Fix the AI not considering Adapt P/T bonus correctly on attack

This commit is contained in:
Michael Kamensky
2019-03-08 09:52:13 +00:00
parent baa4f8cd74
commit a820ba35f7

View File

@@ -1455,7 +1455,7 @@ public class ComputerUtilCombat {
continue;
}
if (ability.hasParam("Adapt") && blocker != null && blocker.getCounters(CounterType.P1P1) > 0) {
if (ability.hasParam("Adapt") && attacker.getCounters(CounterType.P1P1) > 0) {
continue;
}
@@ -1692,7 +1692,7 @@ public class ComputerUtilCombat {
continue;
}
if (ability.hasParam("Adapt") && blocker.getCounters(CounterType.P1P1) > 0) {
if (ability.hasParam("Adapt") && attacker.getCounters(CounterType.P1P1) > 0) {
continue;
}