From a820ba35f71523312f7527f9a3757125be62e365 Mon Sep 17 00:00:00 2001 From: Michael Kamensky Date: Fri, 8 Mar 2019 09:52:13 +0000 Subject: [PATCH] Fix the AI not considering Adapt P/T bonus correctly on attack --- forge-ai/src/main/java/forge/ai/ComputerUtilCombat.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/forge-ai/src/main/java/forge/ai/ComputerUtilCombat.java b/forge-ai/src/main/java/forge/ai/ComputerUtilCombat.java index 800f623ca5e..48172bc1635 100644 --- a/forge-ai/src/main/java/forge/ai/ComputerUtilCombat.java +++ b/forge-ai/src/main/java/forge/ai/ComputerUtilCombat.java @@ -1455,7 +1455,7 @@ public class ComputerUtilCombat { continue; } - if (ability.hasParam("Adapt") && blocker != null && blocker.getCounters(CounterType.P1P1) > 0) { + if (ability.hasParam("Adapt") && attacker.getCounters(CounterType.P1P1) > 0) { continue; } @@ -1692,7 +1692,7 @@ public class ComputerUtilCombat { continue; } - if (ability.hasParam("Adapt") && blocker.getCounters(CounterType.P1P1) > 0) { + if (ability.hasParam("Adapt") && attacker.getCounters(CounterType.P1P1) > 0) { continue; }