Removing Matopi Golem. The subability doesn't happen until the creature regenerates using that specific shield, which isn't supported.

This commit is contained in:
Sol
2012-02-03 04:19:01 +00:00
parent bbdf7e0143
commit a7bba9cc5d
2 changed files with 0 additions and 11 deletions

1
.gitattributes vendored
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@@ -5301,7 +5301,6 @@ res/cardsfolder/m/masters_call.txt svneol=native#text/plain
res/cardsfolder/m/masticore.txt svneol=native#text/plain
res/cardsfolder/m/masumaro_first_to_live.txt svneol=native#text/plain
res/cardsfolder/m/matca_rioters.txt svneol=native#text/plain
res/cardsfolder/m/matopi_golem.txt -text svneol=unset#text/plain
res/cardsfolder/m/matsu_tribe_birdstalker.txt svneol=native#text/plain
res/cardsfolder/m/matsu_tribe_sniper.txt svneol=native#text/plain
res/cardsfolder/m/maul_splicer.txt svneol=native#text/plain

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@@ -1,10 +0,0 @@
Name:Matopi Golem
ManaCost:5
Types:Artifact Creature Golem
Text:no text
PT:3/3
A:AB$ Regenerate | Cost$ 1 | SubAbility$ DBPutCounter | SpellDescription$ Regenerate CARDNAME. When it regenerates this way, put a -1/-1 counter on it.
SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ M1M1 | CounterNum$ 1
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/matopi_golem.jpg
End