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Merge branch 'patch-2' into 'master'
Risen Reef: add ForgetChanged so the Land isn't added to Hand if it enters the Battlefield See merge request core-developers/forge!1912
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@@ -5,7 +5,7 @@ PT:1/1
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPeek | TriggerDescription$ Whenever CARDNAME or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Elemental.Other+YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigPeek | TriggerDescription$ Whenever CARDNAME or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.
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SVar:TrigPeek:DB$ PeekAndReveal | PeekAmount$ 1 | NoReveal$ True | RememberPeeked$ True | SubAbility$ DBChangeZone
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SVar:DBChangeZone:DB$ ChangeZone | Optional$ True | Origin$ Library | Destination$ Battlefield | Defined$ Remembered | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ GE1 | SubAbility$ DBHand
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SVar:DBChangeZone:DB$ ChangeZone | Optional$ True | ForgetChanged$ True | Origin$ Library | Destination$ Battlefield | Defined$ Remembered | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ GE1 | SubAbility$ DBHand
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SVar:DBHand:DB$ ChangeZone | Origin$ Library | Destination$ Hand | Defined$ Remembered | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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Oracle:Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.
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