Merge branch 'fixes' into 'master'

remove unneeded

See merge request core-developers/forge!5452
This commit is contained in:
Michael Kamensky
2021-09-27 15:22:16 +00:00
3 changed files with 3 additions and 3 deletions

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@@ -6,7 +6,7 @@ K:Flash
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEffect | TriggerDescription$ When CARDNAME enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
SVar:TrigEffect:DB$ Effect | Name$ Angel of Grace Effect | ReplacementEffects$ SelflessDamage | Description$ Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
SVar:SelflessDamage:Event$ LifeReduced | ActiveZones$ Command | ValidPlayer$ You | Result$ LT1 | IsDamage$ True | CheckSVar$ YourLife | SVarCompare$ GE1 | ReplaceWith$ ReduceLoss | Description$ Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
SVar:SelflessDamage:Event$ LifeReduced | ValidPlayer$ You | Result$ LT1 | IsDamage$ True | CheckSVar$ YourLife | SVarCompare$ GE1 | ReplaceWith$ ReduceLoss | Description$ Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
SVar:ReduceLoss:DB$ ReplaceEffect | VarName$ Result | VarValue$ X
SVar:X:ReplaceCount$Result/NMinus.1
SVar:YourLife:Count$YourLifeTotal

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@@ -4,7 +4,7 @@ Types:Instant
K:Split second
A:SP$ Effect | Cost$ W | Name$ Angel's Grace Effect | StaticAbilities$ STCantLose | ReplacementEffects$ SelflessDamage | AILogic$ Fog | SpellDescription$ You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
SVar:STCantLose:Mode$ Continuous | Affected$ You | AddKeyword$ You can't lose the game. & Your opponents can't win the game. | Description$ You can't lose the game. Your opponents can't win the game.
SVar:SelflessDamage:Event$ LifeReduced | ActiveZones$ Command | ValidPlayer$ You | Result$ LT1 | IsDamage$ True | CheckSVar$ YourLife | SVarCompare$ GE1 | ReplaceWith$ ReduceLoss | Description$ Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
SVar:SelflessDamage:Event$ LifeReduced | ValidPlayer$ You | Result$ LT1 | IsDamage$ True | CheckSVar$ YourLife | SVarCompare$ GE1 | ReplaceWith$ ReduceLoss | Description$ Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
SVar:ReduceLoss:DB$ ReplaceEffect | VarName$ Result | VarValue$ X
SVar:X:ReplaceCount$Result/NMinus.1
SVar:YourLife:Count$YourLifeTotal

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@@ -5,7 +5,7 @@ Loyalty:4
A:AB$ PumpAll | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | ValidCards$ Creature.withFlying+YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control with flying get +1/+1 until end of turn.
A:AB$ Token | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | TokenScript$ w_4_4_angel_flying_vigilance | TokenOwner$ You | LegacyImage$ w 4 4 angel flying vigilance mh1 | SpellDescription$ Create a 4/4 white Angel creature token with flying and vigilance.
A:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Name$ Emblem - Serra the Benevolent | Image$ emblem_serra_the_benevolent | ReplacementEffects$ STWorship | Planeswalker$ True | Ultimate$ True | Stackable$ False | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."
SVar:STWorship:Event$ LifeReduced | ActiveZones$ Command | ValidPlayer$ You | Result$ LT1 | IsDamage$ True | CheckSVar$ YourLife | SVarCompare$ GE1 | IsPresent$ Creature.YouCtrl | ReplaceWith$ ReduceLoss | Description$ If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
SVar:STWorship:Event$ LifeReduced | ValidPlayer$ You | Result$ LT1 | IsDamage$ True | CheckSVar$ YourLife | SVarCompare$ GE1 | IsPresent$ Creature.YouCtrl | ReplaceWith$ ReduceLoss | Description$ If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
SVar:ReduceLoss:DB$ ReplaceEffect | VarName$ Result | VarValue$ X
SVar:X:ReplaceCount$Result/NMinus.1
SVar:YourLife:Count$YourLifeTotal