Select target land | RememberObjects$ Targeted,Self | StaticAbilities$ Land,MayPlay | Triggers$ Cast | ImprintCards$ Self | Duration$ Permanent | ForgetOnMoved$ Exile | SpellDescription$ Target land gains "{T}: Add {R}, {G}, or {W}" until CARDNAME is cast from exile. You may cast CARDNAME for as long as it remains exiled.
SVar:Land:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Card.IsRemembered+IsNotImprinted | AddAbility$ Mana | Description$ Target land gains "{T}: Add {R}, {G}, or {W}" until EFFECTSOURCE is cast from exile. You may cast EFFECTSOURCE for as long as it remains exiled.
@@ -11,4 +11,4 @@ SVar:MayPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$
SVar:Cast:Mode$ SpellCast | ValidCard$ Card.IsImprinted+IsRemembered+wasCastFromExile | Execute$ ExileSelf | Static$ True
SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self
DeckHas:Ability$Token & Type$Citizen
Oracle:When Rakish Revelers enters the battlefield, create a 1/1 green and white Citizen creature token.\n{1}, Exile Rakish Revelers from your hand: Target land gains "{T}: Add {R}, {G}, or {W}" until Rakish Revelers is cast from exile. You may cast Rakish Revelers for as long as it remains exiled.
Oracle:When Rakish Revelers enters, create a 1/1 green and white Citizen creature token.\n{1}, Exile Rakish Revelers from your hand: Target land gains "{T}: Add {R}, {G}, or {W}" until Rakish Revelers is cast from exile. You may cast Rakish Revelers for as long as it remains exiled.

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@@ -3,7 +3,7 @@ ManaCost:3 B
Types:Creature Octopus Rogue
PT:3/2
K:Menace
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConnive | TriggerDescription$ When CARDNAME enters the battlefield, it connives.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConnive | TriggerDescription$ When CARDNAME enters, it connives.
SVar:TrigConnive:DB$ Connive
DeckHas:Ability$Discard|Counters
Oracle:Menace\nWhen Revel Ruiner enters the battlefield, it connives.
Oracle:Menace\nWhen Revel Ruiner enters, it connives.

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@@ -3,11 +3,11 @@ ManaCost:1 R G G
Types:Legendary Creature Goblin
PT:4/4
K:Menace
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBDig | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token.
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBDig | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBDig | TriggerDescription$ Whenever CARDNAME enters or attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token.
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBDig | TriggerDescription$ Whenever CARDNAME enters or attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token.
SVar:DBDig:DB$ Dig | DigNum$ 1 | ChangeNum$ 1 | ChangeValid$ Card.Land | ForceRevealToController$ True | Optional$ True | RememberChanged$ True | DestinationZone$ Battlefield | DestinationZone2$ Library | LibraryPosition2$ 0 | SubAbility$ DBToken
SVar:DBToken:DB$ Token | ConditionDefined$ Remembered | ConditionPresent$ Card.inZoneBattlefield | ConditionCompare$ EQ0 | TokenScript$ r_1_1_goblin | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$Token
SVar:HasAttackEffect:TRUE
Oracle:Menace\nWhenever Rulik Mons, Warren Chief enters the battlefield or attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token.
Oracle:Menace\nWhenever Rulik Mons, Warren Chief enters or attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token.

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@@ -3,7 +3,7 @@ ManaCost:4 W U B
Types:Creature Angel Rogue
PT:4/5
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters, you gain 3 life.
SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3
A:AB$ Effect | Cost$ 1 ExileFromHand<1/CARDNAME> | ActivationZone$ Hand | ValidTgts$ Land | TgtPrompt$ Select target land | RememberObjects$ Targeted,Self | StaticAbilities$ Land,MayPlay | Triggers$ Cast | ImprintCards$ Self | Duration$ Permanent | ForgetOnMoved$ Exile | SpellDescription$ Target land gains "{T}: Add {W}, {U}, or {B}" until CARDNAME is cast from exile. You may cast CARDNAME for as long as it remains exiled.
SVar:Land:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Card.IsRemembered+IsNotImprinted | AddAbility$ Mana | Description$ Target land gains "{T}: Add {W}, {U}, or {B}" until EFFECTSOURCE is cast from exile. You may cast EFFECTSOURCE for as long as it remains exiled.
@@ -12,4 +12,4 @@ SVar:MayPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$
SVar:Cast:Mode$ SpellCast | ValidCard$ Card.IsImprinted+IsRemembered+wasCastFromExile | Execute$ ExileSelf | Static$ True
SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self
DeckHas:Ability$LifeGain
Oracle:Flying\nWhen Shattered Seraph enters the battlefield, you gain 3 life.\n{1}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled.
Oracle:Flying\nWhen Shattered Seraph enters, you gain 3 life.\n{1}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled.

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@@ -2,10 +2,10 @@ Name:A-Shessra, Death's Whisper
ManaCost:1 B G
Types:Legendary Creature Human Elf Warlock
PT:1/4
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigProvoke | TriggerDescription$ Bewitching Whispers — When CARDNAME enters the battlefield, target creature blocks this turn if able.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigProvoke | TriggerDescription$ Bewitching Whispers — When CARDNAME enters, target creature blocks this turn if able.
SVar:TrigProvoke:DB$ Effect | StaticAbilities$ MustBlock | RememberObjects$ Targeted | ExileOnMoved$ Battlefield
SVar:MustBlock:Mode$ MustBlock | ValidCreature$ Card.IsRemembered | Description$ This creature blocks this turn if able.
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | Execute$ TrigDraw | TriggerDescription$ Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.
SVar:TrigDraw:AB$ Draw | Cost$ PayLife<2>
SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature
Oracle:Bewitching Whispers — When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able.\nWhispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.
Oracle:Bewitching Whispers — When Shessra, Death's Whisper enters, target creature blocks this turn if able.\nWhispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.

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@@ -2,11 +2,11 @@ Name:A-Shipwreck Sifters
ManaCost:1 U
Types:Creature Spirit
PT:1/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then discard a card.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw a card, then discard a card.
SVar:TrigDraw:DB$ Draw | NumCards$ 1 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose
T:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Spirit.YouOwn,Card.YouOwn+withDisturb | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a Spirit or card with disturb is put into your graveyard from anywhere, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1
DeckHas:Ability$Discard|Counters
DeckHints:Type$Spirit & Keyword$Disturb
Oracle:When Shipwreck Sifters enters the battlefield, draw a card, then discard a card.\nWhenever a Spirit or card with disturb is put into your graveyard from anywhere, put a +1/+1 counter on Shipwreck Sifters.
Oracle:When Shipwreck Sifters enters, draw a card, then discard a card.\nWhenever a Spirit or card with disturb is put into your graveyard from anywhere, put a +1/+1 counter on Shipwreck Sifters.

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@@ -2,7 +2,7 @@ Name:A-Sizzling Soloist
ManaCost:3 R
Types:Creature Human Citizen
PT:4/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigCantBlock | TriggerDescription$ Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigCantBlock | TriggerDescription$ Alliance — Whenever another creature you control enters, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.
SVar:TrigCantBlock:DB$ Pump | ValidTgts$ Creature.OppCtrl | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature an opponent controls | IsCurse$ True | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ2 | RememberObjects$ Targeted | Triggers$ MustAttackTrig | Duration$ Permanent | ExileOnMoved$ Battlefield
SVar:MustAttackTrig:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ Player.controlsCreature.IsRemembered_GE1 | Execute$ TrigAttacks | Static$ True | TriggerDescription$ This creature attacks during its controller's next combat phase if able.
@@ -11,4 +11,4 @@ SVar:MustAttack:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ This
SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self
SVar:X:Count$ResolvedThisTurn
SVar:BuffedBy:Creature
Oracle:Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.
Oracle:Alliance — Whenever another creature you control enters, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.

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@@ -1,9 +1,10 @@
Name:A-Skemfar Elderhall
ManaCost:no cost
Types:Land
K:CARDNAME enters the battlefield tapped.
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.
A:AB$ Pump | Cost$ 1 B B G T Sac<1/CARDNAME> | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select up to one target creature you don't control | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SorcerySpeed$ True | SubAbility$ DBToken | StackDescription$ {c:Targeted} gets -2/-2 until end of turn. | SpellDescription$ Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
SVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ g_1_1_elf_warrior | TokenOwner$ You | StackDescription$ {p:You} creates two 1/1 green Elf Warrior creature tokens.
DeckHas:Ability$Token|Sacrifice
Oracle:Skemfar Elderhall enters the battlefield tapped.\n{T}: Add {G}.\n{1}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
Oracle:Skemfar Elderhall enters tapped.\n{T}: Add {G}.\n{1}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.

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@@ -2,8 +2,8 @@ Name:A-Social Climber
ManaCost:2 G
Types:Creature Human Druid
PT:4/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Alliance — Whenever another creature you control enters, you gain 1 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
SVar:BuffedBy:Creature
DeckHas:Ability$LifeGain
Oracle:Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life.
Oracle:Alliance — Whenever another creature you control enters, you gain 1 life.

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@@ -1,7 +1,7 @@
Name:A-Sorcerer Class
ManaCost:U R
Types:Enchantment Class
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards, then discard two cards.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw two cards, then discard two cards.
SVar:TrigDraw:DB$ Draw | NumCards$ 2 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 2 | Mode$ TgtChoose
K:Class:2:U R:AddStaticAbility$ STapMana
@@ -11,4 +11,4 @@ K:Class:3:1 U R:AddTrigger$ TriggerSpellCast
SVar:TriggerSpellCast:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | Secondary$ True | TriggerDescription$ Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
SVar:TrigDealDamage:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ X | DamageSource$ TriggeredCard
SVar:X:Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl
Oracle:(Gain the next level as a sorcery to add its ability.)\nWhen Sorcerer Class enters the battlefield, draw two cards, then discard two cards.\n{U}{R}: Level 2\nCreatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."\n{1}{U}{R}: Level 3\nWhenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
Oracle:(Gain the next level as a sorcery to add its ability.)\nWhen Sorcerer Class enters, draw two cards, then discard two cards.\n{U}{R}: Level 2\nCreatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."\n{1}{U}{R}: Level 3\nWhenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.

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@@ -2,8 +2,8 @@ Name:A-Soul of Windgrace
ManaCost:1 B R G
Types:Legendary Creature Cat Avatar
PT:5/4
T:Mode$ ChangesZone | Origin$ Any | OptionalDecider$ You | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.
T:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigChangeZone | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.
T:Mode$ ChangesZone | Origin$ Any | OptionalDecider$ You | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ Whenever CARDNAME enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.
T:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigChangeZone | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | Tapped$ True | Hidden$ True | ChangeType$ Land
A:AB$ GainLife | Cost$ G Discard<1/Land> | LifeAmount$ 3 | SpellDescription$ You gain 3 life.
A:AB$ Draw | Cost$ R Discard<1/Land> | SpellDescription$ Draw a card.
@@ -11,4 +11,4 @@ A:AB$ Pump | Cost$ B Discard<1/Land> | KW$ Indestructible | SubAbility$ DBTap |
SVar:DBTap:DB$ Tap | Defined$ Self | StackDescription$ SpellDescription | SpellDescription$ Tap it.
DeckHas:Ability$LifeGain|Discard|Graveyard & Keyword$Indestructible
SVar:HasAttackEffect:TRUE
Oracle:Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.\n{G}, Discard a land card: You gain 3 life.\n{R}, Discard a land card: Draw a card.\n{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
Oracle:Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.\n{G}, Discard a land card: You gain 3 life.\n{R}, Discard a land card: Draw a card.\n{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.

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@@ -2,7 +2,7 @@ Name:A-Spara's Adjudicators
ManaCost:2 G W U
Types:Creature Cat Citizen
PT:4/4
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature an opponent controls can't attack or block until your next turn.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters, target creature an opponent controls can't attack or block until your next turn.
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | KW$ HIDDEN CARDNAME can't attack or block. | IsCurse$ True | Duration$ UntilYourNextTurn
A:AB$ Effect | Cost$ 1 ExileFromHand<1/CARDNAME> | ActivationZone$ Hand | ValidTgts$ Land | TgtPrompt$ Select target land | RememberObjects$ Targeted,Self | StaticAbilities$ Land,MayPlay | Triggers$ Cast | ImprintCards$ Self | Duration$ Permanent | ForgetOnMoved$ Exile | SpellDescription$ Target land gains "{T}: Add {G}, {W}, or {U}" until CARDNAME is cast from exile. You may cast CARDNAME for as long as it remains exiled.
SVar:Land:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Card.IsRemembered+IsNotImprinted | AddAbility$ Mana | Description$ Target land gains "{T}: Add {G}, {W}, or {U}" until EFFECTSOURCE is cast from exile. You may cast EFFECTSOURCE for as long as it remains exiled.
@@ -10,4 +10,4 @@ SVar:Mana:AB$ Mana | Cost$ T | Produced$ Combo G W U | Amount$ 1 | SpellDescript
SVar:MayPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsImprinted+IsRemembered | AffectedZone$ Exile | Secondary$ True | Description$ You may cast EFFECTSOURCE for as long as it remains exiled.
SVar:Cast:Mode$ SpellCast | ValidCard$ Card.IsImprinted+IsRemembered+wasCastFromExile | Execute$ ExileSelf | Static$ True
SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self
Oracle:When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.\n{1}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled.
Oracle:When Spara's Adjudicators enters, target creature an opponent controls can't attack or block until your next turn.\n{1}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled.

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@@ -3,8 +3,8 @@ ManaCost:4 W
Types:Creature Bird Citizen
PT:3/3
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life for each creature you control.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters, you gain 1 life for each creature you control.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X
SVar:X:Count$Valid Creature.YouCtrl
DeckHas:Ability$LifeGain
Oracle:Flying\nWhen Speakeasy Server enters the battlefield, you gain 1 life for each creature you control.
Oracle:Flying\nWhen Speakeasy Server enters, you gain 1 life for each creature you control.

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@@ -3,9 +3,9 @@ ManaCost:1 R
Types:Creature Goblin Druid
PT:2/2
K:Kicker:G
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.hasABasicLandType
A:AB$ Draw | Cost$ T Sac<1/Land> | NumCards$ 1 | SpellDescription$ Draw a card.
DeckHas:Ability$Sacrifice
DeckHints:Color$Green
Oracle:Kicker {G}\nWhen Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.\n{T}, Sacrifice a land: Draw a card.
Oracle:Kicker {G}\nWhen Sprouting Goblin enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.\n{T}, Sacrifice a land: Draw a card.

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@@ -1,9 +1,9 @@
Name:A-Stimulus Package
ManaCost:2 R G
Types:Enchantment
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBToken | TriggerDescription$ When CARDNAME enters the battlefield, create two Treasure tokens.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBToken | TriggerDescription$ When CARDNAME enters, create two Treasure tokens.
SVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac
A:AB$ Token | Cost$ Sac<1/Treasure> | TokenScript$ gw_1_1_citizen | SubAbility$ DBScry | SpellDescription$ Create a 1/1 green and white Citizen creature token.
SVar:DBScry:DB$ Scry | ScryNum$ 1 | SpellDescription$ Scry 1.
DeckHas:Ability$Sacrifice|Token & Type$Treasure|Artifact|Citizen
Oracle:When Stimulus Package enters the battlefield, create two Treasure tokens.\nSacrifice a Treasure: Create a 1/1 green and white Citizen creature token. Scry 1.
Oracle:When Stimulus Package enters, create two Treasure tokens.\nSacrifice a Treasure: Create a 1/1 green and white Citizen creature token. Scry 1.

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@@ -4,7 +4,7 @@ Types:Legendary Creature Elder Dragon
PT:5/5
K:Flying
K:Trample
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDouble | TriggerDescription$ When CARDNAME enters the battlefield, double the number of +1/+1 counters on target creature you control.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDouble | TriggerDescription$ When CARDNAME enters, double the number of +1/+1 counters on target creature you control.
SVar:TrigDouble:DB$ MultiplyCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigAnimateAll | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may have the base power and toughness of other creatures you control become equal to CARDNAME's power and toughness until end of turn.
SVar:TrigAnimateAll:DB$ AnimateAll | Power$ X | Toughness$ Y | ValidCards$ Creature.YouCtrl+Other
@@ -12,4 +12,4 @@ SVar:X:Count$CardPower
SVar:Y:Count$CardToughness
SVar:HasAttackEffect:TRUE
DeckHas:Ability$Counters
Oracle:Flying, trample\nWhen Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control.\nWhenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.
Oracle:Flying, trample\nWhen Tanazir Quandrix enters, double the number of +1/+1 counters on target creature you control.\nWhenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.

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@@ -3,8 +3,8 @@ ManaCost:G G U
Types:Legendary Creature Merfolk Druid
PT:4/4
S:Mode$ Continuous | Affected$ Creature.Land+YouCtrl | AddKeyword$ Flying | Description$ Land creatures you control have flying.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | IsPresent$ Land.YouCtrl | PresentCompare$ GE7 | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 4/4 Elemental creature with haste. It's still a land.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | IsPresent$ Land.YouCtrl | PresentCompare$ GE7 | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Whenever a land you control enters, if you control seven or more lands, up to one target land you control becomes a 4/4 Elemental creature with haste. It's still a land.
SVar:TrigAnimate:DB$ Animate | ValidTgts$ Land.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | Duration$ Permanent | TgtPrompt$ Select up to one target land you control | Power$ 4 | Toughness$ 4 | Types$ Elemental,Creature | Keywords$ Haste
DeckHints:Type$Land
SVar:BuffedBy:Land
Oracle:Land creatures you control have flying.\nWhenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 4/4 Elemental creature with haste. It's still a land.
Oracle:Land creatures you control have flying.\nWhenever a land you control enters, if you control seven or more lands, up to one target land you control becomes a 4/4 Elemental creature with haste. It's still a land.

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@@ -2,10 +2,10 @@ Name:A-Tenured Inkcaster
ManaCost:3 B
Types:Creature Vampire Warlock
PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters, put a +1/+1 counter on target creature.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1
T:Mode$ Attacks | ValidCard$ Creature.YouCtrl+counters_GE1_P1P1 | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.
SVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
DeckHas:Ability$Counters|LifeGain
Oracle:When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature.\nWhenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.
Oracle:When Tenured Inkcaster enters, put a +1/+1 counter on target creature.\nWhenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.

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@@ -1,10 +1,10 @@
Name:A-The Meathook Massacre
ManaCost:X B B
Types:Legendary Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, each creature gets -X/-X until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters, each creature gets -X/-X until end of turn.
SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a creature you control dies, each opponent loses 1 life.
SVar:TrigLoseLife:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 1
SVar:X:Count$xPaid
DeckHints:Ability$Graveyard|Sacrifice
Oracle:When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn.\nWhenever a creature you control dies, each opponent loses 1 life.
Oracle:When The Meathook Massacre enters, each creature gets -X/-X until end of turn.\nWhenever a creature you control dies, each opponent loses 1 life.

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@@ -2,11 +2,11 @@ Name:A-The One Ring
ManaCost:4
Types:Legendary Artifact
K:Indestructible
T:Mode$ ChangesZone | ValidCard$ Card.wasCastByYou+Self | Destination$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, you gain protection from everything until your next turn.
T:Mode$ ChangesZone | ValidCard$ Card.wasCastByYou+Self | Destination$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters, if you cast it, you gain protection from everything until your next turn.
SVar:TrigPump:DB$ Pump | Defined$ You | Duration$ UntilYourNextTurn | KW$ Protection from everything
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you lose 1 life for each burden counter on CARDNAME.
SVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ X
A:AB$ PutCounter | Cost$ 1 T | Defined$ Self | CounterType$ BURDEN | CounterNum$ 1 | SubAbility$ DBDraw | AILogic$ TheOneRing | SpellDescription$ Put a burden counter on CARDNAME, then draw a card for each burden counter on CARDNAME.
SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X
SVar:X:Count$CardCounters.BURDEN
Oracle:Indestructible\nWhen The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.\nAt the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.\n{1}, {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Oracle:Indestructible\nWhen The One Ring enters, if you cast it, you gain protection from everything until your next turn.\nAt the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.\n{1}, {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

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@@ -2,10 +2,10 @@ Name:A-Thornmantle Striker
ManaCost:3 B
Types:Creature Elf Rogue
PT:4/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters, ABILITY
SVar:TrigCharm:DB$ Charm | Choices$ DBRemoveCounter,DBPump
SVar:DBRemoveCounter:DB$ RemoveCounter | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | CounterType$ Any | CounterNum$ X | SpellDescription$ Remove X counters from target permanent, where X is the number of Elves you control.
SVar:DBPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | IsCurse$ True | NumAtt$ -X | NumDef$ -X | SpellDescription$ Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.
SVar:X:Count$Valid Elf.YouCtrl
DeckNeeds:Type$Elf
Oracle:When Thornmantle Striker enters the battlefield, choose one —\n• Remove X counters from target permanent, where X is the number of Elves you control.\n• Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.
Oracle:When Thornmantle Striker enters, choose one —\n• Remove X counters from target permanent, where X is the number of Elves you control.\n• Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.

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@@ -4,7 +4,7 @@ Types:Creature Human Ninja
PT:1/1
K:Ninjutsu:2 U
K:Flying
T:Mode$ ChangesZone | ValidCard$ Card.Self+attacking | Origin$ Hand | Destination$ Battlefield | Execute$ TrigCopy | TriggerDescription$ When CARDNAME enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.
T:Mode$ ChangesZone | ValidCard$ Card.Self+attacking | Origin$ Hand | Destination$ Battlefield | Execute$ TrigCopy | TriggerDescription$ When CARDNAME enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking.
SVar:TrigCopy:DB$ CopyPermanent | ValidTgts$ Creature.Other+attacking | TgtPrompt$ Select another target attacking creature | TokenTapped$ True | TokenAttacking$ True
DeckHas:Ability$Token
Oracle:Ninjutsu {2}{U}\nFlying\nWhen Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.
Oracle:Ninjutsu {2}{U}\nFlying\nWhen Thousand-Faced Shadow enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking.

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@@ -2,8 +2,8 @@ Name:A-Thran Portal
ManaCost:no cost
Types:Land Gate
K:ETBReplacement:Other:DBChooseBasic
SVar:DBChooseBasic:DB$ ChooseType | Type$ Basic Land | SpellDescription$ As CARDNAME enters the battlefield, choose a basic land type.
SVar:DBChooseBasic:DB$ ChooseType | Type$ Basic Land | SpellDescription$ As CARDNAME enters, choose a basic land type.
S:Mode$ Continuous | Affected$ Card.Self | AddType$ ChosenType | Description$ CARDNAME is the chosen type in addition to its other types.
S:Mode$ RaiseCost | Type$ Ability | ValidSpell$ Activated.ManaAbility | ValidCard$ Card.Self | Cost$ PayLife<1> | EffectZone$ All | Description$ Mana abilities of CARDNAME cost an additional 1 life to activate.
AI:RemoveDeck:All
Oracle:As Thran Portal enters the battlefield, choose a basic land type.\nThran Portal is the chosen type in addition to its other types.\nMana abilities of Thran Portal cost an additional 1 life to activate.
Oracle:As Thran Portal enters, choose a basic land type.\nThran Portal is the chosen type in addition to its other types.\nMana abilities of Thran Portal cost an additional 1 life to activate.

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@@ -3,8 +3,8 @@ ManaCost:3
Types:Artifact Creature Spider
PT:2/4
K:Reach
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, you and target opponent each create a tapped Powerstone token.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, you and target opponent each create a tapped Powerstone token.
SVar:TrigToken:DB$ Token | ValidTgts$ Opponent | TokenOwner$ TargetedAndYou | TokenAmount$ 1 | TokenTapped$ True | TokenScript$ c_a_powerstone
A:AB$ Dig | Cost$ 7 | DigNum$ 4 | ChangeNum$ 1 | RestRandomOrder$ True | NoReveal$ True | SpellDescription$ Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
DeckHas:Ability$Token
Oracle:Reach\nWhen Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token.\n{7}: Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Oracle:Reach\nWhen Thran Spider enters, you and target opponent each create a tapped Powerstone token.\n{7}: Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

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@@ -2,9 +2,9 @@ Name:A-Zar Ojanen, Scion of Efrava
ManaCost:3 G W
Types:Legendary Creature Cat Warrior
PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutcounter | TriggerDescription$ Domain — Whenever CARDNAME enters the battlefield or becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.
T:Mode$ Taps | ValidCard$ Card.Self | Execute$ TrigPutcounter | TriggerZones$ Battlefield | TriggerDescription$ Domain — Whenever CARDNAME enters the battlefield or becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutcounter | TriggerDescription$ Domain — Whenever CARDNAME enters or becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.
T:Mode$ Taps | ValidCard$ Card.Self | Execute$ TrigPutcounter | TriggerZones$ Battlefield | TriggerDescription$ Domain — Whenever CARDNAME enters or becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.
SVar:TrigPutcounter:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl+toughnessLTX | CounterType$ P1P1 | CounterNum$ 1
SVar:X:Count$Domain
DeckHas:Ability$Counters
Oracle:Domain — Whenever Zar Ojanen, Scion of Efrava enters the battlefield or becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.
Oracle:Domain — Whenever Zar Ojanen, Scion of Efrava enters or becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.

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@@ -2,8 +2,8 @@ Name:Adéwalé, Breaker of Chains
ManaCost:1 U B
Types:Legendary Creature Human Assassin Pirate
PT:4/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When NICKNAME enters the battlefield, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When NICKNAME enters, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.
SVar:TrigDig:DB$ Dig | DigNum$ 6 | ChangeNum$ 1 | ChangeValid$ Assassin,Pirate,Vehicle | DestinationZone$ Hand | RestRandomOrder$ True
T:Mode$ DamageDone | ValidSource$ Vehicle.YouCtrl | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | TriggerZones$ Graveyard | Execute$ TrigChange | TriggerDescription$ Whenever a Vehicle you control deals combat damage to a player, you may return NICKNAME from your graveyard to your hand.
SVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand
Oracle:When Adéwalé enters the battlefield, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.\nWhenever a Vehicle you control deals combat damage to a player, you may return Adéwalé from your graveyard to your hand.
Oracle:When Adéwalé enters, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.\nWhenever a Vehicle you control deals combat damage to a player, you may return Adéwalé from your graveyard to your hand.

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@@ -2,7 +2,7 @@ Name:Arbaaz Mir
ManaCost:R W
Types:Legendary Creature Human Assassin
PT:2/2
T:Mode$ ChangesZone | ValidCard$ Card.Self,Permanent.nonToken+Historic+Other+YouCtrl | Destination$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME or another nontoken historic permanent enters the battlefield under your control, CARDNAME deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)
T:Mode$ ChangesZone | ValidCard$ Card.Self,Permanent.nonToken+Historic+Other+YouCtrl | Destination$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME or another nontoken historic permanent you control enters, CARDNAME deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)
SVar:TrigDealDamage:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ 1 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
Oracle:Whenever Arbaaz Mir or another nontoken historic permanent enters the battlefield under your control, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)
Oracle:Whenever Arbaaz Mir or another nontoken historic permanent you control enters, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)

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@@ -1,7 +1,7 @@
Name:Assassin Gauntlet
ManaCost:2 U
Types:Artifact Equipment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME the battlefield, attach it to up to one target creature you control. Tap all creatures target opponent controls.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters, attach it to up to one target creature you control. Tap all creatures target opponent controls.
SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature you control | SubAbility$ DBTapAll
SVar:DBTapAll:DB$ TapAll | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | ValidCards$ Creature
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddTrigger$ TrigDamageDone | Description$ Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card."
@@ -9,4 +9,4 @@ SVar:TrigDamageDone:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Pla
SVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ You | SubAbility$ DBDiscard
SVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1
K:Equip:2
Oracle:When Assassin Gauntlet enters the battlefield, attach it to up to one target creature you control. Tap all creatures target opponent controls.\nEquipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card."\nEquip {2}
Oracle:When Assassin Gauntlet enters, attach it to up to one target creature you control. Tap all creatures target opponent controls.\nEquipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card."\nEquip {2}

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@@ -1,9 +1,9 @@
Name:Become Anonymous
ManaCost:2 U U
Types:Instant
A:SP$ Pump | Origin$ Battlefield | ValidTgts$ Creature.nonToken+YouOwn | TgtPrompt$ Select target nontoken creature you own | RememberTargets$ True | SubAbility$ DBExileTopCard | SpellDescription$ Exile target nontoken creature you own and the top two cards of your library in a face-down pile, shuffle that pile, then cloak those cards. They enter the battlefield tapped. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.)
A:SP$ Pump | Origin$ Battlefield | ValidTgts$ Creature.nonToken+YouOwn | TgtPrompt$ Select target nontoken creature you own | RememberTargets$ True | SubAbility$ DBExileTopCard | SpellDescription$ Exile target nontoken creature you own and the top two cards of your library in a face-down pile, shuffle that pile, then cloak those cards. They enter tapped. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.)
SVar:DBExileTopCard:DB$ Dig | Defined$ You | DigNum$ 2 | ChangeNum$ All | NoReveal$ True | NoLooking$ True | RememberChanged$ True | SubAbility$ ExileAll
SVar:ExileAll:DB$ ChangeZone | Origin$ Battlefield,Library | Destination$ Exile | Defined$ Remembered | SubAbility$ DBCloak
SVar:DBCloak:DB$ Cloak | Defined$ Remembered | Tapped$ True | Shuffle$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
Oracle:Exile target nontoken creature you own and the top two cards of your library in a face-down pile, shuffle that pile, then cloak those cards. They enter the battlefield tapped. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.)
Oracle:Exile target nontoken creature you own and the top two cards of your library in a face-down pile, shuffle that pile, then cloak those cards. They enter tapped. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.)

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@@ -10,4 +10,4 @@ SVar:TrigUnblockable:DB$ Effect | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Selec
SVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckNeeds:Name$Jacob Frye
Oracle:Partner with Jacob Frye (When this creature enters the battlefield, target player may put Jacob into their hand from their library, then shuffle.)\n{1}, {T}: Draw a card, then discard a card. When you discard a creature card this way, target creature you control can't be blocked this turn.
Oracle:Partner with Jacob Frye (When this creature enters, target player may put Jacob into their hand from their library, then shuffle.)\n{1}, {T}: Draw a card, then discard a card. When you discard a creature card this way, target creature you control can't be blocked this turn.

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@@ -4,10 +4,10 @@ Types:Legendary Creature Human Knight
PT:3/3
K:Protection:Assassin
S:Mode$ Continuous | Affected$ Knight.YouCtrl+Other | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Protection:Assassin | Description$ Other Knights you control get +2/+2 and have protection from Assassins.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile up to one target creature that player controls until CARDNAME leaves the battlefield.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters, exile up to one target creature that player controls until CARDNAME leaves the battlefield.
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl | TargetMin$ 0 | TargetMax$ OneEach | TargetsForEachPlayer$ True | TgtPrompt$ Select up to one target creature each opponent controls | Duration$ UntilHostLeavesPlay
SVar:OneEach:PlayerCountOpponents$Amount
SVar:PlayMain1:TRUE
SVar:OblivionRing:TRUE
DeckHints:Type$Knight
Oracle:Protection from Assassins\nOther Knights you control get +2/+2 and have protection from Assassins.\nWhen Haytham Kenway enters the battlefield, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.
Oracle:Protection from Assassins\nOther Knights you control get +2/+2 and have protection from Assassins.\nWhen Haytham Kenway enters, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.

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@@ -1,11 +1,11 @@
Name:Headsplitter
ManaCost:1 R
Types:Artifact Equipment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 black Assassin creature token with menace, then attach CARDNAME to it.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 1/1 black Assassin creature token with menace, then attach CARDNAME to it.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_assassin_menace | TokenOwner$ You | RememberTokens$ True | SubAbility$ DBAttach
SVar:DBAttach:DB$ Attach | Defined$ Remembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$Token
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | Description$ Equipped creature gets +1/+0.
K:Equip:2
Oracle:When Headsplitter enters the battlefield, create a 1/1 black Assassin creature token with menace, then attach Headsplitter to it.\nEquipped creature gets +1/+0.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Oracle:When Headsplitter enters, create a 1/1 black Assassin creature token with menace, then attach Headsplitter to it.\nEquipped creature gets +1/+0.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

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@@ -1,8 +1,8 @@
Name:Hemlock Vial
ManaCost:1 B
Types:Artifact
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, you draw a card and you lose 1 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, you draw a card and you lose 1 life.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1
A:AB$ PumpAll | Cost$ B T Sac<1/CARDNAME> | ValidCards$ Creature.YouCtrl+equipped,Equipment.YouCtrl | KW$ Deathtouch | SpellDescription$ Each equipped creature and Equipment you control gains deathtouch until end of turn.
Oracle:When Hemlock Vial enters the battlefield, you draw a card and you lose 1 life.\n{B}, {T}, Sacrifice Hemlock Vial: Each equipped creature and Equipment you control gains deathtouch until end of turn.
Oracle:When Hemlock Vial enters, you draw a card and you lose 1 life.\n{B}, {T}, Sacrifice Hemlock Vial: Each equipped creature and Equipment you control gains deathtouch until end of turn.

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@@ -2,9 +2,9 @@ Name:Hidden Footblade
ManaCost:R
Types:Artifact Equipment
K:Flash
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters the battlefield, attach it to target creature you control. That creature gains indestructible until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters, attach it to target creature you control. That creature gains indestructible until end of turn.
SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ First Strike
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddKeyword$ Haste | Description$ Equipped creature gets +1/+0 and has haste.
K:Equip:2
Oracle:Flash\nWhen Hidden Footblade enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn.\nEquipped creature gets +1/+0 and has haste.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Oracle:Flash\nWhen Hidden Footblade enters, attach it to target creature you control. That creature gains first strike until end of turn.\nEquipped creature gets +1/+0 and has haste.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

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@@ -1,9 +1,9 @@
Name:Hookblade
ManaCost:1 W
Types:Artifact Equipment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters the battlefield, attach it to target creature you control.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters, attach it to target creature you control.
SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | Description$ Equipped creature gets +1/+0.
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Flying | Condition$ PlayerTurn | Description$ As long as it's your turn, equipped creature has flying.
K:Equip:2
Oracle:When Hookblade enters the battlefield, attach it to target creature you control.\nEquipped creature gets +1/+0.\nAs long as it's your turn, equipped creature has flying.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Oracle:When Hookblade enters, attach it to target creature you control.\nEquipped creature gets +1/+0.\nAs long as it's your turn, equipped creature has flying.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

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@@ -1,10 +1,10 @@
Name:Hunter's Bow
ManaCost:1 G
Types:Artifact Equipment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters the battlefield, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control.
SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBDamage
SVar:DBDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature you don't control | NumDmg$ X | DamageSource$ ParentTarget | AILogic$ PowerDmg
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Reach & Ward:2 | Description$ Equipped creature has reach and ward {2}.
K:Equip:1
SVar:X:ParentTargeted$CardPower
Oracle:When Hunter's Bow enters the battlefield, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control.\nEquipped creature has reach and ward {2}.\nEquip {1}
Oracle:When Hunter's Bow enters, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control.\nEquipped creature has reach and ward {2}.\nEquip {1}

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@@ -8,4 +8,4 @@ SVar:TrigExile:DB$ ChangeZone | ValidTgts$ Card.Assassin+YouCtrl,Card.withFreeru
SVar:DBCast:DB$ Play | Valid$ Card.IsRemembered | ValidZone$ Exile | CopyCard$ True | ValidSA$ Spell | Optional$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHints:Name$Evie Fryer & Type$Assassin & Ability$Graveyard
Oracle:Partner with Evie Frye (When this creature enters the battlefield, target player may put Evie into their hand from their library, then shuffle.)\nWhenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.
Oracle:Partner with Evie Frye (When this creature enters, target player may put Evie into their hand from their library, then shuffle.)\nWhenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.

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@@ -3,9 +3,9 @@ ManaCost:1 R W
Types:Legendary Creature Human Assassin Warrior
PT:2/2
K:Haste
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When NICKNAME enters the battlefield, search your graveyard, hand, and library for a card named The Spear of Leonidas, put it onto the battlefield, then shuffle.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When NICKNAME enters, search your graveyard, hand, and library for a card named The Spear of Leonidas, put it onto the battlefield, then shuffle.
SVar:TrigSearch:DB$ ChangeZone | OriginAlternative$ Graveyard,Hand | Hidden$ True | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.namedThe Spear of Leonidas | ChangeNum$ 1 | ShuffleNonMandatory$ True
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl+EquippedByValid Equipment.Legendary | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control with a legendary Equipment attached to it deals combat damage to a player, draw a card.
SVar:TrigDraw:DB$ Draw | NumCards$ 1
DeckHints:Name$The Spear of Leonidas & Type$Equipment
Oracle:Haste\nWhen Kassandra enters the battlefield, search your graveyard, hand, and library for a card named The Spear of Leonidas, put it onto the battlefield, then shuffle.\nWhenever a creature you control with a legendary Equipment attached to it deals combat damage to a player, draw a card.
Oracle:Haste\nWhen Kassandra enters, search your graveyard, hand, and library for a card named The Spear of Leonidas, put it onto the battlefield, then shuffle.\nWhenever a creature you control with a legendary Equipment attached to it deals combat damage to a player, draw a card.

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@@ -3,7 +3,7 @@ ManaCost:2 W
Types:Creature Bird
PT:2/2
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on another target creature you control.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters, put a +1/+1 counter on another target creature you control.
SVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | CounterType$ P1P1 | CounterNum$ 1
DeckHas:Ability$Counters
Oracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Keen-Eyed Raven enters the battlefield, put a +1/+1 counter on another target creature you control.
Oracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Keen-Eyed Raven enters, put a +1/+1 counter on another target creature you control.

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@@ -3,7 +3,7 @@ ManaCost:3 W
Types:Legendary Creature Human Assassin
PT:3/4
K:First Strike
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield and whenever one or more Assassins you control deal combat damage to a player, return target historic card from your graveyard to your hand.
T:Mode$ DamageDoneOnce | ValidSource$ Assassin.YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigChangeZone | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield and whenever one or more Assassins you control deal combat damage to a player, return target historic card from your graveyard to your hand.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters and whenever one or more Assassins you control deal combat damage to a player, return target historic card from your graveyard to your hand.
T:Mode$ DamageDoneOnce | ValidSource$ Assassin.YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigChangeZone | Secondary$ True | TriggerDescription$ When CARDNAME enters and whenever one or more Assassins you control deal combat damage to a player, return target historic card from your graveyard to your hand.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.Historic+YouCtrl | TgtPrompt$ Select target historic card
Oracle:First strike\nWhen Layla Hassan enters the battlefield and whenever one or more Assassins you control deal combat damage to a player, return target historic card from your graveyard to your hand.
Oracle:First strike\nWhen Layla Hassan enters and whenever one or more Assassins you control deal combat damage to a player, return target historic card from your graveyard to your hand.

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@@ -3,11 +3,11 @@ ManaCost:2 U
Types:Creature Human Artificer
PT:2/3
K:Vigilance
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigTutor | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for an artifact card, reveal it, then shuffle. Put that card into your hand if you control an Assassin. Otherwise, put that card on top of your library.
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigTutor | TriggerDescription$ When CARDNAME enters, you may search your library for an artifact card, reveal it, then shuffle. Put that card into your hand if you control an Assassin. Otherwise, put that card on top of your library.
SVar:TrigTutor:DB$ ChangeZone | Origin$ Library | Destination$ Library | ChangeType$ Artifact | ChangeNum$ 1 | Reveal$ True | RememberChanged$ True | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | ConditionCheckSVar$ X | SubAbility$ DBChangeZone2
SVar:DBChangeZone2:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | ConditionCheckSVar$ X | ConditionSVarCompare$ LE0 | Destination$ Library | LibraryPosition$ 0 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$Valid Card.Assassin+YouCtrl
DeckHints:Type$Assassin|Artifact
Oracle:Vigilance\nWhen Loyal Inventor enters the battlefield, you may search your library for an artifact card, reveal it, then shuffle. Put that card into your hand if you control an Assassin. Otherwise, put that card on top of your library.
Oracle:Vigilance\nWhen Loyal Inventor enters, you may search your library for an artifact card, reveal it, then shuffle. Put that card into your hand if you control an Assassin. Otherwise, put that card on top of your library.

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@@ -3,7 +3,7 @@ ManaCost:2 B
Types:Creature Human Assassin
PT:2/1
K:Freerunning:1 B
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, you draw a card and you lose 1 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, you draw a card and you lose 1 life.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1
Oracle:Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)\nWhen Merciless Harlequin enters the battlefield, you draw a card and you lose 1 life.
Oracle:Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)\nWhen Merciless Harlequin enters, you draw a card and you lose 1 life.

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@@ -1,7 +1,7 @@
Name:Mjölnir, Storm Hammer
ManaCost:4
Types:Legendary Artifact Equipment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When NICKNAME enters the battlefield, attach it to target legendary creature you control.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When NICKNAME enters, attach it to target legendary creature you control.
SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.Legendary+YouCtrl | TgtPrompt$ Select target creature you control
T:Mode$ Attacks | ValidCard$ Card.AttachedBy | Execute$ TrigTap | TriggerDescription$ Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then NICKNAME deals damage to each opponent equal to the number of tapped creatures that opponent controls.
SVar:TrigTap:DB$ Tap | ValidTgts$ Creature.ControlledBy TriggeredDefendingPlayer | SubAbility$ DBCounter | TgtPrompt$ Select target creature defending player controls
@@ -11,4 +11,4 @@ SVar:DBDmg:DB$ DealDamage | Defined$ Player.IsRemembered | NumDmg$ X
SVar:X:Count$Valid Creature.RememberedPlayerCtrl+tapped
K:Equip:4
DeckHas:Ability$Counters
Oracle:When Mjölnir enters the battlefield, attach it to target legendary creature you control.\nWhenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls.\nEquip {4}
Oracle:When Mjölnir enters, attach it to target legendary creature you control.\nWhenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls.\nEquip {4}

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@@ -1,9 +1,9 @@
Name:Phantom Blade
ManaCost:4 B
Types:Artifact Equipment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters the battlefield, attach it to up to one target creature you control. Destroy up to one other target creature.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters, attach it to up to one target creature you control. Destroy up to one other target creature.
SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature you control | SubAbility$ DBDestroy
SVar:DBDestroy:DB$ Destroy | ValidTgts$ Creature | TargetUnique$ True | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one other target creature
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Menace | Description$ Equipped creature gets +1/+1 and has menace. (It can't be blocked except by two or more creatures.)
K:Equip:2
Oracle:When Phantom Blade enters the battlefield, attach it to up to one target creature you control. Destroy up to one other target creature.\nEquipped creature gets +1/+1 and has menace. (It can't be blocked except by two or more creatures.)\nEquip {2}
Oracle:When Phantom Blade enters, attach it to up to one target creature you control. Destroy up to one other target creature.\nEquipped creature gets +1/+1 and has menace. (It can't be blocked except by two or more creatures.)\nEquip {2}

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@@ -1,9 +1,9 @@
Name:Raven Clan War-Axe
ManaCost:1 R W
Types:Artifact Equipment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library and/or graveyard for a card named Eivor, Battle-Ready, reveal it, and put it into your hand. If you search your library this way, shuffle.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may search your library and/or graveyard for a card named Eivor, Battle-Ready, reveal it, and put it into your hand. If you search your library this way, shuffle.
SVar:TrigSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedEivor; Battle-Ready | Optional$ True
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddKeyword$ Trample | Description$ Equipped creature gets +2/+0 and has trample.
K:Equip:2
DeckHints:Name$Eivor, Battle-Ready
Oracle:When Raven Clan War-Axe enters the battlefield, you may search your library and/or graveyard for a card named Eivor, Battle-Ready, reveal it, and put it into your hand. If you search your library this way, shuffle.\nEquipped creature gets +2/+0 and has trample.\nEquip {2}
Oracle:When Raven Clan War-Axe enters, you may search your library and/or graveyard for a card named Eivor, Battle-Ready, reveal it, and put it into your hand. If you search your library this way, shuffle.\nEquipped creature gets +2/+0 and has trample.\nEquip {2}

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@@ -2,6 +2,6 @@ Name:Settlement Blacksmith
ManaCost:2 W
Types:Creature Human Artificer
PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Equipment.YouCtrl | PresentCompare$ GE1 | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, if you control an Equipment, draw a card.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Equipment.YouCtrl | PresentCompare$ GE1 | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, if you control an Equipment, draw a card.
SVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ You
Oracle:When Settlement Blacksmith enters the battlefield, if you control an Equipment, draw a card.
Oracle:When Settlement Blacksmith enters, if you control an Equipment, draw a card.

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@@ -3,11 +3,11 @@ ManaCost:1 G W U
Types:Legendary Creature Human Assassin Scientist
PT:4/4
K:Vigilance
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle.
SVar:TrigSearch:DB$ ChangeZone | OriginAlternative$ Graveyard,Hand | Hidden$ True | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.namedThe Animus | ChangeNum$ 1 | ShuffleNonMandatory$ True
A:AB$ Mana | Cost$ T | Produced$ C | SubAbility$ DBImmediateTrig | SpellDescription$ Add {C}. When you do, mill two cards.
SVar:DBImmediateTrig:DB$ ImmediateTrigger | Execute$ TrigMill | TriggerDescription$ When you do, mill two cards.
SVar:TrigMill:DB$ Mill | NumCards$ 2 | ValidTgts$ You
DeckHints:Name$The Animus
DeckHas:Ability$Mill
Oracle:Vigilance\nWhen Shaun & Rebecca, Agents enters the battlefield, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle.\n{T}: Add {C}. When you do, mill two cards.
Oracle:Vigilance\nWhen Shaun & Rebecca, Agents enters, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle.\n{T}: Add {C}. When you do, mill two cards.

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@@ -1,8 +1,8 @@
Name:Staff of Eden, Vault's Key
ManaCost:6
Types:Legendary Artifact
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, put target legendary permanent card not named Staff of Eden, Vault's Key from a graveyard onto the battlefield under your control.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters, put target legendary permanent card not named Staff of Eden, Vault's Key from a graveyard onto the battlefield under your control.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Permanent.Legendary+notnamedStaff of Eden; Vault's Key | GainControl$ True | ChangeNum$ 1 | Mandatory$ True | TgtPrompt$ Choose target legendary permanent card not named Staff of Eden, Vault's Key in a graveyard
A:AB$ Draw | Cost$ T | NumCards$ Count$Valid Permanent.YouCtrl+YouDontOwn | SpellDescription$ Draw a card for each permanent you control but don't own.
SVar:X:Count$ColorsCtrl Permanent
Oracle:When Staff of Eden, Vault's Key enters the battlefield, put target legendary permanent card not named Staff of Eden, Vault's Key from a graveyard onto the battlefield under your control.\n{T}: Draw a card for each permanent you control but don't own.
Oracle:When Staff of Eden, Vault's Key enters, put target legendary permanent card not named Staff of Eden, Vault's Key from a graveyard onto the battlefield under your control.\n{T}: Draw a card for each permanent you control but don't own.

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@@ -2,9 +2,9 @@ Name:Tax Collector
ManaCost:1 W
Types:Creature Human Advisor
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters, ABILITY
SVar:TrigCharm:DB$ Charm | Choices$ DBTax,DBDetain
SVar:DBTax:DB$ Effect | Duration$ UntilYourNextTurn | StaticAbilities$ RaiseCost | SpellDescription$ Until your next turn, spells your opponents cast cost {1} more to cast.
SVar:RaiseCost:Mode$ RaiseCost | ValidCard$ Card | Activator$ Opponent | Type$ Spell | Amount$ 1 | EffectZone$ Command | Description$ Spells your opponents cast cost {1} more to cast.
SVar:DBDetain:DB$ Pump | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature your opponent controls to detain. | SpellDescription$ Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Oracle:When Tax Collector enters the battlefield, choose one —\n• Tax — Until your next turn, spells your opponents cast cost {1} more to cast.\n• Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Oracle:When Tax Collector enters, choose one —\n• Tax — Until your next turn, spells your opponents cast cost {1} more to cast.\n• Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

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@@ -1,10 +1,10 @@
Name:Yggdrasil, Rebirth Engine
ManaCost:3
Types:Legendary Artifact
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZoneAll | TriggerDescription$ When CARDNAME enters the battlefield, exile all creature cards from your graveyard.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZoneAll | TriggerDescription$ When CARDNAME enters, exile all creature cards from your graveyard.
SVar:TrigChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Creature.YouOwn | Origin$ Graveyard | Destination$ Exile
A:AB$ Dig | Cost$ T | Defined$ You | DigNum$ 3 | ChangeNum$ All | DestinationZone$ Exile | SpellDescription$ Exile the top three cards of your library.
A:AB$ ChangeZone | Cost$ 4 T | Origin$ Exile | Destination$ Battlefield | Mandatory$ True | Hidden$ True | ChangeType$ Creature.ExiledWithSource | SorcerySpeed$ True | GainControl$ True | SubAbility$ DBPump | RememberChanged$ True | SpellDescription$ Put a creature card exiled with NICKNAME onto the battlefield under your control. It gains haste until end of turn. Activate only as a sorcery.
SVar:DBPump:DB$ Pump | Defined$ Remembered | KW$ Haste | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
Oracle:When Yggdrasil, Rebirth Engine enters the battlefield, exile all creature cards from your graveyard.\n{T}: Exile the top three cards of your library.\n{4}, {T}: Put a creature card exiled with Yggdrasil onto the battlefield under your control. It gains haste until end of turn. Activate only as a sorcery.
Oracle:When Yggdrasil, Rebirth Engine enters, exile all creature cards from your graveyard.\n{T}: Exile the top three cards of your library.\n{4}, {T}: Put a creature card exiled with Yggdrasil onto the battlefield under your control. It gains haste until end of turn. Activate only as a sorcery.