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Remove obsolete condition
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@@ -4,6 +4,6 @@ Types:Creature Crocodile
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PT:1/1
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K:Shroud
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T:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ Whenever another creature dies, you may put a +1/+1 counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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DeckHas:Ability$Counters
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Oracle:Shroud (This creature can't be the target of spells or abilities.)\nWhenever another creature dies, you may put a +1/+1 counter on Algae Gharial.
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@@ -4,5 +4,5 @@ Types:Creature Human Wizard
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PT:1/1
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A:AB$ DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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Oracle:{T}: Blood Cultist deals 1 damage to target creature.\nWhenever a creature dealt damage by Blood Cultist this turn dies, put a +1/+1 counter on Blood Cultist.
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@@ -4,5 +4,5 @@ Types:Creature Dauthi Zombie
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PT:1/1
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K:Shadow
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.withShadow | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature with shadow dies, put a +1/+1 counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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Oracle:Shadow (This creature can block or be blocked by only creatures with shadow.)\nWhenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul.
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@@ -4,8 +4,8 @@ Types:Legendary Creature Vampire Knight
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PT:1/1
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K:Lifelink
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T:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature dies, put a +1/+1 counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When NICKNAME dies, create X 1/1 white Vampire creature tokens with lifelink, where X is NICKNAME's power.
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SVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ w_1_1_vampire_lifelink | TokenOwner$ You
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SVar:X:TriggeredCard$CardPower
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DeckHints:Type$Vampire
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@@ -3,5 +3,5 @@ ManaCost:3 B
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Types:Creature Zombie
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PT:2/4
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature you control dies, put a +1/+1 counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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Oracle:Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.
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@@ -4,9 +4,9 @@ Types:Legendary Creature Hydra Horror
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PT:0/0
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K:etbCounter:P1P1:3
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SVar:WasKicked:Count$CardCounters.P1P1
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+Other+counters_GE1_P1P1 | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on CARDNAME.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+Other+counters_GE1_P1P1 | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on NICKNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When NICKNAME dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on NICKNAME.
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SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ bg_x_x_hydra | TokenOwner$ TriggeredCardController | TokenPower$ X | TokenToughness$ X
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SVar:X:TriggeredCard$CardCounters.P1P1
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DeckHas:Ability$Counters|Token
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@@ -5,7 +5,7 @@ PT:3/3
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K:Trample
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, each player creates a 1/1 green Plant creature token.
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SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_plant | TokenOwner$ Player
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AI:RemoveDeck:Random
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.token | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature token dies, put a +1/+1 counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1
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AI:RemoveDeck:Random
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Oracle:Trample\nAt the beginning of your end step, each player creates a 1/1 green Plant creature token.\nWhenever a creature token dies, put a +1/+1 counter on Grismold, the Dreadsower.
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@@ -4,5 +4,5 @@ Types:Creature Vampire
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PT:2/2
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ DeathGift | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a +1/+1 counter on it.
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T:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ DeathGift | TriggerDescription$ Whenever another creature dies, put a +1/+1 counter on CARDNAME.
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SVar:DeathGift:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:DeathGift:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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Oracle:Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.\nWhenever another creature dies, put a +1/+1 counter on Havengul Vampire.
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@@ -4,6 +4,6 @@ Types:Creature Human Samurai
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PT:2/3
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K:Bushido:1
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Samurai.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever a Samurai you control dies, you may put a +1/+1 counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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DeckHints:Type$Samurai
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Oracle:Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\nWhenever a Samurai you control dies, you may put a +1/+1 counter on Indebted Samurai.
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@@ -3,6 +3,6 @@ ManaCost:2 B R G
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Types:Legendary Creature Human Warrior
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PT:3/3
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature dies, you may put X +1/+1 counters on CARDNAME, where X is that creature's power.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X | ConditionPresent$ Card.StrictlySelf
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X
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SVar:X:TriggeredCard$CardPower
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Oracle:Whenever another creature dies, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power.
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@@ -2,7 +2,7 @@ Name:Lightning Coils
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ManaCost:3
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Types:Artifact
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.nonToken+YouCtrl | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a nontoken creature you control dies, put a charge counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+counters_GE5_CHARGE | Execute$ DBRemoveCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if CARDNAME has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
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SVar:DBRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ All | RememberRemoved$ True | SubAbility$ DBToken
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SVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ r_3_1_elemental_haste | AtEOT$ Exile | SubAbility$ DBCleanup
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@@ -4,5 +4,5 @@ Types:Creature Treefolk
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PT:1/1
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K:Hexproof
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dies, put a +1/+1 counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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Oracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nWhenever a creature dies, put a +1/+1 counter on Lumberknot.
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@@ -3,5 +3,5 @@ ManaCost:1 B
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Types:Creature Vampire Warrior
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PT:1/1
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature an opponent controls dies, put a +1/+1 counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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Oracle:Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.
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@@ -6,6 +6,6 @@ DeckHas:Ability$Counters
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S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ X | AddToughness$ X | Description$ Equipped creature gets +1/+1 for each soul counter on CARDNAME.
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SVar:X:Count$CardCounters.SOUL
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.EquippedBy | Execute$ TrigPutCounter | TriggerDescription$ Whenever equipped creature dies, put a soul counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ SOUL | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ SOUL | CounterNum$ 1
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K:Equip:1
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Oracle:Malefic Scythe enters the battlefield with a soul counter on it.\nEquipped creature gets +1/+1 for each soul counter on Malefic Scythe.\nWhenever equipped creature dies, put a soul counter on Malefic Scythe.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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@@ -5,5 +5,5 @@ PT:3/3
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K:Flying
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K:Ascend
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T:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other+YouCtrl | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | Blessing$ True | TriggerDescription$ Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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Oracle:Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.
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@@ -8,5 +8,5 @@ T:Mode$ SearchedLibrary | ValidPlayer$ Player.Opponent | SearchOwnLibrary$ True
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SVar:TrigSac:DB$ Sacrifice | Defined$ TriggeredPlayer | SacValid$ Creature | SubAbility$ DBLoseLife
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SVar:DBLoseLife:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 10
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T:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ DeathGift | TriggerDescription$ Whenever another creature dies, put a +1/+1 counter on CARDNAME.
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SVar:DeathGift:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:DeathGift:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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Oracle:Flying, trample\nWhenever an opponent searches their library, that player sacrifices a creature and loses 10 life.\nWhenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled.
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@@ -5,7 +5,7 @@ PT:1/1
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K:Indestructible
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME.
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T:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME attacks, put a +1/+1 counter on it.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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SVar:HasAttackEffect:TRUE
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DeckHas:Ability$Counters
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Oracle:Indestructible\nWhenever Predator Ooze attacks, put a +1/+1 counter on it.\nWhenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze.
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@@ -4,7 +4,7 @@ Types:Creature Vampire
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PT:3/3
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K:Flying
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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S:Mode$ Continuous | Affected$ Card.Self | SetColor$ White | AddAbility$ Destroy | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME is white and has "{T}: Destroy target black creature."
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SVar:Destroy:AB$ Destroy | Cost$ T | ValidTgts$ Creature.Black | TgtPrompt$ Select target black creature | SpellDescription$ Destroy target black creature.
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DeckHints:Ability$Graveyard
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@@ -5,5 +5,5 @@ PT:2/2
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K:Flying
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K:Ascend
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T:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounter | Blessing$ True | TriggerDescription$ Whenever CARDNAME attacks, if you have the city's blessing, put a +1/+1 counter on it.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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Oracle:Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever Resplendent Griffin attacks, if you have the city's blessing, put a +1/+1 counter on it.
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@@ -3,6 +3,6 @@ ManaCost:2 W
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Types:Creature Human
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PT:2/2
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+YouCtrl,Planeswalker.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature or planeswalker you control dies, put a +1/+1 counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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DeckHas:Ability$Counters
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Oracle:Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace.
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@@ -4,5 +4,5 @@ Types:Creature Elemental
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PT:1/1
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K:First Strike
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T:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ Whenever another creature dies, you may put a +1/+1 counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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Oracle:First strike\nWhenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental.
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@@ -3,5 +3,5 @@ ManaCost:1 G
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Types:Creature Fungus
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PT:1/1
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature you control dies, put a +1/+1 counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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Oracle:Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler.
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@@ -4,5 +4,5 @@ Types:Creature Drake
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PT:1/1
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K:Flying
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T:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ Whenever another creature dies, you may put a +1/+1 counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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Oracle:Flying\nWhenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.
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@@ -4,5 +4,5 @@ Types:Creature Bat
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PT:1/2
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K:Flying
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME.
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
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SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
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Oracle:Flying\nWhenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.
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@@ -4,5 +4,5 @@ Types:Creature Vampire
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PT:4/4
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K:Flying
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME.
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
|
||||
Oracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
|
||||
|
||||
@@ -5,7 +5,7 @@ PT:2/3
|
||||
K:Flying
|
||||
K:Exploit
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature you control dies, put a +1/+1 counter on CARDNAME. It gains haste until end of turn if it exploited that creature.
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf | SubAbility$ DBPump
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPump
|
||||
SVar:DBPump:DB$ Pump | Defined$ Self | KW$ Haste | ConditionDefined$ TriggeredCard | ConditionPresent$ Card.exploited
|
||||
DeckHas:Ability$Counters
|
||||
Oracle:Flying\nExploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.
|
||||
|
||||
@@ -4,5 +4,5 @@ Types:Creature Bird Soldier
|
||||
PT:1/1
|
||||
K:Flying
|
||||
T:Mode$ ChangesZone | ValidCard$ Creature.withFlying | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature with flying dies, put a +1/+1 counter on CARDNAME.
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
|
||||
Oracle:Flying\nWhenever a creature with flying dies, put a +1/+1 counter on Soulcatcher.
|
||||
|
||||
@@ -5,5 +5,5 @@ PT:0/0
|
||||
K:Flying
|
||||
K:etbCounter:P1P1:2
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature dies, put a +1/+1 counter on CARDNAME.
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
|
||||
Oracle:Flying\nSwarm of Bloodflies enters the battlefield with two +1/+1 counters on it.\nWhenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies.
|
||||
|
||||
@@ -4,5 +4,5 @@ Types:Creature Human Archer
|
||||
PT:2/3
|
||||
A:AB$ DealDamage | Cost$ 1 G | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying. | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature with flying.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.withFlying+DamagedBy | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature with flying dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME.
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
|
||||
Oracle:{1}{G}: Trophy Hunter deals 1 damage to target creature with flying.\nWhenever a creature with flying dealt damage by Trophy Hunter this turn dies, put a +1/+1 counter on Trophy Hunter.
|
||||
|
||||
@@ -3,5 +3,5 @@ ManaCost:1 W
|
||||
Types:Creature Human
|
||||
PT:1/1
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature you control dies, put a +1/+1 counter on CARDNAME.
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
|
||||
Oracle:Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.
|
||||
|
||||
@@ -4,6 +4,6 @@ Types:Creature Vampire Dragon
|
||||
PT:5/5
|
||||
K:Flying
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME.
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
|
||||
A:AB$ DealDamage | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature.
|
||||
Oracle:Flying\nWhenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon.\n{1}{R}: Vampiric Dragon deals 1 damage to target creature.
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Creature Vampire
|
||||
PT:4/4
|
||||
K:Flying
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME.
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
|
||||
A:AB$ DealDamage | Cost$ R T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DamageThis | SpellDescription$ CARDNAME deals damage equal to its power to target creature. That creature deals damage equal to its power to CARDNAME.
|
||||
SVar:DamageThis:DB$ DealDamage | Defined$ Self | DamageSource$ Targeted | NumDmg$ Y
|
||||
SVar:X:Count$CardPower
|
||||
|
||||
@@ -3,5 +3,5 @@ ManaCost:2 B
|
||||
Types:Creature Human
|
||||
PT:2/2
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | ValidCard$ Card.Other+Human | Execute$ TrigPutCounter | TriggerDescription$ Whenever another Human creature dies, put a +1/+1 counter on CARDNAME.
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
|
||||
Oracle:Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals.
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
Name:Vitalizing Cascade
|
||||
ManaCost:X G W
|
||||
Types:Instant
|
||||
A:SP$ GainLife | Cost$ X G W | Defined$ You | LifeAmount$ X | SubAbility$ DBGain3 | SpellDescription$ You gain X plus 3 life.
|
||||
SVar:DBGain3:DB$ GainLife | LifeAmount$ 3 | Defined$ You
|
||||
A:SP$ GainLife | Cost$ X G W | Defined$ You | LifeAmount$ Y | SpellDescription$ You gain X plus 3 life.
|
||||
SVar:X:Count$xPaid
|
||||
SVar:Y:SVar$X/Plus.3
|
||||
Oracle:You gain X plus 3 life.
|
||||
|
||||
@@ -4,6 +4,6 @@ Types:Legendary Creature Aetherborn Vampire
|
||||
PT:2/2
|
||||
K:Haste
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature an opponent controls dies, put a +1/+1 counter on CARDNAME.
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
|
||||
A:AB$ Pump | Cost$ Sac<1/Creature.Other/another creature> | Defined$ Self | KW$ Indestructible | SpellDescription$ CARDNAME gains indestructible until end of turn.
|
||||
Oracle:Haste\nWhenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan.\nSacrifice another creature: Yahenni gains indestructible until end of turn.
|
||||
|
||||
@@ -6,5 +6,5 @@ K:Haste
|
||||
S:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.
|
||||
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Indestructible | Condition$ PlayerTurn | Description$ CARDNAME has indestructible as long as it's your turn.
|
||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME.
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.StrictlySelf
|
||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
|
||||
Oracle:Haste\nZurgo Helmsmasher attacks each combat if able.\nZurgo Helmsmasher has indestructible as long as it's your turn.\nWhenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.
|
||||
|
||||
Reference in New Issue
Block a user