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https://github.com/Card-Forge/forge.git
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Standardize lines separating list items
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@@ -14,7 +14,6 @@ import forge.LobbyPlayer;
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import forge.assets.FSkin;
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import forge.assets.FSkinColor;
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import forge.assets.FSkinFont;
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import forge.assets.FSkinColor.Colors;
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import forge.assets.FSkinImage;
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import forge.assets.FTextureRegionImage;
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import forge.deck.CardPool;
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@@ -52,7 +51,6 @@ import forge.util.NameGenerator;
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import forge.util.Utils;
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public class ConstructedScreen extends LaunchScreen {
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private static final FSkinColor PLAYER_BORDER_COLOR = FSkinColor.get(Colors.CLR_BORDERS).alphaColor(0.8f);
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private static final ForgePreferences prefs = FModel.getPreferences();
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private static final float PADDING = Utils.scaleMin(5);
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private static final int MAX_PLAYERS = 2; //8; //TODO: Support multiplayer
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@@ -85,9 +83,10 @@ public class ConstructedScreen extends LaunchScreen {
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}
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@Override
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protected void drawOverlay(Graphics g) {
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super.drawOverlay(g);
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g.drawLine(1.5f, PLAYER_BORDER_COLOR, 0, 0, getWidth(), 0);
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public void drawOnContainer(Graphics g) {
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//draw top border above items
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float y = playersScroll.getTop() - FList.LINE_THICKNESS / 2;
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g.drawLine(FList.LINE_THICKNESS, FList.LINE_COLOR, 0, y, getWidth(), y);
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}
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};
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@@ -554,8 +553,8 @@ public class ConstructedScreen extends LaunchScreen {
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@Override
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protected void drawOverlay(Graphics g) {
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float y = getHeight();
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g.drawLine(1, PLAYER_BORDER_COLOR, 0, y, getWidth(), y);
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float y = getHeight() - FList.LINE_THICKNESS / 2;
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g.drawLine(FList.LINE_THICKNESS, FList.LINE_COLOR, 0, y, getWidth(), y);
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}
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private final FEventHandler humanAiSwitched = new FEventHandler() {
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@@ -5,6 +5,7 @@ import java.util.Set;
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import com.badlogic.gdx.graphics.g2d.BitmapFont.HAlignment;
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import forge.Graphics;
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import forge.assets.FImage;
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import forge.assets.FSkinFont;
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import forge.assets.FSkinImage;
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@@ -18,6 +19,7 @@ import forge.screens.TabPageScreen;
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import forge.toolbox.FContainer;
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import forge.toolbox.FDisplayObject;
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import forge.toolbox.FLabel;
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import forge.toolbox.FList;
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import forge.toolbox.FScrollPane;
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import forge.toolbox.FTextArea;
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import forge.util.Utils;
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@@ -48,18 +50,25 @@ public class QuestBazaarScreen extends TabPageScreen<QuestBazaarScreen> {
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.text("The merchant does not have anything useful for sale.")
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.align(HAlignment.CENTER).build());
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private final FLabel lblCredits = add(new FLabel.Builder().font(FSkinFont.get(15)).icon(FSkinImage.QUEST_COINSTACK).iconScaleFactor(1f).build());
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private final FLabel lblLife = add(new FLabel.Builder().font(lblCredits.getFont()).icon(FSkinImage.QUEST_HEART).iconScaleFactor(1f).align(HAlignment.RIGHT).build());
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private final FLabel lblLife = add(new FLabel.Builder().font(lblCredits.getFont()).icon(FSkinImage.QUEST_LIFE).iconScaleFactor(1f).align(HAlignment.RIGHT).build());
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private final FTextArea lblFluff = add(new FTextArea());
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private final FScrollPane scroller = add(new FScrollPane() {
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@Override
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protected ScrollBounds layoutAndGetScrollBounds(float visibleWidth, float visibleHeight) {
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float y = 0;
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for (FDisplayObject child : getChildren()) {
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child.setBounds(0, y, visibleWidth, child.getHeight());
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child.setBounds(0, y, visibleWidth, BazaarItemDisplay.HEIGHT);
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y += child.getHeight();
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}
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return new ScrollBounds(visibleWidth, y);
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}
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@Override
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public void drawOnContainer(Graphics g) {
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//draw top border above items
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float y = scroller.getTop() - FList.LINE_THICKNESS / 2;
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g.drawLine(FList.LINE_THICKNESS, FList.LINE_COLOR, 0, y, getWidth(), y);
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}
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});
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private BazaarPage(QuestStallDefinition stallDef0) {
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@@ -119,16 +128,17 @@ public class QuestBazaarScreen extends TabPageScreen<QuestBazaarScreen> {
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lblCredits.setBounds(x, y, w / 2, lblCredits.getAutoSizeBounds().height);
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lblLife.setBounds(x + w / 2, y, w / 2, lblCredits.getHeight());
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y += lblCredits.getHeight() + PADDING;
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scroller.setBounds(0, y, width, height - y);
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if (lblEmpty.isVisible()) {
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lblEmpty.setBounds(x, y, w, lblEmpty.getAutoSizeBounds().height);
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}
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else {
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scroller.setBounds(x, y, w, height - PADDING - y);
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}
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}
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}
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private static class BazaarItemDisplay extends FContainer {
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private static final float HEIGHT = Utils.AVG_FINGER_HEIGHT * 2;
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private final FLabel btnBuy = add(new FLabel.ButtonBuilder().text("Buy").font(FSkinFont.get(20)).build());
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private final IQuestBazaarItem item;
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private BazaarItemDisplay(IQuestBazaarItem item0) {
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@@ -136,9 +146,18 @@ public class QuestBazaarScreen extends TabPageScreen<QuestBazaarScreen> {
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}
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@Override
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protected void doLayout(float width, float height) {
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// TODO Auto-generated method stub
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public void drawBackground(Graphics g) {
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float y;
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y = getHeight() - FList.LINE_THICKNESS / 2;
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g.drawLine(FList.LINE_THICKNESS, FList.LINE_COLOR, 0, y, getWidth(), y);
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}
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@Override
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protected void doLayout(float width, float height) {
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float padding = BazaarPage.PADDING;
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float buttonSize = height - 2 * padding;
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btnBuy.setBounds(width - padding - buttonSize, padding, buttonSize, buttonSize);
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}
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}
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}
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@@ -19,6 +19,7 @@ public class FList<E> extends FScrollPane implements Iterable<E> {
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public static final FSkinColor FORE_COLOR = FSkinColor.get(Colors.CLR_TEXT);
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public static final FSkinColor PRESSED_COLOR = FSkinColor.get(Colors.CLR_ACTIVE).alphaColor(0.9f);
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public static final FSkinColor LINE_COLOR = FORE_COLOR.alphaColor(0.5f);
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public static final float LINE_THICKNESS = Utils.scaleY(1);
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private final List<E> items = new ArrayList<E>();
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private FSkinFont font;
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@@ -207,7 +208,8 @@ public class FList<E> extends FScrollPane implements Iterable<E> {
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y += itemHeight;
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if (drawSeparators) {
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g.drawLine(1, LINE_COLOR, 0, y, w, y);
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y -= LINE_THICKNESS / 2;
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g.drawLine(LINE_THICKNESS, LINE_COLOR, 0, y, w, y);
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}
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}
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}
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